scummvm/image
Torbjörn Andersson d4f8b330d6 IMAGE: Honor nb_fields when calculating frame duration
From what I understand, this has something to do with the image
being either made up from two or three parts. When it's made from
three parts, the frame should be displayed for half again as long
as normal.

This makes the speed of the Zork: Grand Inquisitor video look
about right to me. It's still out of sync, but it doesn't seem to
get *more* out of sync as the video progresses.
2018-11-04 22:33:22 +01:00
..
codecs IMAGE: Honor nb_fields when calculating frame duration 2018-11-04 22:33:22 +01:00
bmp.cpp IMAGE: Handle bitmaps with an image size field of 0 2014-03-01 12:05:47 -05:00
bmp.h IMAGE: Split raw bitmap decoding into a Codec 2014-02-28 00:31:59 -05:00
iff.cpp IMAGE: Remove trailing whitespace 2014-10-28 15:38:51 +02:00
iff.h IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
image_decoder.h IMAGE: Remove trailing whitespace 2014-10-28 15:38:51 +02:00
jpeg.cpp IMAGE: Make Codec take a stream reference; change function name to decodeFrame 2014-02-28 00:27:37 -05:00
jpeg.h IMAGE: Update comments 2014-02-28 00:32:06 -05:00
module.mk IMAGE: Inline indeo getVLC2 2017-08-24 19:46:59 +02:00
pcx.cpp IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
pcx.h IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
pict.cpp IMAGE: Check the output surface bounds when writing QT encoded PICT images 2018-09-14 19:54:52 +02:00
pict.h IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
png.cpp IMAGE: Remove unused end info structs from PNG code 2017-09-21 20:43:04 -05:00
png.h IMAGE: add flag to skip signature check in png decoder 2017-07-13 18:27:45 +02:00
tga.cpp IMAGE: Properly load bottom origin RLE encoded TGA images 2017-01-01 02:36:01 -05:00
tga.h IMAGE: Add titanic to list of engines using TGA decoder 2016-08-05 19:19:45 -04:00