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dragonsphere
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MADS: WIP handling of V2 walk nodes and walkable areas
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2014-07-23 02:47:29 +03:00 |
nebular
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MADS: Plug some memory leaks
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2015-04-09 13:44:39 +03:00 |
phantom
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MADS: Phantom - add preloadsequence call in initializeGlobals
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2014-09-19 23:35:55 +02:00 |
action.cpp
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MADS: Janitorial - fix some else statements with braces on separate lines or extra tabs
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2015-01-31 13:01:23 +01:00 |
action.h
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MADS: Initialize some variables in MADSAction
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2014-05-27 00:06:30 +02:00 |
animation.cpp
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MADS: Revert fix for sprites disappearing on last frame of cutscenes
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2015-03-15 16:20:01 -04:00 |
animation.h
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MADS: Fix animation of tying rope to the boat
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2015-03-14 14:38:22 -04:00 |
assets.cpp
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MADS: Minor fixes for sprite asset flags passing
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2014-06-01 11:48:19 -04:00 |
assets.h
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MADS: Add enum for sprite asset loading flags
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2014-06-01 09:10:49 -04:00 |
audio.cpp
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MADS: Fix stopping digital audio, music, and palette cycling when animation ends
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2014-10-16 21:53:21 -04:00 |
audio.h
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MADS: Fix stopping digital audio, music, and palette cycling when animation ends
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2014-10-16 21:53:21 -04:00 |
compression.cpp
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MADS: Fix compilation with clang
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2014-05-27 14:12:01 +03:00 |
compression.h
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MADS: initialise -> initialize.
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2014-05-27 00:58:25 +02:00 |
configure.engine
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debugger.cpp
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MADS: Move all the anim and text view code into a common class
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2014-10-15 11:43:30 +03:00 |
debugger.h
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MADS: Add debugger commands for playing text and anim cutscenes
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2014-10-13 16:59:15 -04:00 |
detection_tables.h
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MADS: Set testing flags for Rex Nebular
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2015-03-29 22:12:27 -04:00 |
detection.cpp
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MADS: Hook up all of the remaining options, and add custom game options
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2015-03-15 04:05:06 +02:00 |
dialogs.cpp
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MADS: Fix memory leak in Dialog class
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2015-04-11 15:38:31 -05:00 |
dialogs.h
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MADS: Move all the anim and text view code into a common class
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2014-10-15 11:43:30 +03:00 |
events.cpp
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MADS: Fix wait cursor when leaving crashed ship for the first time
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2015-04-04 22:03:06 -05:00 |
events.h
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MADS: Fix hotspot highlighting when easy mouse is off
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2015-03-14 12:46:46 -04:00 |
font.cpp
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MADS: Fix loading fonts used by animations
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2014-05-30 20:42:17 -04:00 |
font.h
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MADS: initialise -> initialize.
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2014-05-27 00:58:25 +02:00 |
game_data.cpp
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MADS: Properly set the scene revisited flag when loading a saved game
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2014-06-01 15:18:31 +03:00 |
game_data.h
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MADS: Properly set the scene revisited flag when loading a saved game
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2014-06-01 15:18:31 +03:00 |
game.cpp
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MADS: Plug some memory leaks
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2015-04-09 13:44:39 +03:00 |
game.h
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MADS: Hook up all of the remaining options, and add custom game options
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2015-03-15 04:05:06 +02:00 |
globals.cpp
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MADS: Changed 16-bit globals over to be 32-bits
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2014-05-18 16:12:40 -04:00 |
globals.h
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MADS: More formatting fixes.
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2014-05-27 00:58:25 +02:00 |
hotspots.cpp
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MADS: Renamings of Layer and a transition type
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2015-01-17 20:51:52 -05:00 |
hotspots.h
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MADS: Fix dynamic hotspots in scenes with multiple such hotspots
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2014-06-01 14:43:26 -04:00 |
inventory.cpp
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MADS: Fix confiscating player's inventory when captured
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2014-05-30 19:25:13 -04:00 |
inventory.h
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MADS: Fixes for recharging durafail batteries
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2014-06-01 22:03:02 -04:00 |
mads.cpp
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MADS: Hook up ScummVM volume control
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2015-03-18 20:29:50 -04:00 |
mads.h
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MADS: Hook up sfx/music flags
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2015-03-14 19:09:44 -04:00 |
menu_views.cpp
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MADS: Don't hide sprites bewteen resources in an animation sequence
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2015-03-29 16:21:49 -04:00 |
menu_views.h
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MADS: Fix signed/unsigned comparison warning
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2015-01-31 12:41:46 +01:00 |
messages.cpp
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MADS: Keep Rex's speech on-screen longer when exitting crashed ship
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2015-04-04 22:39:56 -05:00 |
messages.h
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MADS: Rename some outstanding 'abortTimers' to the more proper 'endTrigger'
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2015-03-08 19:54:00 -04:00 |
module.mk
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MADS: Move all the anim and text view code into a common class
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2014-10-15 11:43:30 +03:00 |
msurface.cpp
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MADS: Fix left screen clipping for scaled flipped sprites
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2015-02-15 08:10:13 -05:00 |
msurface.h
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MADS: Implementing code for panning screen transitions
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2015-02-08 22:07:42 -05:00 |
palette.cpp
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MADS: Cleanup and bugfixes for panning transition support methods
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2015-02-14 15:34:11 -05:00 |
palette.h
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MADS: Cleanup and bugfixes for panning transition support methods
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2015-02-14 15:34:11 -05:00 |
player.cpp
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MADS: Fix crash in stream crossing death, simplify SpriteSets class
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2015-03-14 10:11:19 -04:00 |
player.h
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MADS: Add removePlayerSprites(), remove a TODO
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2014-05-18 22:30:11 +02:00 |
rails.cpp
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MADS: Silence gcc conversion warnings
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2014-06-01 17:28:34 -04:00 |
rails.h
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MADS: Remove trailing whitespace
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2014-05-08 11:43:23 +03:00 |
resources.cpp
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
resources.h
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
scene_data.cpp
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MADS: Fix a regression in V2 games
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2015-04-09 14:08:48 +03:00 |
scene_data.h
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MADS: Add loading of SpriteInfo frame numbers for scene background sprites
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2015-01-17 16:46:57 -05:00 |
scene.cpp
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MADS: Fix crash in stream crossing death, simplify SpriteSets class
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2015-03-14 10:11:19 -04:00 |
scene.h
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MADS: Properly handle reloading scenes when closing dialogs
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2015-03-13 21:54:20 -04:00 |
screen.cpp
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MADS: Fix hotspot highlighting when easy mouse is off
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2015-03-14 12:46:46 -04:00 |
screen.h
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MADS: Fix original bug re-adding disabled hotspots to scene as active
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2015-03-14 11:41:27 -04:00 |
sequence.cpp
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MADS: Silence GCC signed/unsigned warnings
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2015-03-10 06:39:09 +01:00 |
sequence.h
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MADS: Fix crash if you talk to intern in gurney room too quickly
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2015-03-09 20:35:10 -04:00 |
sound.cpp
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MADS: Hook up ScummVM volume control
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2015-03-18 20:29:50 -04:00 |
sound.h
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MADS: Hook up ScummVM volume control
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2015-03-18 20:29:50 -04:00 |
sprites.cpp
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MADS: Plug some memory leaks
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2015-04-09 13:44:39 +03:00 |
sprites.h
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MADS: Fix crash in stream crossing death, simplify SpriteSets class
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2015-03-14 10:11:19 -04:00 |
staticres.cpp
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MADS: Fixes for correctly setting up grey fading palette intensities
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2014-05-06 22:49:57 -04:00 |
staticres.h
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MADS: Fixes for correctly setting up grey fading palette intensities
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2014-05-06 22:49:57 -04:00 |
user_interface.cpp
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MADS: Plug some memory leaks
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2015-04-09 13:44:39 +03:00 |
user_interface.h
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MADS: Implement scroll wheel support for scrolling inventory
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2015-02-21 17:45:20 -05:00 |