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51 lines
1.5 KiB
C++
51 lines
1.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MOHAWK_RIVEN_ACTIONS_H
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#define MOHAWK_RIVEN_ACTIONS_H
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namespace Mohawk {
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/** Actions that can be performed using the keyboard */
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enum RivenAction {
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kRivenActionNone,
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kRivenActionInteract,
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kRivenActionSkip,
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kRivenActionMoveForward,
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kRivenActionMoveForwardLeft,
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kRivenActionMoveForwardRight,
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kRivenActionMoveLeft,
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kRivenActionMoveRight,
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kRivenActionMoveBack,
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kRivenActionLookUp,
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kRivenActionLookDown,
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kRivenActionOpenMainMenu,
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kRivenActionPause,
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kRivenActionPlayIntroVideos,
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kRivenActionLoadGameState,
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kRivenActionSaveGameState,
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kRivenActionOpenOptionsDialog
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};
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} // End of namespace Mohawk
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#endif // MOHAWK_RIVEN_ACTIONS_H
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