scummvm/engines/ultima/metaengine.h
2023-06-28 23:33:09 -05:00

60 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA_METAENGINE_H
#define ULTIMA_METAENGINE_H
#include "engines/advancedDetector.h"
#include "common/system.h"
#define MAX_SAVES 99
class UltimaMetaEngine : public AdvancedMetaEngine {
private:
/**
* Gets the game Id given a target string
*/
static Common::String getGameId(const Common::String& target);
public:
const char *getName() const override;
const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override;
Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
int getMaximumSaveSlot() const override;
/**
* Return a list of all save states associated with the given target.
*/
SaveStateList listSaves(const char *target) const override;
/**
* Return meta information from the specified save state.
*/
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override;
/**
* Initialize keymaps
*/
Common::KeymapArray initKeymaps(const char *target) const override;
};
#endif