scummvm/engines/parallaction/sound_br.cpp

565 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/stream.h"
#include "common/textconsole.h"
#include "common/util.h"
#include "audio/mixer.h"
#include "audio/midiparser.h"
#include "audio/midiplayer.h"
#include "audio/mods/protracker.h"
#include "audio/decoders/raw.h"
#include "parallaction/disk.h"
#include "parallaction/parallaction.h"
#include "parallaction/sound.h"
namespace Parallaction {
/*
* List of calls to the original music driver.
*
*
* 1 set music buffer segment
* 2 set music buffer offset
* 3 set music buffer size
* 4 play/resume
* 5 stop
* 6 pause
* 7 set channel volume
* 8 set fade in flag
* 9 set fade out flag
* 10 set global volume
* 11 shutdown
* 12 get status (stopped, playing, paused)
* 13 set fade volume change rate
* 14 get global volume
* 15 get fade in flag
* 16 get fade out flag
* 17 set tempo
* 18 get tempo
* 19 get fade volume change rate
* 20 get looping flag
* 21 set looping flag
* 22 get version??
* 23 get version??
* 24 get busy flag (dsp has pending data)
*/
class MidiParser_MSC : public MidiParser {
protected:
virtual void parseNextEvent(EventInfo &info);
virtual bool loadMusic(byte *data, uint32 size);
uint8 read1(byte *&data) {
return *data++;
}
void parseMetaEvent(EventInfo &info);
void parseMidiEvent(EventInfo &info);
bool byte_11C5A;
uint8 _beats;
uint8 _lastEvent;
byte *_trackEnd;
public:
MidiParser_MSC() : byte_11C5A(false) {
}
};
void MidiParser_MSC::parseMetaEvent(EventInfo &info) {
uint8 type = read1(_position._playPos);
uint8 len = read1(_position._playPos);
info.ext.type = type;
info.length = len;
info.ext.data = 0;
if (type == 0x51) {
info.ext.data = _position._playPos;
} else {
warning("unknown meta event 0x%02X", type);
info.ext.type = 0;
}
_position._playPos += len;
}
void MidiParser_MSC::parseMidiEvent(EventInfo &info) {
uint8 type = info.command();
switch (type) {
case 0x8:
case 0x9:
case 0xA:
case 0xB:
case 0xE:
info.basic.param1 = read1(_position._playPos);
info.basic.param2 = read1(_position._playPos);
break;
case 0xC:
case 0xD:
info.basic.param1 = read1(_position._playPos);
info.basic.param2 = 0;
break;
default:
warning("Unexpected midi event 0x%02X in midi data", info.event);
}
//if ((type == 0xB) && (info.basic.param1 == 64)) info.basic.param2 = 127;
}
void MidiParser_MSC::parseNextEvent(EventInfo &info) {
info.start = _position._playPos;
if (_position._playPos >= _trackEnd) {
// fake an end-of-track meta event
info.delta = 0;
info.event = 0xFF;
info.ext.type = 0x2F;
info.length = 0;
return;
}
info.length = 0;
info.delta = readVLQ(_position._playPos);
info.event = read1(_position._playPos);
if (info.event == 0xFF) {
parseMetaEvent(info);
return;
}
if (info.event < 0x80) {
_position._playPos--;
info.event = _lastEvent;
}
parseMidiEvent(info);
_lastEvent = info.event;
}
bool MidiParser_MSC::loadMusic(byte *data, uint32 size) {
unloadMusic();
byte *pos = data;
if (memcmp("MSCt", pos, 4)) {
warning("Expected header not found in music file");
return false;
}
pos += 4;
_beats = read1(pos);
_ppqn = read2low(pos);
if (byte_11C5A) {
// do something with byte_11C4D
}
_lastEvent = 0;
_trackEnd = data + size;
_numTracks = 1;
_tracks[0] = pos;
setTempo(500000);
setTrack(0);
return true;
}
MidiParser *createParser_MSC() {
return new MidiParser_MSC;
}
class MidiPlayer_MSC : public Audio::MidiPlayer {
public:
MidiPlayer_MSC();
void play(Common::SeekableReadStream *stream);
virtual void pause(bool p);
virtual void setVolume(int volume);
virtual void onTimer();
// MidiDriver_BASE interface
virtual void send(uint32 b);
private:
void setVolumeInternal(int volume);
bool _paused;
};
MidiPlayer_MSC::MidiPlayer_MSC()
: _paused(false) {
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
const MusicType musicType = MidiDriver::getMusicType(dev);
if (musicType == MT_ADLIB) {
_driver = createAdLibDriver();
} else {
_driver = MidiDriver::createMidi(dev);
}
assert(_driver);
int ret = _driver->open();
if (ret == 0) {
_driver->setTimerCallback(this, &timerCallback);
}
}
void MidiPlayer_MSC::play(Common::SeekableReadStream *stream) {
Common::StackLock lock(_mutex);
stop();
if (!stream)
return;
int size = stream->size();
_midiData = (uint8 *)malloc(size);
if (_midiData) {
stream->read(_midiData, size);
delete stream;
_parser = createParser_MSC();
_parser->loadMusic(_midiData, size);
_parser->setTrack(0);
_parser->setMidiDriver(this);
_parser->setTimerRate(_driver->getBaseTempo());
_isLooping = true;
_isPlaying = true;
}
}
void MidiPlayer_MSC::pause(bool p) {
_paused = p;
setVolumeInternal(_paused ? 0 : _masterVolume);
}
void MidiPlayer_MSC::onTimer() {
Common::StackLock lock(_mutex);
if (!_paused && _isPlaying && _parser) {
_parser->onTimer();
}
}
void MidiPlayer_MSC::setVolume(int volume) {
_masterVolume = CLIP(volume, 0, 255);
setVolumeInternal(_masterVolume);
}
void MidiPlayer_MSC::setVolumeInternal(int volume) {
Common::StackLock lock(_mutex);
for (int i = 0; i < kNumChannels; ++i) {
if (_channelsTable[i]) {
_channelsTable[i]->volume(_channelsVolume[i] * volume / 255);
}
}
}
void MidiPlayer_MSC::send(uint32 b) {
// FIXME/TODO: Unlike Audio::MidiPlayer::send(), this code
// does not handle All Note Off. Is this on purpose?
// If not, we could simply remove this method, and use the
// inherited one.
const byte ch = b & 0x0F;
byte param2 = (b >> 16) & 0xFF;
switch (b & 0xFFF0) {
case 0x07B0: // volume change
_channelsVolume[ch] = param2;
break;
}
sendToChannel(ch, b);
}
DosSoundMan_br::DosSoundMan_br(Parallaction_br *vm) : SoundMan_br(vm) {
_midiPlayer = new MidiPlayer_MSC();
assert(_midiPlayer);
}
DosSoundMan_br::~DosSoundMan_br() {
delete _midiPlayer;
}
Audio::AudioStream *DosSoundMan_br::loadChannelData(const char *filename, Channel *ch, bool looping) {
Common::SeekableReadStream *stream = _vm->_disk->loadSound(filename);
uint32 dataSize = stream->size();
byte *data = (byte *)malloc(dataSize);
if (stream->read(data, dataSize) != dataSize)
error("DosSoundMan_br::loadChannelData: Read failed");
delete stream;
// TODO: Confirm sound rate
int rate = 11025;
ch->stream = Audio::makeLoopingAudioStream(
Audio::makeRawStream(data, dataSize, rate, Audio::FLAG_UNSIGNED),
looping ? 0 : 1);
return ch->stream;
}
void DosSoundMan_br::playSfx(const char *filename, uint channel, bool looping, int volume) {
stopSfx(channel);
if (!_sfxEnabled) {
return;
}
debugC(1, kDebugAudio, "DosSoundMan_br::playSfx(%s, %u, %i, %i)", filename, channel, looping, volume);
Channel *ch = &_channels[channel];
Audio::AudioStream *input = loadChannelData(filename, ch, looping);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &ch->handle, input, -1, volume);
}
void DosSoundMan_br::playMusic() {
if (_musicFile.empty()) {
return;
}
if (!_musicEnabled) {
return;
}
Common::SeekableReadStream *s = _vm->_disk->loadMusic(_musicFile.c_str());
assert(s);
_midiPlayer->play(s);
}
void DosSoundMan_br::stopMusic() {
_midiPlayer->stop();
}
void DosSoundMan_br::pause(bool p) {
_midiPlayer->pause(p);
}
AmigaSoundMan_br::AmigaSoundMan_br(Parallaction_br *vm) : SoundMan_br(vm) {
_musicStream = 0;
}
AmigaSoundMan_br::~AmigaSoundMan_br() {
stopMusic();
}
Audio::AudioStream *AmigaSoundMan_br::loadChannelData(const char *filename, Channel *ch, bool looping) {
Common::SeekableReadStream *stream = _vm->_disk->loadSound(filename);
Audio::AudioStream *input = 0;
if (_vm->getFeatures() & GF_DEMO) {
uint32 dataSize = stream->size();
int8 *data = (int8 *)malloc(dataSize);
if (stream->read(data, dataSize) != dataSize)
error("DosSoundMan_br::loadChannelData: Read failed");
// TODO: Confirm sound rate
int rate = 11025;
input = Audio::makeRawStream((byte *)data, dataSize, rate, 0);
} else {
input = Audio::make8SVXStream(*stream, looping);
}
delete stream;
ch->stream = input;
return input;
}
void AmigaSoundMan_br::playSfx(const char *filename, uint channel, bool looping, int volume) {
if (channel >= NUM_SFX_CHANNELS) {
warning("unknown sfx channel");
return;
}
stopSfx(channel);
if (!_sfxEnabled) {
return;
}
debugC(1, kDebugAudio, "AmigaSoundMan_ns::playSfx(%s, %i)", filename, channel);
Channel *ch = &_channels[channel];
Audio::AudioStream *input = loadChannelData(filename, ch, looping);
if (volume == -1) {
volume = ch->volume;
}
_mixer->playStream(Audio::Mixer::kSFXSoundType, &ch->handle, input, -1, volume);
}
void AmigaSoundMan_br::playMusic() {
stopMusic();
if (!_musicEnabled) {
return;
}
debugC(1, kDebugAudio, "AmigaSoundMan_ns::playMusic()");
Common::SeekableReadStream *stream = _vm->_disk->loadMusic(_musicFile.c_str());
// NOTE: Music files don't always exist
if (!stream)
return;
_musicStream = Audio::makeProtrackerStream(stream);
delete stream;
debugC(3, kDebugAudio, "AmigaSoundMan_ns::playMusic(): created new music stream");
_mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, _musicStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, false);
}
void AmigaSoundMan_br::stopMusic() {
debugC(1, kDebugAudio, "AmigaSoundMan_ns::stopMusic()");
if (_mixer->isSoundHandleActive(_musicHandle)) {
_mixer->stopHandle(_musicHandle);
delete _musicStream;
_musicStream = 0;
}
}
void AmigaSoundMan_br::pause(bool p) {
_mixer->pauseHandle(_musicHandle, p);
}
SoundMan_br::SoundMan_br(Parallaction_br *vm) : _vm(vm) {
_mixer = _vm->_mixer;
_musicEnabled = true;
_sfxEnabled = true;
}
SoundMan_br::~SoundMan_br() {
stopAllSfx();
}
void SoundMan_br::stopAllSfx() {
stopSfx(0);
stopSfx(1);
stopSfx(2);
stopSfx(3);
}
void SoundMan_br::setMusicFile(const char *name) {
stopMusic();
_musicFile = name;
}
void SoundMan_br::stopSfx(uint channel) {
if (channel >= NUM_SFX_CHANNELS) {
warning("unknown sfx channel");
return;
}
debugC(1, kDebugAudio, "SoundMan_br::stopSfx(%i)", channel);
_mixer->stopHandle(_channels[channel].handle);
_channels[channel].stream = 0;
}
void SoundMan_br::execute(int command, const char *parm) {
uint32 n = parm ? strtoul(parm, 0, 10) : 0;
bool b = (n == 1) ? true : false;
switch (command) {
case SC_PLAYMUSIC:
playMusic();
break;
case SC_STOPMUSIC:
stopMusic();
break;
case SC_SETMUSICFILE:
if (!parm)
error("no parameter passed to SC_SETMUSICFILE");
setMusicFile(parm);
break;
case SC_PLAYSFX:
if (!parm)
error("no parameter passed to SC_PLAYSFX");
playSfx(parm, _sfxChannel, _sfxLooping, _sfxVolume);
break;
case SC_STOPSFX:
stopSfx(n);
break;
case SC_SETSFXCHANNEL:
_sfxChannel = n;
break;
case SC_SETSFXLOOPING:
_sfxLooping = b;
break;
case SC_SETSFXVOLUME:
_sfxVolume = n;
break;
case SC_PAUSE:
pause(b);
break;
}
}
void SoundMan_br::enableSfx(bool enable) {
if (!enable) {
stopAllSfx();
}
_sfxEnabled = enable;
}
void SoundMan_br::enableMusic(bool enable) {
if (enable) {
playMusic();
} else {
stopMusic();
}
_musicEnabled = enable;
}
bool SoundMan_br::isSfxEnabled() const {
return _sfxEnabled;
}
bool SoundMan_br::isMusicEnabled() const {
return _musicEnabled;
}
} // namespace Parallaction