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he
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SCUMM: Add workaround for script bugs that caused problems in Jumping Bean mini games of Pajama Sam: Games to Play on Any Day.
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2014-07-22 19:47:05 +10:00 |
imuse
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imuse_digi
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insane
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players
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SCUMM: Update list of files that contain translatable strings
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2014-10-04 01:07:54 +01:00 |
smush
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SCUMM: Adapt wording for the fix in commit f1c64c2afe
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2015-02-03 12:35:17 +02:00 |
actor_he.h
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actor.cpp
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SCUMM: Correct variable type in Actor_v0::adjustPosInBorderWalkbox, since variable can have negative value.
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2014-12-08 23:31:59 +11:00 |
actor.h
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SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables to save-games, Bump the SaveGame Version number, remove obsolete V0 code in V2 functions
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2014-12-02 16:25:03 +11:00 |
akos.cpp
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akos.h
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base-costume.cpp
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base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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SCUMM: Maniac V0: If boxes are neighbors, walk directly to the new box. Remove extra call to 'animateCostume'. Remove now unnecessary V0 walk calc functions
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2014-11-29 09:07:10 +11:00 |
boxes.h
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camera.cpp
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cdda.cpp
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SCUMM: Remove trailing whitespace
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2014-10-28 16:15:43 +02:00 |
cdda.h
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SCUMM: Use spaces instead of tabs in comments.
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2014-07-05 13:38:29 +02:00 |
charset-fontdata.cpp
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charset.cpp
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SCUMM: Fix Korean/Taiwanese text line break in The DIG
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2014-07-23 17:59:07 +09:00 |
charset.h
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SCUMM: Fix text shadow in The DIG Korean.
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2014-07-23 16:16:06 +09:00 |
configure.engine
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costume.cpp
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costume.h
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cursor.cpp
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debugger.cpp
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SCUMM: Fix argc check in Cmd_Script()
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2015-03-22 12:22:30 +01:00 |
debugger.h
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detection_tables.h
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SCUMM: Add file prefixes used by Italian versions of several HE games.
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2015-04-16 14:36:34 +10:00 |
detection.cpp
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SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array
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2014-12-08 10:14:37 +11:00 |
detection.h
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SCUMM: Add support for Steam versions of Indy 3, Indy 4, Loom and Dig
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2014-07-03 00:13:33 +03:00 |
dialogs.cpp
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SCUMM: Fix bug 6739 - Untranslated dialogs
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2014-10-27 16:33:09 +01:00 |
dialogs.h
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file_nes.cpp
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file_nes.h
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file.cpp
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SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_screenPrepare)
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2014-12-08 19:12:27 +11:00 |
file.h
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SCUMM: Simplify index file handling for Steam versions.
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2014-07-05 14:16:20 +02:00 |
gfx_towns.cpp
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gfx.cpp
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gfx.h
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gfxARM.s
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help.cpp
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SCUMM: Improve FOA keyboard help
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2015-01-06 08:39:23 -02:00 |
help.h
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input.cpp
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SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_screenPrepare)
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2014-12-08 19:12:27 +11:00 |
midiparser_ro.cpp
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module.mk
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SCUMM: Add support for CD audio tracks in the Steam versions of Loom
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2014-07-04 23:33:43 +03:00 |
music.h
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SCUMM: Only forward declare Serializer in music.h.
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2014-06-04 18:51:15 +02:00 |
nut_renderer.cpp
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Fix non-MSVC build
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2014-08-03 17:45:51 +09:00 |
nut_renderer.h
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object.cpp
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SCUMM: Fix regression in updated Russian version of Freddi Fish 1.
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2014-09-10 23:05:29 +10:00 |
object.h
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palette.cpp
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POTFILES
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SCUMM: Update list of files that contain translatable strings
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2014-10-04 01:07:54 +01:00 |
proc3ARM.s
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resource_v2.cpp
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SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array
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2014-12-08 10:14:37 +11:00 |
resource_v3.cpp
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resource_v4.cpp
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resource.cpp
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resource.h
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room.cpp
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SCUMM: Fix bug #6679 - INDY3 DOS-EGA: book of maps graphic glitch
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2014-11-30 13:30:00 -02:00 |
saveload.cpp
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SCUMM: Enable Day of the Tentacle easter egg
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2014-12-30 03:45:14 +01:00 |
saveload.h
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SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables to save-games, Bump the SaveGame Version number, remove obsolete V0 code in V2 functions
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2014-12-02 16:25:03 +11:00 |
script_v0.cpp
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SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_screenPrepare)
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2014-12-08 19:12:27 +11:00 |
script_v2.cpp
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SCUMM: Fix bug #2034 - MANIAC V2: Early Collision with Green Tentacle
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2014-11-23 08:24:39 +11:00 |
script_v3.cpp
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script_v4.cpp
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script_v5.cpp
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SCUMM: Maniac V0: Remove workaround for bug #2971126 (this issue no longer occurs as walking is handled the same as the original)
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2014-12-02 16:40:46 +11:00 |
script_v6.cpp
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SCUMM: Enable Day of the Tentacle easter egg
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2014-12-30 03:45:14 +01:00 |
script_v8.cpp
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script.cpp
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SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables to save-games, Bump the SaveGame Version number, remove obsolete V0 code in V2 functions
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2014-12-02 16:25:03 +11:00 |
script.h
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scumm_v0.h
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SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_screenPrepare)
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2014-12-08 19:12:27 +11:00 |
scumm_v2.h
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scumm_v3.h
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scumm_v4.h
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scumm_v5.h
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scumm_v6.h
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scumm_v7.h
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scumm_v8.h
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scumm-md5.h
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SCUMM: Add DOS en demo for Indiana Jones and the Fate of Atlantis
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2015-05-07 21:30:25 +01:00 |
scumm.cpp
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SCUMM: Fix detection of the DoTT Maniac Mansion easter egg target
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2015-02-07 21:55:24 +01:00 |
scumm.h
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SCUMM: Enable Day of the Tentacle easter egg
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2014-12-30 03:45:14 +01:00 |
sound.cpp
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SCUMM: Remove trailing whitespace
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2014-10-28 16:15:43 +02:00 |
sound.h
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SCUMM: Add support for CD audio tracks in the Steam versions of Loom
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2014-07-04 23:33:43 +03:00 |
string.cpp
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usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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SCUMM: Remove trailing whitespace
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2014-10-28 16:15:43 +02:00 |
verbs.cpp
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SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array
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2014-12-08 10:14:37 +11:00 |
verbs.h
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