scummvm/engines/neverhood/module1200.cpp
johndoe123 7e4faf3505 NEVERHOOD: More Klayman merging
- Also clean up parameter list of two Klayman subclass constructors and send a message to the parent class instead of operating on the entities inside the Klayman class
2013-05-08 20:43:46 +02:00

1235 lines
30 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "neverhood/module1200.h"
namespace Neverhood {
Module1200::Module1200(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
SetMessageHandler(&Module1200::handleMessage);
debug("Module1200: which = %d", which);
if (which < 0) {
createScene(_vm->gameState().sceneNum, -1);
} else if (which == 1) {
createScene(0, 2);
} else {
createScene(0, 0);
}
_vm->_soundMan->addMusic(0x00478311, 0x62222CAE);
_vm->_soundMan->startMusic(0x62222CAE, 0, 0);
}
Module1200::~Module1200() {
_vm->_soundMan->deleteMusicGroup(0x00478311);
}
void Module1200::createScene(int sceneNum, int which) {
debug("Module1200::createScene(%d, %d)", sceneNum, which);
_vm->gameState().sceneNum = sceneNum;
switch (_vm->gameState().sceneNum) {
case 0:
_childObject = new Scene1201(_vm, this, which);
break;
case 1:
_childObject = new Scene1202(_vm, this, which);
break;
case 2:
_vm->_soundMan->stopMusic(0x62222CAE, 0, 0);
createSmackerScene(0x31890001, true, true, false);
setGlobalVar(0x2A02C07B, 1);
break;
}
SetUpdateHandler(&Module1200::updateScene);
_childObject->handleUpdate();
}
void Module1200::updateScene() {
if (!updateChild()) {
switch (_vm->gameState().sceneNum) {
case 0:
if (_moduleResult == 1) {
createScene(1, 0);
} else if (_moduleResult == 2) {
if (getGlobalVar(0x0A18CA33) && !getGlobalVar(0x2A02C07B)) {
createScene(2, -1);
} else {
leaveModule(1);
}
} else {
leaveModule(0);
}
break;
case 1:
createScene(0, 1);
break;
case 2:
_vm->_soundMan->startMusic(0x62222CAE, 0, 0);
createScene(0, 3);
break;
}
}
}
// Scene1201
static const uint32 kScene1201InitArray[] = {
1, 0, 2, 4, 5, 3, 6, 7, 8, 10, 9, 11, 13, 14, 12, 16, 17, 15
};
static const NPoint kScene1201PointArray[] = {
{218, 193},
{410, 225},
{368, 277},
{194, 227},
{366, 174},
{458, 224},
{242, 228},
{512, 228},
{458, 277},
{217, 233},
{458, 173},
{410, 276},
{203, 280},
{371, 226},
{508, 279},
{230, 273},
{410, 171},
{493, 174}
};
static const uint32 kScene1201TntFileHashList1[] = {
0x2098212D,
0x1600437E,
0x1600437E,
0x00A840E3,
0x1A1830F6,
0x1A1830F6,
0x00212062,
0x384010B6,
0x384010B6,
0x07A01080,
0xD80C2837,
0xD80C2837,
0x03A22092,
0xD8802CB6,
0xD8802CB6,
0x03A93831,
0xDA460476,
0xDA460476
};
static const uint32 kScene1201TntFileHashList2[] = {
0x3040C676,
0x10914448,
0x10914448,
0x3448A066,
0x1288C049,
0x1288C049,
0x78C0E026,
0x3098D05A,
0x3098D05A,
0x304890E6,
0x1284E048,
0x1284E048,
0xB140A1E6,
0x5088A068,
0x5088A068,
0x74C4C866,
0x3192C059,
0x3192C059
};
SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2)
: StaticSprite(vm, 900), _field7A(-1) {
int16 x = kScene1201PointArray[pointIndex].x;
int16 y = kScene1201PointArray[pointIndex].y;
if (x < 300) {
_spriteResource.load2(kScene1201TntFileHashList1[elemIndex]);
_x = _spriteResource.getPosition().x;
_y = _spriteResource.getPosition().y;
_drawRect.x = 0;
_drawRect.y = 0;
_drawRect.width = _spriteResource.getDimensions().width;
_drawRect.height = _spriteResource.getDimensions().height;
} else {
_spriteResource.load2(kScene1201TntFileHashList2[elemIndex]);
_x = x;
_y = y;
_drawRect.x = -(_spriteResource.getDimensions().width / 2);
_drawRect.y = -_spriteResource.getDimensions().height;
_drawRect.width = _spriteResource.getDimensions().width;
_drawRect.height = _spriteResource.getDimensions().height;
}
createSurface(50, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height);
setClipRect(0, 0, 640, clipY2);
_needRefresh = true;
StaticSprite::update();
}
AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash)
: AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) {
if (!getSubVar(0x02038314, _nameHash) && !getSubVar(0x02720344, _nameHash)) {
SetMessageHandler(&AsScene1201Tape::handleMessage);
} else {
setVisible(false);
SetMessageHandler(NULL);
}
}
uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
sendMessage(_parentScene, 0x4826, 0);
messageResult = 1;
break;
case 0x4806:
setSubVar(0x02038314, _nameHash, 1);
setVisible(false);
SetMessageHandler(NULL);
break;
}
return messageResult;
}
Class466::Class466(NeverhoodEngine *vm, bool flag)
: AnimatedSprite(vm, 1200) {
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&Class466::handleMessage);
createSurface(10, 34, 149);
_x = 202;
_y = -32;
if (flag) {
sub40D380();
} else {
sub40D340();
}
}
uint32 Class466::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x02060018) {
playSound(0, 0x47900E06);
}
break;
case 0x2006:
sub40D360();
break;
}
return messageResult;
}
void Class466::sub40D340() {
startAnimation(0x928F0C10, 0, -1);
_newStickFrameIndex = 0;
}
void Class466::sub40D360() {
startAnimation(0x928F0C10, 1, -1);
_newStickFrameIndex = -2;
}
void Class466::sub40D380() {
startAnimation(0x928F0C10, 15, -1);
_newStickFrameIndex = -2;
}
AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klayman, bool flag)
: AnimatedSprite(vm, 1100), _klayman(klayman), _countdown(0) {
createSurface1(0xD088AC30, 100);
_x = 320;
_y = 240;
SetUpdateHandler(&AsScene1201RightDoor::update);
SetMessageHandler(&AsScene1201RightDoor::handleMessage);
_newStickFrameIndex = -2;
if (flag) {
startAnimation(0xD088AC30, -1, -1);
_newStickFrameIndex = -2;
_countdown = 25;
} else {
stopAnimation();
setVisible(false);
}
}
void AsScene1201RightDoor::update() {
if (_countdown != 0 && (--_countdown == 0)) {
sub40D830();
}
AnimatedSprite::update();
}
uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
case 0x4829:
sub40D7E0();
break;
}
return messageResult;
}
void AsScene1201RightDoor::sub40D7E0() {
startAnimation(0xD088AC30, 0, -1);
_newStickFrameIndex = -2;
setVisible(true);
playSound(0, calcHash("fxDoorOpen20"));
}
void AsScene1201RightDoor::sub40D830() {
startAnimation(0xD088AC30, -1, -1);
_playBackwards = true;
setVisible(true);
playSound(0, calcHash("fxDoorClose20"));
NextState(&AsScene1201RightDoor::sub40D880);
}
void AsScene1201RightDoor::sub40D880() {
stopAnimation();
setVisible(false);
}
Class464::Class464(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200) {
createSurface(1200, 69, 98);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&Class464::handleMessage);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
setVisible(false);
}
uint32 Class464::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2006:
_x = 436;
_y = 339;
startAnimation(0xA060C599, 0, -1);
setVisible(true);
break;
case 0x3002:
stopAnimation();
setVisible(false);
gotoNextState();
break;
}
return messageResult;
}
AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *class466, bool flag)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _class466(class466),
_flag(false) {
flag = false;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1201TntMan::handleMessage);
createSurface(990, 106, 181);
_x = 201;
if (flag) {
_y = 297;
sub40CD60();
} else {
_y = 334;
sub40CD30();
}
}
AsScene1201TntMan::~AsScene1201TntMan() {
_vm->_soundMan->deleteSoundGroup(0x01D00560);
}
uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x092870C0) {
sendMessage(_class466, 0x2006, 0);
} else if (param.asInteger() == 0x11CA0144) {
playSound(0, 0x51800A04);
}
break;
case 0x1011:
sendMessage(_parentScene, 0x2002, 0);
messageResult = 1;
case 0x480B:
if (!_flag) {
_sprite = (Sprite*)sender;
sub40CD90();
}
break;
}
return messageResult;
}
uint32 AsScene1201TntMan::handleMessage40CCD0(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
void AsScene1201TntMan::spriteUpdate40CD10() {
_x = _sprite->getX() + 100;
}
void AsScene1201TntMan::sub40CD30() {
startAnimation(0x654913D0, 0, -1);
SetMessageHandler(&AsScene1201TntMan::handleMessage);
SetSpriteUpdate(NULL);
}
void AsScene1201TntMan::sub40CD60() {
startAnimation(0x356803D0, 0, -1);
SetMessageHandler(&AsScene1201TntMan::handleMessage40CCD0);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
NextState(&AsScene1201TntMan::sub40CD30);
}
void AsScene1201TntMan::sub40CD90() {
_vm->_soundMan->addSound(0x01D00560, 0x4B044624);
_vm->_soundMan->playSoundLooping(0x4B044624);
_flag = true;
startAnimation(0x85084190, 0, -1);
SetMessageHandler(&AsScene1201TntMan::handleMessage);
SetSpriteUpdate(&AsScene1201TntMan::spriteUpdate40CD10);
_newStickFrameIndex = -2;
}
Class465::Class465(NeverhoodEngine *vm, Sprite *asTntMan)
: AnimatedSprite(vm, 1200), _asTntMan(asTntMan) {
createSurface1(0x828C0411, 995);
SetUpdateHandler(&Class465::update);
SetMessageHandler(&Sprite::handleMessage);
SetSpriteUpdate(&Class465::spriteUpdate40D150);
startAnimation(0x828C0411, 0, -1);
setVisible(false);
}
Class465::~Class465() {
_vm->_soundMan->deleteSoundGroup(0x041080A4);
}
void Class465::update() {
AnimatedSprite::update();
if (getGlobalVar(0x20A0C516)) {
setVisible(true);
SetUpdateHandler(&AnimatedSprite::update);
_vm->_soundMan->addSound(0x041080A4, 0x460A1050);
_vm->_soundMan->playSoundLooping(0x460A1050);
}
}
void Class465::spriteUpdate40D150() {
_x = _asTntMan->getX() - 18;
_y = _asTntMan->getY() - 158;
}
AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene) {
createSurface(1100, 57, 60);
SetUpdateHandler(&AsScene1201Match::update);
SetMessageHandler(&AsScene1201Match::handleMessage40C2D0);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
switch (getGlobalVar(0x0112090A)) {
case 0:
_x = 521;
_y = 112;
_status = 0;
sub40C4C0();
break;
case 1:
_x = 521;
_y = 112;
_status = 2;
sub40C470();
loadSound(0, 0xD00230CD);
break;
case 2:
setDoDeltaX(1);
_x = 403;
_y = 337;
_status = 0;
sub40C4F0();
break;
}
}
void AsScene1201Match::update() {
if (_countdown != 0 && (--_countdown == 0)) {
gotoNextState();
}
updateAnim();
handleSpriteUpdate();
updatePosition();
}
uint32 AsScene1201Match::handleMessage40C2D0(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x86668011) {
playSound(0);
}
break;
}
return messageResult;
}
uint32 AsScene1201Match::handleMessage40C320(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage40C2D0(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
uint32 AsScene1201Match::handleMessage40C360(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage40C2D0(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
sendMessage(_parentScene, 0x2001, 0);
messageResult = 1;
break;
case 0x4806:
setVisible(false);
setGlobalVar(0x0112090A, 3);
break;
}
return messageResult;
}
void AsScene1201Match::sub40C3E0() {
startAnimation(0x00842374, 0, -1);
SetMessageHandler(&AsScene1201Match::handleMessage40C320);
if (_status == 0) {
NextState(&AsScene1201Match::sub40C420);
} else {
NextState(&AsScene1201Match::sub40C470);
}
}
void AsScene1201Match::sub40C420() {
setGlobalVar(0x0112090A, 2);
_x -= 199;
_y += 119;
startAnimation(0x018D0240, 0, -1);
SetMessageHandler(&AsScene1201Match::handleMessage40C320);
NextState(&AsScene1201Match::sub40C4F0);
}
void AsScene1201Match::sub40C470() {
startAnimation(0x00842374, 0, -1);
SetMessageHandler(&AsScene1201Match::handleMessage40C2D0);
_newStickFrameIndex = 0;
if (_status != 0) {
_countdown = 36;
_status--;
NextState(&AsScene1201Match::sub40C3E0);
}
}
void AsScene1201Match::sub40C4C0() {
startAnimation(0x00842374, 0, -1);
SetMessageHandler(&AsScene1201Match::handleMessage40C360);
_newStickFrameIndex = 0;
}
void AsScene1201Match::sub40C4F0() {
setDoDeltaX(1);
_x = 403;
_y = 337;
startAnimation(0x00842374, 0, -1);
SetMessageHandler(&AsScene1201Match::handleMessage40C360);
_newStickFrameIndex = 0;
}
AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman)
: AnimatedSprite(vm, 900), _parentScene(parentScene), _klayman(klayman), _flag(false) {
createSurface(1100, 203, 199);
SetUpdateHandler(&AsScene1201Creature::update);
SetMessageHandler(&AsScene1201Creature::handleMessage40C710);
_x = 540;
_y = 320;
sub40C8E0();
_countdown3 = 2;
}
void AsScene1201Creature::update() {
bool oldFlag = _flag;
_flag = _x >= 385;
if (_flag != oldFlag)
sub40C8E0();
if (_countdown1 != 0 && (--_countdown1 == 0)) {
gotoNextState();
}
updateAnim();
handleSpriteUpdate();
updatePosition();
}
uint32 AsScene1201Creature::handleMessage40C710(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x02060018) {
playSound(0, 0xCD298116);
}
break;
case 0x2004:
GotoState(&AsScene1201Creature::sub40C960);
break;
case 0x2006:
GotoState(&AsScene1201Creature::sub40C9B0);
break;
}
return messageResult;
}
uint32 AsScene1201Creature::handleMessage40C7B0(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = handleMessage40C710(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x02421405) {
if (_countdown2 != 0 && (--_countdown2 == 0)) {
sub40C990();
}
}
break;
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
uint32 AsScene1201Creature::handleMessage40C830(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x02060018) {
playSound(0, 0xCD298116);
sendMessage(_parentScene, 0x4814, 0);
sendMessage(_klayman, 0x4814, 0);
}
break;
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
void AsScene1201Creature::sub40C8E0() {
_countdown3--;
if (_countdown3 == 0)
_countdown3 = 3;
startAnimation(0x08081513, 0, -1);
SetMessageHandler(&AsScene1201Creature::handleMessage40C710);
NextState(&AsScene1201Creature::sub40C930);
_countdown1 = 36;
}
void AsScene1201Creature::sub40C930() {
if (!_flag) {
startAnimation(0xCA287133, 0, -1);
SetMessageHandler(&AsScene1201Creature::handleMessage40C7B0);
NextState(&AsScene1201Creature::sub40C8E0);
}
}
void AsScene1201Creature::sub40C960() {
startAnimation(0x08081513, 0, -1);
SetMessageHandler(&AsScene1201Creature::handleMessage40C710);
NextState(&AsScene1201Creature::sub40C9E0);
_countdown1 = 48;
}
void AsScene1201Creature::sub40C990() {
startAnimationByHash(0x0B6E13FB, 0x01084280, 0);
}
void AsScene1201Creature::sub40C9B0() {
startAnimation(0xCA287133, 0, -1);
SetMessageHandler(&AsScene1201Creature::handleMessage40C830);
NextState(&AsScene1201Creature::sub40C8E0);
_countdown1 = 0;
}
void AsScene1201Creature::sub40C9E0() {
startAnimation(0x5A201453, 0, -1);
SetMessageHandler(&AsScene1201Creature::handleMessage40C710);
_countdown1 = 0;
}
AsScene1201LeftDoor::AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klayman)
: AnimatedSprite(vm, 1100), _klayman(klayman) {
_x = 320;
_y = 240;
createSurface(800, 55, 199);
if (_klayman->getX() < 100) {
startAnimation(0x508A111B, 0, -1);
_newStickFrameIndex = -2;
playSound(0, calcHash("fxDoorOpen03"));
} else {
startAnimation(0x508A111B, -1, -1);
_newStickFrameIndex = -2;
}
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1201LeftDoor::handleMessage);
}
uint32 AsScene1201LeftDoor::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x4809:
sub40D590();
break;
}
return messageResult;
}
void AsScene1201LeftDoor::sub40D590() {
startAnimation(0x508A111B, -1, -1);
_playBackwards = true;
_newStickFrameIndex = 0;
}
Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _flag(false), _asMatch(NULL), _asTntMan(NULL),
_asCreature(NULL), _class466(NULL), _asLeftDoor(NULL), _asRightDoor(NULL), _asTape(NULL) {
int16 topY1, topY2, topY3, topY4;
int16 x1, x2;
Sprite *tempSprite;
SetUpdateHandler(&Scene1201::update);
SetMessageHandler(&Scene1201::handleMessage);
setHitRects(0x004AEBD0);
_surfaceFlag = true;
if (!getSubVar(0x40050052, 0xE8058B52)) {
setSubVar(0x40050052, 0xE8058B52, 1);
for (uint32 index = 0; index < 18; index++) {
setSubVar(0x10055D14, index, kScene1201InitArray[index]);
}
}
insertMouse433(0x9A2C0409);
_asTape = insertSprite<AsScene1201Tape>(this, 3, 1100, 243, 340, 0x9148A011);
_vm->_collisionMan->addSprite(_asTape);
tempSprite = insertStaticSprite(0x03C82530, 100);
topY1 = tempSprite->getY() + tempSprite->getDrawRect().height;
tempSprite = insertStaticSprite(0x88182069, 200);
topY2 = tempSprite->getY() + tempSprite->getDrawRect().height;
tempSprite = insertStaticSprite(0x476014E0, 300);
topY3 = tempSprite->getY() + tempSprite->getDrawRect().height;
tempSprite = insertStaticSprite(0x04063110, 500);
topY4 = tempSprite->getY() + 1;
_class466 = insertSprite<Class466>(getGlobalVar(0x000CF819) && which != 1);
_class466->setClipRect(0, topY4, 640, 480);
insertStaticSprite(0x400B04B0, 1200);
tempSprite = insertStaticSprite(0x40295462, 1200);
x1 = tempSprite->getX();
tempSprite = insertStaticSprite(0xA29223FA, 1200);
x2 = tempSprite->getX() + tempSprite->getDrawRect().width;
_class464 = insertSprite<Class464>();
debug("Scene1201: which = %d", which);
if (which < 0) {
insertKlayman<KmScene1201>(364, 333);
setMessageList(0x004AEC08);
} else if (which == 3) {
insertKlayman<KmScene1201>(400, 329);
setMessageList(0x004AEC08);
} else if (which == 2) {
if (getGlobalVar(0x0A310817) && !getGlobalVar(0x0A18CA33)) {
insertKlayman<KmScene1201>(374, 333);
setMessageList(0x004AEC08);
} else {
insertKlayman<KmScene1201>(640, 329);
setMessageList(0x004AEC20);
}
} else if (which == 1) {
if (getGlobalVar(0xC0418A02)) {
insertKlayman<KmScene1201>(364, 333);
_klayman->setDoDeltaX(1);
} else {
insertKlayman<KmScene1201>(246, 333);
}
setMessageList(0x004AEC30);
} else {
insertKlayman<KmScene1201>(0, 336);
setMessageList(0x004AEC10);
}
_klayman->setClipRect(x1, 0, x2, 480);
_klayman->setRepl(64, 0);
if (getGlobalVar(0x0A310817) && !getGlobalVar(0x0A18CA33)) {
setBackground(0x4019A2C4);
setPalette(0x4019A2C4);
_asRightDoor = NULL;
} else {
setBackground(0x40206EC5);
setPalette(0x40206EC5);
_asRightDoor = insertSprite<AsScene1201RightDoor>(_klayman, which == 2);
}
if (getGlobalVar(0x000CF819)) {
insertStaticSprite(0x10002ED8, 500);
if (!getGlobalVar(0x0A18CA33)) {
_asTntMan = insertSprite<AsScene1201TntMan>(this, _class466, which == 1);
_asTntMan->setClipRect(x1, 0, x2, 480);
_asTntMan->setRepl(64, 0);
_vm->_collisionMan->addSprite(_asTntMan);
tempSprite = insertSprite<Class465>(_asTntMan);
tempSprite->setClipRect(x1, 0, x2, 480);
}
uint32 tntIndex = 1;
while (tntIndex < 18) {
uint32 elemIndex = getSubVar(0x10055D14, tntIndex);
int16 clipY2;
if (kScene1201PointArray[elemIndex].y < 175)
clipY2 = topY1;
else if (kScene1201PointArray[elemIndex].y < 230)
clipY2 = topY2;
else
clipY2 = topY3;
insertSprite<SsScene1201Tnt>(tntIndex, getSubVar(0x10055D14, tntIndex), clipY2);
elemIndex = getSubVar(0x10055D14, tntIndex + 1);
if (kScene1201PointArray[elemIndex].y < 175)
clipY2 = topY1;
else if (kScene1201PointArray[elemIndex].y < 230)
clipY2 = topY2;
else
clipY2 = topY3;
insertSprite<SsScene1201Tnt>(tntIndex + 1, getSubVar(0x10055D14, tntIndex + 1), clipY2);
tntIndex += 3;
}
if (getGlobalVar(0x0A310817) && !getGlobalVar(0x0A18CA33)) {
setRectList(0x004AEE58);
} else {
setRectList(0x004AEDC8);
}
} else {
insertStaticSprite(0x8E8A1981, 900);
uint32 tntIndex = 0;
while (tntIndex < 18) {
uint32 elemIndex = getSubVar(0x10055D14, tntIndex);
int16 clipY2;
if (kScene1201PointArray[elemIndex].x < 300) {
clipY2 = 480;
} else {
if (kScene1201PointArray[elemIndex].y < 175)
clipY2 = topY1;
else if (kScene1201PointArray[elemIndex].y < 230)
clipY2 = topY2;
else
clipY2 = topY3;
}
insertSprite<SsScene1201Tnt>(tntIndex, getSubVar(0x10055D14, tntIndex), clipY2);
tntIndex++;
}
if (getGlobalVar(0x0A310817) && !getGlobalVar(0x0A18CA33)) {
setRectList(0x004AEE18);
} else {
setRectList(0x004AED88);
}
}
tempSprite = insertStaticSprite(0x63D400BC, 900);
_asLeftDoor = insertSprite<AsScene1201LeftDoor>(_klayman);
_asLeftDoor->setClipRect(x1, tempSprite->getDrawRect().y, tempSprite->getDrawRect().x2(), 480);
if (getGlobalVar(0x0A310817) && ! getGlobalVar(0x0112090A)) {
setGlobalVar(0x0112090A, 1);
}
_asMatch = NULL;
if (getGlobalVar(0x0112090A) < 3) {
_asMatch = insertSprite<AsScene1201Match>(this);
_vm->_collisionMan->addSprite(_asMatch);
}
if (getGlobalVar(0x0A310817) && !getGlobalVar(0x0A18CA33)) {
_asCreature = insertSprite<AsScene1201Creature>(this, _klayman);
_asCreature->setClipRect(x1, 0, x2, 480);
}
}
Scene1201::~Scene1201() {
}
void Scene1201::update() {
Scene::update();
if (_asMatch && getGlobalVar(0x0112090A)) {
deleteSprite(&_asMatch);
}
}
uint32 Scene1201::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x07053000) {
_flag = true;
sendMessage(_asCreature, 0x2004, 0);
} else if (param.asInteger() == 0x140E5744) {
sendMessage(_asCreature, 0x2005, 0);
} else if (param.asInteger() == 0x40253C40) {
_messageListFlag = false;
sendMessage(_asCreature, 0x2006, 0);
} else if (param.asInteger() == 0x090EB048) {
if (_klayman->getX() < 572) {
setMessageList2(0x004AEC90);
} else {
setMessageList2(0x004AEC20);
}
}
break;
case 0x2001:
if (!getGlobalVar(0x0112090A)) {
setMessageList2(0x004AECB0);
} else {
sendEntityMessage(_klayman, 0x1014, _asMatch);
setMessageList2(0x004AECC0);
}
break;
case 0x2002:
if (getGlobalVar(0x20A0C516)) {
sendEntityMessage(_klayman, 0x1014, _asTntMan);
setMessageList2(0x004AECF0, false);
} else if (getGlobalVar(0x0112090A) == 3) {
sendEntityMessage(_klayman, 0x1014, _asTntMan);
if (_klayman->getX() > _asTntMan->getX()) {
setMessageList(0x004AECD0);
} else {
setMessageList(0x004AECE0);
}
}
break;
case 0x4814:
messageList402220();
break;
case 0x4826:
if (sender == _asTape) {
sendEntityMessage(_klayman, 0x1014, _asTape);
setMessageList(0x004AED38);
}
break;
case 0x4829:
sendMessage(_asRightDoor, 0x4829, 0);
break;
case 0x8000:
sendMessage(_class464, 0x2006, 0);
break;
}
return messageResult;
}
// Scene1202
static const uint32 kScene1202Table[] = {
1, 2, 0, 4, 5, 3, 7, 8, 6, 10, 11, 9, 13, 14, 12, 16, 17, 15
};
static const NPoint kScene1202Points[] = {
{203, 140},
{316, 212},
{277, 264},
{176, 196},
{275, 159},
{366, 212},
{230, 195},
{412, 212},
{368, 263},
{204, 192},
{365, 164},
{316, 262},
{191, 255},
{280, 213},
{406, 266},
{214, 254},
{316, 158},
{402, 161}
};
static const uint32 kScene1202FileHashes[] = {
0x1AC00B8,
0x1AC14B8,
0x1AC14B8,
0x1AC30B8,
0x1AC14B8,
0x1AC14B8,
0x1AC00B8,
0x1AC14B8,
0x1AC14B8,
0x1AC90B8,
0x1AC18B8,
0x1AC18B8,
0x1AC30B8,
0x1AC14B8,
0x1AC14B8,
0x1AC50B8,
0x1AC14B8,
0x1AC14B8
};
AsScene1202TntItem::AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int index)
: AnimatedSprite(vm, 900), _parentScene(parentScene), _index(index) {
int positionIndex;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1202TntItem::handleMessage453FE0);
positionIndex = getSubVar(0x10055D14, _index);
createSurface(900, 37, 67);
_x = kScene1202Points[positionIndex].x;
_y = kScene1202Points[positionIndex].y;
sub4540A0();
}
uint32 AsScene1202TntItem::handleMessage453FE0(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
sendMessage(_parentScene, 0x2000, _index);
messageResult = 1;
break;
case 0x2001:
_index2 = (int)param.asInteger();
sub4540D0();
break;
}
return messageResult;
}
uint32 AsScene1202TntItem::handleMessage454060(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
void AsScene1202TntItem::sub4540A0() {
startAnimation(kScene1202FileHashes[_index], 0, -1);
SetMessageHandler(&AsScene1202TntItem::handleMessage453FE0);
_newStickFrameIndex = 0;
}
void AsScene1202TntItem::sub4540D0() {
startAnimation(kScene1202FileHashes[_index], 0, -1);
SetMessageHandler(&AsScene1202TntItem::handleMessage454060);
NextState(&AsScene1202TntItem::sub454100);
}
void AsScene1202TntItem::sub454100() {
_x = kScene1202Points[_index2].x;
_y = kScene1202Points[_index2].y;
startAnimation(kScene1202FileHashes[_index], 6, -1);
SetMessageHandler(&AsScene1202TntItem::handleMessage454060);
NextState(&AsScene1202TntItem::sub454160);
_playBackwards = true;
}
void AsScene1202TntItem::sub454160() {
sendMessage(_parentScene, 0x2002, _index);
sub4540A0();
}
Scene1202::Scene1202(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _paletteResource(vm),
_flag(true), _soundFlag(false), _counter(0), _index(-1) {
SetMessageHandler(&Scene1202::handleMessage453C10);
SetUpdateHandler(&Scene1202::update);
_surfaceFlag = true;
setBackground(0x60210ED5);
setPalette(0x60210ED5);
addEntity(_palette);
_paletteResource.load(0x60250EB5);
_paletteResource.copyPalette(_paletteData);
insertMouse435(0x10ED160A, 20, 620);
for (int i = 0; i < 18; i++) {
_asTntItems[i] = insertSprite<AsScene1202TntItem>(this, i);
_vm->_collisionMan->addSprite(_asTntItems[i]);
}
insertStaticSprite(0x8E8419C1, 1100);
if (getGlobalVar(0x000CF819)) {
SetMessageHandler(&Scene1202::handleMessage453D90);
}
playSound(0, 0x40106542);
loadSound(1, 0x40005446);
loadSound(2, 0x40005446);
loadSound(3, 0x68E25540);
}
Scene1202::~Scene1202() {
if (isSolved()) {
setGlobalVar(0x000CF819, 1);
}
}
void Scene1202::update() {
Scene::update();
if (_soundFlag) {
if (!isSoundPlaying(3))
leaveScene(0);
} else if (_counter == 0 && isSolved()) {
SetMessageHandler(&Scene1202::handleMessage453D90);
setGlobalVar(0x000CF819, 1);
doPaletteEffect();
playSound(3);
_soundFlag = true;
} else if (_index >= 0 && _counter == 0) {
int index2 = kScene1202Table[_index];
sendMessage(_asTntItems[_index], 0x2001, getSubVar(0x10055D14, index2));
sendMessage(_asTntItems[index2], 0x2001, getSubVar(0x10055D14, _index));
int temp = getSubVar(0x10055D14, index2);
setSubVar(0x10055D14, index2, getSubVar(0x10055D14, _index));
setSubVar(0x10055D14, _index, temp);
_counter = 2;
_index = -1;
if (_flag) {
playSound(1);
} else {
playSound(2);
}
_flag = !_flag;
}
}
uint32 Scene1202::handleMessage453C10(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = 0;
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x0001:
// TODO: Debug/Cheat stuff
if ((param.asPoint().x <= 20 || param.asPoint().x >= 620) && !_soundFlag) {
leaveScene(0);
}
break;
case 0x000D:
if (param.asInteger() == 0x14210006) {
// TODO: Debug/Cheat stuff
messageResult = 1;
}
break;
case 0x2000:
_index = (int)param.asInteger();
break;
case 0x2002:
_counter--;
break;
}
return messageResult;
}
uint32 Scene1202::handleMessage453D90(int messageNum, const MessageParam &param, Entity *sender) {
Scene::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x0001:
if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
leaveScene(0);
}
break;
}
return 0;
}
bool Scene1202::isSolved() {
return
getSubVar(0x10055D14, 0) == 0 && getSubVar(0x10055D14, 3) == 3 &&
getSubVar(0x10055D14, 6) == 6 && getSubVar(0x10055D14, 9) == 9 &&
getSubVar(0x10055D14, 12) == 12 && getSubVar(0x10055D14, 15) == 15;
}
void Scene1202::doPaletteEffect() {
// TODO
}
} // End of namespace Neverhood