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svn-id: r23380
83 lines
3.0 KiB
Plaintext
83 lines
3.0 KiB
Plaintext
ScummVM-PS2 0.8.2 Readme
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========================
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You need a PlayStation 2 with a modchip of your choice in order to run ScummVM.
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ScummVM expects the game data on CD-R/DVD-R, on the Harddisk or on a USB mass
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storage device.
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It tries to mount the HDD partition hdd0:+ScummVM on startup and basically
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treats it in the same way as the DVD drive.
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Creating the partition and putting the datafiles there is up to you.
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Not all USB mass storage devices are supported, but the most common ones should
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work. If you attach a device and it gets recognized, it will show up together
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with the CD/DVD drive and HDD in the "Add Game" dialog.
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Most USB Mice and Keyboards should work, too. I have a Logitech MX500 mouse that
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doesn't work, all the other devices I tried worked fine.
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Creating a CD-R using CD-Tool
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=============================
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Copy any games you want on the CD over into the directory where you extracted
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the ZIP file. Don't copy any files directly into the directory of the
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ScummVM.ELF, those files are ignored. Instead, have each game in its own
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directory.
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File- and directorynames should be DOS 8+3, if they aren't, they'll get
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renamed.
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If you run windows, just double click the make_iso.bat.
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Wait while it creates the ISO image and burn it with Nero
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or any other CD writing software.
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For Linux or Mac OS X binaries check http://www.nobis-crew.org/cd-tool/
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Unfortunately, writing DVD images with cd-tool is currently broken.
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This problem will probably be fixed in the nearer future.
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If you want to create a CD/DVD without CD-Tool, make sure to put the ELF,
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the SYSTEM.CNF and all the IRXs into the CD/DVD's root directory.
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Notes
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=====
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- The Curse of Monkey Island only works correctly from HDD.
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Playing it from CD/DVD will initially seem to work, but you will
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experience random crashes.
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- Compressed SAN files need a lot of CPU power, probably because of zlib,
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and are constantly out of sync. Uncompressed SANs play fine though, so
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compress_san is NOT recommended.
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- The cd/dvd drive is a bottleneck, that's why you should compress the games
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with MP3 using compress_scumm_sou / compress_scumm_bun / compress_sword1 /
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compress_sword2 etc, but NOT compress_san.
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- I haven't had time to implement a virtual keyboard. If you don't have a USB
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keyboard, you can only enter '1's using the Select button.
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(for copy protection screens as well as savegame names)
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- When you see '1's and '0's flying across your screen, it means ScummVM is
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accessing the Memory Card. Don't switch off or reset the console in that
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case, and don't remove the Memory Card either :P
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GamePad
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=======
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Start Button - F5
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Select Button - Figure 1
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L1 - 'n'
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R1 - 'y'
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L2 - Numpad 0
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Triangle - Escape
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Square - Enter
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Cross - Left mouse button
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Circle - Right mouse button
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Left analog stick - Mouse. Disabled when USB mouse is detected.
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Changes since 0.8.0 RC3
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=======================
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- USB Mass support was added
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