2021-12-26 18:48:43 +01:00

73 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef LASTEXPRESS_TABLES_H
#define LASTEXPRESS_TABLES_H
#include "lastexpress/entities/entity.h"
namespace LastExpress {
class LastExpressEngine;
class Tables : public Entity {
public:
Tables(LastExpressEngine *engine, EntityIndex id);
~Tables() override {}
/**
* Setup Chapter 1
*/
DECLARE_VFUNCTION(chapter1)
/**
* Setup Chapter 2
*/
DECLARE_VFUNCTION(chapter2)
/**
* Setup Chapter 3
*/
DECLARE_VFUNCTION(chapter3)
/**
* Setup Chapter 4
*/
DECLARE_VFUNCTION(chapter4)
/**
* Setup Chapter 5
*/
DECLARE_VFUNCTION(chapter5)
/**
* Draws tables
*/
DECLARE_FUNCTION(draw)
private:
EntityIndex _id; ///< Table entity id
};
} // End of namespace LastExpress
#endif // LASTEXPRESS_TABLES_H