mirror of
https://github.com/libretro/scummvm.git
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0559d1e3ca
svn-id: r45190
279 lines
8.1 KiB
C++
279 lines
8.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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/* Graphics support functions for drivers and replacements for driver functions
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** for use with the graphical state manager
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*/
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#include "sci/gfx/gfx_system.h"
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#include "sci/gfx/gfx_tools.h"
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#include "common/endian.h"
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#include "graphics/primitives.h"
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namespace Sci {
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#define LINEMACRO(startx, starty, deltalinear, deltanonlinear, linearvar, nonlinearvar, \
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linearend, nonlinearstart, linearmod, nonlinearmod) \
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incrNE = ((deltalinear) > 0) ? (deltalinear) : -(deltalinear); \
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incrNE <<= 1; \
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deltanonlinear <<= 1; \
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incrE = ((deltanonlinear) > 0) ? -(deltanonlinear) : (deltanonlinear); \
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d = nonlinearstart - 1; \
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while (linearvar != (linearend)) { \
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memcpy(buffer + linewidth * (starty) + (startx), &color, pixelwidth); \
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linearvar += linearmod; \
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if ((d += incrE) < 0) { \
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d += incrNE; \
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nonlinearvar += nonlinearmod; \
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}; \
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}; \
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memcpy(buffer + linewidth * (starty) + (startx), &color, pixelwidth);
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// Sierra's Bresenham line drawing
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// WARNING: Do not just blindly replace this with Graphics::drawLine(), as it seems to create issues with flood fill
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void gfx_draw_line_buffer(byte *buffer, int linewidth, int pixelwidth, Common::Point start, Common::Point end, unsigned int color) {
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int incrE, incrNE, d;
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int dx = ABS(end.x - start.x);
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int dy = ABS(end.y - start.y);
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#ifdef SCUMM_BIG_ENDIAN
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color = SWAP_BYTES_32(color);
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#endif
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if (dx > dy) {
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int sign1 = (end.x < start.x) ? -1 : 1;
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int sign2 = (end.y < start.y) ? -1 : 1;
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LINEMACRO(start.x, start.y, dx, dy, start.x, start.y, end.x, dx, sign1 * pixelwidth, sign2);
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} else { // dx <= dy
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int sign1 = (end.y < start.y) ? -1 : 1;
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int sign2 = (end.x < start.x) ? -1 : 1;
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LINEMACRO(start.x, start.y, dy, dx, start.y, start.x, end.y, dy, sign1, sign2 * pixelwidth);
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}
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}
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#undef LINEMACRO
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void gfx_draw_line_pixmap_i(gfx_pixmap_t *pxm, Common::Point start, Common::Point end, int color) {
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gfx_draw_line_buffer(pxm->index_data, pxm->index_width, 1, start, end, color);
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}
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void gfx_draw_box_buffer(byte *buffer, int linewidth, rect_t zone, int color) {
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byte *dest = buffer + zone.x + (linewidth * zone.y);
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int i;
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if (zone.width <= 0 || zone.height <= 0)
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return;
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for (i = 0; i < zone.height; i++) {
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memset(dest, color, zone.width);
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dest += linewidth;
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}
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}
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void gfx_draw_box_pixmap_i(gfx_pixmap_t *pxm, rect_t box, int color) {
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gfx_clip_box_basic(&box, pxm->index_width - 1, pxm->index_height - 1);
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gfx_draw_box_buffer(pxm->index_data, pxm->index_width, box, color);
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}
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void _gfx_crossblit(byte *dest, byte *src, int bytes_per_dest_line, int bytes_per_src_line,
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int xl, int yl, byte *alpha, int bytes_per_alpha_line, int bytes_per_alpha_pixel,
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unsigned int alpha_test_mask, unsigned int alpha_min,
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byte *priority_buffer, int bytes_per_priority_line, int bytes_per_priority_pixel, int priority,
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bool usePriority) {
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int x, y;
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int alpha_end = xl * bytes_per_alpha_pixel;
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for (y = 0; y < yl; y++) {
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int pixel_offset = 0;
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int alpha_offset = 0;
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int priority_offset = 0;
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for (x = 0; x < alpha_end; x += bytes_per_alpha_pixel) {
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if (((alpha_test_mask & alpha[x]) < alpha_min) ^ 1) {
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if (usePriority) {
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if (priority_buffer[priority_offset] <= priority) {
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priority_buffer[priority_offset] = priority;
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memcpy(dest + pixel_offset, src + pixel_offset, 1);
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}
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} else {
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memcpy(dest + pixel_offset, src + pixel_offset, 1);
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}
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}
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pixel_offset++;
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alpha_offset += bytes_per_alpha_pixel;
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if (usePriority)
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priority_offset += bytes_per_priority_pixel;
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}
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dest += bytes_per_dest_line;
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src += bytes_per_src_line;
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alpha += bytes_per_alpha_line;
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if (usePriority)
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priority_buffer += bytes_per_priority_line;
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}
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}
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void _gfx_crossblit_simple(byte *dest, byte *src, int dest_line_width, int src_line_width, int xl, int yl) {
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int line_width = xl;
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int i;
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for (i = 0; i < yl; i++) {
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memcpy(dest, src, line_width);
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dest += dest_line_width;
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src += src_line_width;
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}
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}
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void gfx_crossblit_pixmap(gfx_mode_t *mode, gfx_pixmap_t *pxm, int priority, rect_t src_coords, rect_t dest_coords,
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byte *dest, int dest_line_width, byte *priority_dest, int priority_line_width, int priority_skip, int flags) {
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int maxx = 320 * mode->scaleFactor;
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int maxy = 200 * mode->scaleFactor;
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byte *src = pxm->data;
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byte *alpha = pxm->alpha_map ? pxm->alpha_map : pxm->data;
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byte *priority_pos = priority_dest;
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unsigned int alpha_mask, alpha_min;
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int xl = pxm->width, yl = pxm->height;
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int xoffset = (dest_coords.x < 0) ? - dest_coords.x : 0;
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int yoffset = (dest_coords.y < 0) ? - dest_coords.y : 0;
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if (src_coords.x + src_coords.width > xl)
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src_coords.width = xl - src_coords.x;
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if (src_coords.y + src_coords.height > yl)
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src_coords.height = yl - src_coords.y;
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// --???--
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if (src_coords.y > yl)
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return;
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if (src_coords.x > xl)
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return;
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// --???--
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if (dest_coords.x + xl >= maxx)
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xl = maxx - dest_coords.x;
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if (dest_coords.y + yl >= maxy)
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yl = maxy - dest_coords.y;
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xl -= xoffset;
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yl -= yoffset;
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if (!pxm->data)
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error("Attempted to crossblit an empty pixmap");
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if (xl <= 0 || yl <= 0)
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return;
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// Set destination offsets
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// Set x offsets
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if (!(flags & GFX_CROSSBLIT_FLAG_DATA_IS_HOMED))
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dest += dest_coords.x;
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priority_pos += dest_coords.x * priority_skip;
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// Set y offsets
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if (!(flags & GFX_CROSSBLIT_FLAG_DATA_IS_HOMED))
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dest += dest_coords.y * dest_line_width;
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priority_pos += dest_coords.y * priority_line_width;
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// Set source offsets
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if (xoffset += src_coords.x) {
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dest_coords.x = 0;
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src += xoffset;
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alpha += xoffset;
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}
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if (yoffset += src_coords.y) {
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dest_coords.y = 0;
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src += yoffset * pxm->width;
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alpha += yoffset * pxm->width;
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}
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// Adjust length for clip box
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if (xl > src_coords.width)
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xl = src_coords.width;
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if (yl > src_coords.height)
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yl = src_coords.height;
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// now calculate alpha
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if (pxm->alpha_map)
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alpha_mask = 0xff;
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else {
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int shift_nr = 0;
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alpha_mask = 0;
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if (!alpha_mask && pxm->alpha_map)
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error("Invalid alpha mode: both pxm->alpha_map and alpha_mask are white");
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if (alpha_mask) {
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while (!(alpha_mask & 0xff)) {
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alpha_mask >>= 8;
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shift_nr++;
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}
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alpha_mask &= 0xff;
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}
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#ifdef SCUMM_BIG_ENDIAN
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alpha += 1 - (shift_nr + 1);
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#else
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alpha += shift_nr;
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#endif
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}
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/**
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* Crossblitting functions use this value as threshold for distinguishing
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* between transparent and opaque wrt alpha values.
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*/
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int gfx_crossblit_alpha_threshold = 0x90; // was 128
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if (alpha_mask & 0xff)
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alpha_min = ((alpha_mask * gfx_crossblit_alpha_threshold) >> 8) & alpha_mask;
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else
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alpha_min = ((alpha_mask >> 8) * gfx_crossblit_alpha_threshold) & alpha_mask;
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alpha_min = 255 - alpha_min; // Since we use it for the reverse effect
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if (!alpha_mask)
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_gfx_crossblit_simple(dest, src, dest_line_width, pxm->width, xl, yl);
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else
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if (priority == GFX_NO_PRIORITY) {
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_gfx_crossblit(dest, src, dest_line_width, pxm->width,
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xl, yl, alpha, pxm->width, 1, alpha_mask, alpha_min,
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0, 0, 0, 0, false);
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} else { // priority
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_gfx_crossblit(dest, src, dest_line_width, pxm->width,
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xl, yl, alpha, pxm->width, 1, alpha_mask, alpha_min,
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priority_pos, priority_line_width, priority_skip, priority, true);
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}
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}
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} // End of namespace Sci
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