This website requires JavaScript.
Explore
Help
Register
Sign In
libretro
/
scummvm
Watch
1
Star
0
Fork
0
You've already forked scummvm
mirror of
https://github.com/libretro/scummvm.git
synced
2025-01-27 21:54:15 +00:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
scummvm
/
gob
History
Torbjörn Andersson
ac989534a7
Support for looping sounds.
...
svn-id: r17872
2005-04-30 11:32:18 +00:00
..
.cvsignore
…
anim.cpp
…
anim.h
…
cdrom.cpp
…
cdrom.h
…
dataio.cpp
…
dataio.h
…
draw.cpp
…
draw.h
…
driver_vga.cpp
…
driver_vga.h
…
game.cpp
Support for looping sounds.
2005-04-30 11:32:18 +00:00
game.h
…
global.cpp
…
global.h
…
gob.cpp
Some limited - and quite possibly wrong - sound effects support. I have
2005-04-29 10:07:00 +00:00
gob.h
Replaced rand()/srand() with RandomSource. Of course, util_getRandom() is a
2005-04-29 15:01:03 +00:00
goblin.cpp
…
goblin.h
…
init.cpp
Replaced rand()/srand() with RandomSource. Of course, util_getRandom() is a
2005-04-29 15:01:03 +00:00
init.h
…
inter.cpp
…
inter.h
…
map.cpp
…
map.h
…
module.mk
…
mult.cpp
…
mult.h
…
pack.cpp
…
pack.h
…
palanim.cpp
…
palanim.h
…
parse.cpp
…
parse.h
…
scenery.cpp
…
scenery.h
…
sound.cpp
Support for looping sounds.
2005-04-30 11:32:18 +00:00
sound.h
Support for looping sounds.
2005-04-30 11:32:18 +00:00
timer.cpp
…
timer.h
…
util.cpp
Replaced rand()/srand() with RandomSource. Of course, util_getRandom() is a
2005-04-29 15:01:03 +00:00
util.h
…
video.cpp
…
video.h
…