scummvm/scumm/smush
Travis Howell 2e3833dc1f Switch smush debug to channel
svn-id: r14676
2004-08-22 09:14:19 +00:00
..
.cvsignore
channel.h
chunk_type.h added support for compressed FOBJ chunks in smush movie files. 2004-04-13 19:20:16 +00:00
chunk.cpp Load SMUSH files and NUT fonts from mac container files, too (done that by adding a new high level method openFile to class ScummEngine) 2004-07-26 23:15:01 +00:00
chunk.h Load SMUSH files and NUT fonts from mac container files, too (done that by adding a new high level method openFile to class ScummEngine) 2004-07-26 23:15:01 +00:00
codec1.cpp o Renamed more variables/structures to reflect their functionality 2004-01-30 02:14:29 +00:00
codec37.cpp smush codec37 sub1 (FT demo) 2004-07-25 19:05:16 +00:00
codec37.h smush codec37 sub1 (FT demo) 2004-07-25 19:05:16 +00:00
codec47.cpp
codec47.h
imuse_channel.cpp Switch smush debug to channel 2004-08-22 09:14:19 +00:00
saud_channel.cpp Use correct order, to prevent mingw warnings. 2004-02-14 01:39:09 +00:00
smush_font.cpp Switch smush debug to channel 2004-08-22 09:14:19 +00:00
smush_font.h Unify some code 2004-04-16 20:49:14 +00:00
smush_mixer.cpp Switch smush debug to channel 2004-08-22 09:14:19 +00:00
smush_mixer.h
smush_player.cpp Switch smush debug to channel 2004-08-22 09:14:19 +00:00
smush_player.h Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open() 2004-06-27 21:52:25 +00:00