scummvm/mac/mac.cpp
2002-04-17 20:23:45 +00:00

1164 lines
28 KiB
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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2002 Mutwin Kraus (Mac Port)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include <Carbon.h>
#include <CarbonEvents.h>
#include <sioux.h>
#include <string.h>
#include <assert.h>
#include "stdafx.h"
#include "scumm.h"
#include "gui.h"
#include "cdmusic.h"
#include "gameDetector.h"
#define SRC_WIDTH 320
#define SRC_HEIGHT 200
#define SRC_PITCH (320)
#define MS_PER_TICK (1000.0/60.0)
int Time()
{
UnsignedWide ms;
Microseconds(&ms);
//return(ms.lo * MS_PER_TICK);
return(ms.lo / 1000);
}
int DEST_WIDTH, DEST_HEIGHT;
static bool shutdown;
KeyMap fKeyMap;
Rect srcRect, dstRect;
enum
{
kNewGameCmd = 'newG',
kQuitCmd = kHICommandQuit,
kOpenGameCmd = 'opnG',
kSaveGameCmd = 'savG',
kPrefsCmd = kHICommandPreferences,
kAboutCmd = 'abtG'
};
static unsigned char *CToPascal(char *str);
Boolean OptionKeyDown()
{
GetKeys(fKeyMap); // get info
if (fKeyMap[1] & 4)
return true;
else
return false;
}
Boolean CommandKeyDown()
{
GetKeys(fKeyMap); // get info
if (fKeyMap[1] & 0x8000)
return true;
else
return false;
}
Boolean ShiftKeyDown()
{
GetKeys(fKeyMap); // get info
if (fKeyMap[1] & 1)
return true;
else
return false;
}
// Fast macro for testing key codes.
#define KeyCode(x,y) (BitTst(&(x), (y) ^ 0x07))
Boolean IsKeyDown(unsigned short key)
{
GetKeys(fKeyMap); // get info
return (KeyCode(fKeyMap, key));
}
class WndMan
{
bool terminated;
public:
byte *_vgabuf;
GWorldPtr screenBuf;
WindowRef wPtr;
CTabHandle pal;
bool newPal;
CCrsrHandle theCrsr;
bool fullscreen;
StringPtr gameName;
int scale;
GWorldPtr workSrcMap, backSrcMap;
GDHandle thisGDevice;
void init();
void ChangeScaling(short scaling);
bool handleMessage();
void run();
void writeToScreen();
void setPalette(byte *ctab, int first, int num);
};
int sel;
Scumm *scumm;
ScummDebugger debugger;
Gui gui;
IMuse sound;
SOUND_DRIVER_TYPE snd_driv;
OSystem _system;
GameDetector detector;
WndMan wm[1];
byte veryFastMode;
void About();
void Preferences();
void Quit()
{
QuitApplicationEventLoop();
ExitToShell();
}
void Error(const char* msg)
{
//DebugStr((const unsigned char*)msg);
//ExitToShell();
}
const EventTypeSpec kCmdEvents[] =
{
{ kEventClassMouse, kEventMouseDown },
{ kEventClassMouse, kEventMouseUp },
{ kEventClassMouse, kEventMouseMoved },
{ kEventClassKeyboard, kEventRawKeyDown },
{ kEventClassCommand, kEventProcessCommand }
};
const EventTypeSpec kWindowEvents[] =
{
{ kEventClassWindow, kEventWindowDrawContent },
{ kEventClassWindow, kEventWindowHandleContentClick },
{ kEventClassWindow, kEventWindowClose }
};
pascal OSErr QuitEventHandler(const AppleEvent *theEvent, AppleEvent *theReply, SInt32 refCon)
{
Quit();
return(noErr);
}
static pascal OSStatus WindowEventHandler( EventHandlerCallRef inCallRef, EventRef inEvent, void* userData )
{
OSStatus result = eventNotHandledErr;
if(GetEventClass(inEvent) == kEventClassWindow)
{
switch(GetEventKind(inEvent))
{
case kEventWindowDrawContent:
wm->writeToScreen();
break;
case kEventWindowHandleContentClick:
if(CommandKeyDown())
scumm->_rightBtnPressed |= msClicked|msDown;
else
scumm->_leftBtnPressed |= msClicked|msDown;
if(wm->wPtr != FrontWindow())
{
ActivateWindow(wm->wPtr, true);
BringToFront(wm->wPtr);
}
break;
case kEventWindowClose:
Quit();
break;
}
}
return result;
}
char mapKey(char key, char code, byte mod)
{
switch(code)
{
case 0x35:
key = 27;
break;
case 0x31:
key = 32;
break;
case 0x60:
key = 601;
}
return key;
}
static pascal OSStatus EventHandler( EventHandlerCallRef inCallRef, EventRef inEvent, void* userData )
{
OSStatus result = eventNotHandledErr;
HICommand command;
Point mouse;
GetEventParameter( inEvent, kEventParamDirectObject, typeHICommand, NULL,
sizeof( HICommand ), NULL, &command );
switch(GetEventClass(inEvent))
{
case kEventClassCommand:
switch(command.commandID)
{
case kNewGameCmd:
break;
case kOpenGameCmd:
scumm->_saveLoadSlot = 0;
scumm->_saveLoadFlag = 2;
break;
case kSaveGameCmd:
scumm->_saveLoadSlot = 0;
sprintf(scumm->_saveLoadName, "Quicksave %d", scumm->_saveLoadSlot);
scumm->_saveLoadFlag = 1;
break;
case kQuitCmd:
Quit();
break;
case kPrefsCmd:
Preferences();
break;
case kAboutCmd:
About();
break;
}
break;
break;
case kEventClassKeyboard:
if(GetEventKind(inEvent) == kEventRawKeyDown)
{
char key;
UInt32 mod, code;
GetEventParameter(inEvent, kEventParamKeyCode, typeUInt32, NULL, sizeof(UInt32), NULL, &code);
GetEventParameter(inEvent, kEventParamKeyMacCharCodes, typeChar, NULL, sizeof(char), NULL, &key);
GetEventParameter(inEvent, kEventParamKeyModifiers, typeUInt32, NULL, sizeof(UInt32), NULL, &mod);
scumm->_keyPressed = (int)mapKey(key, code, mod);
}
break;
case kEventClassMouse:
switch(GetEventKind(inEvent))
{
case kEventMouseDown:
WindowRef theWin;
GetEventParameter(inEvent, kEventParamDirectObject, typeWindowRef, NULL, sizeof(WindowRef),
NULL, &theWin);
if(theWin != FrontWindow())
{
ActivateWindow(theWin, true);
BringToFront(theWin);
}
break;
case kEventMouseUp:
scumm->_rightBtnPressed &= ~msDown;
scumm->_leftBtnPressed &= ~msDown;
break;
case kEventMouseMoved:
GetEventParameter(inEvent, kEventParamMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &mouse);
Rect winRect;
GetWindowBounds(wm->wPtr, kWindowContentRgn, &winRect);
if(PtInRect(mouse, &winRect))
{
CGrafPtr oldPort;
GetPort(&oldPort);
SetPortWindowPort(wm->wPtr);
GlobalToLocal(&mouse);
scumm->mouse.x = mouse.h/wm->scale;
scumm->mouse.y = mouse.v/wm->scale;
}
Point offset = {0, 0};
ShieldCursor(&winRect, offset);
break;
}
break;
}
return result;
}
pascal void DoGameLoop(EventLoopTimerRef theTimer, void *userData)
{
scumm->mainRun();
QuitApplicationEventLoop();
}
void WndMan::init()
{
Rect rectWin;
scumm->_scale = scale;
DEST_WIDTH = 320 * scumm->_scale;
DEST_HEIGHT = 200 * scumm->_scale;
MenuRef AppleMenu = GetMenu(1000);
InsertMenu(AppleMenu, 0);
SetMenuItemCommandID(AppleMenu, 1, kAboutCmd);
MenuRef FileMenu = GetMenu(1001);
SetMenuItemCommandID(FileMenu, 1, kNewGameCmd);
SetMenuItemCommandID(FileMenu, 2, kOpenGameCmd);
SetMenuItemCommandID(FileMenu, 3, kSaveGameCmd);
SetMenuItemCommandID(FileMenu, 5, kQuitCmd);
DeleteMenuItems(FileMenu, CountMenuItems(FileMenu)-1, 2);
InsertMenu(FileMenu, 0);
MenuRef windMenu;
CreateStandardWindowMenu(0, &windMenu);
InsertMenu(windMenu, 0);
EnableMenuCommand(NULL, kPrefsCmd);
DrawMenuBar();
SetRect(&rectWin, 0, 0, DEST_WIDTH, DEST_HEIGHT);
UInt32 WinAttrib = (kWindowCloseBoxAttribute | kWindowCollapseBoxAttribute |
kWindowInWindowMenuAttribute | kWindowStandardHandlerAttribute);
if(noErr != CreateNewWindow(kDocumentWindowClass, WinAttrib, &rectWin, &wPtr))
{
Error("Couldn't create Window!");
}
RepositionWindow(wPtr, NULL, kWindowCenterOnMainScreen);
Str255 WindowTitle = "\pScummVM";
SetWTitle(wPtr, WindowTitle);
SetPortWindowPort(wPtr);
ShowWindow(wPtr);
SetRect(&dstRect, 0, 0, DEST_WIDTH, DEST_HEIGHT);
SetRect(&srcRect, 0, 0, SRC_WIDTH, SRC_HEIGHT);
InstallApplicationEventHandler(NewEventHandlerUPP(EventHandler),
GetEventTypeCount(kCmdEvents), kCmdEvents, 0, NULL);
InstallStandardEventHandler(GetWindowEventTarget(wPtr));
InstallWindowEventHandler(wPtr, NewEventHandlerUPP(WindowEventHandler),
GetEventTypeCount(kWindowEvents), kWindowEvents, 0, NULL);
OSStatus err = AEInstallEventHandler(kCoreEventClass, kAEQuitApplication, NewAEEventHandlerUPP(QuitEventHandler), 0L, false);
EventLoopTimerRef theTimer;
InstallEventLoopTimer(GetCurrentEventLoop(), 0, 0, NewEventLoopTimerUPP(DoGameLoop),
NULL, &theTimer);
NewGWorldFromPtr(&screenBuf, 8, &srcRect, pal, nil, 0, (char *)_vgabuf, SRC_WIDTH);
}
void WndMan::ChangeScaling(short scaling)
{
scumm->_scale = scaling;
scale = scaling;
Rect rectWin;
DEST_WIDTH = 320 * scumm->_scale;
DEST_HEIGHT = 200 * scumm->_scale;
SetRect(&rectWin, 0, 0, DEST_WIDTH, DEST_HEIGHT);
SetWindowBounds(wPtr, kWindowContentRgn, &rectWin);
RepositionWindow(wPtr, NULL, kWindowCenterOnMainScreen);
dstRect = rectWin;
}
bool WndMan::handleMessage()
{
EventRef theEvent;
EventTargetRef theTarget;
OSStatus theErr;
theTarget = GetEventDispatcherTarget();
theErr = ReceiveNextEvent(GetEventTypeCount(kCmdEvents), kCmdEvents, kEventDurationNoWait,true, &theEvent);
if(theErr == noErr && theEvent != NULL)
{
SendEventToEventTarget (theEvent, theTarget);
ReleaseEvent(theEvent);
}
}
void WndMan::run()
{
}
void WndMan::writeToScreen()
{
CopyBits(GetPortBitMapForCopyBits(screenBuf),
GetPortBitMapForCopyBits(GetWindowPort(wPtr)),
&srcRect, &dstRect, srcCopy, 0L);
}
void waitForTimer(Scumm *s, int delay)
{
uint32 start_time;
if(s->_fastMode&2)
delay = 0;
else if(s->_fastMode&1)
delay = 10;
start_time = Time();
do {
wm->handleMessage();
if(Time() >= start_time + delay)
break;
} while (1);
}
void WndMan::setPalette(byte *ctab, int first, int num)
{
pal = (CTabHandle)NewHandleClear(sizeof(ColorTable) + 255 * sizeof(ColorSpec));
(*pal)->ctSeed = TickCount();
(*pal)->ctFlags = 0;
(*pal)->ctSize = 256;
for(int i = 0; i < 256; i++, ctab +=3)
{
(*pal)->ctTable[i].value = i;
(*pal)->ctTable[i].rgb.red = ctab[0]<<8;
(*pal)->ctTable[i].rgb.green = ctab[1]<<8;
(*pal)->ctTable[i].rgb.blue = ctab[2]<<8;
}
NewGWorldFromPtr(&screenBuf, 8, &srcRect, pal, nil, 0, (char *)_vgabuf, SRC_WIDTH);
}
void blitToScreen(Scumm *s, byte *src,int x, int y, int w, int h)
{
byte *dst;
int i;
dst = (byte*)wm->_vgabuf + y*320 + x;
do {
memcpy(dst, src, w);
dst += 320;
src += 320;
} while (--h);
}
void updateScreen(Scumm *s)
{
if (s->_palDirtyMax != -1) {
wm->setPalette(s->_currentPalette, 0, 256);
s->_palDirtyMax = -1;
}
wm->writeToScreen();
s->drawMouse();
}
void initGraphics(Scumm *s, bool fullScreen, unsigned int scaleFactor) {
s->_scale = scaleFactor;
wm->init();
}
static unsigned char *CToPascal(char *str)
{
register char *p,*q;
register long len;
len = strlen(str);
if (len > 255) len = 255;
p = str + len;
q = p-1;
while (p != str) *p-- = *q--;
*str = len;
return((unsigned char *)str);
}
static char *PascalToC(unsigned char *str)
{
register unsigned char *p,*q,*end;
end = str + *str;
q = (p=str) + 1;
while (p < end) *p++ = *q++;
*p = '\0';
return((char *)str);
}
ControlRef popUpControlRef, checkBoxControlRef;
char *gameTitle;
void LaunchGame(int id)
{
switch(id)
{
case 6:
gameTitle = "indy3";
break;
case 7:
gameTitle = "zak256";
break;
case 8:
gameTitle = "loom";
break;
case 9:
gameTitle = "monkeyEGA";
break;
case 10:
gameTitle = "loomcd";
break;
case 11:
gameTitle = "monkey";
break;
case 12:
gameTitle = "monkey2";
break;
case 13:
gameTitle = "atlantis";
break;
case 14:
gameTitle = "playfate";
break;
case 15:
gameTitle = "tentacle";
break;
case 16:
gameTitle = "dottdemo";
break;
case 17:
gameTitle = "samnmax";
break;
case 18:
gameTitle = "snmdemo";
break;
case 19:
gameTitle = "ft";
break;
case 20:
gameTitle = "dig";
}
}
OSStatus dialogEventHandler(EventHandlerCallRef eventHandlerCallRef,EventRef eventRef,
void *userData)
{
OSStatus result = eventNotHandledErr;
UInt32 eventClass;
UInt32 eventKind;
ControlRef controlRef;
ControlID controlID;
eventClass = GetEventClass(eventRef);
eventKind = GetEventKind(eventRef);
if(eventClass == kEventClassControl)
{
if(eventKind == kEventControlHit)
{
GetEventParameter(eventRef,kEventParamDirectObject,typeControlRef,NULL,
sizeof(ControlRef),NULL,&controlRef);
GetControlID(controlRef,&controlID);
if(controlID.id == 'okay')
{
QuitAppModalLoopForWindow((WindowRef)userData);
LaunchGame(GetControlValue(popUpControlRef));
wm->scale = 2;
DisposeWindow((WindowRef)userData);
result = noErr;
}
else if(controlID.id == 'cncl')
{
QuitAppModalLoopForWindow((WindowRef)userData);
DisposeWindow((WindowRef)userData);
ExitToShell();
}
}
}
return result;
}
void SelectGame()
{
WindowRef aboutWin;
OSStatus osError = noErr;
Rect rect = { 0,0,120,350 };
Rect pushButtonRect = { 75,250,96,330 };
Rect popupRect = { 10, 10, 26, 330 };
ControlID controlID;
ControlRef controlRef;
Rect checkboxRect = { 36, 10, 50, 80 };
EventTypeSpec dialogEvents[] = { kEventClassControl, kEventControlHit };
osError = CreateNewWindow(kMovableModalWindowClass,kWindowStandardHandlerAttribute,&rect, &aboutWin);
SetWTitle(aboutWin, "\pPlease Select a Game<6D>");
RepositionWindow(aboutWin,FrontWindow(),kWindowAlertPositionOnMainScreen);
SetThemeWindowBackground(aboutWin,kThemeBrushDialogBackgroundActive,false);
CreateRootControl(aboutWin,&controlRef);
CreatePushButtonControl(aboutWin,&pushButtonRect,CFSTR("OK"),&controlRef);
SetWindowDefaultButton(aboutWin,controlRef);
controlID.id = 'okay';
SetControlID(controlRef,&controlID);
AutoEmbedControl(controlRef,aboutWin);
OffsetRect(&pushButtonRect, -100, 0);
CreatePushButtonControl(aboutWin,&pushButtonRect,CFSTR("Cancel"),&controlRef);
SetWindowCancelButton(aboutWin,controlRef);
controlID.id = 'cncl';
SetControlID(controlRef,&controlID);
AutoEmbedControl(controlRef,aboutWin);
CreatePopupButtonControl(aboutWin, &popupRect, CFSTR("Game: "), 999, false, -1, 0, NULL, &popUpControlRef);
SetWindowDefaultButton(aboutWin,popUpControlRef);
controlID.id = 'game';
SetControlID(popUpControlRef,&controlID);
AutoEmbedControl(controlRef,aboutWin);
InstallWindowEventHandler(aboutWin, NewEventHandlerUPP((EventHandlerProcPtr) dialogEventHandler),
GetEventTypeCount(dialogEvents),dialogEvents,aboutWin,NULL);
ShowWindow(aboutWin);
osError = RunAppModalLoopForWindow(aboutWin);
}
static void DrawCenteredStringAt(Str255 theString, short yLocation)
{
Rect portRect;
CGrafPtr thePort = GetQDGlobalsThePort();
GetPortBounds(thePort, &portRect);
MoveTo(portRect.left + ((portRect.right-portRect.left) >> 1) -
(StringWidth(theString) >> 1), yLocation);
DrawString(theString);
}
void DrawAboutText(WindowRef win)
{
CGrafPtr oldPort;
GetPort(&oldPort);
SetPortWindowPort(win);
TextFont(systemFont);
TextSize(12);
DrawCenteredStringAt("\pAbout ScummVM<56>", 32);
TextFont(applFont);
TextSize(9);
DrawCenteredStringAt("\pScummVM", 50);
DrawCenteredStringAt("\pLet's you run all your favourite Scumm Games", 65);
DrawCenteredStringAt("\pon MacOS 9 and X", 80);
SetPort(oldPort);
}
OSStatus aboutEventHandler(EventHandlerCallRef eventHandlerCallRef,EventRef eventRef,
void *userData)
{
OSStatus result = eventNotHandledErr;
UInt32 eventClass;
UInt32 eventKind;
ControlRef controlRef;
ControlID controlID;
eventClass = GetEventClass(eventRef);
eventKind = GetEventKind(eventRef);
if(eventClass == kEventClassControl)
{
if(eventKind == kEventControlHit)
{
GetEventParameter(eventRef,kEventParamDirectObject,typeControlRef,NULL,
sizeof(ControlRef),NULL,&controlRef);
GetControlID(controlRef,&controlID);
if(controlID.id == 'okay')
{
QuitAppModalLoopForWindow((WindowRef)userData);
DisposeWindow((WindowRef)userData);
result = noErr;
}
}
}
else if(eventClass == kEventClassWindow)
{
if(eventKind == kEventWindowUpdate)
{
DrawAboutText((WindowRef)userData);
}
}
return result;
}
void About()
{
WindowRef aboutWin;
OSStatus osError = noErr;
Rect rect = { 0,0,150,300 };
Rect pushButtonRect = { 125,125,145,175 };
ControlID controlID;
ControlRef controlRef;
EventTypeSpec dialogEvents[] = { { kEventClassControl, kEventControlHit },
{ kEventClassWindow, kEventWindowUpdate} };
osError = CreateNewWindow(kMovableModalWindowClass,kWindowStandardHandlerAttribute,&rect, &aboutWin);
SetWTitle(aboutWin, "\pAbout ScummVM<56>");
RepositionWindow(aboutWin,FrontWindow(),kWindowAlertPositionOnMainScreen);
SetThemeWindowBackground(aboutWin,kThemeBrushDialogBackgroundActive,false);
CreateRootControl(aboutWin,&controlRef);
DrawAboutText(aboutWin);
CreatePushButtonControl(aboutWin,&pushButtonRect,CFSTR("OK"),&controlRef);
SetWindowDefaultButton(aboutWin,controlRef);
controlID.id = 'okay';
SetControlID(controlRef,&controlID);
AutoEmbedControl(controlRef,aboutWin);
InstallWindowEventHandler(aboutWin, NewEventHandlerUPP((EventHandlerProcPtr) aboutEventHandler),
GetEventTypeCount(dialogEvents),dialogEvents,aboutWin,NULL);
ShowWindow(aboutWin);
osError = RunAppModalLoopForWindow(aboutWin);
}
ControlRef radioGroupRef, musicVolumeSlider, masterVolumeSlider;
OSStatus prefsEventHandler(EventHandlerCallRef eventHandlerCallRef,EventRef eventRef,
void *userData)
{
OSStatus result = eventNotHandledErr;
UInt32 eventClass;
UInt32 eventKind;
ControlRef controlRef;
ControlID controlID;
eventClass = GetEventClass(eventRef);
eventKind = GetEventKind(eventRef);
if(eventClass == kEventClassControl)
{
if(eventKind == kEventControlHit)
{
GetEventParameter(eventRef,kEventParamDirectObject,typeControlRef,NULL,
sizeof(ControlRef),NULL,&controlRef);
GetControlID(controlRef,&controlID);
if(controlID.id == 'okay')
{
scumm->_noSubtitles = (Boolean)!GetControlValue(checkBoxControlRef);
short scale = GetControlValue(radioGroupRef);
if(scale != scumm->_scale)
wm->ChangeScaling(scale);
short music_vol = GetControlValue(musicVolumeSlider);
if(music_vol != sound.get_music_volume())
sound.set_music_volume(music_vol);
short master_vol = GetControlValue(masterVolumeSlider);
if(master_vol != sound.get_master_volume())
sound.set_master_volume(master_vol);
QuitAppModalLoopForWindow((WindowRef)userData);
DisposeWindow((WindowRef)userData);
result = noErr;
}
}
}
}
void Preferences()
{
WindowRef prefsWin;
OSStatus osError = noErr;
Rect rect = { 0,0,210,300 };
Rect okButtonRect;
ControlID controlID;
ControlRef controlRef;
EventTypeSpec dialogEvents[] = { kEventClassControl, kEventControlHit };
osError = CreateNewWindow(kMovableModalWindowClass,kWindowStandardHandlerAttribute,&rect, &prefsWin);
SetWTitle(prefsWin, "\pPreferences");
RepositionWindow(prefsWin,FrontWindow(),kWindowAlertPositionOnMainScreen);
SetThemeWindowBackground(prefsWin,kThemeBrushDialogBackgroundActive,false);
CreateRootControl(prefsWin,&controlRef);
SetRect(&rect, 5, 5, 150, 21);
CreateStaticTextControl(prefsWin, &rect, CFSTR("ScummVM Preferences"), NULL, &controlRef);
AutoEmbedControl(controlRef, prefsWin);
SetRect(&okButtonRect, 225, 180, 295, 200);
CreatePushButtonControl(prefsWin,&okButtonRect,CFSTR("OK"),&controlRef);
SetWindowDefaultButton(prefsWin,controlRef);
controlID.id = 'okay';
SetControlID(controlRef,&controlID);
AutoEmbedControl(controlRef,prefsWin);
SetRect(&rect, 150, 35, 260, 51);
CreateCheckBoxControl(prefsWin,&rect, CFSTR("Subtitles"), 1, true, &checkBoxControlRef);
AutoEmbedControl(checkBoxControlRef, prefsWin);
if(scumm->_noSubtitles)
SetControlValue(checkBoxControlRef, false);
OffsetRect(&rect, 0, 20);
CreateCheckBoxControl(prefsWin,&rect, CFSTR("Fullscreen"), 0, true, &controlRef);
AutoEmbedControl(controlRef, prefsWin);
DeactivateControl(controlRef);
Rect RadioGroupRect;
SetRect(&RadioGroupRect, 5, 35, 120, 100);
CreateRadioGroupControl(prefsWin, &RadioGroupRect, &radioGroupRef);
AutoEmbedControl(radioGroupRef, prefsWin);
ControlRef radioButton;
Rect RadioButtonRect;
SetRect(&RadioButtonRect, 5, 35, 120, 51);
CreateRadioButtonControl(prefsWin, &RadioButtonRect, CFSTR("Scaling 1x"), 0, true, &radioButton);
AutoEmbedControl(radioButton, prefsWin);
OffsetRect(&RadioButtonRect, 0, 20);
CreateRadioButtonControl(prefsWin, &RadioButtonRect, CFSTR("Scaling 2x"), 0, true, &radioButton);
AutoEmbedControl(radioButton, prefsWin);
OffsetRect(&RadioButtonRect, 0, 20);
CreateRadioButtonControl(prefsWin, &RadioButtonRect, CFSTR("Scaling 3x"), 0, true, &radioButton);
AutoEmbedControl(radioButton, prefsWin);
SetControlValue(radioGroupRef, scumm->_scale);
SetRect(&rect, 5, 110, 175, 146);
CreateSliderControl(prefsWin, &rect, sound.get_music_volume(), 1, 100,
kControlSliderPointsDownOrRight, 10, false, NULL, &musicVolumeSlider);
AutoEmbedControl(musicVolumeSlider, prefsWin);
OffsetRect(&rect, 0, 36);
CreateSliderControl(prefsWin, &rect, sound.get_master_volume(), 1, 100,
kControlSliderPointsDownOrRight, 10, false, NULL, &masterVolumeSlider);
AutoEmbedControl(masterVolumeSlider, prefsWin);
OffsetRect(&rect, 180, -36);
CreateStaticTextControl(prefsWin, &rect, CFSTR("Music Volume"), NULL, &controlRef);
AutoEmbedControl(controlRef, prefsWin);
OffsetRect(&rect, 0, 36);
CreateStaticTextControl(prefsWin, &rect, CFSTR("Master Volume"), NULL, &controlRef);
AutoEmbedControl(controlRef, prefsWin);
InstallWindowEventHandler(prefsWin, NewEventHandlerUPP((EventHandlerProcPtr) prefsEventHandler),
GetEventTypeCount(dialogEvents),dialogEvents,prefsWin,NULL);
ShowWindow(prefsWin);
osError = RunAppModalLoopForWindow(prefsWin);
}
/* FIXME: CD Music Stubs */
void cd_playtrack(int track, int offset, int delay) {;}
void cd_play(Scumm *s, int track, int num_loops, int start_frame, int end_frame) {;}
void cd_stop() {;}
int cd_is_running() {return 0;}
void launcherLoop() {
/* No launcher an Mac yet, probably there won't ever be one, as */
/* there is a nice Mac-like Launcher already. */
}
void BoxTest(int num) {
}
void setShakePos(Scumm *s, int shake_pos) {}
void drawMouse(int xdraw, int ydraw, int w, int h, byte *buf, bool visible)
{
int x, y;
byte *mask, *src, *dst;
byte color;
Point mouse;
GrafPtr oldPort;
Rect r, r2;
if(visible)
{
GWorldPtr gw, gw2;
src = buf;
mask = (byte*)malloc(sizeof(byte) * w * h);
dst = mask;
for(y = 0; y < h; y++, dst += w, src += w)
{
if((uint)y < h)
{
for(x = 0; x < w; x++)
{
if((uint)x < w)
{
if(src[x] != 0xFF)
dst[x] = 0xFF;
else
dst[x] = 0x00;
}
}
}
}
SetRect(&r, 0, 0, w, h);
NewGWorldFromPtr(&gw, 8, &r, wm->pal, nil, 0, (char *)buf, w);
NewGWorldFromPtr(&gw2, 8, &r, NULL, nil, 0, (char *)mask, w);
SetRect(&r2, (s->mouse.x - w / 2) * s->_scale, (s->mouse.y - h / 2) * s->_scale,
(s->mouse.x + w / 2) * s->_scale, (s->mouse.y + h / 2) * s->_scale);
CopyMask(GetPortBitMapForCopyBits(gw), GetPortBitMapForCopyBits(gw2),
GetPortBitMapForCopyBits(GetWindowPort(wm->wPtr)),
&r, &r, &r2);
}
}
void InitMacStuff()
{
InitCursor();
SIOUXSettings.autocloseonquit = true;
SIOUXSettings.asktosaveonclose = false;
SIOUXSettings.showstatusline = false;
SIOUXSettings.fontsize = 9;
GetFNum("\pMonaco",&SIOUXSettings.fontid);
SIOUXSettings.standalone = false;
SIOUXSettings.setupmenus = false;
SIOUXSettings.toppixel = 40;
SIOUXSettings.leftpixel = 5;
}
void InitScummStuff()
{
detector.detectMain(2, &gameTitle);
if(detector._features & GF_OLD256)
scumm = new Scumm_v3;
else
if(detector._features & GF_SMALL_HEADER) // this force loomCD as v4
scumm = new Scumm_v4;
else
if(detector._features & GF_AFTER_V7)
scumm = new Scumm_v7;
else
if(detector._features & GF_AFTER_V6) // this force SamnmaxCD as v6
scumm = new Scumm_v6;
else
scumm = new Scumm_v5;
scumm->_fullScreen = detector._fullScreen;
scumm->_debugMode = detector._debugMode;
scumm->_bootParam = detector._bootParam;
scumm->_scale = detector._scale;
scumm->_gameDataPath = detector._gameDataPath;
scumm->_gameTempo = detector._gameTempo;
scumm->_videoMode = detector._videoMode;
scumm->_exe_name = detector._exe_name;
scumm->_gameId = detector._gameId;
scumm->_gameText = detector._gameText;
scumm->_features = detector._features;
scumm->_soundCardType = detector._soundCardType;
scumm->_noSubtitles = detector._noSubtitles;
scumm->_midi_driver = detector._midi_driver;
scumm->_cdrom = detector._cdrom;
scumm->delta=6;
scumm->_gui = &gui;
sound.initialize(scumm,&snd_driv);
scumm->delta=0;
scumm->_system = &_system;
}
void setWindowName(Scumm *scumm)
{
char buf[512], *gameName;
sprintf(buf, "ScummVM - %s", gameName = detector.getGameName());
free(gameName);
StringPtr gameText = CToPascal(buf);
SetWTitle(wm->wPtr, gameText);
}
UInt8 *buffer[2];
CmpSoundHeader header;
SndChannelPtr channel;
int size;
void fill_sound(uint8 *stream, int len) {
scumm->mixWaves((int16*)stream, len>>1);
}
pascal void callBackProc (SndChannel *chan, SndCommand *cmd_passed)
{
UInt32 fill_me, play_me;
SndCommand cmd;
fill_me = cmd_passed->param2;
play_me = ! fill_me;
header.samplePtr = (Ptr)buffer[play_me];
cmd.cmd = bufferCmd;
cmd.param1 = 0;
cmd.param2 = (long)&header;
SndDoCommand(chan, &cmd, 0);
memset(buffer[fill_me], 0, size);
fill_sound(buffer[fill_me], size);
cmd.cmd = callBackCmd;
cmd.param1 = 0;
cmd.param2 = play_me;
SndDoCommand(chan, &cmd, 0);
}
void InitSound()
{
SndCallBackUPP callback;
int sample_size;
memset(&header, 0, sizeof(header));
callback = NewSndCallBackUPP(callBackProc);
size = ((0x9010 & 0xFF) / 8) * 2048;
sample_size = size / 2048 * 8;
header.numChannels = 1;
header.sampleSize = sample_size;
header.sampleRate = SAMPLES_PER_SEC << 16;
header.numFrames = 2048;
header.encode = cmpSH;
for(int i = 0; i < 2; i++)
{
buffer[i] = (UInt8*)malloc(sizeof(UInt8) * size);
memset(buffer[i], 0, size);
}
channel = (SndChannelPtr)malloc(sizeof(*channel));
channel->qLength = 128;
SndNewChannel(&channel, sampledSynth, initMono, callback);
SndCommand cmd;
cmd.cmd = callBackCmd;
cmd.param2 = 0;
SndDoCommand(channel, &cmd, 0);
}
void main(void)
{
InitMacStuff();
SelectGame();
wm->_vgabuf = (byte*)calloc(320,200);
InitScummStuff();
scumm->launch();
gui.init(scumm);
setWindowName(scumm);
InitSound();
RunApplicationEventLoop();
return;
}
OSystem::OSystem()
{
last_time = Time();
}
int OSystem::waitTick(int delta)
{
do
{
updateScreen(scumm);
new_time = Time();
waitForTimer(scumm, delta * 15 + last_time - new_time);
last_time = Time();
if(gui._active)
{
gui.loop(scumm);
delta = 5;
}
sound.on_timer();
} while(gui._active);
return(delta);
}