mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 02:11:38 +00:00
267 lines
8.3 KiB
C++
267 lines
8.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef COMMON_ARCHIVE_H
|
|
#define COMMON_ARCHIVE_H
|
|
|
|
#include "common/str.h"
|
|
#include "common/list.h"
|
|
#include "common/ptr.h"
|
|
#include "common/singleton.h"
|
|
|
|
namespace Common {
|
|
|
|
class FSNode;
|
|
class SeekableReadStream;
|
|
|
|
|
|
/**
|
|
* ArchiveMember is an abstract interface to represent elements inside
|
|
* implementations of Archive.
|
|
*
|
|
* Archive subclasses must provide their own implementation of ArchiveMember,
|
|
* and use it when serving calls to listMembers() and listMatchingMembers().
|
|
* Alternatively, the GenericArchiveMember below can be used.
|
|
*/
|
|
class ArchiveMember {
|
|
public:
|
|
virtual ~ArchiveMember() { }
|
|
virtual SeekableReadStream *createReadStream() const = 0;
|
|
virtual String getName() const = 0;
|
|
virtual String getDisplayName() const { return getName(); }
|
|
};
|
|
|
|
typedef SharedPtr<ArchiveMember> ArchiveMemberPtr;
|
|
typedef List<ArchiveMemberPtr> ArchiveMemberList;
|
|
|
|
class Archive;
|
|
|
|
/**
|
|
* Simple ArchiveMember implementation which allows
|
|
* creation of ArchiveMember compatible objects via
|
|
* a simple Archive and name pair.
|
|
*
|
|
* Note that GenericArchiveMember objects will not
|
|
* be working anymore after the 'parent' object
|
|
* is destroyed.
|
|
*/
|
|
class GenericArchiveMember : public ArchiveMember {
|
|
const Archive *_parent;
|
|
const String _name;
|
|
public:
|
|
GenericArchiveMember(const String &name, const Archive *parent);
|
|
String getName() const;
|
|
SeekableReadStream *createReadStream() const;
|
|
};
|
|
|
|
|
|
/**
|
|
* Archive allows managing of member of arbitrary containers in a uniform
|
|
* fashion, allowing lookup by (file)names.
|
|
* It also supports opening a file and returning an usable input stream.
|
|
*/
|
|
class Archive {
|
|
public:
|
|
virtual ~Archive() { }
|
|
|
|
/**
|
|
* Check if a member with the given name is present in the Archive.
|
|
* Patterns are not allowed, as this is meant to be a quick File::exists()
|
|
* replacement.
|
|
*/
|
|
virtual bool hasFile(const String &name) const = 0;
|
|
|
|
/**
|
|
* Add all members of the Archive matching the specified pattern to list.
|
|
* Must only append to list, and not remove elements from it.
|
|
*
|
|
* @return the number of members added to list
|
|
*/
|
|
virtual int listMatchingMembers(ArchiveMemberList &list, const String &pattern) const;
|
|
|
|
/**
|
|
* Add all members of the Archive to list.
|
|
* Must only append to list, and not remove elements from it.
|
|
*
|
|
* @return the number of names added to list
|
|
*/
|
|
virtual int listMembers(ArchiveMemberList &list) const = 0;
|
|
|
|
/**
|
|
* Returns a ArchiveMember representation of the given file.
|
|
*/
|
|
virtual const ArchiveMemberPtr getMember(const String &name) const = 0;
|
|
|
|
/**
|
|
* Create a stream bound to a member with the specified name in the
|
|
* archive. If no member with this name exists, 0 is returned.
|
|
* @return the newly created input stream
|
|
*/
|
|
virtual SeekableReadStream *createReadStreamForMember(const String &name) const = 0;
|
|
};
|
|
|
|
|
|
/**
|
|
* SearchSet enables access to a group of Archives through the Archive interface.
|
|
* Its intended usage is a situation in which there are no name clashes among names in the
|
|
* contained Archives, hence the simplistic policy of always looking for the first
|
|
* match. SearchSet *DOES* guarantee that searches are performed in *DESCENDING*
|
|
* priority order. In case of conflicting priorities, insertion order prevails.
|
|
*/
|
|
class SearchSet : public Archive {
|
|
struct Node {
|
|
int _priority;
|
|
String _name;
|
|
Archive *_arc;
|
|
bool _autoFree;
|
|
Node(int priority, const String &name, Archive *arc, bool autoFree)
|
|
: _priority(priority), _name(name), _arc(arc), _autoFree(autoFree) {
|
|
}
|
|
};
|
|
typedef List<Node> ArchiveNodeList;
|
|
ArchiveNodeList _list;
|
|
|
|
ArchiveNodeList::iterator find(const String &name);
|
|
ArchiveNodeList::const_iterator find(const String &name) const;
|
|
|
|
// Add an archive keeping the list sorted by descending priority.
|
|
void insert(const Node& node);
|
|
|
|
public:
|
|
virtual ~SearchSet() { clear(); }
|
|
|
|
/**
|
|
* Add a new archive to the searchable set.
|
|
*/
|
|
void add(const String& name, Archive *arch, int priority = 0, bool autoFree = true);
|
|
|
|
/**
|
|
* Create and add a FSDirectory by name
|
|
*/
|
|
void addDirectory(const String &name, const String &directory, int priority = 0, int depth = 1, bool flat = false);
|
|
|
|
/**
|
|
* Create and add a FSDirectory by FSNode
|
|
*/
|
|
void addDirectory(const String &name, const FSNode &directory, int priority = 0, int depth = 1, bool flat = false);
|
|
|
|
/**
|
|
* Create and add a sub directory by name (caseless).
|
|
*
|
|
* It is also possible to add sub directories of sub directories (of any depth) with this function.
|
|
* The path seperator for this case is SLASH for *all* systems.
|
|
*
|
|
* An example would be:
|
|
*
|
|
* "game/itedata"
|
|
*
|
|
* In this example the code would first try to search for all directories matching
|
|
* "game" (case insensitive) in the path "directory" first and search through all
|
|
* of the matches for "itedata" (case insensitive too).
|
|
*
|
|
* Note that it will add *all* matches found!
|
|
*
|
|
* Even though this method is currently implemented via addSubDirectoriesMatching it is not safe
|
|
* to assume that this method is using anything other than a simple case insensitive compare.
|
|
* Thus do not use any tokens like '*' or '?' in the "caselessName" parameter of this function!
|
|
*/
|
|
void addSubDirectoryMatching(const FSNode &directory, const String &caselessName, int priority = 0) {
|
|
addSubDirectoriesMatching(directory, caselessName, true, priority);
|
|
}
|
|
|
|
/**
|
|
* Create and add sub directories by pattern.
|
|
*
|
|
* It is also possible to add sub directories of sub directories (of any depth) with this function.
|
|
* The path seperator for this case is SLASH for *all* systems.
|
|
*
|
|
* An example would be:
|
|
*
|
|
* "game/itedata"
|
|
*
|
|
* In this example the code would first try to search for all directories matching
|
|
* "game" in the path "directory" first and search through all of the matches for
|
|
* "itedata". If "ingoreCase" is set to true, the code would do a case insensitive
|
|
* match, otherwise it is doing a case sensitive match.
|
|
*
|
|
* This method works of course also with tokens. For a list of available tokens
|
|
* see the documentation for Common::matchString.
|
|
*
|
|
* @see Common::matchString
|
|
*/
|
|
void addSubDirectoriesMatching(const FSNode &directory, String origPattern, bool ignoreCase, int priority = 0);
|
|
|
|
/**
|
|
* Remove an archive from the searchable set.
|
|
*/
|
|
void remove(const String& name);
|
|
|
|
/**
|
|
* Check if a given archive name is already present.
|
|
*/
|
|
bool hasArchive(const String &name) const;
|
|
|
|
/**
|
|
* Empties the searchable set.
|
|
*/
|
|
virtual void clear();
|
|
|
|
/**
|
|
* Change the order of searches.
|
|
*/
|
|
void setPriority(const String& name, int priority);
|
|
|
|
virtual bool hasFile(const String &name) const;
|
|
virtual int listMatchingMembers(ArchiveMemberList &list, const String &pattern) const;
|
|
virtual int listMembers(ArchiveMemberList &list) const;
|
|
|
|
virtual const ArchiveMemberPtr getMember(const String &name) const;
|
|
|
|
/**
|
|
* Implements createReadStreamForMember from Archive base class. The current policy is
|
|
* opening the first file encountered that matches the name.
|
|
*/
|
|
virtual SeekableReadStream *createReadStreamForMember(const String &name) const;
|
|
};
|
|
|
|
|
|
class SearchManager : public Singleton<SearchManager>, public SearchSet {
|
|
public:
|
|
|
|
/**
|
|
* Resets the search manager to the default list of search paths (system
|
|
* specific dirs + current dir).
|
|
*/
|
|
virtual void clear();
|
|
|
|
private:
|
|
friend class Singleton<SingletonBaseType>;
|
|
SearchManager();
|
|
};
|
|
|
|
/** Shortcut for accessing the search manager. */
|
|
#define SearchMan Common::SearchManager::instance()
|
|
|
|
} // namespace Common
|
|
|
|
#endif
|