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8d5b4b75d4
Done with: git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g'
3513 lines
94 KiB
C++
3513 lines
94 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "kyra/kyra_hof.h"
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#include "kyra/screen_hof.h"
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#include "kyra/screen_lol.h"
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#include "kyra/resource.h"
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#include "kyra/sound.h"
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#include "kyra/sequences_hof.h"
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#include "kyra/timer.h"
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#include "common/system.h"
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namespace Kyra {
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enum SequenceID {
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kSequenceNoLooping = -1,
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kSequenceVirgin = 0,
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kSequenceWestwood,
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kSequenceTitle,
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kSequenceOverview,
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kSequenceLibrary,
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kSequenceHand,
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kSequencePoint,
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kSequenceZanfaun,
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kSequenceFunters,
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kSequenceFerb,
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kSequenceFish,
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kSequenceFheep,
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kSequenceFarmer,
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kSequenceFuards,
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kSequenceFirates,
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kSequenceFrash,
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kSequenceHoFDemoVirgin,
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kSequenceHoFDemoWestwood,
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kSequenceHoFDemoTitle,
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kSequenceHoFDemoHill,
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kSequenceHoFDemoOuthome,
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kSequenceHoFDemoWharf,
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kSequenceHoFDemoDinob,
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kSequenceHoFDemoFisher,
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// The following enums remain active even if LoL is disabled
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kSequenceLoLDemoScene1,
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kSequenceLoLDemoText1,
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kSequenceLoLDemoScene2,
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kSequenceLoLDemoText2,
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kSequenceLoLDemoScene3,
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kSequenceLoLDemoText3,
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kSequenceLoLDemoScene4,
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kSequenceLoLDemoText4,
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kSequenceLoLDemoScene5,
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kSequenceLoLDemoText5,
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kSequenceLoLDemoScene6,
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kSequenceArraySize
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};
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enum NestedSequenceID {
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kNestedSequenceFiggle = 0,
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kNestedSequenceOver1,
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kNestedSequenceOver2,
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kNestedSequenceForest,
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kNestedSequenceDragon,
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kNestedSequenceDarm,
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kNestedSequenceLibrary2,
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kNestedSequenceLibrary3,
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kNestedSequenceMarco,
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kNestedSequenceHand1a,
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kNestedSequenceHand1b,
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kNestedSequenceHand1c,
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kNestedSequenceHand2,
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kNestedSequenceHand3,
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kNestedSequenceHand4,
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kNestedSequenceHoFDemoWharf2,
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kNestedSequenceHoFDemoDinob2,
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kNestedSequenceHoFDemoWater,
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kNestedSequenceHoFDemoBail,
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kNestedSequenceHoFDemoDig,
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kNestedSequenceArraySize
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};
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typedef int (SeqPlayer_HOF::*SeqProc)(WSAMovie_v2 *, int, int, int);
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struct SeqPlayerConfig {
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SeqPlayerConfig(const HoFSeqData *data, const SeqProc *callbacks, const SeqProc *nestedCallbacks) : seq(data->seq), seqProc(callbacks), numSeq(data->numSeq), nestedSeq(data->nestedSeq), nestedSeqProc(nestedCallbacks), numNestedSeq(data->numNestedSeq) {}
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const HoFSequence *seq;
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const SeqProc *seqProc;
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int numSeq;
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const HoFNestedSequence *nestedSeq;
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const SeqProc *nestedSeqProc;
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int numNestedSeq;
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};
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class SeqPlayer_HOF {
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public:
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SeqPlayer_HOF(KyraEngine_v1 *vm, Screen_v2 *screen, OSystem *system, bool startupSaveLoadable = false);
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~SeqPlayer_HOF();
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int play(SequenceID firstScene, SequenceID loopStartScene);
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void pause(bool toggle);
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static SeqPlayer_HOF *instance() { return _instance; }
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private:
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// Init
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void setupCallbacks();
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// Playback loop
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void runLoop();
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void playScenes();
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bool checkAbortPlayback();
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bool checkPlaybackStatus();
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bool _abortRequested;
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uint32 _pauseStart;
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// Sequence transitions
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void doTransition(int type);
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void nestedFrameAnimTransition(int srcPage, int dstPage, int delaytime, int steps, int x, int y, int w, int h, int openClose, int directionFlags);
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void nestedFrameFadeTransition(const char *cmpFile);
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// Animations
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void playAnimation(WSAMovie_v2 *wsaObj, int startFrame, int numFrames, int frameRate, int x, int y, const SeqProc callback, Palette *fadePal1, Palette *fadePal2, int fadeRate, bool restoreScreen);
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void playDialogueAnimation(uint16 strID, uint16 soundID, int textColor, int textPosX, int textPosY, int textWidth, WSAMovie_v2 *wsaObj, int animStartFrame, int animLastFrame, int animPosX, int animPosY);
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void startNestedAnimation(int animSlot, int sequenceID);
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void closeNestedAnimation(int animSlot);
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void unloadNestedAnimation(int animSlot);
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void doNestedFrameTransition(int transitionType, int animSlot);
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void updateAllNestedAnimations();
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bool updateNestedAnimation(int animSlot);
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struct AnimSlot {
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SeqProc callback;
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WSAMovie_v2 *movie;
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const FrameControl *control;
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int16 flags;
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uint16 startFrame;
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uint16 endFrame;
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uint16 frameDelay;
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uint32 nextFrame;
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uint16 currentFrame;
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uint16 lastFrame;
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uint16 x;
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uint16 y;
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uint16 fadeInTransitionType;
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uint16 fadeOutTransitionType;
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};
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AnimSlot _animSlots[8];
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bool _updateAnimations;
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uint32 _animDuration;
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int _animCurrentFrame;
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int _callbackCurrentFrame;
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// The only reason to declare these here (instead of just locally) is being able to increase them after pausing the Engine
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uint32 _specialAnimTimeOutTotal;
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uint32 _specialAnimFrameTimeOut;
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// Subtitles/Dialogue/Sound
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void playSoundEffect(uint16 id, int16 vol);
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void playSoundAndDisplaySubTitle(uint16 id);
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void printFadingText(uint16 strID, int x, int y, const uint8 *colorMap, uint8 textcolor);
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int displaySubTitle(uint16 strID, uint16 posX, uint16 posY, int duration, uint16 width);
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void updateSubTitles();
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char *preprocessString(const char *str, int width);
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void waitForSubTitlesTimeout();
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uint32 ticksTillSubTitlesTimeout();
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void resetAllTextSlots();
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void fadeOutMusic();
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struct TextSlot {
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uint16 strIndex;
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uint16 x;
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uint16 y;
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uint16 width;
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int32 duration;
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uint32 startTime;
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int16 textcolor;
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};
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TextSlot _textSlots[10];
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char *_tempString;
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uint8 _textColor[2];
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uint8 _textColorMap[16];
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int _textDuration[33];
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const char *const *_sequenceStrings;
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const char *const *_sequenceSoundList;
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int _sequenceSoundListSize;
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static const uint8 _textColorPresets[];
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// HOF credits
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void playHoFTalkieCredits();
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void displayHoFTalkieScrollText(uint8 *data, const ScreenDim *d, int tempPage1, int tempPage2, int speed, int step, Screen::FontId fid1, Screen::FontId fid2, const uint8 *shapeData = 0, const char *const *specialData = 0);
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bool _talkieFinaleExtraFlag;
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// HOF+LOL demo specific
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void updateDemoAdText(int bottom, int top);
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ActiveItemAnim _hofDemoActiveItemAnim[5];
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const HoFSeqItemAnimData *_hofDemoAnimData;
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uint32 _fisherAnimCurTime;
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int _scrollProgressCounter;
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uint8 *_hofDemoShapeData;
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uint8 *_hofDemoItemShapes[20];
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// Misc
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void delayTicks(uint32 ticks);
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void delayUntil(uint32 dest);
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void setCountDown(uint32 ticks);
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bool countDownRunning();
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uint32 _countDownRemainder;
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uint32 _countDownLastUpdate;
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enum SeqPlayerTargetInfo {
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kHoF = 0,
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kHoFDemo,
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kLoLDemo
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};
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SeqPlayerTargetInfo _target;
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int _firstScene, _loopStartScene, _curScene, _preventSkipBeforeScene, _lastScene;
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bool _startupSaveLoadable, _isFinale, _preventLooping;
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SeqPlayerConfig *_config;
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MainMenu *_menu;
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int _result;
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bool _abortPlayback;
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KyraEngine_v1 *_vm;
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Screen_v2 *_screen;
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// We might consider getting rid of Screen_HoF, since there are only 2 methods left in that class anyway
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Screen_HoF *_screenHoF;
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OSystem *_system;
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static SeqPlayer_HOF *_instance;
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private:
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// Sequence specific callback functions
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int cbHOF_westwood(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_title(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_overview(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_library(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_hand(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_point(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_zanfaun(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_over1(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_over2(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_forest(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_dragon(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_darm(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_library2(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_marco(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_hand1a(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_hand1b(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_hand1c(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_hand2(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_hand3(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_funters(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_ferb(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_fish(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_fheep(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_farmer(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_fuards(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_firates(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_frash(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOF_figgle(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_virgin(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_westwood(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_title(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_hill(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_outhome(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_wharf(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_dinob(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_fisher(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_wharf2(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_dinob2(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_water(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_bail(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbHOFDEMO_dig(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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#ifdef ENABLE_LOL
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int cbLOLDEMO_scene1(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbLOLDEMO_scene2(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbLOLDEMO_scene3(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbLOLDEMO_scene4(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbLOLDEMO_scene5(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbLOLDEMO_text5(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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int cbLOLDEMO_scene6(WSAMovie_v2 *wsaObj, int x, int y, int frm);
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#endif // ENABLE_LOL
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};
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SeqPlayer_HOF *SeqPlayer_HOF::_instance = 0;
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SeqPlayer_HOF::SeqPlayer_HOF(KyraEngine_v1 *vm, Screen_v2 *screen, OSystem *system, bool startupSaveLoadable) : _vm(vm), _screen(screen), _system(system), _startupSaveLoadable(startupSaveLoadable) {
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// We use a static pointer for pauseEngine functionality. Since we don't
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// ever need more than one SeqPlayer_HOF object at the same time we keep
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// this simple and just add an assert to detect typos, regressions, etc.
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assert(_instance == 0);
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memset(_animSlots, 0, sizeof(_animSlots));
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memset(_textSlots, 0, sizeof(_textSlots));
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memset(_hofDemoActiveItemAnim, 0, sizeof(_hofDemoActiveItemAnim));
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_screenHoF = _vm->game() == GI_KYRA2 ? (Screen_HoF*)screen : 0;
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_config = 0;
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_result = 0;
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_sequenceSoundList = 0;
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_hofDemoAnimData = 0;
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_hofDemoShapeData = 0;
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_isFinale = false;
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_preventLooping = false;
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_menu = 0;
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_abortRequested = false;
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_pauseStart = 0;
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_updateAnimations = false;
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_animDuration = 0;
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_animCurrentFrame = 0;
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_callbackCurrentFrame = 0;
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_abortPlayback = false;
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_curScene = 0;
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_preventSkipBeforeScene = -1;
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_lastScene = 0;
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_scrollProgressCounter = 0;
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_fisherAnimCurTime = 0;
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_tempString = new char[200];
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_countDownRemainder = 0;
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_countDownLastUpdate = 0;
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int tempSize = 0;
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_vm->resource()->unloadAllPakFiles();
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_vm->resource()->loadPakFile(StaticResource::staticDataFilename());
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const char *const *files = _vm->staticres()->loadStrings(k2SeqplayPakFiles, tempSize);
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_vm->resource()->loadFileList(files, tempSize);
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_sequenceStrings = _vm->staticres()->loadStrings(k2SeqplayStrings, tempSize);
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uint8 multiplier = (_vm->gameFlags().platform == Common::kPlatformFMTowns || _vm->gameFlags().platform == Common::kPlatformPC98) ? 12 : 8;
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for (int i = 0; i < MIN(33, tempSize); i++)
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_textDuration[i] = (int) strlen(_sequenceStrings[i]) * multiplier;
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if (_sequenceSoundList) {
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for (int i = 0; i < _sequenceSoundListSize; i++) {
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if (_sequenceSoundList[i])
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delete[] _sequenceSoundList[i];
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}
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delete[] _sequenceSoundList;
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_sequenceSoundList = 0;
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}
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const char *const *seqSoundList = _vm->staticres()->loadStrings(k2SeqplaySfxFiles, _sequenceSoundListSize);
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// replace sequence talkie files with localized versions
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const char *const *tlkfiles = _vm->staticres()->loadStrings(k2SeqplayTlkFiles, tempSize);
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char **tmpSndLst = new char *[_sequenceSoundListSize];
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for (int i = 0; i < _sequenceSoundListSize; i++) {
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const int len = strlen(seqSoundList[i]);
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tmpSndLst[i] = new char[len + 1];
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tmpSndLst[i][0] = 0;
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if (tlkfiles && len > 1) {
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for (int ii = 0; ii < tempSize; ii++) {
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if (strlen(tlkfiles[ii]) > 1 && !scumm_stricmp(&seqSoundList[i][1], &tlkfiles[ii][1]))
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strcpy(tmpSndLst[i], tlkfiles[ii]);
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}
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}
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if (tmpSndLst[i][0] == 0)
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strcpy(tmpSndLst[i], seqSoundList[i]);
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}
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tlkfiles = seqSoundList = 0;
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_vm->staticres()->unloadId(k2SeqplayTlkFiles);
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_vm->staticres()->unloadId(k2SeqplaySfxFiles);
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_sequenceSoundList = tmpSndLst;
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if (_vm->gameFlags().platform == Common::kPlatformPC98)
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_vm->sound()->loadSoundFile("SOUND.DAT");
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_screen->loadFont(_screen->FID_GOLDFONT_FNT, "GOLDFONT.FNT");
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_screen->setFont(_vm->gameFlags().lang == Common::JA_JPN ? Screen::FID_SJIS_FNT : Screen::FID_GOLDFONT_FNT);
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if (_vm->gameFlags().isDemo && !_vm->gameFlags().isTalkie) {
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if (_vm->game() == GI_KYRA2) {
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_hofDemoAnimData = _vm->staticres()->loadHoFSeqItemAnimData(k2SeqplayShapeAnimData, tempSize);
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uint8 *shp = _vm->resource()->fileData("ICONS.SHP", 0);
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uint32 outsize = READ_LE_UINT16(shp + 4);
|
|
_hofDemoShapeData = new uint8[outsize];
|
|
Screen::decodeFrame4(shp + 10, _hofDemoShapeData, outsize);
|
|
for (int i = 0; i < 20; i++)
|
|
_hofDemoItemShapes[i] = _screen->getPtrToShape(_hofDemoShapeData, i);
|
|
delete[] shp;
|
|
}
|
|
} else {
|
|
const MainMenu::StaticData data = {
|
|
{ _sequenceStrings[97], _sequenceStrings[96], _sequenceStrings[95], _sequenceStrings[98], 0 },
|
|
{ 0x01, 0x04, 0x0C, 0x04, 0x00, 0xD7, 0xD6 },
|
|
{ 0xD8, 0xDA, 0xD9, 0xD8 },
|
|
(_vm->gameFlags().lang == Common::JA_JPN) ? Screen::FID_SJIS_FNT : Screen::FID_8_FNT, 240
|
|
};
|
|
|
|
_menu = new MainMenu(_vm);
|
|
_menu->init(data, MainMenu::Animation());
|
|
}
|
|
|
|
_instance = this;
|
|
}
|
|
|
|
SeqPlayer_HOF::~SeqPlayer_HOF() {
|
|
_instance = 0;
|
|
|
|
if (_sequenceSoundList) {
|
|
for (int i = 0; i < _sequenceSoundListSize; i++) {
|
|
if (_sequenceSoundList[i])
|
|
delete[] _sequenceSoundList[i];
|
|
}
|
|
delete[] _sequenceSoundList;
|
|
_sequenceSoundList = NULL;
|
|
}
|
|
|
|
delete[] _tempString;
|
|
delete[] _hofDemoShapeData;
|
|
delete _menu;
|
|
|
|
if (_vm->game() != GI_LOL)
|
|
_screen->setFont(_vm->gameFlags().lang == Common::JA_JPN ? Screen::FID_SJIS_FNT : Screen::FID_8_FNT);
|
|
}
|
|
|
|
int SeqPlayer_HOF::play(SequenceID firstScene, SequenceID loopStartScene) {
|
|
bool incompatibleData = false;
|
|
AudioResourceSet soundSet = kMusicIntro;
|
|
_firstScene = firstScene;
|
|
_loopStartScene = loopStartScene;
|
|
_preventLooping = false;
|
|
_result = 0;
|
|
|
|
if (firstScene >= kSequenceArraySize || firstScene < kSequenceVirgin || loopStartScene >= kSequenceArraySize || loopStartScene < kSequenceNoLooping) {
|
|
return 0;
|
|
} else if (firstScene >= kSequenceLoLDemoScene1) {
|
|
#ifndef ENABLE_LOL
|
|
error("SeqPlayer_HOF::play(): The Lands of Lore sub engine (including this non-interactive demo) has been disabled in this build");
|
|
#endif
|
|
incompatibleData = (_vm->game() != GI_LOL);
|
|
_firstScene -= kSequenceLoLDemoScene1;
|
|
if (loopStartScene != kSequenceNoLooping)
|
|
_loopStartScene -= kSequenceLoLDemoScene1;
|
|
_lastScene = kSequenceLoLDemoScene6 - kSequenceLoLDemoScene1;
|
|
_target = kLoLDemo;
|
|
_screen->_charWidth = 0;
|
|
} else if (firstScene >= kSequenceHoFDemoVirgin) {
|
|
incompatibleData = (_vm->game() != GI_KYRA2 || !_vm->gameFlags().isDemo || _vm->gameFlags().isTalkie);
|
|
_firstScene -= kSequenceHoFDemoVirgin;
|
|
if (loopStartScene != kSequenceNoLooping)
|
|
_loopStartScene -= kSequenceHoFDemoVirgin;
|
|
_lastScene = kSequenceHoFDemoFisher - kSequenceHoFDemoVirgin;
|
|
_target = kHoFDemo;
|
|
_screen->_charWidth = -2;
|
|
} else {
|
|
_isFinale = _preventLooping = firstScene > kSequenceZanfaun;
|
|
incompatibleData = (_vm->game() != GI_KYRA2 || (_vm->gameFlags().isDemo && (!_vm->gameFlags().isTalkie || _isFinale)));
|
|
_target = kHoF;
|
|
_screen->_charWidth = -2;
|
|
if (_isFinale) {
|
|
soundSet = kMusicFinale;
|
|
_lastScene = kSequenceFrash;
|
|
} else {
|
|
_lastScene = kSequenceZanfaun;
|
|
}
|
|
}
|
|
|
|
if (incompatibleData)
|
|
error("SeqPlayer_HOF::play(): Specified sequences do not match the available sequence data for this target");
|
|
|
|
_vm->sound()->selectAudioResourceSet(soundSet);
|
|
_vm->sound()->loadSoundFile(0);
|
|
|
|
setupCallbacks();
|
|
runLoop();
|
|
|
|
return _result;
|
|
}
|
|
|
|
void SeqPlayer_HOF::pause(bool toggle) {
|
|
if (toggle) {
|
|
_pauseStart = _system->getMillis();
|
|
} else {
|
|
uint32 pausedTime = _system->getMillis() - _pauseStart;
|
|
_pauseStart = 0;
|
|
|
|
_countDownLastUpdate += pausedTime;
|
|
_fisherAnimCurTime += pausedTime;
|
|
_specialAnimTimeOutTotal += pausedTime;
|
|
_specialAnimFrameTimeOut += pausedTime;
|
|
|
|
for (int i = 0; i < 10; i++) {
|
|
if (_textSlots[i].duration != -1)
|
|
_textSlots[i].startTime += pausedTime;
|
|
}
|
|
|
|
for (int i = 0; i < 8; i++) {
|
|
if (_animSlots[i].flags != -1)
|
|
_animSlots[i].nextFrame += pausedTime;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SeqPlayer_HOF::setupCallbacks() {
|
|
#define SCB(x) &SeqPlayer_HOF::cbHOF_##x
|
|
static const SeqProc seqCallbacksHoF[] = { 0, SCB(westwood), SCB(title), SCB(overview), SCB(library), SCB(hand), SCB(point), SCB(zanfaun), SCB(funters), SCB(ferb), SCB(fish), SCB(fheep), SCB(farmer), SCB(fuards), SCB(firates), SCB(frash) };
|
|
static const SeqProc nestedSeqCallbacksHoF[] = { SCB(figgle), SCB(over1), SCB(over2), SCB(forest), SCB(dragon), SCB(darm), SCB(library2), SCB(library2), SCB(marco), SCB(hand1a), SCB(hand1b), SCB(hand1c), SCB(hand2), SCB(hand3), 0 };
|
|
#undef SCB
|
|
#define SCB(x) &SeqPlayer_HOF::cbHOFDEMO_##x
|
|
static const SeqProc seqCallbacksHoFDemo[] = { SCB(virgin), SCB(westwood), SCB(title), SCB(hill), SCB(outhome), SCB(wharf), SCB(dinob), SCB(fisher) };
|
|
static const SeqProc nestedSeqCallbacksHoFDemo[] = { SCB(wharf2), SCB(dinob2), SCB(water), SCB(bail), SCB(dig), 0 };
|
|
#undef SCB
|
|
#ifdef ENABLE_LOL
|
|
#define SCB(x) &SeqPlayer_HOF::cbLOLDEMO_##x
|
|
static const SeqProc seqCallbacksLoLDemo[] = { SCB(scene1), 0, SCB(scene2), 0, SCB(scene3), 0, SCB(scene4), 0, SCB(scene5), SCB(text5), SCB(scene6), 0 };
|
|
#undef SCB
|
|
#else
|
|
static const SeqProc seqCallbacksLoLDemo[] = { 0 };
|
|
#endif
|
|
static const SeqProc nestedSeqCallbacksLoLDemo[] = { 0 };
|
|
|
|
static const SeqProc *const seqCallbacks[] = { seqCallbacksHoF, seqCallbacksHoFDemo, seqCallbacksLoLDemo};
|
|
static const SeqProc *const nestedSeqCallbacks[] = { nestedSeqCallbacksHoF, nestedSeqCallbacksHoFDemo, nestedSeqCallbacksLoLDemo};
|
|
|
|
int tmpSize = 0;
|
|
delete _config;
|
|
_config = new SeqPlayerConfig(_vm->staticres()->loadHoFSequenceData(k2SeqplaySeqData, tmpSize), seqCallbacks[_target], nestedSeqCallbacks[_target]);
|
|
}
|
|
|
|
void SeqPlayer_HOF::runLoop() {
|
|
memset(_animSlots, 0, sizeof(_animSlots));
|
|
memset(_textSlots, 0, sizeof(_textSlots));
|
|
memset(_hofDemoActiveItemAnim, 0, sizeof(_hofDemoActiveItemAnim));
|
|
for (int i = 0; i < 8; ++i)
|
|
_animSlots[i].flags = -1;
|
|
|
|
_screen->clearPage(10);
|
|
_screen->clearPage(12);
|
|
_screen->hideMouse();
|
|
int oldPage = _screen->setCurPage(2);
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
_screen->getPalette(i).clear();
|
|
|
|
_updateAnimations = false;
|
|
_animCurrentFrame = 0;
|
|
_textColor[0] = _textColor[1] = 0;
|
|
_curScene = _firstScene;
|
|
|
|
do {
|
|
playScenes();
|
|
doTransition(0);
|
|
resetAllTextSlots();
|
|
fadeOutMusic();
|
|
_firstScene = ((!_startupSaveLoadable || _preventLooping) && _curScene >= _loopStartScene) ? kSequenceNoLooping : _loopStartScene;
|
|
} while (!_vm->shouldQuit() && _firstScene != kSequenceNoLooping);
|
|
|
|
checkPlaybackStatus();
|
|
|
|
for (int i = 0; i < 8; i++)
|
|
unloadNestedAnimation(i);
|
|
|
|
if (_vm->gameFlags().isDemo && !_vm->gameFlags().isTalkie)
|
|
_screen->fadeToBlack();
|
|
|
|
if (!_result)
|
|
delayTicks(75);
|
|
|
|
_screen->setCurPage(oldPage);
|
|
_screen->_charWidth = 0;
|
|
_screen->showMouse();
|
|
}
|
|
|
|
void SeqPlayer_HOF::playScenes() {
|
|
_vm->sound()->stopAllSoundEffects();
|
|
_curScene = _firstScene;
|
|
|
|
_screen->copyPalette(1, 0);
|
|
WSAMovie_v2 anim(_vm);
|
|
_abortRequested = false;
|
|
|
|
_scrollProgressCounter = 0;
|
|
|
|
while (!_vm->shouldQuit()) {
|
|
if (checkAbortPlayback())
|
|
if (checkPlaybackStatus())
|
|
break;
|
|
|
|
_callbackCurrentFrame = 0;
|
|
|
|
if (_curScene > _lastScene)
|
|
break;
|
|
|
|
const Kyra::HoFSequence &sq = _config->seq[_curScene];
|
|
|
|
if (sq.flags & 2) {
|
|
_screen->loadBitmap(sq.cpsFile, 2, 2, &_screen->getPalette(0));
|
|
_screen->setScreenPalette(_screen->getPalette(0));
|
|
} else {
|
|
_screen->setCurPage(2);
|
|
_screen->clearPage(2);
|
|
_screen->loadPalette("GOLDFONT.COL", _screen->getPalette(0));
|
|
}
|
|
|
|
if (_config->seqProc[_curScene] && !(_vm->gameFlags().isDemo && !_vm->gameFlags().isTalkie))
|
|
(this->*_config->seqProc[_curScene])(0, 0, 0, -1);
|
|
|
|
if (sq.flags & 1) {
|
|
anim.open(sq.wsaFile, 0, &_screen->getPalette(0));
|
|
if (!(sq.flags & 2))
|
|
anim.displayFrame(0, 2, sq.xPos, sq.yPos, 0x4000, 0, 0);
|
|
}
|
|
|
|
if (sq.flags & 4) {
|
|
int cp = _screen->setCurPage(2);
|
|
Screen::FontId cf = _screen->setFont(_vm->gameFlags().lang == Common::JA_JPN ? Screen::FID_SJIS_FNT : Screen::FID_GOLDFONT_FNT);
|
|
|
|
if (sq.stringIndex1 != -1)
|
|
_screen->printText(_sequenceStrings[sq.stringIndex1], (320 - _screen->getTextWidth(_sequenceStrings[sq.stringIndex1])) / 2, 100 - _screen->getFontHeight(), 1, 0);
|
|
|
|
if (sq.stringIndex2 != -1)
|
|
_screen->printText(_sequenceStrings[sq.stringIndex2], (320 - _screen->getTextWidth(_sequenceStrings[sq.stringIndex2])) / 2, 100, 1, 0);
|
|
|
|
_screen->setFont(cf);
|
|
_screen->setCurPage(cp);
|
|
}
|
|
|
|
_screen->copyPage(2, 12);
|
|
_screen->copyPage(0, 2);
|
|
_screen->copyPage(2, 10);
|
|
_screen->copyPage(12, 2);
|
|
|
|
doTransition(sq.fadeInTransitionType);
|
|
|
|
if (!(checkAbortPlayback() || _vm->shouldQuit() || _result)) {
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
}
|
|
|
|
//_screen->copyPage(2, 6);
|
|
|
|
if (sq.flags & 1) {
|
|
playAnimation(&anim, sq.startFrame, sq.numFrames, sq.duration, sq.xPos, sq.yPos, _config->seqProc[_curScene], &_screen->getPalette(1), &_screen->getPalette(0), 30, 0);
|
|
anim.close();
|
|
} else {
|
|
_animDuration = sq.duration;
|
|
setCountDown(_animDuration);
|
|
|
|
while (!checkAbortPlayback() && !_vm->shouldQuit() && (countDownRunning() || _updateAnimations)) {
|
|
uint32 endFrame = (_system->getMillis() + _vm->tickLength()) & ~(_vm->tickLength() - 1);
|
|
updateAllNestedAnimations();
|
|
|
|
if (_config->seqProc[_curScene])
|
|
(this->*_config->seqProc[_curScene])(0, 0, 0, 0);
|
|
|
|
updateSubTitles();
|
|
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
_screen->copyPage(12, 2);
|
|
|
|
do {
|
|
if (checkAbortPlayback())
|
|
if (checkPlaybackStatus())
|
|
break;
|
|
} while (_system->getMillis() < endFrame);
|
|
}
|
|
}
|
|
|
|
if (_config->seqProc[_curScene] && !(_vm->gameFlags().isDemo && !_vm->gameFlags().isTalkie))
|
|
(this->*_config->seqProc[_curScene])(0, 0, 0, -2);
|
|
|
|
uint32 textTimeOut = ticksTillSubTitlesTimeout();
|
|
setCountDown(sq.timeout < textTimeOut ? textTimeOut : sq.timeout);
|
|
|
|
while (!checkAbortPlayback() && !_vm->shouldQuit() && (countDownRunning() || _updateAnimations)) {
|
|
updateAllNestedAnimations();
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
_screen->copyPage(12, 2);
|
|
}
|
|
|
|
doTransition(sq.fadeOutTransitionType);
|
|
_curScene++;
|
|
}
|
|
|
|
resetAllTextSlots();
|
|
_vm->sound()->haltTrack();
|
|
_vm->sound()->voiceStop();
|
|
|
|
if ((!checkAbortPlayback() || _vm->shouldQuit()) && _vm->gameFlags().isDemo)
|
|
_curScene = -1;
|
|
}
|
|
|
|
bool SeqPlayer_HOF::checkAbortPlayback() {
|
|
Common::Event event;
|
|
|
|
if (_vm->skipFlag()) {
|
|
_abortRequested = true;
|
|
_vm->resetSkipFlag();
|
|
}
|
|
|
|
if (_abortRequested)
|
|
return true;
|
|
|
|
while (_system->getEventManager()->pollEvent(event)) {
|
|
switch (event.type) {
|
|
case Common::EVENT_KEYDOWN:
|
|
if (event.kbd.keycode == Common::KEYCODE_q && event.kbd.hasFlags(Common::KBD_CTRL)) {
|
|
_abortRequested = true;
|
|
_vm->quitGame();
|
|
return true;
|
|
} else if (event.kbd.keycode != Common::KEYCODE_ESCAPE && event.kbd.keycode != Common::KEYCODE_RETURN && event.kbd.keycode != Common::KEYCODE_SPACE) {
|
|
continue;
|
|
}
|
|
// fall through
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
case Common::EVENT_RBUTTONDOWN:
|
|
case Common::EVENT_LBUTTONUP:
|
|
case Common::EVENT_RBUTTONUP:
|
|
_abortRequested = true;
|
|
return true;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool SeqPlayer_HOF::checkPlaybackStatus() {
|
|
_updateAnimations = false;
|
|
|
|
if (_curScene <= _preventSkipBeforeScene || (_curScene == _loopStartScene && !_isFinale)) {
|
|
_abortRequested = false;
|
|
return false;
|
|
}
|
|
|
|
if (_loopStartScene == kSequenceNoLooping) {
|
|
doTransition(0);
|
|
fadeOutMusic();
|
|
_abortPlayback = true;
|
|
} else {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void SeqPlayer_HOF::doTransition(int type) {
|
|
for (int i = 0; i < 8; i++)
|
|
closeNestedAnimation(i);
|
|
|
|
switch (type) {
|
|
case 0:
|
|
_screen->fadeToBlack(36);
|
|
_screen->getPalette(0).clear();
|
|
_screen->getPalette(1).clear();
|
|
break;
|
|
|
|
case 1:
|
|
playSoundAndDisplaySubTitle(_vm->_rnd.getRandomBit());
|
|
|
|
_screen->getPalette(0).fill(0, 256, 0x3F);
|
|
_screen->fadePalette(_screen->getPalette(0), 16);
|
|
|
|
_screen->copyPalette(1, 0);
|
|
break;
|
|
|
|
case 3:
|
|
_screen->copyPage(2, 0);
|
|
_screen->fadePalette(_screen->getPalette(0), 16);
|
|
_screen->copyPalette(1, 0);
|
|
break;
|
|
|
|
case 4:
|
|
_screen->copyPage(2, 0);
|
|
_screen->fadePalette(_screen->getPalette(0), 36);
|
|
_screen->copyPalette(1, 0);
|
|
break;
|
|
|
|
case 5:
|
|
_screen->copyPage(2, 0);
|
|
break;
|
|
|
|
case 6:
|
|
// UNUSED
|
|
// seq_loadBLD("library.bld");
|
|
break;
|
|
|
|
case 7:
|
|
// UNUSED
|
|
// seq_loadBLD("marco.bld");
|
|
break;
|
|
|
|
case 8:
|
|
_screen->fadeToBlack(16);
|
|
_screen->getPalette(0).clear();
|
|
_screen->getPalette(1).clear();
|
|
|
|
delayTicks(120);
|
|
break;
|
|
|
|
case 9: {
|
|
Palette &pal = _screen->getPalette(0);
|
|
for (int i = 0; i < 255; i++)
|
|
pal.fill(i, 1, (pal[3 * i] + pal[3 * i + 1] + pal[3 * i + 2]) / 3);
|
|
pal.fill(255, 1, 0x3F);
|
|
|
|
_screen->fadePalette(pal, 64);
|
|
_screen->copyPalette(1, 0);
|
|
} break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void SeqPlayer_HOF::nestedFrameAnimTransition(int srcPage, int dstPage, int delaytime, int steps, int x, int y, int w, int h, int openClose, int directionFlags) {
|
|
if (openClose) {
|
|
for (int i = 1; i < steps; i++) {
|
|
uint32 endtime = _system->getMillis() + delaytime * _vm->tickLength();
|
|
|
|
int w2 = (((w * 256) / steps) * i) / 256;
|
|
int h2 = (((h * 256) / steps) * i) / 256;
|
|
|
|
int ym = (directionFlags & 2) ? (h - h2) : 0;
|
|
int xm = (directionFlags & 1) ? (w - w2) : 0;
|
|
|
|
_screen->wsaFrameAnimationStep(0, 0, x + xm, y + ym, w, h, w2, h2, srcPage, dstPage, 0);
|
|
|
|
_screen->copyPage(dstPage, 6);
|
|
_screen->copyPage(dstPage, 0);
|
|
_screen->updateScreen();
|
|
|
|
_screen->copyPage(12, dstPage);
|
|
delayUntil(endtime);
|
|
}
|
|
|
|
_screen->wsaFrameAnimationStep(0, 0, x, y, w, h, w, h, srcPage, dstPage, 0);
|
|
_screen->copyPage(dstPage, 6);
|
|
_screen->copyPage(dstPage, 0);
|
|
_screen->updateScreen();
|
|
} else {
|
|
_screen->copyPage(12, dstPage);
|
|
for (int i = steps; i; i--) {
|
|
uint32 endtime = _system->getMillis() + delaytime * _vm->tickLength();
|
|
|
|
int w2 = (((w * 256) / steps) * i) / 256;
|
|
int h2 = (((h * 256) / steps) * i) / 256;
|
|
|
|
int ym = (directionFlags & 2) ? (h - h2) : 0;
|
|
int xm = (directionFlags & 1) ? (w - w2) : 0;
|
|
|
|
_screen->wsaFrameAnimationStep(0, 0, x + xm, y + ym, w, h, w2, h2, srcPage, dstPage, 0);
|
|
|
|
_screen->copyPage(dstPage, 6);
|
|
_screen->copyPage(dstPage, 0);
|
|
_screen->updateScreen();
|
|
|
|
_screen->copyPage(12, dstPage);
|
|
delayUntil(endtime);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SeqPlayer_HOF::nestedFrameFadeTransition(const char *cmpFile) {
|
|
_screen->copyPage(10, 2);
|
|
_screen->copyPage(4, 10);
|
|
_screen->clearPage(6);
|
|
_screen->loadBitmap(cmpFile, 6, 6, 0);
|
|
_screen->copyPage(12, 4);
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
uint32 endtime = _system->getMillis() + 4 * _vm->tickLength();
|
|
assert(_screenHoF);
|
|
_screenHoF->cmpFadeFrameStep(4, 320, 200, 0, 0, 2, 320, 200, 0, 0, 320, 200, 6);
|
|
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
|
|
_screen->updateScreen();
|
|
delayUntil(endtime);
|
|
}
|
|
|
|
_screen->copyPage(4, 0);
|
|
_screen->updateScreen();
|
|
_screen->copyPage(4, 2);
|
|
_screen->copyPage(4, 6);
|
|
_screen->copyPage(10, 4);
|
|
}
|
|
|
|
void SeqPlayer_HOF::playAnimation(WSAMovie_v2 *wsaObj, int startFrame, int lastFrame, int frameRate, int x, int y, const SeqProc callback, Palette *fadePal1, Palette *fadePal2, int fadeRate, bool restoreScreen) {
|
|
bool finished = false;
|
|
uint32 startTime = _system->getMillis();
|
|
|
|
int origW = wsaObj->width();
|
|
int origH = wsaObj->width();
|
|
int drwX = x;
|
|
int drwY = y;
|
|
int drwW = origW;
|
|
int drwH = origH;
|
|
|
|
_animDuration = frameRate;
|
|
|
|
if (wsaObj) {
|
|
if (x < 0) {
|
|
drwW += x;
|
|
drwX = 0;
|
|
}
|
|
|
|
if (y < 0) {
|
|
drwH += y;
|
|
drwY = 0;
|
|
}
|
|
|
|
if (x + origW > 319)
|
|
origW = 320 - x;
|
|
|
|
if (y + origH > 199)
|
|
origW = 200 - y;
|
|
}
|
|
|
|
int8 frameStep = (startFrame > lastFrame) ? -1 : 1;
|
|
_animCurrentFrame = startFrame;
|
|
|
|
while (!_vm->shouldQuit() && !finished) {
|
|
if (checkAbortPlayback())
|
|
if (checkPlaybackStatus())
|
|
break;
|
|
|
|
setCountDown(_animDuration);
|
|
|
|
if (wsaObj || callback)
|
|
_screen->copyPage(12, 2);
|
|
|
|
int frameIndex = _animCurrentFrame;
|
|
if (wsaObj)
|
|
frameIndex %= wsaObj->frames();
|
|
|
|
if (callback)
|
|
(this->*callback)(wsaObj, x, y, frameIndex);
|
|
|
|
if (wsaObj)
|
|
wsaObj->displayFrame(frameIndex, 2, x, y, 0, 0, 0);
|
|
|
|
_screen->copyPage(2, 12);
|
|
|
|
updateAllNestedAnimations();
|
|
updateSubTitles();
|
|
|
|
if ((wsaObj || callback) && (!(checkAbortPlayback() || _vm->shouldQuit() || _result))) {
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
}
|
|
|
|
while (!_vm->shouldQuit()) {
|
|
if (checkAbortPlayback())
|
|
if (checkPlaybackStatus())
|
|
break;
|
|
|
|
if (fadePal1 && fadePal2) {
|
|
if (!_screen->timedPaletteFadeStep(fadePal1->getData(), fadePal2->getData(), _system->getMillis() - startTime, fadeRate * _vm->tickLength()) && !wsaObj)
|
|
break;
|
|
}
|
|
|
|
if ((wsaObj || callback) && (!(checkAbortPlayback() || _vm->shouldQuit() || _result))) {
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
}
|
|
|
|
updateSubTitles();
|
|
|
|
if (!countDownRunning())
|
|
break;
|
|
}
|
|
|
|
if (wsaObj) {
|
|
_animCurrentFrame += frameStep;
|
|
if ((frameStep > 0 && _animCurrentFrame >= lastFrame) || (frameStep < 0 && _animCurrentFrame < lastFrame))
|
|
finished = true;
|
|
}
|
|
|
|
if (restoreScreen && (wsaObj || callback)) {
|
|
_screen->copyPage(12, 2);
|
|
_screen->copyRegion(drwX, drwY, drwX, drwY, drwW, drwH, 2, 0, Screen::CR_NO_P_CHECK);
|
|
_screen->updateScreen();
|
|
}
|
|
}
|
|
}
|
|
|
|
void SeqPlayer_HOF::playDialogueAnimation(uint16 strID, uint16 soundID, int textColor, int textPosX, int textPosY, int textWidth, WSAMovie_v2 *wsaObj, int animStartFrame, int animLastFrame, int animPosX, int animPosY) {
|
|
int dur = int(strlen(_sequenceStrings[strID])) * (_vm->gameFlags().isTalkie ? 7 : 15);
|
|
if (_vm->textEnabled()) {
|
|
int slot = displaySubTitle(strID, textPosX, textPosY, dur, textWidth);
|
|
_textSlots[slot].textcolor = textColor;
|
|
}
|
|
_specialAnimTimeOutTotal = _system->getMillis() + dur * _vm->tickLength();
|
|
int curframe = animStartFrame;
|
|
|
|
if (soundID && _vm->speechEnabled()) {
|
|
while (_vm->sound()->voiceIsPlaying() && !_abortPlayback)
|
|
delayTicks(1);
|
|
playSoundAndDisplaySubTitle(soundID);
|
|
}
|
|
|
|
while (_system->getMillis() < _specialAnimTimeOutTotal && !_abortPlayback) {
|
|
if (animLastFrame < 0) {
|
|
int t = ABS(animLastFrame);
|
|
if (t < curframe)
|
|
curframe = t;
|
|
}
|
|
|
|
if (ABS(animLastFrame) < curframe)
|
|
curframe = animStartFrame;
|
|
|
|
_specialAnimFrameTimeOut = _system->getMillis() + _animDuration * _vm->tickLength();
|
|
setCountDown(_animDuration);
|
|
|
|
if (wsaObj)
|
|
wsaObj->displayFrame(curframe % wsaObj->frames(), 2, animPosX, animPosY, 0, 0, 0);
|
|
|
|
_screen->copyPage(2, 12);
|
|
updateSubTitles();
|
|
delayUntil(MIN(_specialAnimFrameTimeOut, _specialAnimTimeOutTotal));
|
|
|
|
if (_vm->speechEnabled() && !_vm->textEnabled() && !_vm->snd_voiceIsPlaying())
|
|
break;
|
|
|
|
if (checkAbortPlayback())
|
|
if (checkPlaybackStatus())
|
|
break;
|
|
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
curframe++;
|
|
}
|
|
|
|
if (_abortPlayback)
|
|
_vm->sound()->voiceStop();
|
|
|
|
if (ABS(animLastFrame) < curframe)
|
|
curframe = ABS(animLastFrame);
|
|
|
|
if (curframe == animStartFrame)
|
|
curframe++;
|
|
|
|
_animCurrentFrame = curframe;
|
|
}
|
|
|
|
void SeqPlayer_HOF::startNestedAnimation(int animSlot, int sequenceID) {
|
|
if (_animSlots[animSlot].flags != -1)
|
|
return;
|
|
|
|
if (_target == kLoLDemo) {
|
|
return;
|
|
} else if (_target == kHoFDemo) {
|
|
assert(sequenceID >= kNestedSequenceHoFDemoWharf2);
|
|
sequenceID -= kNestedSequenceHoFDemoWharf2;
|
|
}
|
|
|
|
HoFNestedSequence s = _config->nestedSeq[sequenceID];
|
|
|
|
if (!_animSlots[animSlot].movie) {
|
|
_animSlots[animSlot].movie = new WSAMovie_v2(_vm);
|
|
assert(_animSlots[animSlot].movie);
|
|
}
|
|
|
|
_animSlots[animSlot].movie->close();
|
|
|
|
_animSlots[animSlot].movie->open(s.wsaFile, 0, 0);
|
|
|
|
if (!_animSlots[animSlot].movie->opened()) {
|
|
delete _animSlots[animSlot].movie;
|
|
_animSlots[animSlot].movie = 0;
|
|
return;
|
|
}
|
|
|
|
_animSlots[animSlot].endFrame = s.endFrame;
|
|
_animSlots[animSlot].startFrame = _animSlots[animSlot].currentFrame = s.startframe;
|
|
_animSlots[animSlot].frameDelay = s.frameDelay;
|
|
_animSlots[animSlot].callback = _config->nestedSeqProc[sequenceID];
|
|
_animSlots[animSlot].control = s.wsaControl;
|
|
|
|
_animSlots[animSlot].flags = s.flags | 1;
|
|
_animSlots[animSlot].x = s.x;
|
|
_animSlots[animSlot].y = s.y;
|
|
_animSlots[animSlot].fadeInTransitionType = s.fadeInTransitionType;
|
|
_animSlots[animSlot].fadeOutTransitionType = s.fadeOutTransitionType;
|
|
_animSlots[animSlot].lastFrame = 0xFFFF;
|
|
|
|
doNestedFrameTransition(s.fadeInTransitionType, animSlot);
|
|
|
|
if (!s.fadeInTransitionType)
|
|
updateNestedAnimation(animSlot);
|
|
|
|
_animSlots[animSlot].nextFrame = _system->getMillis() & ~(_vm->tickLength() - 1);
|
|
}
|
|
|
|
void SeqPlayer_HOF::closeNestedAnimation(int animSlot) {
|
|
if (_animSlots[animSlot].flags == -1)
|
|
return;
|
|
|
|
_animSlots[animSlot].flags = -1;
|
|
doNestedFrameTransition(_animSlots[animSlot].fadeOutTransitionType, animSlot);
|
|
_animSlots[animSlot].movie->close();
|
|
}
|
|
|
|
void SeqPlayer_HOF::unloadNestedAnimation(int animSlot) {
|
|
if (_animSlots[animSlot].movie) {
|
|
_animSlots[animSlot].movie->close();
|
|
delete _animSlots[animSlot].movie;
|
|
_animSlots[animSlot].movie = 0;
|
|
}
|
|
}
|
|
|
|
void SeqPlayer_HOF::doNestedFrameTransition(int transitionType, int animSlot) {
|
|
int xa = 0, ya = 0;
|
|
transitionType--;
|
|
if (!_animSlots[animSlot].movie || _abortPlayback || _vm->shouldQuit())
|
|
return;
|
|
|
|
switch (transitionType) {
|
|
case 0:
|
|
xa = -_animSlots[animSlot].movie->xAdd();
|
|
ya = -_animSlots[animSlot].movie->yAdd();
|
|
_animSlots[animSlot].movie->displayFrame(0, 8, xa, ya, 0, 0, 0);
|
|
nestedFrameAnimTransition(8, 2, 7, 8, _animSlots[animSlot].movie->xAdd(), _animSlots[animSlot].movie->yAdd(),
|
|
_animSlots[animSlot].movie->width(), _animSlots[animSlot].movie->height(), 1, 2);
|
|
break;
|
|
|
|
case 1:
|
|
xa = -_animSlots[animSlot].movie->xAdd();
|
|
ya = -_animSlots[animSlot].movie->yAdd();
|
|
_animSlots[animSlot].movie->displayFrame(0, 8, xa, ya, 0, 0, 0);
|
|
nestedFrameAnimTransition(8, 2, 7, 8, _animSlots[animSlot].movie->xAdd(), _animSlots[animSlot].movie->yAdd(),
|
|
_animSlots[animSlot].movie->width(), _animSlots[animSlot].movie->height(), 1, 1);
|
|
break;
|
|
|
|
case 2:
|
|
waitForSubTitlesTimeout();
|
|
xa = -_animSlots[animSlot].movie->xAdd();
|
|
ya = -_animSlots[animSlot].movie->yAdd();
|
|
_animSlots[animSlot].movie->displayFrame(21, 8, xa, ya, 0, 0, 0);
|
|
nestedFrameAnimTransition(8, 2, 7, 8, _animSlots[animSlot].movie->xAdd(), _animSlots[animSlot].movie->yAdd(),
|
|
_animSlots[animSlot].movie->width(), _animSlots[animSlot].movie->height(), 0, 2);
|
|
break;
|
|
|
|
case 3:
|
|
_screen->copyPage(2, 10);
|
|
_animSlots[animSlot].movie->displayFrame(0, 2, 0, 0, 0, 0, 0);
|
|
_screen->copyPage(2, 12);
|
|
nestedFrameFadeTransition("scene2.cmp");
|
|
break;
|
|
|
|
case 4:
|
|
_screen->copyPage(2, 10);
|
|
_animSlots[animSlot].movie->displayFrame(0, 2, 0, 0, 0, 0, 0);
|
|
_screen->copyPage(2, 12);
|
|
nestedFrameFadeTransition("scene3.cmp");
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void SeqPlayer_HOF::updateAllNestedAnimations() {
|
|
for (int i = 0; i < 8; i++) {
|
|
if (_animSlots[i].flags != -1) {
|
|
if (updateNestedAnimation(i))
|
|
closeNestedAnimation(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool SeqPlayer_HOF::updateNestedAnimation(int animSlot) {
|
|
uint16 currentFrame = _animSlots[animSlot].currentFrame;
|
|
uint32 curTick = _system->getMillis() & ~(_vm->tickLength() - 1);
|
|
|
|
if (_animSlots[animSlot].callback && currentFrame != _animSlots[animSlot].lastFrame) {
|
|
_animSlots[animSlot].lastFrame = currentFrame;
|
|
currentFrame = (this->*_animSlots[animSlot].callback)(_animSlots[animSlot].movie, _animSlots[animSlot].x, _animSlots[animSlot].y, currentFrame);
|
|
}
|
|
|
|
if (_animSlots[animSlot].movie) {
|
|
if (_animSlots[animSlot].flags & 0x20) {
|
|
_animSlots[animSlot].movie->displayFrame(_animSlots[animSlot].control[currentFrame].index, 2, _animSlots[animSlot].x, _animSlots[animSlot].y, 0x4000, 0, 0);
|
|
_animSlots[animSlot].frameDelay = _animSlots[animSlot].control[currentFrame].delay;
|
|
} else {
|
|
_animSlots[animSlot].movie->displayFrame(currentFrame % _animSlots[animSlot].movie->frames(), 2, _animSlots[animSlot].x, _animSlots[animSlot].y, 0x4000, 0, 0);
|
|
}
|
|
}
|
|
|
|
if (_animSlots[animSlot].flags & 0x10) {
|
|
currentFrame = (curTick - _animSlots[animSlot].nextFrame) / (_animSlots[animSlot].frameDelay * _vm->tickLength());
|
|
} else {
|
|
int diff = (curTick - _animSlots[animSlot].nextFrame) / (_animSlots[animSlot].frameDelay * _vm->tickLength());
|
|
if (diff > 0) {
|
|
currentFrame++;
|
|
if (_vm->gameFlags().platform == Common::kPlatformFMTowns || _vm->gameFlags().platform == Common::kPlatformPC98)
|
|
_animSlots[animSlot].nextFrame += ((curTick - _animSlots[animSlot].nextFrame) * 2 / 3);
|
|
else
|
|
_animSlots[animSlot].nextFrame = curTick;
|
|
}
|
|
}
|
|
|
|
bool res = false;
|
|
|
|
if (currentFrame >= _animSlots[animSlot].endFrame) {
|
|
int sw = ((_animSlots[animSlot].flags & 0x1E) - 2);
|
|
switch (sw) {
|
|
case 0:
|
|
res = true;
|
|
currentFrame = _animSlots[animSlot].endFrame;
|
|
_screen->copyPage(2, 12);
|
|
break;
|
|
|
|
case 6:
|
|
case 8:
|
|
currentFrame = _animSlots[animSlot].endFrame - 1;
|
|
break;
|
|
|
|
case 2:
|
|
case 10:
|
|
currentFrame = _animSlots[animSlot].startFrame;
|
|
break;
|
|
|
|
default:
|
|
currentFrame = _animSlots[animSlot].endFrame - 1;
|
|
res = true;
|
|
}
|
|
}
|
|
|
|
_animSlots[animSlot].currentFrame = currentFrame;
|
|
return res;
|
|
}
|
|
|
|
void SeqPlayer_HOF::playSoundEffect(uint16 id, int16 vol) {
|
|
assert(id < _sequenceSoundListSize);
|
|
_vm->sound()->voicePlay(_sequenceSoundList[id], 0, vol);
|
|
}
|
|
|
|
void SeqPlayer_HOF::playSoundAndDisplaySubTitle(uint16 id) {
|
|
assert(id < _sequenceSoundListSize);
|
|
|
|
if (id < 12 && !_vm->gameFlags().isDemo && _vm->textEnabled())
|
|
displaySubTitle(id, 160, 168, _textDuration[id], 160);
|
|
|
|
_vm->sound()->voicePlay(_sequenceSoundList[id], 0);
|
|
}
|
|
|
|
void SeqPlayer_HOF::printFadingText(uint16 strID, int x, int y, const uint8 *colorMap, uint8 textcolor) {
|
|
uint8 cmap[16];
|
|
|
|
if (checkAbortPlayback())
|
|
checkPlaybackStatus();
|
|
|
|
if (_abortPlayback || _abortRequested || _vm->shouldQuit() || _result)
|
|
return;
|
|
|
|
Screen::FontId of = _screen->setFont(Screen::FID_8_FNT);
|
|
_screen->getPalette(0).fill(254, 2, 63);
|
|
_screen->setPaletteIndex(252, 63, 32, 48);
|
|
cmap[0] = colorMap[0];
|
|
cmap[1] = 253;
|
|
memcpy(&cmap[2], &colorMap[2], 14);
|
|
uint8 col0 = _textColor[0];
|
|
|
|
_textColor[0] = 253;
|
|
_screen->setTextColorMap(cmap);
|
|
resetAllTextSlots();
|
|
displaySubTitle(strID, x, y, 128, 120);
|
|
updateSubTitles();
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
_screen->getPalette(0).copy(_screen->getPalette(0), textcolor, 1, 253);
|
|
_screen->fadePalette(_screen->getPalette(0), 24);
|
|
|
|
_textColor[0] = textcolor;
|
|
_screen->setTextColorMap(colorMap);
|
|
resetAllTextSlots();
|
|
displaySubTitle(strID, x, y, 128, 120);
|
|
updateSubTitles();
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
_screen->getPalette(0).fill(253, 1, 0);
|
|
_screen->fadePalette(_screen->getPalette(0), 1);
|
|
|
|
_screen->copyPage(2, 12);
|
|
resetAllTextSlots();
|
|
|
|
_textColor[0] = col0;
|
|
|
|
_screen->setFont(of);
|
|
}
|
|
|
|
int SeqPlayer_HOF::displaySubTitle(uint16 strIndex, uint16 posX, uint16 posY, int duration, uint16 width) {
|
|
for (int i = 0; i < 10; i++) {
|
|
if (_textSlots[i].duration != -1) {
|
|
if (i < 9)
|
|
continue;
|
|
else
|
|
return -1;
|
|
}
|
|
|
|
_textSlots[i].strIndex = strIndex;
|
|
_textSlots[i].x = posX;
|
|
_textSlots[i].y = posY;
|
|
_textSlots[i].duration = duration * _vm->tickLength();
|
|
_textSlots[i].width = width;
|
|
_textSlots[i].startTime = _system->getMillis();
|
|
_textSlots[i].textcolor = -1;
|
|
|
|
return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void SeqPlayer_HOF::updateSubTitles() {
|
|
int curPage = _screen->setCurPage(2);
|
|
char outputStr[70];
|
|
|
|
for (int i = 0; i < 10; i++) {
|
|
if (_textSlots[i].startTime + _textSlots[i].duration > _system->getMillis() && _textSlots[i].duration != -1) {
|
|
|
|
char *srcStr = preprocessString(_sequenceStrings[_textSlots[i].strIndex], _textSlots[i].width);
|
|
int yPos = _textSlots[i].y;
|
|
|
|
while (*srcStr) {
|
|
uint32 linePos = 0;
|
|
for (; *srcStr; linePos++) {
|
|
if (*srcStr == '\r')
|
|
break;
|
|
outputStr[linePos] = *srcStr;
|
|
srcStr++;
|
|
}
|
|
outputStr[linePos] = 0;
|
|
if (*srcStr == '\r')
|
|
srcStr++;
|
|
|
|
uint8 textColor = (_textSlots[i].textcolor >= 0) ? _textSlots[i].textcolor : _textColor[0];
|
|
_screen->printText(outputStr, _textSlots[i].x - (_screen->getTextWidth(outputStr) / 2), yPos, textColor, 0);
|
|
yPos += 10;
|
|
}
|
|
} else {
|
|
_textSlots[i].duration = -1;
|
|
}
|
|
}
|
|
|
|
_screen->setCurPage(curPage);
|
|
}
|
|
|
|
char *SeqPlayer_HOF::preprocessString(const char *srcStr, int width) {
|
|
char *dstStr = _tempString;
|
|
int lineStart = 0;
|
|
int linePos = 0;
|
|
|
|
while (*srcStr) {
|
|
while (*srcStr && *srcStr != ' ')
|
|
dstStr[lineStart + linePos++] = *srcStr++;
|
|
dstStr[lineStart + linePos] = 0;
|
|
|
|
int len = _screen->getTextWidth(&dstStr[lineStart]);
|
|
if (width >= len && *srcStr) {
|
|
dstStr[lineStart + linePos++] = *srcStr++;
|
|
} else {
|
|
dstStr[lineStart + linePos] = '\r';
|
|
lineStart += linePos + 1;
|
|
linePos = 0;
|
|
if (*srcStr)
|
|
srcStr++;
|
|
}
|
|
}
|
|
dstStr[lineStart + linePos] = 0;
|
|
|
|
return strlen(_tempString) ? dstStr : 0;
|
|
}
|
|
|
|
void SeqPlayer_HOF::waitForSubTitlesTimeout() {
|
|
uint32 timeOut = _system->getMillis() + ticksTillSubTitlesTimeout() * _vm->tickLength();
|
|
|
|
if (_vm->textEnabled()) {
|
|
delayUntil(timeOut);
|
|
} else if (_vm->speechEnabled()) {
|
|
while (_vm->snd_voiceIsPlaying())
|
|
delayTicks(1);
|
|
}
|
|
|
|
resetAllTextSlots();
|
|
}
|
|
|
|
uint32 SeqPlayer_HOF::ticksTillSubTitlesTimeout() {
|
|
uint32 longest = 0;
|
|
|
|
for (int i = 0; i < 10; i++) {
|
|
uint32 timeOut = (_textSlots[i].duration + _textSlots[i].startTime);
|
|
uint32 curtime = _system->getMillis();
|
|
if (_textSlots[i].duration != -1 && timeOut > curtime) {
|
|
timeOut -= curtime;
|
|
if (longest < timeOut)
|
|
longest = timeOut;
|
|
}
|
|
}
|
|
|
|
uint32 tl = _vm->tickLength();
|
|
return (longest + (tl - 1)) / tl;
|
|
}
|
|
|
|
void SeqPlayer_HOF::resetAllTextSlots() {
|
|
for (int i = 0; i < 10; i++)
|
|
_textSlots[i].duration = -1;
|
|
}
|
|
|
|
void SeqPlayer_HOF::fadeOutMusic() {
|
|
_vm->sound()->beginFadeOut();
|
|
delayTicks(80);
|
|
}
|
|
|
|
void SeqPlayer_HOF::playHoFTalkieCredits() {
|
|
static const uint8 colormap[] = {0, 0, 102, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
|
static const ScreenDim d = { 0x00, 0x0C, 0x28, 0xB4, 0xFF, 0x00, 0x00, 0x00 };
|
|
|
|
_screen->loadBitmap("finale.cps", 3, 3, &_screen->getPalette(0));
|
|
_screen->setFont(Screen::FID_GOLDFONT_FNT);
|
|
|
|
int talkieCreditsSize, talkieCreditsSpecialSize;
|
|
const uint8 *talkieCredits = _vm->staticres()->loadRawData(k2SeqplayCredits, talkieCreditsSize);
|
|
const char *const *talkieCreditsSpecial = _vm->staticres()->loadStrings(k2SeqplayCreditsSpecial, talkieCreditsSpecialSize);
|
|
|
|
_vm->sound()->selectAudioResourceSet(kMusicIngame);
|
|
_vm->sound()->loadSoundFile(3);
|
|
_vm->sound()->playTrack(3);
|
|
|
|
_screen->setTextColorMap(colormap);
|
|
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
|
|
_screen->updateScreen();
|
|
_screen->fadeFromBlack();
|
|
|
|
_screen->_charWidth = -2;
|
|
uint8 *dataPtr = new uint8[0xAFD];
|
|
memcpy(dataPtr, talkieCredits, talkieCreditsSize);
|
|
_vm->staticres()->unloadId(k2SeqplayCredits);
|
|
|
|
displayHoFTalkieScrollText(dataPtr, &d, 2, 6, 5, 1, Screen::FID_GOLDFONT_FNT, Screen::FID_GOLDFONT_FNT, 0, talkieCreditsSpecial);
|
|
delayTicks(8);
|
|
|
|
delete[] dataPtr;
|
|
_vm->staticres()->unloadId(k2SeqplayCreditsSpecial);
|
|
_vm->sound()->selectAudioResourceSet(kMusicFinale);
|
|
_vm->sound()->loadSoundFile(0);
|
|
}
|
|
|
|
void SeqPlayer_HOF::displayHoFTalkieScrollText(uint8 *data, const ScreenDim *d, int tempPage1, int tempPage2, int speed,
|
|
int step, Screen::FontId fid1, Screen::FontId fid2, const uint8 *shapeData, const char *const *specialData) {
|
|
if (!data)
|
|
return;
|
|
|
|
static const char mark[] = { 5, 13, 0 };
|
|
|
|
_screen->clearPage(tempPage1);
|
|
_screen->clearPage(tempPage2);
|
|
_screen->copyRegion(d->sx << 3, d->sy, d->sx << 3, d->sy, d->w << 3, d->h, 0, tempPage1);
|
|
|
|
struct ScrollTextData {
|
|
int16 x;
|
|
int16 y;
|
|
uint8 *text;
|
|
byte unk1;
|
|
byte height;
|
|
byte adjust;
|
|
|
|
ScrollTextData() {
|
|
x = 0; // 0 11
|
|
y = 0; // 2 13
|
|
text = 0; // 4 15
|
|
unk1 = 0; // 8 19
|
|
height = 0; // 9 20
|
|
adjust = 0; // 10 21
|
|
}
|
|
};
|
|
|
|
ScrollTextData *textData = new ScrollTextData[36];
|
|
uint8 *ptr = data;
|
|
|
|
bool loop = true;
|
|
int cnt = 0;
|
|
|
|
while (loop) {
|
|
uint32 loopEnd = _system->getMillis() + speed * _vm->tickLength();
|
|
|
|
while (cnt < 35 && *ptr) {
|
|
uint16 cH;
|
|
|
|
if (cnt)
|
|
cH = textData[cnt].y + textData[cnt].height + (textData[cnt].height >> 3);
|
|
else
|
|
cH = d->h;
|
|
|
|
char *str = (char *)ptr;
|
|
|
|
ptr = (uint8 *)strpbrk(str, mark);
|
|
if (!ptr)
|
|
ptr = (uint8 *)strchr(str, 0);
|
|
|
|
textData[cnt + 1].unk1 = *ptr;
|
|
*ptr = 0;
|
|
if (textData[cnt + 1].unk1)
|
|
ptr++;
|
|
|
|
if (*str == 3 || *str == 4)
|
|
textData[cnt + 1].adjust = *str++;
|
|
else
|
|
textData[cnt + 1].adjust = 0;
|
|
|
|
_screen->setFont(fid1);
|
|
|
|
if (*str == 1) {
|
|
_screen->setFont(fid2);
|
|
str++;
|
|
} else if (*str == 2) {
|
|
str++;
|
|
}
|
|
|
|
textData[cnt + 1].height = _screen->getFontHeight();
|
|
|
|
switch (textData[cnt + 1].adjust) {
|
|
case 3:
|
|
textData[cnt + 1].x = 157 - _screen->getTextWidth(str);
|
|
break;
|
|
case 4:
|
|
textData[cnt + 1].x = 161;
|
|
break;
|
|
default:
|
|
textData[cnt + 1].x = (((d->w << 3) - _screen->getTextWidth(str)) >> 1) + 1;
|
|
}
|
|
|
|
if (textData[cnt].unk1 == 5)
|
|
cH -= (textData[cnt].height + (textData[cnt].height >> 3));
|
|
|
|
textData[cnt + 1].y = cH;
|
|
textData[cnt + 1].text = (uint8 *)str;
|
|
cnt++;
|
|
}
|
|
|
|
_screen->copyRegion(d->sx << 3, d->sy, d->sx << 3, d->sy, d->w << 3, d->h, tempPage1, tempPage2);
|
|
|
|
int cnt2 = 0;
|
|
bool palCycle = 0;
|
|
|
|
while (cnt2 < cnt) {
|
|
const char *str = (const char *)textData[cnt2 + 1].text;
|
|
const char *str2 = str;
|
|
int16 cW = textData[cnt2 + 1].x - 10;
|
|
int16 cH = textData[cnt2 + 1].y;
|
|
int x = (d->sx << 3) + cW;
|
|
int y = d->sy + cH;
|
|
int col1 = 255;
|
|
|
|
if (cH < d->h) {
|
|
_screen->setCurPage(tempPage2);
|
|
_screen->setFont(fid1);
|
|
if (textData[cnt2 + 1].height != _screen->getFontHeight())
|
|
_screen->setFont(fid2);
|
|
|
|
if (specialData) {
|
|
if (!strcmp(str, specialData[0])) {
|
|
col1 = 112;
|
|
char cChar[2] = " ";
|
|
while (*str2) {
|
|
cChar[0] = *str2;
|
|
_screen->printText(cChar, x, y, col1++, 0);
|
|
x += _screen->getCharWidth((uint8)*str2++);
|
|
}
|
|
palCycle = true;
|
|
} else if (!strcmp(str, specialData[1])) {
|
|
col1 = 133;
|
|
char cChar[2] = " ";
|
|
while (*str2) {
|
|
cChar[0] = *str2;
|
|
_screen->printText(cChar, x, y, col1--, 0);
|
|
x += _screen->getCharWidth((uint8)*str2++);
|
|
}
|
|
palCycle = true;
|
|
} else {
|
|
_screen->printText(str, x, y, col1, 0);
|
|
}
|
|
} else {
|
|
_screen->printText(str, x, y, col1, 0);
|
|
}
|
|
_screen->setCurPage(0);
|
|
}
|
|
|
|
textData[cnt2 + 1].y -= step;
|
|
cnt2++;
|
|
}
|
|
|
|
_screen->copyRegion(d->sx << 3, d->sy, d->sx << 3, d->sy, d->w << 3, d->h, tempPage2, 0);
|
|
_screen->updateScreen();
|
|
|
|
if (textData[1].y < -10) {
|
|
textData[1].text += strlen((char *)textData[1].text);
|
|
textData[1].text[0] = textData[1].unk1;
|
|
cnt--;
|
|
memcpy(&textData[1], &textData[2], cnt * sizeof(ScrollTextData));
|
|
}
|
|
|
|
if (palCycle) {
|
|
for (int col = 133; col > 112; col--)
|
|
_screen->getPalette(0).copy(_screen->getPalette(0), col - 1, 1, col);
|
|
_screen->getPalette(0).copy(_screen->getPalette(0), 133, 1, 112);
|
|
_screen->setScreenPalette(_screen->getPalette(0));
|
|
}
|
|
|
|
delayUntil(loopEnd);
|
|
|
|
if ((cnt < 36) && ((d->sy + d->h) > (textData[cnt].y + textData[cnt].height)) && !_abortPlayback) {
|
|
delayTicks(500);
|
|
cnt = 0;
|
|
}
|
|
|
|
if (checkAbortPlayback())
|
|
if (checkPlaybackStatus())
|
|
loop = false;
|
|
|
|
if (!cnt || _abortPlayback)
|
|
loop = false;
|
|
}
|
|
|
|
_vm->sound()->beginFadeOut();
|
|
_screen->fadeToBlack();
|
|
|
|
_abortPlayback = _abortRequested = false;
|
|
|
|
delete[] textData;
|
|
}
|
|
|
|
void SeqPlayer_HOF::updateDemoAdText(int bottom, int top) {
|
|
int dstY, dstH, srcH;
|
|
|
|
static const ScreenDim d = { 0x00, 0x00, 0x28, 0x320, 0xFF, 0xFE, 0x00, 0x00 };
|
|
|
|
if (_scrollProgressCounter - (top - 1) < 0) {
|
|
dstY = top - _scrollProgressCounter;
|
|
dstH = _scrollProgressCounter;
|
|
srcH = 0;
|
|
} else {
|
|
dstY = 0;
|
|
srcH = _scrollProgressCounter - top;
|
|
dstH = (400 - srcH <= top) ? 400 - srcH : top;
|
|
}
|
|
|
|
if (dstH > 0) {
|
|
if (_hofDemoAnimData) {
|
|
for (int i = 0; i < 4; i++) {
|
|
const HoFSeqItemAnimData *def = &_hofDemoAnimData[i];
|
|
ActiveItemAnim *a = &_hofDemoActiveItemAnim[i];
|
|
|
|
_screen->fillRect(12, def->y - 8, 28, def->y + 8, 0, 4);
|
|
_screen->drawShape(4, _hofDemoItemShapes[def->itemIndex + def->frames[a->currentFrame]], 12, def->y - 8, 0, 0);
|
|
if (_callbackCurrentFrame % 2 == 0)
|
|
a->currentFrame = (a->currentFrame + 1) % 20;
|
|
}
|
|
}
|
|
_screen->copyRegionEx(4, 0, srcH, 2, 2, dstY + bottom, 320, dstH, &d);
|
|
}
|
|
}
|
|
|
|
void SeqPlayer_HOF::delayTicks(uint32 ticks) {
|
|
uint32 len = ticks * _vm->tickLength();
|
|
while (len && !_vm->shouldQuit() && !checkAbortPlayback()) {
|
|
uint32 step = (len >= 10) ? 10 : len;
|
|
_system->delayMillis(step);
|
|
len -= step;
|
|
}
|
|
}
|
|
|
|
void SeqPlayer_HOF::delayUntil(uint32 dest) {
|
|
for (uint32 ct = _system->getMillis(); ct < dest && !_vm->shouldQuit() && !checkAbortPlayback(); ) {
|
|
uint32 step = (dest - ct >= 10) ? 10 : (dest - ct);
|
|
_system->delayMillis(step);
|
|
ct = _system->getMillis();
|
|
}
|
|
}
|
|
|
|
void SeqPlayer_HOF::setCountDown(uint32 ticks) {
|
|
_countDownRemainder = ticks * _vm->tickLength();
|
|
if (_vm->gameFlags().platform == Common::kPlatformFMTowns || _vm->gameFlags().platform == Common::kPlatformPC98)
|
|
_countDownRemainder = _countDownRemainder * 2 / 3;
|
|
_countDownLastUpdate = _system->getMillis() & ~(_vm->tickLength() - 1);
|
|
}
|
|
|
|
bool SeqPlayer_HOF::countDownRunning() {
|
|
uint32 cur = _system->getMillis();
|
|
uint32 step = cur - _countDownLastUpdate;
|
|
_countDownLastUpdate = cur;
|
|
_countDownRemainder = (step <= _countDownRemainder) ? _countDownRemainder - step : 0;
|
|
return _countDownRemainder;
|
|
}
|
|
|
|
#define CASE_ALT(dosCase, towns98Case)\
|
|
case dosCase:\
|
|
case towns98Case:\
|
|
if (!((_callbackCurrentFrame == towns98Case && (_vm->gameFlags().platform == Common::kPlatformFMTowns || _vm->gameFlags().platform == Common::kPlatformPC98)) || (_callbackCurrentFrame == dosCase && _vm->gameFlags().platform == Common::kPlatformPC)))\
|
|
break;
|
|
|
|
int SeqPlayer_HOF::cbHOF_westwood(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == -2) {
|
|
if (_vm->gameFlags().platform == Common::kPlatformFMTowns || _vm->gameFlags().platform == Common::kPlatformPC98)
|
|
delayTicks(300);
|
|
} else if (!frm) {
|
|
_vm->sound()->playTrack(2);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_title(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == 1) {
|
|
_vm->sound()->playTrack(3);
|
|
} else if (frm == 25 && _startupSaveLoadable) {
|
|
int cp = _screen->setCurPage(0);
|
|
_screen->showMouse();
|
|
_system->updateScreen();
|
|
_result = _menu->handle(11) + 1;
|
|
_updateAnimations = false;
|
|
|
|
if (_result == 1) {
|
|
_curScene = _lastScene;
|
|
_preventLooping = true;
|
|
} else {
|
|
setCountDown(200);
|
|
}
|
|
|
|
if (_result == 4)
|
|
_vm->quitGame();
|
|
|
|
_screen->hideMouse();
|
|
_screen->setCurPage(cp);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_overview(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
uint8 *tmpPal = _screen->getPalette(3).getData() + 0x101;
|
|
memset(tmpPal, 0, 256);
|
|
uint32 frameEnd = 0;
|
|
|
|
switch (_callbackCurrentFrame) {
|
|
case 0:
|
|
_updateAnimations = true;
|
|
fadeOutMusic();
|
|
_vm->sound()->playTrack(4);
|
|
frameEnd = _system->getMillis() + 60 * _vm->tickLength();
|
|
|
|
_textColor[1] = _screen->findLeastDifferentColor(_textColorPresets, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColorMap[1] = _textColor[0] = _screen->findLeastDifferentColor(_textColorPresets + 3, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
_screen->setTextColorMap(_textColorMap);
|
|
|
|
delayUntil(frameEnd);
|
|
break;
|
|
|
|
case 1:
|
|
assert(_screenHoF);
|
|
_screenHoF->generateGrayOverlay(_screen->getPalette(0), _screen->getPalette(3).getData(), 0x40, 0, 0, 0, 0x100, true);
|
|
for (int i = 0; i < 256; i++)
|
|
tmpPal[_screen->getPalette(3)[i]] = 1;
|
|
|
|
for (int i = 0; i < 256; i++) {
|
|
int v = (tmpPal[i] == 1) ? i : _screen->getPalette(3)[i];
|
|
v *= 3;
|
|
_screen->getPalette(2)[3 * i] = _screen->getPalette(0)[v];
|
|
_screen->getPalette(2)[3 * i + 1] = _screen->getPalette(0)[v + 1];
|
|
_screen->getPalette(2)[3 * i + 2] = _screen->getPalette(0)[v + 2];
|
|
}
|
|
break;
|
|
|
|
case 40:
|
|
startNestedAnimation(0, kNestedSequenceOver1);
|
|
break;
|
|
|
|
case 60:
|
|
startNestedAnimation(1, kNestedSequenceOver2);
|
|
break;
|
|
|
|
case 120:
|
|
playSoundAndDisplaySubTitle(0);
|
|
break;
|
|
|
|
case 200:
|
|
waitForSubTitlesTimeout();
|
|
_screen->fadePalette(_screen->getPalette(2), 64);
|
|
break;
|
|
|
|
case 201:
|
|
_screen->setScreenPalette(_screen->getPalette(2));
|
|
_screen->updateScreen();
|
|
_screen->applyOverlay(0, 0, 320, 200, 2, _screen->getPalette(3).getData());
|
|
_screen->copyPage(2, 12);
|
|
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
|
|
_screen->setScreenPalette(_screen->getPalette(0));
|
|
_screen->updateScreen();
|
|
closeNestedAnimation(0);
|
|
closeNestedAnimation(1);
|
|
break;
|
|
|
|
case 282:
|
|
startNestedAnimation(0, kNestedSequenceForest);
|
|
playSoundAndDisplaySubTitle(1);
|
|
break;
|
|
|
|
CASE_ALT(434, 354)
|
|
closeNestedAnimation(0);
|
|
startNestedAnimation(0, kNestedSequenceDragon);
|
|
break;
|
|
|
|
CASE_ALT(540, 400)
|
|
waitForSubTitlesTimeout();
|
|
closeNestedAnimation(0);
|
|
setCountDown(0);
|
|
_updateAnimations = false;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_library(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
switch (_callbackCurrentFrame) {
|
|
case 0:
|
|
_updateAnimations = true;
|
|
_vm->sound()->playTrack(5);
|
|
|
|
assert(_screenHoF);
|
|
_screenHoF->generateGrayOverlay(_screen->getPalette(0), _screen->getPalette(3).getData(), 0x24, 0, 0, 0, 0x100, false);
|
|
_textColor[1] = _screen->findLeastDifferentColor(_textColorPresets, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColorMap[1] = _textColor[0] = _screen->findLeastDifferentColor(_textColorPresets + 3, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
|
|
_screen->setTextColorMap(_textColorMap);
|
|
break;
|
|
|
|
case 1:
|
|
startNestedAnimation(0, kNestedSequenceLibrary3);
|
|
playSoundAndDisplaySubTitle(4);
|
|
break;
|
|
|
|
case 100:
|
|
waitForSubTitlesTimeout();
|
|
|
|
_screen->copyPage(12, 2);
|
|
_screen->applyOverlay(0, 0, 320, 200, 2, _screen->getPalette(3).getData());
|
|
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
|
|
_screen->updateScreen();
|
|
_screen->copyPage(2, 12);
|
|
|
|
closeNestedAnimation(0);
|
|
startNestedAnimation(0, kNestedSequenceDarm);
|
|
break;
|
|
|
|
case 104:
|
|
playSoundAndDisplaySubTitle(5);
|
|
break;
|
|
|
|
case 240:
|
|
waitForSubTitlesTimeout();
|
|
closeNestedAnimation(0);
|
|
startNestedAnimation(0, kNestedSequenceLibrary2);
|
|
break;
|
|
|
|
case 340:
|
|
closeNestedAnimation(0);
|
|
_screen->applyOverlay(0, 0, 320, 200, 2, _screen->getPalette(3).getData());
|
|
_screen->copyPage(2, 12);
|
|
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
|
|
_screen->updateScreen();
|
|
|
|
startNestedAnimation(0, kNestedSequenceMarco);
|
|
playSoundAndDisplaySubTitle(6);
|
|
break;
|
|
|
|
CASE_ALT(660, 480)
|
|
_screen->copyPage(2, 12);
|
|
waitForSubTitlesTimeout();
|
|
closeNestedAnimation(0);
|
|
setCountDown(0);
|
|
_updateAnimations = false;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_hand(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
switch (_callbackCurrentFrame) {
|
|
case 0:
|
|
_updateAnimations = true;
|
|
_vm->sound()->playTrack(6);
|
|
|
|
assert(_screenHoF);
|
|
_screenHoF->generateGrayOverlay(_screen->getPalette(0), _screen->getPalette(3).getData(), 0x24, 0, 0, 0, 0x100, false);
|
|
_textColor[1] = _screen->findLeastDifferentColor(_textColorPresets, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColorMap[1] = _textColor[0] = _screen->findLeastDifferentColor(_textColorPresets + 3, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
|
|
_screen->setTextColorMap(_textColorMap);
|
|
break;
|
|
|
|
case 1:
|
|
startNestedAnimation(0, kNestedSequenceHand1a);
|
|
startNestedAnimation(1, kNestedSequenceHand1b);
|
|
startNestedAnimation(2, kNestedSequenceHand1c);
|
|
playSoundAndDisplaySubTitle(7);
|
|
break;
|
|
|
|
case 201:
|
|
waitForSubTitlesTimeout();
|
|
_screen->applyOverlay(0, 0, 320, 200, 2, _screen->getPalette(3).getData());
|
|
_screen->copyPage(2, 12);
|
|
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
|
|
_screen->updateScreen();
|
|
closeNestedAnimation(0);
|
|
closeNestedAnimation(1);
|
|
closeNestedAnimation(2);
|
|
startNestedAnimation(0, kNestedSequenceHand2);
|
|
playSoundAndDisplaySubTitle(8);
|
|
break;
|
|
|
|
CASE_ALT(395, 260)
|
|
waitForSubTitlesTimeout();
|
|
closeNestedAnimation(0);
|
|
startNestedAnimation(1, kNestedSequenceHand3);
|
|
playSoundAndDisplaySubTitle(9);
|
|
break;
|
|
|
|
CASE_ALT(500, 365)
|
|
waitForSubTitlesTimeout();
|
|
closeNestedAnimation(1);
|
|
startNestedAnimation(0, kNestedSequenceHand4);
|
|
break;
|
|
|
|
CASE_ALT(540, 405)
|
|
playSoundAndDisplaySubTitle(10);
|
|
break;
|
|
|
|
CASE_ALT(630, 484)
|
|
waitForSubTitlesTimeout();
|
|
closeNestedAnimation(0);
|
|
setCountDown(0);
|
|
_updateAnimations = false;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_point(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == -2) {
|
|
waitForSubTitlesTimeout();
|
|
setCountDown(0);
|
|
}
|
|
|
|
switch (_callbackCurrentFrame) {
|
|
case -2:
|
|
waitForSubTitlesTimeout();
|
|
break;
|
|
|
|
case 0:
|
|
_vm->sound()->playTrack(7);
|
|
|
|
_textColor[1] = 0xF7;
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColorMap[1] = _textColor[0] = _screen->findLeastDifferentColor(_textColorPresets + 3, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
_screen->setTextColorMap(_textColorMap);
|
|
assert(_screenHoF);
|
|
_screenHoF->generateGrayOverlay(_screen->getPalette(0), _screen->getPalette(3).getData(), 0x24, 0, 0, 0, 0x100, false);
|
|
break;
|
|
|
|
case 1:
|
|
playSoundAndDisplaySubTitle(11);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_zanfaun(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == -2) {
|
|
waitForSubTitlesTimeout();
|
|
setCountDown(0);
|
|
return 0;
|
|
}
|
|
|
|
switch (_callbackCurrentFrame) {
|
|
case 0:
|
|
_vm->sound()->playTrack(8);
|
|
|
|
_textColor[1] = 0xFD;
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColorMap[1] = _textColor[0] = _screen->findLeastDifferentColor(_textColorPresets + 3, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
_screen->setTextColorMap(_textColorMap);
|
|
break;
|
|
|
|
case 1:
|
|
if (_vm->gameFlags().isTalkie) {
|
|
playDialogueAnimation(21, 13, -1, 140, 70, 160, wsaObj, 0, 8, x, y);
|
|
} else {
|
|
displaySubTitle(21, 140, 70, 200, 160);
|
|
_animDuration = 200;
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
case 11:
|
|
case 21:
|
|
if (!_vm->gameFlags().isTalkie)
|
|
_animDuration = 12;
|
|
break;
|
|
|
|
case 9:
|
|
if (_vm->gameFlags().isTalkie)
|
|
playDialogueAnimation(13, 14, -1, 140, (_vm->gameFlags().lang == Common::FR_FRA
|
|
|| _vm->gameFlags().lang == Common::DE_DEU) ? 50 : 70, 160, wsaObj, 9, 15, x, y);
|
|
break;
|
|
|
|
case 10:
|
|
if (!_vm->gameFlags().isTalkie) {
|
|
waitForSubTitlesTimeout();
|
|
displaySubTitle(13, 140, 50, _textDuration[13], 160);
|
|
_animDuration = 300;
|
|
}
|
|
break;
|
|
|
|
case 16:
|
|
if (_vm->gameFlags().isTalkie)
|
|
playDialogueAnimation(18, 15, -1, 140, (_vm->gameFlags().lang == Common::FR_FRA) ? 50 :
|
|
(_vm->gameFlags().lang == Common::DE_DEU ? 40 : 70), 160, wsaObj, 10, 16, x, y);
|
|
break;
|
|
|
|
case 17:
|
|
if (_vm->gameFlags().isTalkie)
|
|
_animDuration = 12;
|
|
break;
|
|
|
|
case 20:
|
|
if (!_vm->gameFlags().isTalkie) {
|
|
waitForSubTitlesTimeout();
|
|
displaySubTitle(18, 160, 50, _textDuration[18], 160);
|
|
_animDuration = 200;
|
|
}
|
|
break;
|
|
|
|
case 26:
|
|
waitForSubTitlesTimeout();
|
|
break;
|
|
|
|
case 46:
|
|
if (_vm->gameFlags().isTalkie) {
|
|
playDialogueAnimation(16, 16, -1, 200, 50, 120, wsaObj, 46, 46, x, y);
|
|
} else {
|
|
waitForSubTitlesTimeout();
|
|
displaySubTitle(16, 200, 50, _textDuration[16], 120);
|
|
}
|
|
|
|
setCountDown(120);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_over1(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == 2)
|
|
waitForSubTitlesTimeout();
|
|
else if (frm == 3)
|
|
playSoundAndDisplaySubTitle(12);
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_over2(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == 1)
|
|
playSoundAndDisplaySubTitle(12);
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_forest(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == 11)
|
|
waitForSubTitlesTimeout();
|
|
else if (frm == 12)
|
|
playSoundAndDisplaySubTitle(2);
|
|
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_dragon(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == 11)
|
|
waitForSubTitlesTimeout();
|
|
else if (frm == 3)
|
|
playSoundAndDisplaySubTitle(3);
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_darm(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_library2(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_marco(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == 36) {
|
|
waitForSubTitlesTimeout();
|
|
setCountDown(0);
|
|
}
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_hand1a(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_hand1b(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == 15)
|
|
frm = 12;
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_hand1c(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == 8)
|
|
frm = 4;
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_hand2(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_hand3(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_funters(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
uint32 frameEnd = 0;
|
|
int subTitleX = 0;
|
|
int subTitleY = 0;
|
|
int subTitleW = 0;
|
|
int subTitleFirstFrame = 0;
|
|
int subTitleLastFrame = 0;
|
|
uint16 voiceIndex = 0;
|
|
|
|
switch (frm) {
|
|
case -2:
|
|
doTransition(9);
|
|
break;
|
|
|
|
case 0:
|
|
_vm->sound()->playTrack(3);
|
|
|
|
_textColor[1] = _screen->findLeastDifferentColor(_textColorPresets, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColor[0] = _textColorMap[1] = 0xFF;
|
|
_screen->setTextColorMap(_textColorMap);
|
|
|
|
frameEnd = _system->getMillis() + 480 * _vm->tickLength();
|
|
printFadingText(81, 240, 70, _textColorMap, 252);
|
|
printFadingText(82, 240, 90, _textColorMap, _textColor[0]);
|
|
_screen->copyPage(2, 12);
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 28 : 24);
|
|
delayUntil(frameEnd);
|
|
_textColor[0] = 1;
|
|
|
|
if (_vm->gameFlags().isTalkie) {
|
|
subTitleY = (_vm->gameFlags().lang == Common::FR_FRA) ? 70 : 78;
|
|
subTitleFirstFrame = 9;
|
|
subTitleLastFrame = 15;
|
|
voiceIndex = 34;
|
|
} else {
|
|
subTitleY = (_vm->gameFlags().lang == Common::FR_FRA) ? 78 : 70;
|
|
subTitleFirstFrame = 0;
|
|
subTitleLastFrame = 8;
|
|
}
|
|
subTitleX = (_vm->gameFlags().lang == Common::FR_FRA) ? 84 : 88;
|
|
subTitleW = 100;
|
|
|
|
playDialogueAnimation(22, voiceIndex, 187, subTitleX, subTitleY, subTitleW, wsaObj, subTitleFirstFrame, subTitleLastFrame, x, y);
|
|
break;
|
|
|
|
case 9:
|
|
case 16:
|
|
if (!((frm == 9 && !_vm->gameFlags().isTalkie) || (frm == 16 && _vm->gameFlags().isTalkie)))
|
|
break;
|
|
|
|
_animDuration = 12;
|
|
|
|
if (_vm->gameFlags().lang == Common::FR_FRA) {
|
|
subTitleX = 80;
|
|
subTitleW = 112;
|
|
} else {
|
|
subTitleX = (_vm->gameFlags().lang == Common::DE_DEU) ? 84 : 96;
|
|
subTitleW = 100;
|
|
}
|
|
|
|
if (_vm->gameFlags().isTalkie) {
|
|
subTitleFirstFrame = 0;
|
|
subTitleLastFrame = 8;
|
|
voiceIndex = 35;
|
|
} else {
|
|
subTitleFirstFrame = 9;
|
|
subTitleLastFrame = 15;
|
|
}
|
|
subTitleY = 70;
|
|
|
|
playDialogueAnimation(23, voiceIndex, 137, subTitleX, subTitleY, subTitleW, wsaObj, subTitleFirstFrame, subTitleLastFrame, x, y);
|
|
if (_vm->gameFlags().isTalkie)
|
|
_animCurrentFrame = 17;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_ferb(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
uint32 frameEnd = 0;
|
|
int subTitleX = 0;
|
|
int subTitleY = 0;
|
|
int subTitleW = 0;
|
|
int subTitleFirstFrame = 0;
|
|
int subTitleLastFrame = 0;
|
|
uint16 voiceIndex = 0;
|
|
|
|
switch (frm) {
|
|
case -2:
|
|
doTransition(9);
|
|
frameEnd = _system->getMillis() + 480 * _vm->tickLength();
|
|
printFadingText(34, 240, _vm->gameFlags().isTalkie ? 60 : 40, _textColorMap, 252);
|
|
printFadingText(35, 240, _vm->gameFlags().isTalkie ? 70 : 50, _textColorMap, _textColor[0]);
|
|
printFadingText(36, 240, _vm->gameFlags().isTalkie ? 90 : 70, _textColorMap, 252);
|
|
printFadingText(37, 240, _vm->gameFlags().isTalkie ? 100 : 90, _textColorMap, _textColor[0]);
|
|
printFadingText(38, 240, _vm->gameFlags().isTalkie ? 120 : 110, _textColorMap, 252);
|
|
printFadingText(39, 240, _vm->gameFlags().isTalkie ? 130 : 120, _textColorMap, _textColor[0]);
|
|
if (_vm->gameFlags().platform == Common::kPlatformFMTowns || _vm->gameFlags().platform == Common::kPlatformPC98)
|
|
printFadingText(103, 240, 130, _textColorMap, _textColor[0]);
|
|
delayUntil(frameEnd);
|
|
setCountDown(0);
|
|
break;
|
|
|
|
case 0:
|
|
_textColor[1] = _screen->findLeastDifferentColor(_textColorPresets, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColor[0] = _textColorMap[1] = 255;
|
|
_screen->setTextColorMap(_textColorMap);
|
|
break;
|
|
|
|
case 5:
|
|
if (!_vm->gameFlags().isTalkie)
|
|
playSoundAndDisplaySubTitle(18);
|
|
_animDuration = 16;
|
|
|
|
if (_vm->gameFlags().isTalkie) {
|
|
subTitleFirstFrame = 5;
|
|
subTitleLastFrame = 8;
|
|
voiceIndex = 22;
|
|
} else {
|
|
subTitleLastFrame = 14;
|
|
}
|
|
subTitleX = 116;
|
|
subTitleY = 90;
|
|
subTitleW = 60;
|
|
|
|
playDialogueAnimation(24, voiceIndex, 149, subTitleX, subTitleY, subTitleW, wsaObj, subTitleFirstFrame, subTitleLastFrame, x, y);
|
|
break;
|
|
|
|
case 11:
|
|
if (_vm->gameFlags().isTalkie)
|
|
playDialogueAnimation(24, 22, 149, 116, 90, 60, wsaObj, 11, 14, x, y);
|
|
break;
|
|
|
|
case 16:
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 23 : 19);
|
|
_animDuration = _vm->gameFlags().isTalkie ? 20 : 16;
|
|
|
|
if (_vm->gameFlags().lang == Common::FR_FRA) {
|
|
subTitleY = 48;
|
|
subTitleW = 88;
|
|
} else {
|
|
subTitleY = 60;
|
|
subTitleW = 100;
|
|
}
|
|
subTitleX = 60;
|
|
|
|
if (_vm->gameFlags().isTalkie)
|
|
voiceIndex = 36;
|
|
|
|
playDialogueAnimation(25, voiceIndex, 143, subTitleX, subTitleY, subTitleW, wsaObj, 16, 25, x, y);
|
|
_animDuration = 16;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_fish(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
uint32 frameEnd = 0;
|
|
int subTitleX = 0;
|
|
int subTitleY = 0;
|
|
int subTitleW = 0;
|
|
uint16 voiceIndex = 0;
|
|
|
|
switch (frm) {
|
|
case -2:
|
|
doTransition(9);
|
|
frameEnd = _system->getMillis() + 480 * _vm->tickLength();
|
|
|
|
printFadingText(40, 240, _vm->gameFlags().isTalkie ? 55 : 40, _textColorMap, 252);
|
|
printFadingText(41, 240, _vm->gameFlags().isTalkie ? 65 : 50, _textColorMap, _textColor[0]);
|
|
printFadingText(42, 240, _vm->gameFlags().isTalkie ? 75 : 60, _textColorMap, _textColor[0]);
|
|
printFadingText(43, 240, _vm->gameFlags().isTalkie ? 95 : 80, _textColorMap, 252);
|
|
printFadingText(44, 240, _vm->gameFlags().isTalkie ? 105 : 90, _textColorMap, _textColor[0]);
|
|
printFadingText(93, 240, _vm->gameFlags().isTalkie ? 125 : 110, _textColorMap, 252);
|
|
printFadingText(94, 240, _vm->gameFlags().isTalkie ? 135 : 120, _textColorMap, _textColor[0]);
|
|
delayUntil(frameEnd);
|
|
setCountDown(0);
|
|
break;
|
|
|
|
case 0:
|
|
_textColor[1] = _screen->findLeastDifferentColor(_textColorPresets, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColor[0] = _textColorMap[1] = 0xFF;
|
|
_screen->setTextColorMap(_textColorMap);
|
|
break;
|
|
|
|
case 4:
|
|
subTitleX = 94;
|
|
subTitleY = 42;
|
|
subTitleW = 100;
|
|
if (_vm->gameFlags().isTalkie)
|
|
voiceIndex = 37;
|
|
playDialogueAnimation(26, voiceIndex, 149, subTitleX, subTitleY, subTitleW, wsaObj, 3, 12, x, y);
|
|
break;
|
|
|
|
case 14:
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 19 : 15);
|
|
break;
|
|
|
|
case 23:
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 20 : 16);
|
|
break;
|
|
|
|
case 29:
|
|
subTitleX = (_vm->gameFlags().lang == Common::DE_DEU) ? 82 : ((_vm->gameFlags().lang == Common::FR_FRA) ? 92 : 88);
|
|
subTitleY = 40;
|
|
subTitleW = 100;
|
|
|
|
if (_vm->gameFlags().isTalkie) {
|
|
if (_vm->gameFlags().lang == Common::DE_DEU)
|
|
subTitleY = 35;
|
|
voiceIndex = 38;
|
|
}
|
|
|
|
playDialogueAnimation(27, voiceIndex, 187, subTitleX, subTitleY, subTitleW, wsaObj, 28, 34, x, y);
|
|
break;
|
|
|
|
case 45:
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 21 : 17);
|
|
break;
|
|
|
|
case 50:
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 29 : 25);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_fheep(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
uint32 frameEnd = 0;
|
|
int subTitleX = 0;
|
|
int subTitleY = 0;
|
|
int subTitleW = 0;
|
|
int subTitleFirstFrame = 0;
|
|
int subTitleLastFrame = 0;
|
|
uint16 voiceIndex = 0;
|
|
|
|
switch (frm) {
|
|
case -2:
|
|
_screen->copyPage(12, 2);
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
doTransition(9);
|
|
frameEnd = _system->getMillis() + 480 * _vm->tickLength();
|
|
printFadingText(49, 240, 20, _textColorMap, 252);
|
|
printFadingText(50, 240, 30, _textColorMap, _textColor[0]);
|
|
printFadingText(51, 240, 40, _textColorMap, _textColor[0]);
|
|
printFadingText(52, 240, 50, _textColorMap, _textColor[0]);
|
|
printFadingText(53, 240, 60, _textColorMap, _textColor[0]);
|
|
printFadingText(54, 240, 70, _textColorMap, _textColor[0]);
|
|
printFadingText(55, 240, 80, _textColorMap, _textColor[0]);
|
|
printFadingText(56, 240, 90, _textColorMap, _textColor[0]);
|
|
printFadingText(57, 240, 100, _textColorMap, _textColor[0]);
|
|
printFadingText(58, 240, 110, _textColorMap, _textColor[0]);
|
|
printFadingText(60, 240, 120, _textColorMap, _textColor[0]);
|
|
printFadingText(61, 240, 130, _textColorMap, _textColor[0]);
|
|
printFadingText(62, 240, 140, _textColorMap, _textColor[0]);
|
|
printFadingText(63, 240, 150, _textColorMap, _textColor[0]);
|
|
printFadingText(64, 240, 160, _textColorMap, _textColor[0]);
|
|
|
|
delayUntil(frameEnd);
|
|
setCountDown(0);
|
|
break;
|
|
|
|
case 0:
|
|
_textColor[1] = _screen->findLeastDifferentColor(_textColorPresets, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColor[0] = _textColorMap[1] = 0xFF;
|
|
_screen->setTextColorMap(_textColorMap);
|
|
break;
|
|
|
|
case 2:
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 25 : 21);
|
|
|
|
if (_vm->gameFlags().lang == Common::FR_FRA) {
|
|
subTitleX = 92;
|
|
subTitleY = 72;
|
|
} else {
|
|
subTitleX = (_vm->gameFlags().lang == Common::DE_DEU) ? 90 : 98;
|
|
subTitleY = 84;
|
|
}
|
|
|
|
if (_vm->gameFlags().isTalkie) {
|
|
subTitleFirstFrame = 8;
|
|
subTitleLastFrame = 9;
|
|
voiceIndex = 39;
|
|
} else {
|
|
subTitleFirstFrame = 2;
|
|
subTitleLastFrame = -8;
|
|
}
|
|
subTitleW = 100;
|
|
|
|
playDialogueAnimation(28, voiceIndex, -1, subTitleX, subTitleY, subTitleW, wsaObj, subTitleFirstFrame, subTitleLastFrame, x, y);
|
|
if (_vm->gameFlags().isTalkie)
|
|
_animCurrentFrame = 4;
|
|
break;
|
|
|
|
case 9:
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 24 : 20);
|
|
_animDuration = 100;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_farmer(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
uint32 frameEnd = 0;
|
|
int subTitleX = 0;
|
|
int subTitleY = 0;
|
|
int subTitleW = 0;
|
|
uint16 voiceIndex = 0;
|
|
|
|
switch (frm) {
|
|
case -2:
|
|
_screen->copyPage(12, 2);
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
doTransition(9);
|
|
frameEnd = _system->getMillis() + 480 * _vm->tickLength();
|
|
printFadingText(45, 240, 40, _textColorMap, 252);
|
|
printFadingText(46, 240, 50, _textColorMap, _textColor[0]);
|
|
printFadingText(47, 240, 60, _textColorMap, _textColor[0]);
|
|
printFadingText(83, 240, 80, _textColorMap, 252);
|
|
printFadingText(48, 240, 90, _textColorMap, _textColor[0]);
|
|
printFadingText(65, 240, 110, _textColorMap, 252);
|
|
printFadingText(66, 240, 120, _textColorMap, _textColor[0]);
|
|
printFadingText(67, 240, 130, _textColorMap, _textColor[0]);
|
|
printFadingText(68, 240, 140, _textColorMap, _textColor[0]);
|
|
printFadingText(69, 240, 150, _textColorMap, _textColor[0]);
|
|
if (_vm->gameFlags().platform == Common::kPlatformFMTowns || _vm->gameFlags().platform == Common::kPlatformPC98)
|
|
printFadingText(104, 240, 160, _textColorMap, _textColor[0]);
|
|
delayUntil(frameEnd);
|
|
setCountDown(0);
|
|
break;
|
|
|
|
case 0:
|
|
_textColor[1] = 1 + (_screen->findLeastDifferentColor(_textColorPresets, _screen->getPalette(0), 1, 254) & 0xFF);
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColorMap[1] = _textColor[0] = 1 + (_screen->findLeastDifferentColor(_textColorPresets + 3, _screen->getPalette(0), 1, 254) & 0xFF);
|
|
_screen->setTextColorMap(_textColorMap);
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 30 : 26);
|
|
break;
|
|
|
|
case 6:
|
|
if (_vm->gameFlags().isTalkie)
|
|
playSoundAndDisplaySubTitle(18);
|
|
break;
|
|
|
|
case 12:
|
|
if (!_vm->gameFlags().isTalkie)
|
|
playSoundAndDisplaySubTitle(14);
|
|
|
|
subTitleX = 90;
|
|
subTitleY = 30;
|
|
subTitleW = 100;
|
|
|
|
if (_vm->gameFlags().isTalkie) {
|
|
if (_vm->gameFlags().lang == Common::FR_FRA || _vm->gameFlags().lang == Common::DE_DEU) {
|
|
subTitleX = 75;
|
|
subTitleY = 25;
|
|
}
|
|
voiceIndex = 40;
|
|
}
|
|
|
|
playDialogueAnimation(29, voiceIndex, 150, subTitleX, subTitleY, subTitleW, wsaObj, 12, -21, x, y);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_fuards(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
uint32 frameEnd = 0;
|
|
int subTitleX = 0;
|
|
int subTitleY = 0;
|
|
int subTitleW = 0;
|
|
int subTitleFirstFrame = 0;
|
|
int subTitleLastFrame = 0;
|
|
|
|
uint16 voiceIndex = 0;
|
|
|
|
switch (frm) {
|
|
case -2:
|
|
doTransition(9);
|
|
frameEnd = _system->getMillis() + 480 * _vm->tickLength();
|
|
printFadingText(70, 240, 20, _textColorMap, 252);
|
|
printFadingText(71, 240, 30, _textColorMap, _textColor[0]);
|
|
printFadingText(72, 240, 40, _textColorMap, _textColor[0]);
|
|
printFadingText(73, 240, 50, _textColorMap, _textColor[0]);
|
|
printFadingText(74, 240, 60, _textColorMap, _textColor[0]);
|
|
printFadingText(75, 240, 70, _textColorMap, _textColor[0]);
|
|
printFadingText(101, 240, 80, _textColorMap, _textColor[0]);
|
|
printFadingText(102, 240, 90, _textColorMap, _textColor[0]);
|
|
printFadingText(87, 240, 100, _textColorMap, _textColor[0]);
|
|
printFadingText(88, 240, 110, _textColorMap, _textColor[0]);
|
|
printFadingText(89, 240, 120, _textColorMap, _textColor[0]);
|
|
printFadingText(90, 240, 130, _textColorMap, _textColor[0]);
|
|
printFadingText(91, 240, 140, _textColorMap, _textColor[0]);
|
|
printFadingText(92, 240, 150, _textColorMap, _textColor[0]);
|
|
delayUntil(frameEnd);
|
|
setCountDown(0);
|
|
break;
|
|
|
|
case 0:
|
|
for (int i = 0; i < 0x300; i++)
|
|
_screen->getPalette(0)[i] &= 0x3F;
|
|
_textColor[1] = 0xCf;
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColor[0] = _textColorMap[1] = 0xFE;
|
|
|
|
_screen->setTextColorMap(_textColorMap);
|
|
break;
|
|
|
|
case 6:
|
|
_animDuration = 20;
|
|
|
|
if (_vm->gameFlags().isTalkie) {
|
|
subTitleX = 82;
|
|
subTitleFirstFrame = 16;
|
|
subTitleLastFrame = 21;
|
|
voiceIndex = 41;
|
|
} else {
|
|
subTitleX = 62;
|
|
subTitleFirstFrame = 9;
|
|
subTitleLastFrame = 13;
|
|
}
|
|
subTitleY = (_vm->gameFlags().lang == Common::FR_FRA || _vm->gameFlags().lang == Common::DE_DEU) ? 88 :100;
|
|
subTitleW = 80;
|
|
|
|
playDialogueAnimation(30, voiceIndex, 137, subTitleX, subTitleY, subTitleW, wsaObj, subTitleFirstFrame, subTitleLastFrame, x, y);
|
|
if (_vm->gameFlags().isTalkie)
|
|
_animCurrentFrame = 8;
|
|
break;
|
|
|
|
case 9:
|
|
case 16:
|
|
if (_vm->gameFlags().isTalkie) {
|
|
if (frm == 16)
|
|
break;
|
|
subTitleX = 64;
|
|
subTitleFirstFrame = 9;
|
|
subTitleLastFrame = 13;
|
|
voiceIndex = 42;
|
|
} else {
|
|
if (frm == 9)
|
|
break;
|
|
subTitleX = 80;
|
|
subTitleFirstFrame = 16;
|
|
subTitleLastFrame = 21;
|
|
}
|
|
subTitleY = 100;
|
|
subTitleW = 100;
|
|
|
|
playDialogueAnimation(31, voiceIndex, 143, subTitleX, subTitleY, subTitleW, wsaObj, subTitleFirstFrame, subTitleLastFrame, x, y);
|
|
if (_vm->gameFlags().isTalkie)
|
|
_animCurrentFrame = 21;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_firates(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
uint32 frameEnd = 0;
|
|
int subTitleX = 0;
|
|
int subTitleY = 0;
|
|
int subTitleW = 0;
|
|
uint16 voiceIndex = 0;
|
|
|
|
switch (frm) {
|
|
case -2:
|
|
_screen->copyPage(12, 2);
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
doTransition(9);
|
|
frameEnd = _system->getMillis() + 480 * _vm->tickLength();
|
|
printFadingText(76, 240, 40, _textColorMap, 252);
|
|
printFadingText(77, 240, 50, _textColorMap, 252);
|
|
printFadingText(78, 240, 60, _textColorMap, _textColor[0]);
|
|
printFadingText(79, 240, 70, _textColorMap, _textColor[0]);
|
|
printFadingText(80, 240, 80, _textColorMap, _textColor[0]);
|
|
printFadingText(84, 240, 100, _textColorMap, 252);
|
|
printFadingText(85, 240, 110, _textColorMap, _textColor[0]);
|
|
printFadingText(99, 240, 130, _textColorMap, 252);
|
|
printFadingText(100, 240, 140, _textColorMap, _textColor[0]);
|
|
delayUntil(frameEnd);
|
|
setCountDown(0);
|
|
break;
|
|
|
|
case 0:
|
|
_textColor[1] = _screen->findLeastDifferentColor(_textColorPresets, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColor[0] = _textColorMap[1] = 0xFF;
|
|
_screen->setTextColorMap(_textColorMap);
|
|
break;
|
|
|
|
case 6:
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 31 : 27);
|
|
break;
|
|
|
|
case 14:
|
|
case 15:
|
|
if (!((frm == 15 && !_vm->gameFlags().isTalkie) || (frm == 14 && _vm->gameFlags().isTalkie)))
|
|
break;
|
|
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 31 : 27);
|
|
|
|
if (_vm->gameFlags().lang == Common::DE_DEU) {
|
|
subTitleX = 82;
|
|
subTitleY = 84;
|
|
subTitleW = 140;
|
|
} else {
|
|
subTitleX = 74;
|
|
subTitleY = (_vm->gameFlags().lang == Common::FR_FRA) ? 96: 108;
|
|
subTitleW = 80;
|
|
}
|
|
|
|
if (_vm->gameFlags().isTalkie)
|
|
voiceIndex = 43;
|
|
|
|
playDialogueAnimation(32, voiceIndex, 137, subTitleX, subTitleY, subTitleW, wsaObj, 14, 16, x, y);
|
|
break;
|
|
|
|
case 28:
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 32 : 28);
|
|
break;
|
|
|
|
case 29:
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 33 : 29);
|
|
break;
|
|
|
|
case 31:
|
|
if (_vm->gameFlags().isTalkie)
|
|
voiceIndex = 44;
|
|
|
|
subTitleX = 90;
|
|
subTitleY = (_vm->gameFlags().lang == Common::DE_DEU) ? 60 : 76;
|
|
subTitleW = 80;
|
|
|
|
playDialogueAnimation(33, voiceIndex, 143, subTitleX, subTitleY, subTitleW, wsaObj, 31, 34, x, y);
|
|
break;
|
|
|
|
case 35:
|
|
_animDuration = 300;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_frash(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
int tmp = 0;
|
|
|
|
switch (frm) {
|
|
case -2:
|
|
_screen->setCurPage(2);
|
|
_screen->clearCurPage();
|
|
_screen->copyPage(2, 12);
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
_callbackCurrentFrame = 0;
|
|
startNestedAnimation(0, kNestedSequenceFiggle);
|
|
break;
|
|
|
|
case -1:
|
|
if (_vm->gameFlags().isTalkie)
|
|
playHoFTalkieCredits();
|
|
_talkieFinaleExtraFlag = _vm->gameFlags().isTalkie;
|
|
break;
|
|
|
|
case 0:
|
|
if (_callbackCurrentFrame == 1) {
|
|
_vm->sound()->playTrack(4);
|
|
_textColor[1] = _screen->findLeastDifferentColor(_textColorPresets, _screen->getPalette(0), 1, 255) & 0xFF;
|
|
memset(_textColorMap, _textColor[1], 16);
|
|
_textColor[0] = _textColorMap[1] = 0xFF;
|
|
_screen->setTextColorMap(_textColorMap);
|
|
}
|
|
_animDuration = 10;
|
|
break;
|
|
|
|
case 1:
|
|
if (_callbackCurrentFrame < 20 && _talkieFinaleExtraFlag) {
|
|
_animCurrentFrame = 0;
|
|
} else {
|
|
_animDuration = _vm->gameFlags().isTalkie ? 500 : (300 + _vm->_rnd.getRandomNumberRng(1, 300));
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 26 : 22);
|
|
if (_talkieFinaleExtraFlag) {
|
|
_callbackCurrentFrame = 3;
|
|
_talkieFinaleExtraFlag = false;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
_animDuration = 20;
|
|
break;
|
|
|
|
case 3:
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 27 : 23);
|
|
_animDuration = _vm->gameFlags().isTalkie ? 500 : (300 + _vm->_rnd.getRandomNumberRng(1, 300));
|
|
break;
|
|
|
|
case 4:
|
|
_animDuration = 10;
|
|
break;
|
|
|
|
case 5:
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 27 : 23);
|
|
tmp = _callbackCurrentFrame / 6;
|
|
if (tmp == 2)
|
|
_animDuration = _vm->gameFlags().isTalkie ? 7 : (1 + _vm->_rnd.getRandomNumberRng(1, 10));
|
|
else if (tmp < 2)
|
|
_animDuration = _vm->gameFlags().isTalkie ? 500 : (300 + _vm->_rnd.getRandomNumberRng(1, 300));
|
|
break;
|
|
|
|
case 6:
|
|
_animDuration = 10;
|
|
tmp = _callbackCurrentFrame / 6;
|
|
if (tmp == 2)
|
|
_animCurrentFrame = 4;
|
|
else if (tmp < 2)
|
|
_animCurrentFrame = 0;
|
|
break;
|
|
|
|
case 7:
|
|
_callbackCurrentFrame = 0;
|
|
_animDuration = 5;
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 26 : 22);
|
|
break;
|
|
|
|
case 11:
|
|
if (_callbackCurrentFrame < 8)
|
|
_animCurrentFrame = 8;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOF_figgle(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (_callbackCurrentFrame == 10)
|
|
setCountDown(0);
|
|
if (_callbackCurrentFrame == 10 || _callbackCurrentFrame == 5 || _callbackCurrentFrame == 7)
|
|
playSoundAndDisplaySubTitle(_vm->gameFlags().isTalkie ? 45 : 30);
|
|
|
|
_callbackCurrentFrame++;
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_virgin(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (!frm)
|
|
delayTicks(50);
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_westwood(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (!frm)
|
|
_vm->sound()->playTrack(2);
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_title(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (!frm) {
|
|
_vm->sound()->playTrack(3);
|
|
} else if (frm == 25) {
|
|
delayTicks(60);
|
|
setCountDown(0);
|
|
doTransition(0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_hill(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (!frm) {
|
|
_vm->sound()->playTrack(4);
|
|
} else if (frm == 25) {
|
|
startNestedAnimation(0, kNestedSequenceHoFDemoWater);
|
|
_animDuration--;
|
|
} else if (frm > 25 && frm < 50) {
|
|
if (_animDuration > 3)
|
|
_animDuration--;
|
|
} else if (frm == 95) {
|
|
_animDuration = 70;
|
|
} else if (frm == 96) {
|
|
_animDuration = 7;
|
|
} else if (frm == 129) {
|
|
closeNestedAnimation(0);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_outhome(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
switch (frm) {
|
|
case 12:
|
|
playSoundAndDisplaySubTitle(4);
|
|
break;
|
|
|
|
case 32:
|
|
playSoundAndDisplaySubTitle(7);
|
|
break;
|
|
|
|
case 36:
|
|
playSoundAndDisplaySubTitle(10);
|
|
break;
|
|
|
|
case 57:
|
|
playSoundAndDisplaySubTitle(9);
|
|
break;
|
|
|
|
case 80:
|
|
case 96:
|
|
case 149:
|
|
_animDuration = 70;
|
|
break;
|
|
|
|
case 81:
|
|
case 97:
|
|
_animDuration = 5;
|
|
break;
|
|
|
|
case 110:
|
|
playSoundAndDisplaySubTitle(5);
|
|
break;
|
|
|
|
case 137:
|
|
playSoundAndDisplaySubTitle(6);
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_wharf(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (!_callbackCurrentFrame)
|
|
startNestedAnimation(0, kNestedSequenceHoFDemoWharf2);
|
|
|
|
switch (frm) {
|
|
case 0:
|
|
playSoundAndDisplaySubTitle(11);
|
|
break;
|
|
|
|
case 5:
|
|
if ((_callbackCurrentFrame / 8) <= 2 || _animSlots[0].flags != -1)
|
|
_animCurrentFrame = 0;
|
|
else
|
|
closeNestedAnimation(0);
|
|
break;
|
|
|
|
case 6:
|
|
closeNestedAnimation(0);
|
|
break;
|
|
|
|
case 8:
|
|
case 10:
|
|
playSoundAndDisplaySubTitle(2);
|
|
break;
|
|
|
|
case 13:
|
|
playSoundAndDisplaySubTitle(7);
|
|
break;
|
|
|
|
case 16:
|
|
playSoundAndDisplaySubTitle(12);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_dinob(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == 0) {
|
|
if (!(_callbackCurrentFrame/8)) {
|
|
startNestedAnimation(0, kNestedSequenceHoFDemoDinob2);
|
|
_animCurrentFrame = 0;
|
|
}
|
|
} else if (frm == 3) {
|
|
if (_animSlots[0].flags != -1) {
|
|
_animCurrentFrame = 0;
|
|
} else {
|
|
closeNestedAnimation(0);
|
|
_screen->copyPage(2, 12);
|
|
}
|
|
} else if (frm == 4) {
|
|
closeNestedAnimation(0);
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_fisher(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (((_system->getMillis() - _fisherAnimCurTime) / (5 * _vm->tickLength())) > 0) {
|
|
_fisherAnimCurTime = _system->getMillis();
|
|
if (!_callbackCurrentFrame) {
|
|
startNestedAnimation(0, kNestedSequenceHoFDemoBail);
|
|
startNestedAnimation(1, kNestedSequenceHoFDemoDig);
|
|
}
|
|
|
|
if (_scrollProgressCounter >= 0x18F && !_callbackCurrentFrame)
|
|
return 0;
|
|
|
|
if (!_callbackCurrentFrame) {
|
|
_screen->loadBitmap("adtext.cps", 4, 4, 0);
|
|
_screen->loadBitmap("adtext2.cps", 6, 6, 0);
|
|
_screen->copyPageMemory(6, 0, 4, 64000, 1024);
|
|
_screen->copyPageMemory(6, 1023, 6, 0, 64000);
|
|
_scrollProgressCounter = 0;
|
|
}
|
|
|
|
updateDemoAdText(24, 144);
|
|
_callbackCurrentFrame++;
|
|
if (_callbackCurrentFrame < 0x256 || _callbackCurrentFrame > 0x31C) {
|
|
if (_callbackCurrentFrame < 0x174 || _callbackCurrentFrame > 0x1D7) {
|
|
if (_callbackCurrentFrame < 0x84 || _callbackCurrentFrame > 0xE7) {
|
|
_scrollProgressCounter++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_callbackCurrentFrame > 0x31E) {
|
|
closeNestedAnimation(0);
|
|
closeNestedAnimation(1);
|
|
setCountDown(0);
|
|
_screen->copyPage(2, 12);
|
|
}
|
|
|
|
} else {
|
|
updateDemoAdText(24, 144);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_wharf2(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == 69)
|
|
_animCurrentFrame = 8;
|
|
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_dinob2(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
switch (frm) {
|
|
case 19:
|
|
playSoundAndDisplaySubTitle(13);
|
|
break;
|
|
|
|
case 54:
|
|
playSoundAndDisplaySubTitle(15);
|
|
break;
|
|
|
|
case 61:
|
|
playSoundAndDisplaySubTitle(16);
|
|
break;
|
|
|
|
case 69:
|
|
playSoundAndDisplaySubTitle(14);
|
|
break;
|
|
|
|
case 77:
|
|
playSoundAndDisplaySubTitle(13);
|
|
break;
|
|
|
|
case 79:
|
|
_animCurrentFrame = 4;
|
|
break;
|
|
}
|
|
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_water(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == 1)
|
|
playSoundAndDisplaySubTitle(11);
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_bail(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbHOFDEMO_dig(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
return frm;
|
|
}
|
|
|
|
#ifdef ENABLE_LOL
|
|
int SeqPlayer_HOF::cbLOLDEMO_scene1(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
Palette &tmpPal = _screen->getPalette(2);
|
|
|
|
if (!(_callbackCurrentFrame % 100)) {
|
|
if (_callbackCurrentFrame == 0) {
|
|
_vm->sound()->haltTrack();
|
|
_vm->sound()->playTrack(6);
|
|
}
|
|
tmpPal.copy(_screen->getPalette(0));
|
|
|
|
for (int i = 3; i < 768; i++) {
|
|
tmpPal[i] = ((int)tmpPal[i] * 120) / 64;
|
|
if (tmpPal[i] > 0x3F)
|
|
tmpPal[i] = 0x3F;
|
|
}
|
|
|
|
playSoundAndDisplaySubTitle(_vm->_rnd.getRandomBit());
|
|
_screen->setScreenPalette(tmpPal);
|
|
_screen->updateScreen();
|
|
_vm->delay(8);
|
|
} else {
|
|
_screen->setScreenPalette(_screen->getPalette(0));
|
|
_screen->updateScreen();
|
|
if (_callbackCurrentFrame == 40)
|
|
playSoundAndDisplaySubTitle(3);
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbLOLDEMO_scene2(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
switch (frm - 17) {
|
|
case 0:
|
|
_animDuration = 8;
|
|
break;
|
|
case 3:
|
|
case 6:
|
|
case 9:
|
|
playSoundEffect(8, 255 - ((26 - frm) << 3));
|
|
break;
|
|
case 15:
|
|
playSoundAndDisplaySubTitle(9);
|
|
break;
|
|
case 18:
|
|
playSoundAndDisplaySubTitle(2);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
_callbackCurrentFrame++;
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbLOLDEMO_scene3(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (frm == 1)
|
|
playSoundAndDisplaySubTitle(6);
|
|
else if (frm == 24)
|
|
playSoundAndDisplaySubTitle(7);
|
|
|
|
_callbackCurrentFrame++;
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbLOLDEMO_scene4(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
switch (frm) {
|
|
case 11:
|
|
case 14:
|
|
case 17:
|
|
case 20:
|
|
playSoundEffect(8, 255 - ((22 - frm) << 3));
|
|
break;
|
|
case 22:
|
|
playSoundAndDisplaySubTitle(11);
|
|
break;
|
|
case 24:
|
|
playSoundAndDisplaySubTitle(8);
|
|
break;
|
|
case 30:
|
|
playSoundAndDisplaySubTitle(15);
|
|
break;
|
|
case 34:
|
|
playSoundAndDisplaySubTitle(14);
|
|
break;
|
|
case 38:
|
|
playSoundAndDisplaySubTitle(13);
|
|
break;
|
|
case 42:
|
|
playSoundAndDisplaySubTitle(12);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
_callbackCurrentFrame++;
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbLOLDEMO_scene5(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
switch (_callbackCurrentFrame++) {
|
|
case 0:
|
|
case 4:
|
|
case 6:
|
|
case 8:
|
|
case 10:
|
|
case 14:
|
|
case 16:
|
|
case 18:
|
|
case 20:
|
|
case 22:
|
|
case 24:
|
|
case 26:
|
|
case 28:
|
|
case 30:
|
|
playSoundEffect(15, 255 - ((31 - frm) << 3));
|
|
break;
|
|
case 32:
|
|
playSoundAndDisplaySubTitle(16);
|
|
break;
|
|
case 42:
|
|
playSoundAndDisplaySubTitle(6);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbLOLDEMO_text5(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
if (_callbackCurrentFrame++ == 100)
|
|
playSoundAndDisplaySubTitle(5);
|
|
return frm;
|
|
}
|
|
|
|
int SeqPlayer_HOF::cbLOLDEMO_scene6(WSAMovie_v2 *wsaObj, int x, int y, int frm) {
|
|
while (_scrollProgressCounter < 290) {
|
|
setCountDown(6);
|
|
if (!_callbackCurrentFrame) {
|
|
_screen->loadBitmap("adtext.cps", 4, 4, 0);
|
|
_screen->loadBitmap("adtext2.cps", 6, 6, 0);
|
|
_screen->copyPageMemory(6, 0, 4, 64000, 1024);
|
|
_screen->copyPageMemory(6, 1023, 6, 0, 64000);
|
|
_scrollProgressCounter = 0;
|
|
}
|
|
|
|
if (_callbackCurrentFrame % 175) {
|
|
_screen->setScreenPalette(_screen->getPalette(0));
|
|
} else {
|
|
Palette &tmpPal = _screen->getPalette(2);
|
|
tmpPal.copy(_screen->getPalette(0));
|
|
|
|
for (int i = 3; i < 0x300; i++) {
|
|
tmpPal[i] = ((int)tmpPal[i] * 120) / 64;
|
|
if (tmpPal[i] > 0x3F)
|
|
tmpPal[i] = 0x3F;
|
|
}
|
|
|
|
playSoundAndDisplaySubTitle(_vm->_rnd.getRandomBit());
|
|
_screen->setScreenPalette(tmpPal);
|
|
_screen->updateScreen();
|
|
_vm->delay(8);
|
|
}
|
|
|
|
if (_callbackCurrentFrame == 40 || _callbackCurrentFrame == 80 || _callbackCurrentFrame == 150 || _callbackCurrentFrame == 300)
|
|
playSoundAndDisplaySubTitle(3);
|
|
|
|
_screen->copyPage(12, 2);
|
|
updateDemoAdText(70, 130);
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
_callbackCurrentFrame++;
|
|
if (_callbackCurrentFrame < 128 || _callbackCurrentFrame > 207)
|
|
_scrollProgressCounter++;
|
|
|
|
while (countDownRunning())
|
|
delayTicks(1);
|
|
}
|
|
_screen->copyPage(2, 12);
|
|
|
|
return 0;
|
|
}
|
|
#endif // ENABLE_LOL
|
|
|
|
#undef CASE_ALT
|
|
|
|
const uint8 SeqPlayer_HOF::_textColorPresets[] = { 0x01, 0x01, 0x00, 0x3F, 0x3F, 0x3F };
|
|
|
|
void KyraEngine_HoF::seq_showStarcraftLogo() {
|
|
WSAMovie_v2 *ci = new WSAMovie_v2(this);
|
|
assert(ci);
|
|
_screen->clearPage(2);
|
|
_res->loadPakFile("INTROGEN.PAK");
|
|
int endframe = ci->open("CI.WSA", 0, &_screen->getPalette(0));
|
|
_res->unloadPakFile("INTROGEN.PAK");
|
|
if (!ci->opened()) {
|
|
delete ci;
|
|
return;
|
|
}
|
|
_screen->hideMouse();
|
|
ci->displayFrame(0, 2, 0, 0, 0, 0, 0);
|
|
_screen->copyPage(2, 0);
|
|
_screen->fadeFromBlack();
|
|
for (int i = 1; i < endframe; i++) {
|
|
uint32 end = _system->getMillis() + 50;
|
|
if (skipFlag())
|
|
break;
|
|
ci->displayFrame(i, 2, 0, 0, 0, 0, 0);
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
uint32 cur = _system->getMillis();
|
|
if (end > cur)
|
|
delay(end - cur);
|
|
else
|
|
updateInput();
|
|
}
|
|
if (!skipFlag()) {
|
|
uint32 end = _system->getMillis() + 50;
|
|
ci->displayFrame(0, 2, 0, 0, 0, 0, 0);
|
|
_screen->copyPage(2, 0);
|
|
_screen->updateScreen();
|
|
uint32 cur = _system->getMillis();
|
|
if (end > cur)
|
|
delay(end - cur);
|
|
else
|
|
updateInput();
|
|
}
|
|
_screen->fadeToBlack();
|
|
_screen->showMouse();
|
|
|
|
_eventList.clear();
|
|
delete ci;
|
|
}
|
|
|
|
int KyraEngine_HoF::seq_playIntro() {
|
|
bool startupSaveLoadable = saveFileLoadable(0);
|
|
return SeqPlayer_HOF(this, _screen, _system, startupSaveLoadable).play(kSequenceVirgin, startupSaveLoadable? kSequenceTitle : kSequenceNoLooping);
|
|
}
|
|
|
|
int KyraEngine_HoF::seq_playOutro() {
|
|
return SeqPlayer_HOF(this, _screen, _system).play(kSequenceFunters, kSequenceFrash);
|
|
}
|
|
|
|
int KyraEngine_HoF::seq_playDemo() {
|
|
SeqPlayer_HOF(this, _screen, _system).play(kSequenceHoFDemoVirgin, kSequenceHoFDemoVirgin);
|
|
return 4;
|
|
}
|
|
|
|
void KyraEngine_HoF::seq_pausePlayer(bool toggle) {
|
|
SeqPlayer_HOF *activePlayer = SeqPlayer_HOF::instance();
|
|
if (activePlayer)
|
|
activePlayer->pause(toggle);
|
|
}
|
|
|
|
#ifdef ENABLE_LOL
|
|
int LoLEngine::playDemo() {
|
|
SeqPlayer_HOF(this, _screen, _system).play(kSequenceLoLDemoScene1, kSequenceLoLDemoScene1);
|
|
return -1;
|
|
}
|
|
|
|
void LoLEngine::pauseDemoPlayer(bool toggle) {
|
|
SeqPlayer_HOF *activePlayer = SeqPlayer_HOF::instance();
|
|
if (activePlayer)
|
|
activePlayer->pause(toggle);
|
|
}
|
|
#endif // ENABLE_LOL
|
|
|
|
#pragma mark -
|
|
#pragma mark - Ingame sequences
|
|
#pragma mark -
|
|
|
|
void KyraEngine_HoF::seq_makeBookOrCauldronAppear(int type) {
|
|
_screen->hideMouse();
|
|
showMessage(0, 0xCF);
|
|
|
|
if (type == 1)
|
|
seq_makeBookAppear();
|
|
else if (type == 2)
|
|
loadInvWsa("CAULDRON.WSA", 1, 6, 0, -2, -2, 1);
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|
|
|
_screen->copyRegionToBuffer(2, 0, 0, 320, 200, _screenBuffer);
|
|
_screen->loadBitmap("_PLAYALL.CPS", 3, 3, 0);
|
|
|
|
static const uint8 bookCauldronRects[] = {
|
|
0x46, 0x90, 0x7F, 0x2B, // unknown rect (maybe unused?)
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|
0xCE, 0x90, 0x2C, 0x2C, // book rect
|
|
0xFA, 0x90, 0x46, 0x2C // cauldron rect
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|
};
|
|
|
|
int x = bookCauldronRects[type*4+0];
|
|
int y = bookCauldronRects[type*4+1];
|
|
int w = bookCauldronRects[type*4+2];
|
|
int h = bookCauldronRects[type*4+3];
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|
_screen->copyRegion(x, y, x, y, w, h, 2, 0, Screen::CR_NO_P_CHECK);
|
|
|
|
_screen->copyBlockToPage(2, 0, 0, 320, 200, _screenBuffer);
|
|
|
|
if (type == 2) {
|
|
int32 countdown = _rnd.getRandomNumberRng(45, 80);
|
|
_timer->setCountdown(2, countdown * 60);
|
|
}
|
|
|
|
_screen->showMouse();
|
|
}
|
|
|
|
void KyraEngine_HoF::seq_makeBookAppear() {
|
|
_screen->hideMouse();
|
|
|
|
displayInvWsaLastFrame();
|
|
|
|
showMessage(0, 0xCF);
|
|
|
|
loadInvWsa("BOOK2.WSA", 0, 4, 2, -1, -1, 0);
|
|
|
|
uint8 *rect = new uint8[_screen->getRectSize(_invWsa.w, _invWsa.h)];
|
|
assert(rect);
|
|
|
|
_screen->copyRegionToBuffer(_invWsa.page, _invWsa.x, _invWsa.y, _invWsa.w, _invWsa.h, rect);
|
|
|
|
_invWsa.running = false;
|
|
snd_playSoundEffect(0xAF);
|
|
|
|
while (true) {
|
|
_invWsa.timer = _system->getMillis() + _invWsa.delay * _tickLength;
|
|
|
|
_screen->copyBlockToPage(_invWsa.page, _invWsa.x, _invWsa.y, _invWsa.w, _invWsa.h, rect);
|
|
|
|
_invWsa.wsa->displayFrame(_invWsa.curFrame, _invWsa.page, 0, 0, 0x4000, 0, 0);
|
|
|
|
if (_invWsa.page)
|
|
_screen->copyRegion(_invWsa.x, _invWsa.y, _invWsa.x, _invWsa.y, _invWsa.w, _invWsa.h, _invWsa.page, 0, Screen::CR_NO_P_CHECK);
|
|
|
|
++_invWsa.curFrame;
|
|
|
|
if (_invWsa.curFrame >= _invWsa.lastFrame && !shouldQuit())
|
|
break;
|
|
|
|
switch (_invWsa.curFrame) {
|
|
case 39:
|
|
snd_playSoundEffect(0xCA);
|
|
break;
|
|
|
|
case 50:
|
|
snd_playSoundEffect(0x6A);
|
|
break;
|
|
|
|
case 72:
|
|
snd_playSoundEffect(0xCB);
|
|
break;
|
|
|
|
case 85:
|
|
snd_playSoundEffect(0x38);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
do {
|
|
update();
|
|
} while (_invWsa.timer > _system->getMillis() && !skipFlag());
|
|
}
|
|
|
|
closeInvWsa();
|
|
delete[] rect;
|
|
_invWsa.running = false;
|
|
|
|
_screen->showMouse();
|
|
}
|
|
|
|
} // End of namespace Kyra
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