mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 11:15:00 +00:00
6eb64102a4
svn-id: r30238
76 lines
2.0 KiB
C++
76 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef LURE_STRINGS_H
|
|
#define LURE_STRINGS_H
|
|
|
|
#include "lure/luredefs.h"
|
|
#include "lure/memory.h"
|
|
|
|
namespace Lure {
|
|
|
|
class CharacterEntry {
|
|
public:
|
|
uint8 _numBits;
|
|
uint32 _sequence;
|
|
char _ascii;
|
|
|
|
CharacterEntry(uint8 numBits, uint32 sequence, char ascii): _numBits(numBits),
|
|
_sequence(sequence), _ascii(ascii) {}
|
|
};
|
|
|
|
#define MAX_NUM_CHARS 218
|
|
|
|
class StringData {
|
|
private:
|
|
MemoryBlock *_strings[3];
|
|
MemoryBlock *_names;
|
|
CharacterEntry *_chars[MAX_NUM_CHARS];
|
|
uint8 _numChars;
|
|
byte *_srcPos;
|
|
byte *_stringTable;
|
|
byte _bitMask;
|
|
|
|
void add(const char *sequence, char ascii);
|
|
bool initPosition(uint16 stringId);
|
|
char readCharacter();
|
|
byte readBit();
|
|
public:
|
|
StringData();
|
|
~StringData();
|
|
static StringData &getReference();
|
|
|
|
void getString(uint16 stringId, char *dest, const char *hotspotName, const char *characterName,
|
|
int hotspotArticle = 0, int characterArticle = 0);
|
|
void getString(uint16 stringId, char *dest) {
|
|
getString(stringId, dest, NULL, NULL);
|
|
}
|
|
char *getName(uint8 nameIndex);
|
|
};
|
|
|
|
} // namespace Lure
|
|
|
|
#endif
|