mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
372 lines
9.2 KiB
C++
372 lines
9.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "kyra/sound.h"
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#include "kyra/resource.h"
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#include "audio/mixer.h"
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#include "audio/audiostream.h"
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#include "audio/decoders/flac.h"
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#include "audio/decoders/mp3.h"
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#include "audio/decoders/raw.h"
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#include "audio/decoders/voc.h"
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#include "audio/decoders/vorbis.h"
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namespace Kyra {
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Sound::Sound(KyraEngine_v1 *vm, Audio::Mixer *mixer)
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: _vm(vm), _mixer(mixer), _soundChannels(), _musicEnabled(1),
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_sfxEnabled(true) {
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}
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Sound::~Sound() {
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}
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Sound::kType Sound::getSfxType() const {
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return getMusicType();
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}
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bool Sound::isPlaying() const {
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return false;
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}
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bool Sound::isVoicePresent(const char *file) const {
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Common::String filename;
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for (int i = 0; _supportedCodecs[i].fileext; ++i) {
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filename = file;
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filename += _supportedCodecs[i].fileext;
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if (_vm->resource()->exists(filename.c_str()))
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return true;
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}
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return false;
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}
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int32 Sound::voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool isSfx) {
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Audio::SeekableAudioStream *audioStream = getVoiceStream(file);
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if (!audioStream) {
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return 0;
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}
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int playTime = audioStream->getLength().msecs();
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playVoiceStream(audioStream, handle, volume, priority, isSfx);
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return playTime;
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}
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Audio::SeekableAudioStream *Sound::getVoiceStream(const char *file) const {
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Common::String filename;
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Audio::SeekableAudioStream *audioStream = 0;
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for (int i = 0; _supportedCodecs[i].fileext; ++i) {
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filename = file;
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filename += _supportedCodecs[i].fileext;
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Common::SeekableReadStream *stream = _vm->resource()->createReadStream(filename);
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if (!stream)
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continue;
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audioStream = _supportedCodecs[i].streamFunc(stream, DisposeAfterUse::YES);
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break;
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}
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if (!audioStream) {
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warning("Couldn't load sound file '%s'", file);
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return 0;
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} else {
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return audioStream;
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}
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}
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bool Sound::playVoiceStream(Audio::AudioStream *stream, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool isSfx) {
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int h = 0;
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while (h < kNumChannelHandles && _mixer->isSoundHandleActive(_soundChannels[h].handle))
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++h;
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if (h >= kNumChannelHandles) {
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h = 0;
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while (h < kNumChannelHandles && _soundChannels[h].priority > priority)
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++h;
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if (h < kNumChannelHandles)
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voiceStop(&_soundChannels[h].handle);
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}
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if (h >= kNumChannelHandles) {
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// When we run out of handles we need to destroy the stream object,
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// this is to avoid memory leaks in some scenes where too many sfx
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// are started.
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// See bug #3427240 "LOL-CD: Memory leak in caves level 3".
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delete stream;
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return false;
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}
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_mixer->playStream(isSfx ? Audio::Mixer::kSFXSoundType : Audio::Mixer::kSpeechSoundType, &_soundChannels[h].handle, stream, -1, volume);
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_soundChannels[h].priority = priority;
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if (handle)
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*handle = _soundChannels[h].handle;
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return true;
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}
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void Sound::voiceStop(const Audio::SoundHandle *handle) {
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if (!handle) {
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for (int h = 0; h < kNumChannelHandles; ++h) {
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if (_mixer->isSoundHandleActive(_soundChannels[h].handle))
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_mixer->stopHandle(_soundChannels[h].handle);
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}
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} else {
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_mixer->stopHandle(*handle);
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}
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}
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bool Sound::voiceIsPlaying(const Audio::SoundHandle *handle) const {
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if (!handle) {
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for (int h = 0; h < kNumChannelHandles; ++h) {
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if (_mixer->isSoundHandleActive(_soundChannels[h].handle))
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return true;
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}
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} else {
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return _mixer->isSoundHandleActive(*handle);
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}
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return false;
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}
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bool Sound::allVoiceChannelsPlaying() const {
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for (int i = 0; i < kNumChannelHandles; ++i)
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if (!_mixer->isSoundHandleActive(_soundChannels[i].handle))
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return false;
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return true;
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}
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#pragma mark -
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MixedSoundDriver::MixedSoundDriver(KyraEngine_v1 *vm, Audio::Mixer *mixer, Sound *music, Sound *sfx)
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: Sound(vm, mixer), _music(music), _sfx(sfx) {
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}
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MixedSoundDriver::~MixedSoundDriver() {
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delete _music;
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delete _sfx;
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}
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Sound::kType MixedSoundDriver::getMusicType() const {
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return _music->getMusicType();
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}
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Sound::kType MixedSoundDriver::getSfxType() const {
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return _sfx->getSfxType();
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}
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bool MixedSoundDriver::init() {
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return (_music->init() && _sfx->init());
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}
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void MixedSoundDriver::process() {
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_music->process();
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_sfx->process();
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}
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void MixedSoundDriver::updateVolumeSettings() {
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_music->updateVolumeSettings();
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_sfx->updateVolumeSettings();
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}
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void MixedSoundDriver::initAudioResourceInfo(int set, void *info) {
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_music->initAudioResourceInfo(set, info);
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_sfx->initAudioResourceInfo(set, info);
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}
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void MixedSoundDriver::selectAudioResourceSet(int set) {
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_music->selectAudioResourceSet(set);
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_sfx->selectAudioResourceSet(set);
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}
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bool MixedSoundDriver::hasSoundFile(uint file) const {
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return _music->hasSoundFile(file) && _sfx->hasSoundFile(file);
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}
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void MixedSoundDriver::loadSoundFile(uint file) {
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_music->loadSoundFile(file);
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_sfx->loadSoundFile(file);
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}
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void MixedSoundDriver::loadSoundFile(Common::String file) {
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_music->loadSoundFile(file);
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_sfx->loadSoundFile(file);
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}
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void MixedSoundDriver::loadSfxFile(Common::String file) {
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_sfx->loadSoundFile(file);
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}
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void MixedSoundDriver::playTrack(uint8 track) {
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_music->playTrack(track);
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}
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void MixedSoundDriver::haltTrack() {
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_music->haltTrack();
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}
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bool MixedSoundDriver::isPlaying() const {
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return _music->isPlaying() | _sfx->isPlaying();
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}
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void MixedSoundDriver::playSoundEffect(uint8 track, uint8 volume) {
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_sfx->playSoundEffect(track, volume);
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}
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void MixedSoundDriver::stopAllSoundEffects() {
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_sfx->stopAllSoundEffects();
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}
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void MixedSoundDriver::beginFadeOut() {
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_music->beginFadeOut();
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}
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void MixedSoundDriver::pause(bool paused) {
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_music->pause(paused);
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_sfx->pause(paused);
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}
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#pragma mark -
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void KyraEngine_v1::snd_playTheme(int file, int track) {
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if (_curMusicTheme == file)
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return;
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_curSfxFile = _curMusicTheme = file;
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_sound->loadSoundFile(_curMusicTheme);
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// Kyrandia 2 uses a special file for
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// MIDI sound effects, so we load
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// this here
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if (_flags.gameID == GI_KYRA2)
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_sound->loadSfxFile("K2SFX");
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if (track != -1)
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_sound->playTrack(track);
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}
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void KyraEngine_v1::snd_playSoundEffect(int track, int volume) {
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_sound->playSoundEffect(track, volume);
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}
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void KyraEngine_v1::snd_playWanderScoreViaMap(int command, int restart) {
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if (restart)
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_lastMusicCommand = -1;
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// no track mapping given
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// so don't do anything here
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if (!_trackMap || !_trackMapSize)
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return;
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//if (!_disableSound) {
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// XXX
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//}
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if (_flags.platform == Common::kPlatformPC || _flags.platform == Common::kPlatformMacintosh) {
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assert(command*2+1 < _trackMapSize);
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if (_curMusicTheme != _trackMap[command*2]) {
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if (_trackMap[command*2] != -1 && _trackMap[command*2] != -2)
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snd_playTheme(_trackMap[command*2], -1);
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}
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if (command != 1) {
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if (_lastMusicCommand != command) {
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_sound->haltTrack();
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_sound->playTrack(_trackMap[command*2+1]);
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}
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} else {
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_sound->beginFadeOut();
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}
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} else if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
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if (command == -1) {
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_sound->haltTrack();
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} else {
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assert(command*2+1 < _trackMapSize);
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if (_trackMap[command*2] != -2 && command != _lastMusicCommand) {
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_sound->haltTrack();
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_sound->playTrack(command);
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}
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}
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} else if (_flags.platform == Common::kPlatformAmiga) {
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if (_curMusicTheme != 1)
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snd_playTheme(1, -1);
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assert(command < _trackMapSize);
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if (_trackMap[_lastMusicCommand] != _trackMap[command])
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_sound->playTrack(_trackMap[command]);
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}
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_lastMusicCommand = command;
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}
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void KyraEngine_v1::snd_stopVoice() {
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_sound->voiceStop(&_speechHandle);
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}
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bool KyraEngine_v1::snd_voiceIsPlaying() {
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return _sound->voiceIsPlaying(&_speechHandle);
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}
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// static res
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namespace {
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// A simple wrapper to create VOC streams the way like creating MP3, OGG/Vorbis and FLAC streams.
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// Possible TODO: Think of making this complete and moving it to sound/voc.cpp ?
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Audio::SeekableAudioStream *makeVOCStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse) {
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Audio::SeekableAudioStream *as = Audio::makeVOCStream(stream, Audio::FLAG_UNSIGNED, disposeAfterUse);
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return as;
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}
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} // end of anonymous namespace
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const Sound::SpeechCodecs Sound::_supportedCodecs[] = {
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{ ".VOC", makeVOCStream },
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{ "", makeVOCStream },
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#ifdef USE_MAD
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{ ".VO3", Audio::makeMP3Stream },
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{ ".MP3", Audio::makeMP3Stream },
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#endif // USE_MAD
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#ifdef USE_VORBIS
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{ ".VOG", Audio::makeVorbisStream },
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{ ".OGG", Audio::makeVorbisStream },
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#endif // USE_VORBIS
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#ifdef USE_FLAC
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{ ".VOF", Audio::makeFLACStream },
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{ ".FLA", Audio::makeFLACStream },
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#endif // USE_FLAC
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{ 0, 0 }
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};
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} // End of namespace Kyra
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