..
animseq.cpp
animseq.h
debugger.cpp
JANITORIAL: Simply use *x instead of *x.get() on smart pointers.
2012-03-13 15:43:59 +01:00
debugger.h
decode.cpp
LURE: Converted the AnimationDecoder::decode_data routine to remove GOTO usage
2011-12-09 14:15:00 +11:00
decode.h
detection.cpp
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
2011-11-16 22:38:58 +01:00
disk.cpp
JANITORIAL: Silence a couple of "variable set but not used" warnings.
2011-06-30 23:47:10 +02:00
disk.h
events.cpp
events.h
fights.cpp
fights.h
game.cpp
JANITORIAL: Simply use *x instead of *x.get() on smart pointers.
2012-03-13 15:43:59 +01:00
game.h
hotspots.cpp
JANITORIAL: Simply use *x instead of *x.get() on smart pointers.
2012-03-13 15:43:59 +01:00
hotspots.h
JANITORIAL: Make getters const.
2012-03-13 15:43:30 +01:00
intro.cpp
intro.h
lure.cpp
ALL: initialise -> initialize
2011-05-25 11:17:11 -04:00
lure.h
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
2011-06-02 18:31:59 +02:00
luredefs.h
memory.cpp
ANALYSIS: Fix potential memory leak when using realloc
2011-06-23 15:11:36 +08:00
memory.h
menu.cpp
JANITORIAL: Simply use *x instead of *x.get() on smart pointers.
2012-03-13 15:43:59 +01:00
menu.h
module.mk
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
palette.cpp
palette.h
res_struct.cpp
JANITORIAL: Simply use *x instead of *x.get() on smart pointers.
2012-03-13 15:43:59 +01:00
res_struct.h
JANITORIAL: Make getters const.
2012-03-13 15:43:30 +01:00
res.cpp
JANITORIAL: Simply use *x instead of *x.get() on smart pointers.
2012-03-13 15:43:59 +01:00
res.h
LURE: Rename method random() -> getRandom()
2011-05-17 12:31:21 +02:00
room.cpp
JANITORIAL: Simply use *x instead of *x.get() on smart pointers.
2012-03-13 15:43:59 +01:00
room.h
screen.cpp
screen.h
scripts.cpp
LURE: Fix warnings
2011-11-03 00:20:10 +00:00
scripts.h
sound.cpp
JANITORIAL: Simply use *x instead of *x.get() on smart pointers.
2012-03-13 15:43:59 +01:00
sound.h
ALL: Reduce audio/ header dependency
2011-08-06 11:30:42 +01:00
strings.cpp
strings.h
surface.cpp
LURE: Fix engine crash in copy protection screen with AZERTY keyboard
2012-06-30 20:48:22 +01:00
surface.h
ALL: initialise -> initialize
2011-05-25 11:17:11 -04:00