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d4f8b330d6
From what I understand, this has something to do with the image being either made up from two or three parts. When it's made from three parts, the frame should be displayed for half again as long as normal. This makes the speed of the Zork: Grand Inquisitor video look about right to me. It's still out of sync, but it doesn't seem to get *more* out of sync as the video progresses. |
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.. | ||
codecs | ||
bmp.cpp | ||
bmp.h | ||
iff.cpp | ||
iff.h | ||
image_decoder.h | ||
jpeg.cpp | ||
jpeg.h | ||
module.mk | ||
pcx.cpp | ||
pcx.h | ||
pict.cpp | ||
pict.h | ||
png.cpp | ||
png.h | ||
tga.cpp | ||
tga.h |