mirror of
https://github.com/libretro/scummvm.git
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241 lines
5.6 KiB
C++
241 lines
5.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "audio_player.h"
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#include "bladerunner/archive.h"
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#include "bladerunner/aud_stream.h"
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#include "bladerunner/bladerunner.h"
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#include "audio/audiostream.h"
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#include "audio/mixer.h"
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#include "common/debug.h"
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#include "common/stream.h"
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namespace Common {
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class MemoryReadStream;
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}
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namespace BladeRunner {
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AudioCache::~AudioCache() {
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for (uint i = 0; i != _cacheItems.size(); ++i) {
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free(_cacheItems[i].data);
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}
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}
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bool AudioCache::canAllocate(uint32 size) {
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Common::StackLock lock(_mutex);
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return _maxSize - _totalSize >= size;
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}
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bool AudioCache::dropOldest() {
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Common::StackLock lock(_mutex);
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if (_cacheItems.size() == 0)
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return false;
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uint oldest = 0;
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for (uint i = 1; i != _cacheItems.size(); ++i) {
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if (_cacheItems[i].refs == 0 && _cacheItems[i].lastAccess < _cacheItems[oldest].lastAccess)
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oldest = i;
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}
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free(_cacheItems[oldest].data);
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_totalSize -= _cacheItems[oldest].size;
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_cacheItems.remove_at(oldest);
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return true;
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}
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byte *AudioCache::findByHash(int32 hash) {
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Common::StackLock lock(_mutex);
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for (uint i = 0; i != _cacheItems.size(); ++i) {
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if (_cacheItems[i].hash == hash) {
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_cacheItems[i].lastAccess = _accessCounter++;
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return _cacheItems[i].data;
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}
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}
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return NULL;
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}
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void AudioCache::storeByHash(int32 hash, Common::SeekableReadStream *stream) {
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Common::StackLock lock(_mutex);
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uint32 size = stream->size();
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byte *data = (byte*)malloc(size);
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stream->read(data, size);
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cacheItem item = {
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hash,
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0,
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_accessCounter++,
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data,
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size
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};
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_cacheItems.push_back(item);
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_totalSize += size;
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}
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void AudioCache::incRef(int32 hash) {
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Common::StackLock lock(_mutex);
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for (uint i = 0; i != _cacheItems.size(); ++i) {
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if (_cacheItems[i].hash == hash) {
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_cacheItems[i].refs++;
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return;
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}
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}
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assert(0 && "AudioCache::incRef: hash not found");
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}
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void AudioCache::decRef(int32 hash) {
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Common::StackLock lock(_mutex);
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for (uint i = 0; i != _cacheItems.size(); ++i) {
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if (_cacheItems[i].hash == hash) {
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assert(_cacheItems[i].refs > 0);
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_cacheItems[i].refs--;
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return;
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}
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}
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assert(0 && "AudioCache::decRef: hash not found");
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}
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AudioPlayer::AudioPlayer(BladeRunnerEngine *vm) : _vm(vm) {
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_cache = new AudioCache();
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for (int i = 0; i != 6; ++i) {
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_tracks[i].hash = 0;
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_tracks[i].priority = 0;
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}
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}
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AudioPlayer::~AudioPlayer() {
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delete _cache;
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}
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bool AudioPlayer::isTrackActive(Track *track) {
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if (!track->isMaybeActive)
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return false;
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return track->isMaybeActive = _vm->_mixer->isSoundHandleActive(track->soundHandle);
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}
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void AudioPlayer::stopAll() {
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for (int i = 0; i != TRACKS; ++i) {
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_vm->_mixer->stopHandle(_tracks[i].soundHandle);
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}
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}
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void AudioPlayer::fadeAndStopTrack(Track *track, int time) {
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(void)time;
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_vm->_mixer->stopHandle(track->soundHandle);
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}
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int AudioPlayer::playAud(const Common::String &name, int volume, int panFrom, int panTo, int priority, byte flags) {
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/* Find first available track or, alternatively, the lowest priority playing track */
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Track *track = NULL;
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int lowestPriority = 1000000;
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Track *lowestPriorityTrack = NULL;
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for (int i = 0; i != 6; ++i) {
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Track *ti = &_tracks[i];
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if (!isTrackActive(ti)) {
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track = ti;
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break;
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}
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if (lowestPriorityTrack == NULL || ti->priority < lowestPriority) {
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lowestPriority = ti->priority;
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lowestPriorityTrack = ti;
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}
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}
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/* If there's no available track, stop the lowest priority track if it's lower than
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* the new priority
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*/
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if (track == NULL && lowestPriority < priority) {
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fadeAndStopTrack(lowestPriorityTrack, 1);
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track = lowestPriorityTrack;
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}
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/* If there's still no available track, give up */
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if (track == NULL)
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return -1;
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/* Load audio resource and store in cache. Playback will happen directly from there. */
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int32 hash = mix_id(name);
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if (!_cache->findByHash(hash)) {
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Common::SeekableReadStream *r = _vm->getResourceStream(name);
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if (!r)
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return -1;
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int32 size = r->size();
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while (!_cache->canAllocate(size)) {
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if (!_cache->dropOldest()) {
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delete r;
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return -1;
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}
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}
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_cache->storeByHash(hash, r);
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delete r;
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}
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AudStream *audStream = new AudStream(_cache, hash);
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Audio::AudioStream *audioStream = audStream;
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if (flags & LOOP) {
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audioStream = new Audio::LoopingAudioStream(audStream, 0, DisposeAfterUse::YES);
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}
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Audio::SoundHandle soundHandle;
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// debug("PlayStream: %s", name.c_str());
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int balance = panFrom;
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_vm->_mixer->playStream(
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Audio::Mixer::kPlainSoundType,
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&soundHandle,
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audioStream,
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-1,
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volume * 255 / 100,
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balance);
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track->isMaybeActive = true;
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track->soundHandle = soundHandle;
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track->priority = priority;
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track->hash = hash;
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track->volume = volume;
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return track - &_tracks[0];
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}
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} // End of namespace BladeRunner
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