mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-07 02:12:14 +00:00
c7fa7f888a
So using a table-based approach to find the nearest color now, using only the upper 6 bits to stop the table from getting too large. It still takes noticeable time to build it. :/ But as a result, the video actually looks okay now... svn-id: r35298
807 lines
15 KiB
C++
807 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#include "common/endian.h"
|
|
#include "common/file.h"
|
|
|
|
#include "gob/gob.h"
|
|
#include "gob/inter.h"
|
|
#include "gob/global.h"
|
|
#include "gob/game.h"
|
|
#include "gob/parse.h"
|
|
#include "gob/draw.h"
|
|
#include "gob/indeo3.h"
|
|
|
|
namespace Gob {
|
|
|
|
#define OPCODE(x) _OPCODE(Inter_v6, x)
|
|
|
|
const int Inter_v6::_goblinFuncLookUp[][2] = {
|
|
{0, 0},
|
|
};
|
|
|
|
Inter_v6::Inter_v6(GobEngine *vm) : Inter_v5(vm) {
|
|
setupOpcodes();
|
|
}
|
|
|
|
void Inter_v6::setupOpcodes() {
|
|
static const OpcodeDrawEntryV6 opcodesDraw[256] = {
|
|
/* 00 */
|
|
OPCODE(o1_loadMult),
|
|
OPCODE(o2_playMult),
|
|
OPCODE(o2_freeMultKeys),
|
|
{NULL, ""},
|
|
/* 04 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
OPCODE(o1_initCursor),
|
|
/* 08 */
|
|
OPCODE(o1_initCursorAnim),
|
|
OPCODE(o1_clearCursorAnim),
|
|
OPCODE(o2_setRenderFlags),
|
|
{NULL, ""},
|
|
/* 0C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 10 */
|
|
OPCODE(o1_loadAnim),
|
|
OPCODE(o1_freeAnim),
|
|
OPCODE(o1_updateAnim),
|
|
OPCODE(o2_multSub),
|
|
/* 14 */
|
|
OPCODE(o2_initMult),
|
|
OPCODE(o1_freeMult),
|
|
OPCODE(o1_animate),
|
|
OPCODE(o2_loadMultObject),
|
|
/* 18 */
|
|
OPCODE(o1_getAnimLayerInfo),
|
|
OPCODE(o1_getObjAnimSize),
|
|
OPCODE(o1_loadStatic),
|
|
OPCODE(o1_freeStatic),
|
|
/* 1C */
|
|
OPCODE(o2_renderStatic),
|
|
OPCODE(o2_loadCurLayer),
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 20 */
|
|
OPCODE(o2_playCDTrack),
|
|
OPCODE(o2_waitCDTrackEnd),
|
|
OPCODE(o2_stopCD),
|
|
OPCODE(o2_readLIC),
|
|
/* 24 */
|
|
OPCODE(o2_freeLIC),
|
|
OPCODE(o2_getCDTrackPos),
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 28 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 2C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 30 */
|
|
OPCODE(o2_loadFontToSprite),
|
|
OPCODE(o1_freeFontToSprite),
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 34 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 38 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 3C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 40 */
|
|
OPCODE(o2_totSub),
|
|
OPCODE(o2_switchTotSub),
|
|
OPCODE(o2_copyVars),
|
|
OPCODE(o2_pasteVars),
|
|
/* 44 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 48 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 4C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 50 */
|
|
OPCODE(o2_loadMapObjects),
|
|
OPCODE(o2_freeGoblins),
|
|
OPCODE(o2_moveGoblin),
|
|
OPCODE(o2_writeGoblinPos),
|
|
/* 54 */
|
|
OPCODE(o2_stopGoblin),
|
|
OPCODE(o2_setGoblinState),
|
|
OPCODE(o2_placeGoblin),
|
|
{NULL, ""},
|
|
/* 58 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 5C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 60 */
|
|
{NULL, ""},
|
|
OPCODE(o5_deleteFile),
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 64 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 68 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 6C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 70 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 74 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 78 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 7C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 80 */
|
|
OPCODE(o5_initScreen),
|
|
OPCODE(o2_scroll),
|
|
OPCODE(o2_setScrollOffset),
|
|
OPCODE(o4_playVmdOrMusic),
|
|
/* 84 */
|
|
OPCODE(o2_getImdInfo),
|
|
OPCODE(o2_openItk),
|
|
OPCODE(o2_closeItk),
|
|
OPCODE(o2_setImdFrontSurf),
|
|
/* 88 */
|
|
OPCODE(o2_resetImdFrontSurf),
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 8C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 90 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 94 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 98 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 9C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* A0 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* A4 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* A8 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* AC */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* B0 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* B4 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* B8 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* BC */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* C0 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* C4 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* C8 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* CC */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* D0 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* D4 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* D8 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* DC */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* E0 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* E4 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* E8 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* EC */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* F0 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* F4 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* F8 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* FC */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""}
|
|
};
|
|
|
|
static const OpcodeFuncEntryV6 opcodesFunc[80] = {
|
|
/* 00 */
|
|
OPCODE(o1_callSub),
|
|
OPCODE(o1_callSub),
|
|
OPCODE(o1_printTotText),
|
|
OPCODE(o6_loadCursor),
|
|
/* 04 */
|
|
{NULL, ""},
|
|
OPCODE(o1_switch),
|
|
OPCODE(o1_repeatUntil),
|
|
OPCODE(o1_whileDo),
|
|
/* 08 */
|
|
OPCODE(o1_if),
|
|
OPCODE(o6_evaluateStore),
|
|
OPCODE(o1_loadSpriteToPos),
|
|
{NULL, ""},
|
|
/* 0C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 10 */
|
|
{NULL, ""},
|
|
OPCODE(o2_printText),
|
|
OPCODE(o1_loadTot),
|
|
OPCODE(o6_palLoad),
|
|
/* 14 */
|
|
OPCODE(o1_keyFunc),
|
|
OPCODE(o1_capturePush),
|
|
OPCODE(o1_capturePop),
|
|
OPCODE(o2_animPalInit),
|
|
/* 18 */
|
|
OPCODE(o2_addCollision),
|
|
OPCODE(o2_freeCollision),
|
|
OPCODE(o3_getTotTextItemPart),
|
|
{NULL, ""},
|
|
/* 1C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
OPCODE(o1_drawOperations),
|
|
OPCODE(o1_setcmdCount),
|
|
/* 20 */
|
|
OPCODE(o1_return),
|
|
OPCODE(o1_renewTimeInVars),
|
|
OPCODE(o1_speakerOn),
|
|
OPCODE(o1_speakerOff),
|
|
/* 24 */
|
|
OPCODE(o1_putPixel),
|
|
OPCODE(o2_goblinFunc),
|
|
OPCODE(o2_createSprite),
|
|
OPCODE(o1_freeSprite),
|
|
/* 28 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 2C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 30 */
|
|
OPCODE(o1_returnTo),
|
|
OPCODE(o1_loadSpriteContent),
|
|
OPCODE(o1_copySprite),
|
|
OPCODE(o1_fillRect),
|
|
/* 34 */
|
|
OPCODE(o1_drawLine),
|
|
OPCODE(o1_strToLong),
|
|
OPCODE(o1_invalidate),
|
|
OPCODE(o1_setBackDelta),
|
|
/* 38 */
|
|
OPCODE(o1_playSound),
|
|
OPCODE(o2_stopSound),
|
|
OPCODE(o2_loadSound),
|
|
OPCODE(o1_freeSoundSlot),
|
|
/* 3C */
|
|
OPCODE(o1_waitEndPlay),
|
|
OPCODE(o1_playComposition),
|
|
OPCODE(o2_getFreeMem),
|
|
OPCODE(o2_checkData),
|
|
/* 40 */
|
|
{NULL, ""},
|
|
OPCODE(o1_prepareStr),
|
|
OPCODE(o1_insertStr),
|
|
OPCODE(o1_cutStr),
|
|
/* 44 */
|
|
OPCODE(o1_strstr),
|
|
OPCODE(o5_istrlen),
|
|
OPCODE(o1_setMousePos),
|
|
OPCODE(o1_setFrameRate),
|
|
/* 48 */
|
|
OPCODE(o1_animatePalette),
|
|
OPCODE(o1_animateCursor),
|
|
OPCODE(o1_blitCursor),
|
|
OPCODE(o1_loadFont),
|
|
/* 4C */
|
|
OPCODE(o1_freeFont),
|
|
OPCODE(o2_readData),
|
|
OPCODE(o2_writeData),
|
|
OPCODE(o1_manageDataFile),
|
|
};
|
|
|
|
static const OpcodeGoblinEntryV6 opcodesGoblin[71] = {
|
|
/* 00 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 04 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 08 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 0C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 10 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 14 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 18 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 1C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 20 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 24 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 28 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 2C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 30 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 34 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 38 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 3C */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 40 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
/* 44 */
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
{NULL, ""},
|
|
};
|
|
|
|
_opcodesDrawV6 = opcodesDraw;
|
|
_opcodesFuncV6 = opcodesFunc;
|
|
_opcodesGoblinV6 = opcodesGoblin;
|
|
}
|
|
|
|
void Inter_v6::executeDrawOpcode(byte i) {
|
|
debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)",
|
|
i, i, getOpcodeDrawDesc(i));
|
|
|
|
OpcodeDrawProcV6 op = _opcodesDrawV6[i].proc;
|
|
|
|
if (op == NULL)
|
|
warning("unimplemented opcodeDraw: %d", i);
|
|
else
|
|
(this->*op) ();
|
|
}
|
|
|
|
bool Inter_v6::executeFuncOpcode(byte i, byte j, OpFuncParams ¶ms) {
|
|
_vm->_video->_palLUT->buildNext();
|
|
|
|
debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s) - %s, %d, %d",
|
|
i, j, i, j, getOpcodeFuncDesc(i, j), _vm->_game->_curTotFile,
|
|
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData),
|
|
(uint) (_vm->_global->_inter_execPtr - _vm->_game->_totFileData - params.counter - 4));
|
|
|
|
if ((i > 4) || (j > 15)) {
|
|
warning("unimplemented opcodeFunc: %d.%d", i, j);
|
|
return false;
|
|
}
|
|
|
|
OpcodeFuncProcV6 op = _opcodesFuncV6[i*16 + j].proc;
|
|
|
|
if (op == NULL)
|
|
warning("unimplemented opcodeFunc: %d.%d", i, j);
|
|
else
|
|
return (this->*op) (params);
|
|
|
|
return false;
|
|
}
|
|
|
|
void Inter_v6::executeGoblinOpcode(int i, OpGobParams ¶ms) {
|
|
debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
|
|
i, i, getOpcodeGoblinDesc(i));
|
|
|
|
OpcodeGoblinProcV6 op = NULL;
|
|
|
|
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
|
|
if (_goblinFuncLookUp[j][0] == i) {
|
|
op = _opcodesGoblinV6[_goblinFuncLookUp[j][1]].proc;
|
|
break;
|
|
}
|
|
|
|
_vm->_global->_inter_execPtr -= 2;
|
|
|
|
if (op == NULL) {
|
|
warning("unimplemented opcodeGoblin: %d", i);
|
|
|
|
int16 paramCount = load16();
|
|
_vm->_global->_inter_execPtr += paramCount * 2;
|
|
} else {
|
|
params.extraData = i;
|
|
|
|
(this->*op) (params);
|
|
}
|
|
}
|
|
|
|
const char *Inter_v6::getOpcodeDrawDesc(byte i) {
|
|
return _opcodesDrawV6[i].desc;
|
|
}
|
|
|
|
const char *Inter_v6::getOpcodeFuncDesc(byte i, byte j) {
|
|
if ((i > 4) || (j > 15))
|
|
return "";
|
|
|
|
return _opcodesFuncV6[i*16 + j].desc;
|
|
}
|
|
|
|
const char *Inter_v6::getOpcodeGoblinDesc(int i) {
|
|
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
|
|
if (_goblinFuncLookUp[j][0] == i)
|
|
return _opcodesGoblinV6[_goblinFuncLookUp[j][1]].desc;
|
|
return "";
|
|
}
|
|
|
|
bool Inter_v6::o6_loadCursor(OpFuncParams ¶ms) {
|
|
Game::TotResItem *itemPtr;
|
|
int16 width, height;
|
|
byte *dataBuf;
|
|
int32 offset;
|
|
int16 id;
|
|
int8 index;
|
|
|
|
id = load16();
|
|
|
|
if (id == -1) {
|
|
byte str[10];
|
|
|
|
for (int i = 0; i < 9; i++)
|
|
str[i] = *_vm->_global->_inter_execPtr++;
|
|
|
|
str[9] = '\0';
|
|
|
|
uint16 var1 = load16();
|
|
int8 var2 = *_vm->_global->_inter_execPtr++;
|
|
|
|
warning("Urban Stub: loadCursor %d: \"%s\", %d, %d", id, str, var1, var2);
|
|
|
|
} else if (id == -2) {
|
|
|
|
uint16 var1 = load16();
|
|
uint16 var2 = load16();
|
|
int8 var3 = *_vm->_global->_inter_execPtr++;
|
|
|
|
warning("Urban Stub: loadCursor %d: %d, %d, %d", id, var1, var2, var3);
|
|
|
|
} else {
|
|
index = (int8) *_vm->_global->_inter_execPtr++;
|
|
|
|
if ((index * _vm->_draw->_cursorWidth) >= _vm->_draw->_cursorSprites->getWidth())
|
|
return false;
|
|
|
|
itemPtr = &_vm->_game->_totResourceTable->items[id];
|
|
offset = itemPtr->offset;
|
|
|
|
if (offset < 0) {
|
|
offset = (-offset - 1) * 4;
|
|
dataBuf = _vm->_game->_imFileData +
|
|
(int32) READ_LE_UINT32(_vm->_game->_imFileData + offset);
|
|
} else
|
|
dataBuf = _vm->_game->_totResourceTable->dataPtr + szGame_TotResTable +
|
|
szGame_TotResItem * _vm->_game->_totResourceTable->itemsCount +
|
|
offset;
|
|
|
|
width = itemPtr->width;
|
|
height = itemPtr->height;
|
|
|
|
_vm->_video->fillRect(_vm->_draw->_cursorSprites,
|
|
index * _vm->_draw->_cursorWidth, 0,
|
|
index * _vm->_draw->_cursorWidth + _vm->_draw->_cursorWidth - 1,
|
|
_vm->_draw->_cursorHeight - 1, 0);
|
|
|
|
_vm->_video->drawPackedSprite(dataBuf, width, height,
|
|
index * _vm->_draw->_cursorWidth, 0, 0, _vm->_draw->_cursorSprites);
|
|
_vm->_draw->_cursorAnimLow[index] = 0;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v6::o6_evaluateStore(OpFuncParams ¶ms) {
|
|
byte *savedPos;
|
|
int16 varOff;
|
|
int16 token;
|
|
int16 result;
|
|
byte loopCount;
|
|
uint16 var_6, var_A;
|
|
|
|
varOff = _vm->_parse->parseVarIndex(&var_6, &var_A);
|
|
|
|
if (var_6 != 0) {
|
|
int16 var_4;
|
|
|
|
savedPos = _vm->_global->_inter_execPtr;
|
|
|
|
var_4 = _vm->_parse->parseVarIndex(&var_6, 0);
|
|
|
|
memcpy(_vm->_inter->_variables->getAddressOff8(varOff),
|
|
_vm->_inter->_variables->getAddressOff8(var_4), var_6 * 4);
|
|
|
|
_vm->_global->_inter_execPtr = savedPos;
|
|
evalExpr(&var_4);
|
|
|
|
return false;
|
|
}
|
|
|
|
if (*_vm->_global->_inter_execPtr == 98) {
|
|
_vm->_global->_inter_execPtr++;
|
|
loopCount = *_vm->_global->_inter_execPtr++;
|
|
|
|
for (int i = 0; i < loopCount; i++) {
|
|
uint8 c = *_vm->_global->_inter_execPtr++;
|
|
uint16 n = load16();
|
|
|
|
memset(_vm->_inter->_variables->getAddressOff8(varOff), c, n);
|
|
|
|
varOff += n;
|
|
}
|
|
|
|
return false;
|
|
|
|
} else if (*_vm->_global->_inter_execPtr == 99) {
|
|
_vm->_global->_inter_execPtr++;
|
|
loopCount = *_vm->_global->_inter_execPtr++;
|
|
} else
|
|
loopCount = 1;
|
|
|
|
for (int i = 0; i < loopCount; i++) {
|
|
token = evalExpr(&result);
|
|
switch (var_A) {
|
|
case 16:
|
|
case 18:
|
|
WRITE_VARO_UINT8(varOff + i, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 17:
|
|
case 27:
|
|
WRITE_VARO_UINT16(varOff + i * 2, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 23:
|
|
case 26:
|
|
WRITE_VAR_OFFSET(varOff + i * 4, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 24:
|
|
WRITE_VARO_UINT16(varOff + i * 4, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 25:
|
|
case 28:
|
|
if (token == 20)
|
|
WRITE_VARO_UINT8(varOff, result);
|
|
else
|
|
WRITE_VARO_STR(varOff, _vm->_global->_inter_resStr);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v6::o6_palLoad(OpFuncParams ¶ms) {
|
|
o1_palLoad(params);
|
|
_vm->_video->_palLUT->setPalette((const byte *) _vm->_global->_pPaletteDesc->vgaPal,
|
|
PaletteLUT::kPaletteRGB, 6);
|
|
return false;
|
|
}
|
|
|
|
} // End of namespace Gob
|