mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 11:15:00 +00:00
14c2fb2f08
svn-id: r51066
186 lines
7.0 KiB
C++
186 lines
7.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef MADE_SCRIPTFUNCS_H
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#define MADE_SCRIPTFUNCS_H
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#include "common/util.h"
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#include "common/file.h"
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#include "common/func.h"
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#include "common/stream.h"
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#include "made/resource.h"
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namespace Audio {
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class PCSpeaker;
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}
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namespace Made {
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class MadeEngine;
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typedef Common::Functor2<int16, int16*, int16> ExternalFunc;
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class ScriptFunctions {
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public:
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ScriptFunctions(MadeEngine *vm);
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virtual ~ScriptFunctions();
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int16 callFunction(uint16 index, int16 argc, int16 *argv) {
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if (index >= _externalFuncs.size())
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error("ScriptFunctions::callFunction() Invalid function index %d", index);
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debug(4, "%s", _externalFuncNames[index]);
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return (*_externalFuncs[index])(argc, argv);
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}
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void setupExternalsTable();
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const char* getFuncName(int index) { return _externalFuncNames[index]; }
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int getCount() const { return _externalFuncs.size(); }
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void stopSound();
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protected:
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MadeEngine *_vm;
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Audio::SoundHandle _audioStreamHandle;
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Audio::SoundHandle _voiceStreamHandle;
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SoundResource* _soundResource;
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bool _soundStarted;
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// PlayNote/StopNote and PlayTele/StopTele wave generators
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Audio::SoundHandle _pcSpeakerHandle1, _pcSpeakerHandle2;
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Audio::PCSpeaker *_pcSpeaker1, *_pcSpeaker2;
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Common::Array<const ExternalFunc*> _externalFuncs;
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Common::Array<const char *> _externalFuncNames;
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GenericResource *_musicRes;
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int16 sfSystemCall(int16 argc, int16 *argv);
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int16 sfInitGraf(int16 argc, int16 *argv);
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int16 sfRestoreGraf(int16 argc, int16 *argv);
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int16 sfDrawPicture(int16 argc, int16 *argv);
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int16 sfClearScreen(int16 argc, int16 *argv);
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int16 sfShowPage(int16 argc, int16 *argv);
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int16 sfPollEvent(int16 argc, int16 *argv);
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int16 sfGetMouseX(int16 argc, int16 *argv);
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int16 sfGetMouseY(int16 argc, int16 *argv);
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int16 sfGetKey(int16 argc, int16 *argv);
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int16 sfSetVisualEffect(int16 argc, int16 *argv);
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int16 sfPlaySound(int16 argc, int16 *argv);
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int16 sfPlayMusic(int16 argc, int16 *argv);
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int16 sfStopMusic(int16 argc, int16 *argv);
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int16 sfIsMusicPlaying(int16 argc, int16 *argv);
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int16 sfSetTextPos(int16 argc, int16 *argv);
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int16 sfFlashScreen(int16 argc, int16 *argv);
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int16 sfPlayNote(int16 argc, int16 *argv);
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int16 sfStopNote(int16 argc, int16 *argv);
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int16 sfPlayTele(int16 argc, int16 *argv);
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int16 sfStopTele(int16 argc, int16 *argv);
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int16 sfHideMouseCursor(int16 argc, int16 *argv);
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int16 sfShowMouseCursor(int16 argc, int16 *argv);
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int16 sfGetMusicBeat(int16 argc, int16 *argv);
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int16 sfSetScreenLock(int16 argc, int16 *argv);
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int16 sfAddSprite(int16 argc, int16 *argv);
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int16 sfFreeAnim(int16 argc, int16 *argv);
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int16 sfDrawSprite(int16 argc, int16 *argv);
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int16 sfEraseSprites(int16 argc, int16 *argv);
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int16 sfUpdateSprites(int16 argc, int16 *argv);
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int16 sfGetTimer(int16 argc, int16 *argv);
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int16 sfSetTimer(int16 argc, int16 *argv);
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int16 sfResetTimer(int16 argc, int16 *argv);
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int16 sfAllocTimer(int16 argc, int16 *argv);
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int16 sfFreeTimer(int16 argc, int16 *argv);
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int16 sfSetPaletteLock(int16 argc, int16 *argv);
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int16 sfSetFont(int16 argc, int16 *argv);
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int16 sfDrawText(int16 argc, int16 *argv);
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int16 sfHomeText(int16 argc, int16 *argv);
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int16 sfSetTextRect(int16 argc, int16 *argv);
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int16 sfSetTextXY(int16 argc, int16 *argv);
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int16 sfSetFontDropShadow(int16 argc, int16 *argv);
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int16 sfSetFontColor(int16 argc, int16 *argv);
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int16 sfSetFontOutline(int16 argc, int16 *argv);
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int16 sfLoadMouseCursor(int16 argc, int16 *argv);
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int16 sfSetSpriteGround(int16 argc, int16 *argv);
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int16 sfLoadResText(int16 argc, int16 *argv);
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int16 sfSetClipArea(int16 argc, int16 *argv);
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int16 sfSetSpriteClip(int16 argc, int16 *argv);
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int16 sfAddScreenMask(int16 argc, int16 *argv);
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int16 sfSetSpriteMask(int16 argc, int16 *argv);
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int16 sfSoundPlaying(int16 argc, int16 *argv);
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int16 sfStopSound(int16 argc, int16 *argv);
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int16 sfPlayVoice(int16 argc, int16 *argv);
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int16 sfPlayCd(int16 argc, int16 *argv);
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int16 sfStopCd(int16 argc, int16 *argv);
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int16 sfGetCdStatus(int16 argc, int16 *argv);
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int16 sfGetCdTime(int16 argc, int16 *argv);
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int16 sfPlayCdSegment(int16 argc, int16 *argv);
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int16 sfPrintf(int16 argc, int16 *argv);
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int16 sfClearMono(int16 argc, int16 *argv);
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int16 sfGetSoundEnergy(int16 argc, int16 *argv);
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int16 sfClearText(int16 argc, int16 *argv);
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int16 sfAnimText(int16 argc, int16 *argv);
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int16 sfGetTextWidth(int16 argc, int16 *argv);
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int16 sfPlayMovie(int16 argc, int16 *argv);
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int16 sfLoadSound(int16 argc, int16 *argv);
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int16 sfLoadMusic(int16 argc, int16 *argv);
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int16 sfLoadPicture(int16 argc, int16 *argv);
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int16 sfSetMusicVolume(int16 argc, int16 *argv);
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int16 sfRestartEvents(int16 argc, int16 *argv);
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int16 sfPlaceSprite(int16 argc, int16 *argv);
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int16 sfPlaceText(int16 argc, int16 *argv);
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int16 sfDeleteChannel(int16 argc, int16 *argv);
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int16 sfGetChannelType(int16 argc, int16 *argv);
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int16 sfSetChannelState(int16 argc, int16 *argv);
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int16 sfSetChannelLocation(int16 argc, int16 *argv);
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int16 sfSetChannelContent(int16 argc, int16 *argv);
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int16 sfSetExcludeArea(int16 argc, int16 *argv);
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int16 sfSetSpriteExclude(int16 argc, int16 *argv);
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int16 sfGetChannelState(int16 argc, int16 *argv);
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int16 sfPlaceAnim(int16 argc, int16 *argv);
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int16 sfSetAnimFrame(int16 argc, int16 *argv);
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int16 sfGetAnimFrame(int16 argc, int16 *argv);
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int16 sfGetAnimFrameCount(int16 argc, int16 *argv);
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int16 sfGetPictureWidth(int16 argc, int16 *argv);
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int16 sfGetPictureHeight(int16 argc, int16 *argv);
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int16 sfSetSoundRate(int16 argc, int16 *argv);
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int16 sfDrawAnimPic(int16 argc, int16 *argv);
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int16 sfLoadAnim(int16 argc, int16 *argv);
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int16 sfReadText(int16 argc, int16 *argv);
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int16 sfReadMenu(int16 argc, int16 *argv);
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int16 sfDrawMenu(int16 argc, int16 *argv);
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int16 sfGetMenuCount(int16 argc, int16 *argv);
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int16 sfSaveGame(int16 argc, int16 *argv);
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int16 sfLoadGame(int16 argc, int16 *argv);
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int16 sfGetGameDescription(int16 argc, int16 *argv);
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int16 sfShakeScreen(int16 argc, int16 *argv);
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int16 sfPlaceMenu(int16 argc, int16 *argv);
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int16 sfSetSoundVolume(int16 argc, int16 *argv);
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int16 sfGetSynthType(int16 argc, int16 *argv);
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int16 sfIsSlowSystem(int16 argc, int16 *argv);
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};
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} // End of namespace Made
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#endif /* MADE_H */
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