mirror of
https://github.com/libretro/scummvm.git
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77 lines
4.7 KiB
C++
77 lines
4.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SLUDGE_ERRRORS_H
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#define SLUDGE_ERRRORS_H
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namespace Sludge {
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#define _NO_MEMORY_GENERAL_ "\n\nTry closing down any programs you don't really need running (or freeing up a bit of disk space, which will give you more virtual memory - that should help too)."
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//---------------------------------------
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// Fatal errors
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//---------------------------------------
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#define ERROR_VERSION_TOO_LOW_1 "This SLUDGE file requires a more recent version of the SLUDGE engine"
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#define ERROR_VERSION_TOO_LOW_2 "(it was created for v%i.%i).\n\nVisit http://opensludge.github.io/ to download the most recent version."
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#define ERROR_VERSION_TOO_HIGH_1 "This SLUDGE file was created for an older version of the SLUDGE engine"
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#define ERROR_VERSION_TOO_HIGH_2 "(v%i.%i).\n\nPlease contact the author of this game to obtain a version compatible with your SLUDGE engine (v" TEXT_VERSION ")."
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#define ERROR_BAD_HEADER "Bad header information... this isn't a valid SLUDGE game"
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#define ERROR_HACKER "What have you been up to? Think we're a hacker, do we? Nice try."
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#define ERROR_GAME_LOAD_NO "This isn't a SLUDGE saved game!\n"
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#define ERROR_GAME_LOAD_WRONG "Can't load this saved game! It was either created by...\n\n (a) a different SLUDGE game to the one which you're playing, or...\n (b) a different (newer or older) version of the same game.\n\nFilename"
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#define ERROR_GAME_SAVE_FROZEN "Can't save games while I'm frozen"
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#define ERROR_GAME_LOAD_CORRUPT "This saved game appears to be corrupted"
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#define ERROR_NON_EMPTY_STACK "Returning from function with non-empty stack"
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#define ERROR_UNKNOWN_MCODE "Unknown SLUDGE machine code"
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#define ERROR_CALL_NONFUNCTION "Call of non-function"
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#define ERROR_INCDEC_UNKNOWN "Tried to increment/decrement index of an undefined variable"
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#define ERROR_INDEX_EMPTY "Tried to index an empty stack"
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#define ERROR_INDEX_NONSTACK "Tried to index a non-stack variable"
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#define ERROR_NOSTACK "Corrupt file - no stack"
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#define ERROR_UNKNOWN_CODE "Unimplemented internal SLUDGE command code."
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#define ERROR_OUT_OF_MEMORY "Out of memory!" _NO_MEMORY_GENERAL_
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#define ERROR_MUSIC_MEMORY_LOW "Your computer doesn't have enough memory available to load a music resource that needs playing." _NO_MEMORY_GENERAL_
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#define ERROR_SOUND_MEMORY_LOW "Your computer doesn't have enough memory available to load a sound resource that needs playing." _NO_MEMORY_GENERAL_
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#define ERROR_MUSIC_UNKNOWN "I can't understand a piece of music which I've been told to play!\n\n" \
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"Maybe it's stored in a format that SLUDGE doesn't know about... " \
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"make sure you've got a recent version of the SLUDGE engine from http://opensludge.github.io/. " \
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"Failing that, maybe the resource in question isn't a valid music format at all... in which case, contact the game's author and tell them what's happened."
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#define ERROR_SOUND_UNKNOWN "I can't understand a sample which I've been told to play!\nMake sure you've got the latest SLUDGE engine from http://opensludge.github.io/. Failing that, maybe the resource in question isn't a valid sound at all... in which case, contact the game's author and tell them what's happened."
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#define ERROR_MUSIC_ODDNESS "I can't load a music resource I've been told to play. Sorry."
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#define ERROR_SOUND_ODDNESS "I can't load a sound resource I've been told to play. Sorry."
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#define ERROR_MOVIE_ODDNESS "I can't load a music resource I've been told to play. Sorry."
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//---------------------------------------
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// Startup warnings
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//---------------------------------------
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#define WARNING_BASS_WRONG_VERSION "Incompatible version of BASS.DLL found!"
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#define WARNING_BASS_FAIL "Can't initialise sound engine."
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} // End of namespace Sludge
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#endif
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