mirror of
https://github.com/libretro/scummvm.git
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2b67bcc8e4
svn-id: r49779
158 lines
4.6 KiB
C++
158 lines
4.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#ifndef GUI_LISTWIDGET_H
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#define GUI_LISTWIDGET_H
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#include "gui/editable.h"
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#include "common/str.h"
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#include "gui/ThemeEngine.h"
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namespace GUI {
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class ScrollBarWidget;
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enum NumberingMode {
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kListNumberingOff = -1,
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kListNumberingZero = 0,
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kListNumberingOne = 1
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};
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/// Some special commands
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enum {
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kListItemDoubleClickedCmd = 'LIdb', ///< double click on item - 'data' will be item index
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kListItemActivatedCmd = 'LIac', ///< item activated by return/enter - 'data' will be item index
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kListItemRemovalRequestCmd = 'LIrm', ///< request to remove the item with the delete/backspace keys - 'data' will be item index
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kListSelectionChangedCmd = 'Lsch' ///< selection changed - 'data' will be item index
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};
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/* ListWidget */
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class ListWidget : public EditableWidget {
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public:
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typedef Common::String String;
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typedef Common::Array<Common::String> StringArray;
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typedef Common::Array<ThemeEngine::FontColor> ColorList;
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protected:
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StringArray _list;
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StringArray _dataList;
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ColorList _listColors;
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Common::Array<int> _listIndex;
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bool _editable;
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bool _editMode;
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NumberingMode _numberingMode;
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int _currentPos;
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int _entriesPerPage;
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int _selectedItem;
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ScrollBarWidget *_scrollBar;
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int _currentKeyDown;
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String _quickSelectStr;
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uint32 _quickSelectTime;
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int _hlLeftPadding;
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int _hlRightPadding;
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int _leftPadding;
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int _rightPadding;
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int _topPadding;
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int _bottomPadding;
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int _scrollBarWidth;
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String _filter;
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bool _quickSelect;
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uint32 _cmd;
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ThemeEngine::FontColor _editColor;
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public:
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ListWidget(Dialog *boss, const String &name, const char *tooltip = 0, uint32 cmd = 0);
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ListWidget(Dialog *boss, int x, int y, int w, int h, const char *tooltip = 0, uint32 cmd = 0);
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virtual ~ListWidget();
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virtual Widget *findWidget(int x, int y);
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void setList(const StringArray &list, const ColorList *colors = 0);
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const StringArray &getList() const { return _dataList; }
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void append(const String &s, ThemeEngine::FontColor color = ThemeEngine::kFontColorNormal);
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void setSelected(int item);
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int getSelected() const { return (_filter.empty() || _selectedItem == -1) ? _selectedItem : _listIndex[_selectedItem]; }
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const String &getSelectedString() const { return _list[_selectedItem]; }
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ThemeEngine::FontColor getSelectionColor() const;
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void setNumberingMode(NumberingMode numberingMode) { _numberingMode = numberingMode; }
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void scrollTo(int item);
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void scrollToEnd();
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void enableQuickSelect(bool enable) { _quickSelect = enable; }
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String getQuickSelectString() const { return _quickSelectStr; }
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bool isEditable() const { return _editable; }
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void setEditable(bool editable) { _editable = editable; }
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void setEditColor(ThemeEngine::FontColor color) { _editColor = color; }
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// Made startEditMode/endEditMode for SaveLoadChooser
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void startEditMode();
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void endEditMode();
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void setFilter(const String &filter, bool redraw = true);
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virtual void handleTickle();
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virtual void handleMouseDown(int x, int y, int button, int clickCount);
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virtual void handleMouseUp(int x, int y, int button, int clickCount);
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virtual void handleMouseWheel(int x, int y, int direction);
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virtual bool handleKeyDown(Common::KeyState state);
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virtual bool handleKeyUp(Common::KeyState state);
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virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
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virtual void reflowLayout();
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virtual bool wantsFocus() { return true; }
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protected:
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void drawWidget();
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/// Finds the item at position (x,y). Returns -1 if there is no item there.
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int findItem(int x, int y) const;
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void scrollBarRecalc();
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void abortEditMode();
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Common::Rect getEditRect() const;
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void receivedFocusWidget();
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void lostFocusWidget();
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void scrollToCurrent();
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int *_textWidth;
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};
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} // End of namespace GUI
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#endif
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