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648 lines
23 KiB
C++
648 lines
23 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "graphics/managed_surface.h"
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#include "common/algorithm.h"
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#include "common/textconsole.h"
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namespace Graphics {
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const int SCALE_THRESHOLD = 0x100;
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ManagedSurface::ManagedSurface() :
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w(_innerSurface.w), h(_innerSurface.h), pitch(_innerSurface.pitch), format(_innerSurface.format),
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_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr),
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_transparentColor(0),_transparentColorSet(false), _paletteSet(false) {
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Common::fill(&_palette[0], &_palette[256], 0);
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}
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ManagedSurface::ManagedSurface(const ManagedSurface &surf) :
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w(_innerSurface.w), h(_innerSurface.h), pitch(_innerSurface.pitch), format(_innerSurface.format),
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_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr),
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_transparentColor(0), _transparentColorSet(false), _paletteSet(false) {
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Common::fill(&_palette[0], &_palette[256], 0);
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*this = surf;
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}
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ManagedSurface::ManagedSurface(int width, int height) :
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w(_innerSurface.w), h(_innerSurface.h), pitch(_innerSurface.pitch), format(_innerSurface.format),
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_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr),
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_transparentColor(0), _transparentColorSet(false), _paletteSet(false) {
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Common::fill(&_palette[0], &_palette[256], 0);
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create(width, height);
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}
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ManagedSurface::ManagedSurface(int width, int height, const Graphics::PixelFormat &pixelFormat) :
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w(_innerSurface.w), h(_innerSurface.h), pitch(_innerSurface.pitch), format(_innerSurface.format),
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_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr),
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_transparentColor(0), _transparentColorSet(false), _paletteSet(false) {
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Common::fill(&_palette[0], &_palette[256], 0);
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create(width, height, pixelFormat);
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}
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ManagedSurface::ManagedSurface(ManagedSurface &surf, const Common::Rect &bounds) :
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w(_innerSurface.w), h(_innerSurface.h), pitch(_innerSurface.pitch), format(_innerSurface.format),
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_disposeAfterUse(DisposeAfterUse::NO), _owner(nullptr),
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_transparentColor(0), _transparentColorSet(false), _paletteSet(false) {
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Common::fill(&_palette[0], &_palette[256], 0);
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create(surf, bounds);
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}
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ManagedSurface::~ManagedSurface() {
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free();
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}
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ManagedSurface &ManagedSurface::operator=(const ManagedSurface &surf) {
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// Free any current surface
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free();
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if (surf._disposeAfterUse == DisposeAfterUse::YES) {
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// Create a new surface and copy the pixels from the source surface
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create(surf.w, surf.h, surf.format);
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Common::copy((const byte *)surf.getPixels(), (const byte *)surf.getPixels() +
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surf.w * surf.h * surf.format.bytesPerPixel, (byte *)this->getPixels());
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} else {
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// Source isn't managed, so simply copy its fields
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_owner = surf._owner;
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_offsetFromOwner = surf._offsetFromOwner;
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void *srcPixels = const_cast<void *>(surf._innerSurface.getPixels());
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_innerSurface.setPixels(srcPixels);
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_innerSurface.w = surf.w;
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_innerSurface.h = surf.h;
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_innerSurface.pitch = surf.pitch;
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this->format = surf.format;
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// Copy miscellaneous properties
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_transparentColorSet = surf._transparentColorSet;
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_transparentColor = surf._transparentColor;
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_paletteSet = surf._paletteSet;
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Common::copy(&surf._palette[0], &surf._palette[256], _palette);
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}
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return *this;
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}
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void ManagedSurface::setPixels(void *newPixels) {
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free();
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_innerSurface.setPixels(newPixels);
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}
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void ManagedSurface::create(uint16 width, uint16 height) {
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create(width, height, PixelFormat::createFormatCLUT8());
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}
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void ManagedSurface::create(uint16 width, uint16 height, const PixelFormat &pixelFormat) {
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free();
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_innerSurface.create(width, height, pixelFormat);
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_disposeAfterUse = DisposeAfterUse::YES;
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markAllDirty();
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}
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void ManagedSurface::create(ManagedSurface &surf, const Common::Rect &bounds) {
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free();
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_offsetFromOwner = Common::Point(bounds.left, bounds.top);
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_innerSurface.setPixels(surf.getBasePtr(bounds.left, bounds.top));
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_innerSurface.pitch = surf.pitch;
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_innerSurface.format = surf.format;
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_innerSurface.w = bounds.width();
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_innerSurface.h = bounds.height();
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_owner = &surf;
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_disposeAfterUse = DisposeAfterUse::NO;
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// Copy miscellaneous properties
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_transparentColorSet = surf._transparentColorSet;
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_transparentColor = surf._transparentColor;
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_paletteSet = surf._paletteSet;
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Common::copy(&surf._palette[0], &surf._palette[256], _palette);
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}
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void ManagedSurface::free() {
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if (_disposeAfterUse == DisposeAfterUse::YES)
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_innerSurface.free();
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_disposeAfterUse = DisposeAfterUse::NO;
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_owner = nullptr;
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_offsetFromOwner = Common::Point(0, 0);
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_transparentColorSet = false;
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_paletteSet = false;
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}
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void ManagedSurface::copyFrom(const ManagedSurface &surf) {
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// Surface::copyFrom frees pixel pointer so let's free up ManagedSurface to be coherent
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free();
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// Copy the surface
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_innerSurface.copyFrom(surf._innerSurface);
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markAllDirty();
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// Pixels data is now owned by us
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_disposeAfterUse = DisposeAfterUse::YES;
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// Copy miscellaneous properties
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_transparentColorSet = surf._transparentColorSet;
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_transparentColor = surf._transparentColor;
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_paletteSet = surf._paletteSet;
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Common::copy(&surf._palette[0], &surf._palette[256], _palette);
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}
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bool ManagedSurface::clip(Common::Rect &srcBounds, Common::Rect &destBounds) {
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if (destBounds.left >= this->w || destBounds.top >= this->h ||
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destBounds.right <= 0 || destBounds.bottom <= 0)
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return false;
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// Clip the bounds if necessary to fit on-screen
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if (destBounds.right > this->w) {
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srcBounds.right -= destBounds.right - this->w;
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destBounds.right = this->w;
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}
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if (destBounds.bottom > this->h) {
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srcBounds.bottom -= destBounds.bottom - this->h;
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destBounds.bottom = this->h;
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}
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if (destBounds.top < 0) {
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srcBounds.top += -destBounds.top;
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destBounds.top = 0;
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}
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if (destBounds.left < 0) {
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srcBounds.left += -destBounds.left;
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destBounds.left = 0;
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}
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return true;
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}
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void ManagedSurface::blitFrom(const Surface &src) {
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blitFrom(src, Common::Rect(0, 0, src.w, src.h), Common::Point(0, 0));
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}
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void ManagedSurface::blitFrom(const Surface &src, const Common::Point &destPos) {
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blitFrom(src, Common::Rect(0, 0, src.w, src.h), destPos);
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}
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void ManagedSurface::blitFrom(const Surface &src, const Common::Rect &srcRect,
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const Common::Point &destPos) {
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blitFromInner(src, srcRect, Common::Rect(destPos.x, destPos.y, destPos.x + srcRect.width(),
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destPos.y + srcRect.height()), nullptr);
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}
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void ManagedSurface::blitFrom(const Surface &src, const Common::Rect &srcRect,
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const Common::Rect &destRect) {
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blitFromInner(src, srcRect, destRect, nullptr);
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}
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void ManagedSurface::blitFrom(const ManagedSurface &src) {
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blitFrom(src, Common::Rect(0, 0, src.w, src.h), Common::Point(0, 0));
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}
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void ManagedSurface::blitFrom(const ManagedSurface &src, const Common::Point &destPos) {
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blitFrom(src, Common::Rect(0, 0, src.w, src.h), destPos);
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}
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void ManagedSurface::blitFrom(const ManagedSurface &src, const Common::Rect &srcRect,
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const Common::Point &destPos) {
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if (src._transparentColorSet)
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transBlitFrom(src, srcRect, destPos);
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else
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blitFromInner(src._innerSurface, srcRect, Common::Rect(destPos.x, destPos.y, destPos.x + srcRect.width(),
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destPos.y + srcRect.height()), src._paletteSet ? src._palette : nullptr);
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}
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void ManagedSurface::blitFrom(const ManagedSurface &src, const Common::Rect &srcRect,
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const Common::Rect &destRect) {
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if (src._transparentColorSet)
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transBlitFrom(src, srcRect, destRect);
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else
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blitFromInner(src._innerSurface, srcRect, destRect, src._paletteSet ? src._palette : nullptr);
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}
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void ManagedSurface::blitFromInner(const Surface &src, const Common::Rect &srcRect,
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const Common::Rect &destRect, const uint32 *srcPalette) {
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const int scaleX = SCALE_THRESHOLD * srcRect.width() / destRect.width();
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const int scaleY = SCALE_THRESHOLD * srcRect.height() / destRect.height();
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uint destPixel;
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byte rSrc, gSrc, bSrc, aSrc;
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byte rDest = 0, gDest = 0, bDest = 0;
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double alpha;
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if (!srcRect.isValidRect())
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return;
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if (format != src.format) {
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// When the pixel format differs, the destination must be non-paletted
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assert(format.bytesPerPixel == 2 || format.bytesPerPixel == 3
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|| format.bytesPerPixel == 4);
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assert(src.format.bytesPerPixel == 2 || src.format.bytesPerPixel == 4
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|| (src.format.bytesPerPixel == 1 && srcPalette));
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}
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const bool noScale = scaleX == SCALE_THRESHOLD && scaleY == SCALE_THRESHOLD;
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for (int destY = destRect.top, scaleYCtr = 0; destY < destRect.bottom; ++destY, scaleYCtr += scaleY) {
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if (destY < 0 || destY >= h)
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continue;
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const byte *srcP = (const byte *)src.getBasePtr(srcRect.left, scaleYCtr / SCALE_THRESHOLD + srcRect.top);
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byte *destP = (byte *)getBasePtr(destRect.left, destY);
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if (src.format == format && noScale) {
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// Matching surface formats, so we can do a straight copy
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Common::copy(srcP, srcP + srcRect.width() * format.bytesPerPixel, destP);
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} else {
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// Loop through drawing the pixels of the row
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for (int destX = destRect.left, xCtr = 0, scaleXCtr = 0; destX < destRect.right; ++destX, ++xCtr, scaleXCtr += scaleX) {
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if (destX < 0 || destX >= w)
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continue;
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const byte *srcVal = &srcP[scaleXCtr / SCALE_THRESHOLD * src.format.bytesPerPixel];
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byte *destVal = &destP[xCtr * format.bytesPerPixel];
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if (src.format == format) {
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if (format.bytesPerPixel == 1)
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*destVal = *srcVal;
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else if (format.bytesPerPixel == 2)
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*(uint16 *)destVal = *(const uint16*)srcVal;
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else
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*(uint32 *)destVal = *(const uint32*)srcVal;
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continue;
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}
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if (src.format.bytesPerPixel == 1) {
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assert(srcPalette != nullptr); // Catch the cases when palette is missing
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// Get the palette color
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const uint32 col = srcPalette[*srcVal];
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rSrc = col & 0xff;
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gSrc = (col >> 8) & 0xff;
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bSrc = (col >> 16) & 0xff;
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aSrc = (col >> 24) & 0xff;
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} else {
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// Use the src's pixel format to split up the source pixel
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src.format.colorToARGB(src.format.bytesPerPixel == 2
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? *(const uint16 *)srcVal : *(const uint32 *)srcVal,
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aSrc, rSrc, gSrc, bSrc);
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}
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if (aSrc == 0) {
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// Completely transparent, so skip
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continue;
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} else if (aSrc == 0xff) {
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// Completely opaque, so copy RGB values over
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rDest = rSrc;
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gDest = gSrc;
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bDest = bSrc;
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} else {
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// Partially transparent, so calculate new pixel colors
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alpha = (double)aSrc / 255.0;
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rDest = static_cast<byte>((rSrc * alpha) + (rDest * (1.0 - alpha)));
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gDest = static_cast<byte>((gSrc * alpha) + (gDest * (1.0 - alpha)));
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bDest = static_cast<byte>((bSrc * alpha) + (bDest * (1.0 - alpha)));
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}
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destPixel = format.ARGBToColor(0xff, rDest, gDest, bDest);
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if (format.bytesPerPixel == 2)
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*(uint16 *)destVal = destPixel;
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else if (format.bytesPerPixel == 4)
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*(uint32 *)destVal = destPixel;
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else {
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destVal[0] = rDest;
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destVal[1] = gDest;
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destVal[2] = bDest;
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}
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}
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}
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}
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addDirtyRect(Common::Rect(0, 0, this->w, this->h));
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}
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void ManagedSurface::transBlitFrom(const Surface &src, uint transColor, bool flipped,
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uint overrideColor, uint srcAlpha) {
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transBlitFrom(src, Common::Rect(0, 0, src.w, src.h), Common::Rect(0, 0, this->w, this->h),
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transColor, flipped, overrideColor, srcAlpha);
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}
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void ManagedSurface::transBlitFrom(const Surface &src, const Common::Point &destPos,
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uint transColor, bool flipped, uint overrideColor, uint srcAlpha) {
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transBlitFrom(src, Common::Rect(0, 0, src.w, src.h), Common::Rect(destPos.x, destPos.y,
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destPos.x + src.w, destPos.y + src.h), transColor, flipped, overrideColor, srcAlpha);
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}
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void ManagedSurface::transBlitFrom(const Surface &src, const Common::Point &destPos,
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const ManagedSurface &mask) {
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transBlitFrom(src, Common::Rect(0, 0, src.w, src.h), Common::Rect(destPos.x, destPos.y,
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destPos.x + src.w, destPos.y + src.h), 0, false, 0, 0xff, &mask._innerSurface, true);
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}
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void ManagedSurface::transBlitFrom(const Surface &src, const Common::Point &destPos,
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const Surface &mask) {
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transBlitFrom(src, Common::Rect(0, 0, src.w, src.h), Common::Rect(destPos.x, destPos.y,
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destPos.x + src.w, destPos.y + src.h), 0, false, 0, 0xff, &mask, true);
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}
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void ManagedSurface::transBlitFrom(const Surface &src, const Common::Rect &srcRect,
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const Common::Point &destPos, uint transColor, bool flipped, uint overrideColor, uint srcAlpha) {
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transBlitFrom(src, srcRect, Common::Rect(destPos.x, destPos.y,
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destPos.x + srcRect.width(), destPos.y + srcRect.height()), transColor, flipped, overrideColor, srcAlpha);
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}
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void ManagedSurface::transBlitFrom(const Surface &src, const Common::Rect &srcRect,
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const Common::Rect &destRect, uint transColor, bool flipped, uint overrideColor, uint srcAlpha,
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const Surface *mask, bool maskOnly) {
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transBlitFromInner(src, srcRect, destRect, transColor, flipped, overrideColor, srcAlpha,
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nullptr, nullptr, mask, maskOnly);
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}
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void ManagedSurface::transBlitFrom(const ManagedSurface &src, uint transColor, bool flipped,
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uint overrideColor, uint srcAlpha) {
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transBlitFrom(src, Common::Rect(0, 0, src.w, src.h), Common::Rect(0, 0, this->w, this->h),
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transColor, flipped, overrideColor, srcAlpha);
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}
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void ManagedSurface::transBlitFrom(const ManagedSurface &src, const Common::Point &destPos,
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uint transColor, bool flipped, uint overrideColor, uint srcAlpha) {
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transBlitFrom(src, Common::Rect(0, 0, src.w, src.h), Common::Rect(destPos.x, destPos.y,
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destPos.x + src.w, destPos.y + src.h), transColor, flipped, overrideColor, srcAlpha);
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}
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void ManagedSurface::transBlitFrom(const ManagedSurface &src, const Common::Point &destPos,
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const ManagedSurface &mask) {
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transBlitFrom(src, Common::Rect(0, 0, src.w, src.h), Common::Rect(destPos.x, destPos.y,
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destPos.x + src.w, destPos.y + src.h), 0, false, 0, 0xff, &mask._innerSurface, true);
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}
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void ManagedSurface::transBlitFrom(const ManagedSurface &src, const Common::Rect &srcRect,
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const Common::Point &destPos, uint transColor, bool flipped, uint overrideColor, uint srcAlpha) {
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uint tColor = !transColor && src._transparentColorSet ? src._transparentColor : transColor;
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transBlitFrom(src, srcRect, Common::Rect(destPos.x, destPos.y, destPos.x + srcRect.width(),
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destPos.y + srcRect.height()), tColor, flipped, overrideColor, srcAlpha);
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}
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void ManagedSurface::transBlitFrom(const ManagedSurface &src, const Common::Rect &srcRect,
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const Common::Rect &destRect, uint transColor, bool flipped, uint overrideColor, uint srcAlpha,
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const Surface *mask, bool maskOnly) {
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if (transColor == (uint)-1 && src._transparentColorSet)
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transColor = src._transparentColor;
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const uint32 *srcPalette = src._paletteSet ? src._palette : nullptr;
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const uint32 *dstPalette = _paletteSet ? _palette : nullptr;
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transBlitFromInner(src._innerSurface, srcRect, destRect, transColor, flipped, overrideColor,
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srcAlpha, srcPalette, dstPalette, mask, maskOnly);
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}
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static uint findBestColor(const uint32 *palette, byte cr, byte cg, byte cb) {
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uint bestColor = 0;
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double min = 0xFFFFFFFF;
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for (uint i = 0; i < 256; ++i) {
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uint col = palette[i];
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int rmean = ((col & 0xff) + cr) / 2;
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int r = (col & 0xff) - cr;
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int g = ((col >> 8) & 0xff) - cg;
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int b = ((col >> 16) & 0xff) - cb;
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double dist = sqrt((((512 + rmean) * r * r) >> 8) + 4 * g * g + (((767 - rmean) * b * b) >> 8));
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if (min > dist) {
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bestColor = i;
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min = dist;
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}
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}
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return bestColor;
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}
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static byte *createPaletteLookup(const uint32 *srcPalette, const uint32 *dstPalette) {
|
|
byte *lookup = new byte[256];
|
|
|
|
for (int i = 0; i < 256; i++) {
|
|
uint col = srcPalette[i];
|
|
if (col == dstPalette[i]) {
|
|
lookup[i] = i;
|
|
} else {
|
|
lookup[i] = findBestColor(dstPalette, col & 0xff, (col >> 8) & 0xff, (col >> 16) & 0xff);
|
|
}
|
|
}
|
|
|
|
return lookup;
|
|
}
|
|
|
|
template<typename TSRC, typename TDEST>
|
|
void transBlitPixel(TSRC srcVal, TDEST &destVal, const Graphics::PixelFormat &srcFormat, const Graphics::PixelFormat &destFormat,
|
|
uint overrideColor, uint srcAlpha, const uint32 *srcPalette, const byte *lookup) {
|
|
if (srcFormat == destFormat && srcAlpha == 0xff) {
|
|
// Matching formats, so we can do a straight copy
|
|
destVal = overrideColor ? overrideColor : srcVal;
|
|
return;
|
|
}
|
|
|
|
// Otherwise we have to manually decode and re-encode each pixel
|
|
byte aSrc, rSrc, gSrc, bSrc;
|
|
if (srcFormat.bytesPerPixel == 1) {
|
|
assert(srcPalette != nullptr); // Catch the cases when palette is missing
|
|
|
|
// Get the palette color
|
|
const uint32 col = srcPalette[srcVal];
|
|
rSrc = col & 0xff;
|
|
gSrc = (col >> 8) & 0xff;
|
|
bSrc = (col >> 16) & 0xff;
|
|
aSrc = (col >> 24) & 0xff;
|
|
} else {
|
|
srcFormat.colorToARGB(srcVal, aSrc, rSrc, gSrc, bSrc);
|
|
}
|
|
|
|
byte rDest, gDest, bDest;
|
|
destFormat.colorToRGB(destVal, rDest, gDest, bDest);
|
|
|
|
if (srcAlpha != 0xff) {
|
|
aSrc = aSrc * srcAlpha / 255;
|
|
}
|
|
|
|
if (aSrc == 0) {
|
|
// Completely transparent, so skip
|
|
return;
|
|
} else if (aSrc == 0xff) {
|
|
// Completely opaque, so copy RGB values over
|
|
rDest = rSrc;
|
|
gDest = gSrc;
|
|
bDest = bSrc;
|
|
} else {
|
|
// Partially transparent, so calculate new pixel colors
|
|
double alpha = (double)aSrc / 255.0;
|
|
rDest = static_cast<byte>((rSrc * alpha) + (rDest * (1.0 - alpha)));
|
|
gDest = static_cast<byte>((gSrc * alpha) + (gDest * (1.0 - alpha)));
|
|
bDest = static_cast<byte>((bSrc * alpha) + (bDest * (1.0 - alpha)));
|
|
}
|
|
|
|
destVal = destFormat.ARGBToColor(0xff, rDest, gDest, bDest);
|
|
}
|
|
|
|
template<>
|
|
void transBlitPixel<byte, byte>(byte srcVal, byte &destVal, const Graphics::PixelFormat &srcFormat, const Graphics::PixelFormat &destFormat,
|
|
uint overrideColor, uint srcAlpha, const uint32 *srcPalette, const byte *lookup) {
|
|
if (srcAlpha == 0) {
|
|
// Completely transparent, so skip
|
|
return;
|
|
}
|
|
|
|
destVal = overrideColor ? overrideColor : srcVal;
|
|
|
|
if (lookup)
|
|
destVal = lookup[destVal];
|
|
}
|
|
|
|
template<typename TSRC, typename TDEST>
|
|
void transBlit(const Surface &src, const Common::Rect &srcRect, Surface &dest, const Common::Rect &destRect,
|
|
TSRC transColor, bool flipped, uint overrideColor, uint srcAlpha, const uint32 *srcPalette,
|
|
const uint32 *dstPalette, const Surface *mask, bool maskOnly) {
|
|
int scaleX = SCALE_THRESHOLD * srcRect.width() / destRect.width();
|
|
int scaleY = SCALE_THRESHOLD * srcRect.height() / destRect.height();
|
|
byte rt1 = 0, gt1 = 0, bt1 = 0, rt2 = 0, gt2 = 0, bt2 = 0;
|
|
|
|
byte *lookup = nullptr;
|
|
if (srcPalette && dstPalette)
|
|
lookup = createPaletteLookup(srcPalette, dstPalette);
|
|
|
|
// If we're dealing with a 32-bit source surface, we need to split up the RGB,
|
|
// since we'll want to find matching RGB pixels irrespective of the alpha
|
|
bool isTrans32 = src.format.bytesPerPixel == 4 && transColor != (uint32)-1 && transColor > 0;
|
|
if (isTrans32) {
|
|
src.format.colorToRGB(transColor, rt1, gt1, bt1);
|
|
}
|
|
|
|
// Loop through drawing output lines
|
|
for (int destY = destRect.top, scaleYCtr = 0; destY < destRect.bottom; ++destY, scaleYCtr += scaleY) {
|
|
if (destY < 0 || destY >= dest.h)
|
|
continue;
|
|
const TSRC *srcLine = (const TSRC *)src.getBasePtr(srcRect.left, scaleYCtr / SCALE_THRESHOLD + srcRect.top);
|
|
const TSRC *mskLine = nullptr;
|
|
|
|
if (mask)
|
|
mskLine = (const TSRC *)mask->getBasePtr(srcRect.left, scaleYCtr / SCALE_THRESHOLD + srcRect.top);
|
|
|
|
TDEST *destLine = (TDEST *)dest.getBasePtr(destRect.left, destY);
|
|
|
|
// Loop through drawing the pixels of the row
|
|
for (int destX = destRect.left, xCtr = 0, scaleXCtr = 0; destX < destRect.right; ++destX, ++xCtr, scaleXCtr += scaleX) {
|
|
if (destX < 0 || destX >= dest.w)
|
|
continue;
|
|
|
|
TSRC srcVal = srcLine[flipped ? src.w - scaleXCtr / SCALE_THRESHOLD - 1 : scaleXCtr / SCALE_THRESHOLD];
|
|
if (isTrans32 && !maskOnly) {
|
|
src.format.colorToRGB(srcVal, rt2, gt2, bt2);
|
|
if (rt1 == rt2 && gt1 == gt2 && bt1 == bt2)
|
|
continue;
|
|
|
|
} else if (srcVal == transColor && !maskOnly)
|
|
continue;
|
|
|
|
if (mask) {
|
|
TSRC mskVal = mskLine[flipped ? src.w - scaleXCtr / SCALE_THRESHOLD - 1 : scaleXCtr / SCALE_THRESHOLD];
|
|
if (!mskVal)
|
|
continue;
|
|
|
|
transBlitPixel<TSRC, TDEST>(srcVal, destLine[xCtr], src.format, dest.format, overrideColor, mskVal, srcPalette, lookup);
|
|
} else {
|
|
transBlitPixel<TSRC, TDEST>(srcVal, destLine[xCtr], src.format, dest.format, overrideColor, srcAlpha, srcPalette, lookup);
|
|
}
|
|
}
|
|
}
|
|
|
|
delete[] lookup;
|
|
}
|
|
|
|
#define HANDLE_BLIT(SRC_BYTES, DEST_BYTES, SRC_TYPE, DEST_TYPE) \
|
|
if (src.format.bytesPerPixel == SRC_BYTES && format.bytesPerPixel == DEST_BYTES) \
|
|
transBlit<SRC_TYPE, DEST_TYPE>(src, srcRect, _innerSurface, destRect, transColor, flipped, overrideColor, srcAlpha, srcPalette, dstPalette, mask, maskOnly); \
|
|
else
|
|
|
|
void ManagedSurface::transBlitFromInner(const Surface &src, const Common::Rect &srcRect,
|
|
const Common::Rect &destRect, uint transColor, bool flipped, uint overrideColor,
|
|
uint srcAlpha, const uint32 *srcPalette, const uint32 *dstPalette, const Surface *mask, bool maskOnly) {
|
|
if (src.w == 0 || src.h == 0 || destRect.width() == 0 || destRect.height() == 0)
|
|
return;
|
|
|
|
if (mask) {
|
|
if (mask->w != src.w || mask->h != src.h)
|
|
error("Surface::transBlitFrom: mask dimensions do not match src");
|
|
}
|
|
|
|
HANDLE_BLIT(1, 1, byte, byte)
|
|
HANDLE_BLIT(1, 2, byte, uint16)
|
|
HANDLE_BLIT(1, 4, byte, uint32)
|
|
HANDLE_BLIT(2, 2, uint16, uint16)
|
|
HANDLE_BLIT(4, 4, uint32, uint32)
|
|
HANDLE_BLIT(2, 4, uint16, uint32)
|
|
HANDLE_BLIT(4, 2, uint32, uint16)
|
|
error("Surface::transBlitFrom: bytesPerPixel must be 1, 2, or 4");
|
|
|
|
// Mark the affected area
|
|
addDirtyRect(destRect);
|
|
}
|
|
|
|
#undef HANDLE_BLIT
|
|
|
|
void ManagedSurface::markAllDirty() {
|
|
addDirtyRect(Common::Rect(0, 0, this->w, this->h));
|
|
}
|
|
|
|
void ManagedSurface::addDirtyRect(const Common::Rect &r) {
|
|
if (_owner) {
|
|
Common::Rect bounds = r;
|
|
bounds.clip(Common::Rect(0, 0, this->w, this->h));
|
|
bounds.translate(_offsetFromOwner.x, _offsetFromOwner.y);
|
|
_owner->addDirtyRect(bounds);
|
|
}
|
|
}
|
|
|
|
void ManagedSurface::clear(uint color) {
|
|
if (!empty())
|
|
fillRect(getBounds(), color);
|
|
}
|
|
|
|
void ManagedSurface::setPalette(const byte *colors, uint start, uint num) {
|
|
assert(start < 256 && (start + num) <= 256);
|
|
uint32 *dest = &_palette[start];
|
|
|
|
for (; num > 0; --num, colors += 3) {
|
|
*dest++ = colors[0] | (colors[1] << 8) | (colors[2] << 16) | (0xff << 24);
|
|
}
|
|
|
|
_paletteSet = true;
|
|
|
|
if (_owner)
|
|
_owner->setPalette(colors, start, num);
|
|
}
|
|
|
|
void ManagedSurface::setPalette(const uint32 *colors, uint start, uint num) {
|
|
assert(start < 256 && (start + num) <= 256);
|
|
Common::copy(colors, colors + num, &_palette[start]);
|
|
_paletteSet = true;
|
|
|
|
if (_owner)
|
|
_owner->setPalette(colors, start, num);
|
|
}
|
|
|
|
} // End of namespace Graphics
|