mirror of
https://github.com/libretro/scummvm.git
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335 lines
7.1 KiB
C++
335 lines
7.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Soltys source code
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* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
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*/
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#include "cge/general.h"
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#include "cge/talk.h"
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#include "cge/vol.h"
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#include "cge/game.h"
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#include "cge/mouse.h"
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namespace CGE {
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#define WID_SIZ 256
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#define POS_SIZ 256
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#define MAP_SIZ (256*8)
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//uint8 FONT::Wid[WID_SIZ];
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//uint16 FONT::Pos[POS_SIZ];
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//uint8 FONT::Map[MAP_SIZ];
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FONT::FONT(const char *name) {
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Map = farnew(uint8, MAP_SIZ);
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Pos = farnew(uint16, POS_SIZ);
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Wid = farnew(uint8, WID_SIZ);
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if ((Map == NULL) || (Pos == NULL) || (Wid == NULL))
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error("No core");
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MergeExt(Path, name, FONT_EXT);
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Load();
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}
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FONT::~FONT() {
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free(Map);
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free(Pos);
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free(Wid);
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}
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void FONT::Load() {
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INI_FILE f(Path);
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if (!f._error) {
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f.read(Wid, WID_SIZ);
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if (!f._error) {
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uint16 i, p = 0;
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for (i = 0; i < POS_SIZ; i++) {
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Pos[i] = p;
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p += Wid[i];
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}
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f.read(Map, p);
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}
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}
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}
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uint16 FONT::Width(const char *text) {
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uint16 w = 0;
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if (text)
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while (* text)
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w += Wid[*(text++)];
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return w;
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}
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/*
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void FONT::Save(void) {
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CFILE f((const char *) Path, WRI);
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if (! f.Error) {
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f.Write(Wid, WID_SIZ);
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if (! f.Error)
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f.Write(Map, Pos[POS_SIZ - 1] + Wid[WID_SIZ - 1]);
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}
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}
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*/
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TALK::TALK(CGEEngine *vm, const char *tx, TBOX_STYLE mode)
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: Sprite(vm, NULL), Mode(mode), _vm(vm) {
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TS[0] = TS[1] = NULL;
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_flags._syst = true;
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Update(tx);
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}
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TALK::TALK(CGEEngine *vm)
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: Sprite(vm, NULL), Mode(PURE), _vm(vm) {
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TS[0] = TS[1] = NULL;
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_flags._syst = true;
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}
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/*
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TALK::~TALK (void) {
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for (uint16 i = 0; i < ShpCnt; i++) {
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if (FP_SEG(ShpList[i]) != _DS) { // small model: always false
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delete ShpList[i];
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ShpList[i] = NULL;
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}
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}
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}
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*/
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FONT *TALK::_Font;
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void TALK::init() {
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_Font = new FONT(ProgName());
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}
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void TALK::deinit() {
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delete _Font;
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}
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void TALK::Update(const char *tx) {
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uint16 vmarg = (Mode) ? TEXT_VM : 0;
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uint16 hmarg = (Mode) ? TEXT_HM : 0;
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uint16 mw = 0, mh, ln = vmarg;
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const char *p;
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uint8 *m;
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if (!TS[0]) {
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uint16 k = 2 * hmarg;
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mh = 2 * vmarg + FONT_HIG;
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for (p = tx; *p; p++) {
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if (*p == '|' || *p == '\n') {
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mh += FONT_HIG + TEXT_LS;
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if (k > mw)
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mw = k;
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k = 2 * hmarg;
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} else
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k += _Font->Wid[*p];
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}
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if (k > mw)
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mw = k;
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TS[0] = Box(mw, mh);
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}
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m = TS[0]->_m + ln * mw + hmarg;
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while (* tx) {
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if (*tx == '|' || *tx == '\n')
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m = TS[0]->_m + (ln += FONT_HIG + TEXT_LS) * mw + hmarg;
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else {
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int cw = _Font->Wid[*tx], i;
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uint8 *f = _Font->Map + _Font->Pos[*tx];
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for (i = 0; i < cw; i++) {
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uint8 *pp = m;
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uint16 n;
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register uint16 b = *(f++);
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for (n = 0; n < FONT_HIG; n++) {
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if (b & 1)
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*pp = TEXT_FG;
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b >>= 1;
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pp += mw;
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}
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m++;
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}
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}
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tx++;
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}
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TS[0]->code();
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SetShapeList(TS);
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}
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Bitmap *TALK::Box(uint16 w, uint16 h) {
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uint8 *b, * p, * q;
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uint16 n, r = (Mode == ROUND) ? TEXT_RD : 0;
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if (w < 8)
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w = 8;
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if (h < 8)
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h = 8;
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b = farnew(uint8, n = w * h);
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if (! b)
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error("No core");
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memset(b, TEXT_BG, n);
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if (Mode) {
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p = b;
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q = b + n - w;
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memset(p, LGRAY, w);
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memset(q, DGRAY, w);
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while (p < q) {
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p += w;
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*(p - 1) = DGRAY;
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*p = LGRAY;
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}
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p = b;
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for (int i = 0; i < r; i++) {
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int j;
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for (j = 0; j < r - i; j++) {
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p[j] = TRANS;
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p[w - j - 1] = TRANS;
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q[j] = TRANS;
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q[w - j - 1] = TRANS;
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}
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p[j] = LGRAY;
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p[w - j - 1] = DGRAY;
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q[j] = LGRAY;
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q[w - j - 1] = DGRAY;
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p += w;
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q -= w;
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}
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}
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return new Bitmap(w, h, b);
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}
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void TALK::PutLine(int line, const char *text) {
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// Note: (TS[0].W % 4) have to be 0
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uint16 w = TS[0]->_w, h = TS[0]->_h;
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uint8 *v = TS[0]->_v, * p;
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uint16 dsiz = w >> 2; // data size (1 plane line size)
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uint16 lsiz = 2 + dsiz + 2; // uint16 for line header, uint16 for gap
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uint16 psiz = h * lsiz; // - last gap, but + plane trailer
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uint16 size = 4 * psiz; // whole map size
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uint16 rsiz = FONT_HIG * lsiz; // length of whole text row map
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// set desired line pointer
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v += (TEXT_VM + (FONT_HIG + TEXT_LS) * line) * lsiz;
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// clear whole rectangle
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p = v; // assume blanked line above text
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memcpy(p, p - lsiz, rsiz);
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p += psiz; // tricky replicate lines for plane 0
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memcpy(p, p - lsiz, rsiz);
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p += psiz; // same for plane 1
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memcpy(p, p - lsiz, rsiz);
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p += psiz; // same for plane 2
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memcpy(p, p - lsiz, rsiz); // same for plane 3
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// paint text line
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if (text) {
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uint8 *q;
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p = v + 2 + TEXT_HM / 4 + (TEXT_HM % 4) * psiz;
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q = v + size;
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while (* text) {
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uint16 cw = _Font->Wid[*text], i;
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uint8 *fp = _Font->Map + _Font->Pos[*text];
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for (i = 0; i < cw; i++) {
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register uint16 b = fp[i];
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uint16 n;
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for (n = 0; n < FONT_HIG; n++) {
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if (b & 1)
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*p = TEXT_FG;
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b >>= 1;
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p += lsiz;
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}
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p = p - rsiz + psiz;
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if (p >= q)
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p = p - size + 1;
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}
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text++;
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}
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}
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}
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INFO_LINE::INFO_LINE(CGEEngine *vm, uint16 w) : TALK(vm), OldTxt(NULL), _vm(vm) {
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TS[0] = new Bitmap(w, FONT_HIG, TEXT_BG);
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SetShapeList(TS);
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}
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void INFO_LINE::Update(const char *tx) {
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if (tx != OldTxt) {
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uint16 w = TS[0]->_w, h = TS[0]->_h;
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uint8 *v = (uint8 *) TS[0]->_v;
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uint16 dsiz = w >> 2; // data size (1 plane line size)
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uint16 lsiz = 2 + dsiz + 2; // uint16 for line header, uint16 for gap
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uint16 psiz = h * lsiz; // - last gape, but + plane trailer
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uint16 size = 4 * psiz; // whole map size
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// claer whole rectangle
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memset(v + 2, TEXT_BG, dsiz); // data bytes
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memcpy(v + lsiz, v, psiz - lsiz); // tricky replicate lines
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*(uint16 *)(v + psiz - 2) = EOI; // plane trailer uint16
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memcpy(v + psiz, v, 3 * psiz); // tricky replicate planes
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// paint text line
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if (tx) {
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uint8 *p = v + 2, * q = p + size;
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while (*tx) {
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uint16 cw = _Font->Wid[*tx];
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uint8 *fp = _Font->Map + _Font->Pos[*tx];
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for (uint16 i = 0; i < cw; i++) {
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register uint16 b = fp[i];
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for (uint16 n = 0; n < FONT_HIG; n++) {
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if (b & 1)
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*p = TEXT_FG;
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b >>= 1;
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p += lsiz;
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}
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if (p >= q)
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p = p - size + 1;
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}
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tx++;
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}
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}
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OldTxt = tx;
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}
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}
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} // End of namespace CGE
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