scummvm/engines/sky/debug.cpp
2008-01-05 12:45:14 +00:00

1346 lines
26 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/endian.h"
#include "common/util.h"
#include "sky/debug.h"
#include "sky/grid.h"
#include "sky/logic.h"
#include "sky/mouse.h"
#include "sky/screen.h"
#include "sky/sky.h"
#include "sky/struc.h"
#include "sky/compact.h"
namespace Sky {
static const char *logic_table_names[] = {
"return",
"Logic::script",
"Logic::auto_route",
"Logic::ar_anim",
"Logic::ar_turn",
"Logic::alt",
"Logic::anim",
"Logic::turn",
"Logic::cursor",
"Logic::talk",
"Logic::listen",
"Logic::stopped",
"Logic::choose",
"Logic::frames",
"Logic::pause",
"Logic::wait_sync",
"Logic::simple_anim"
};
static const char opcode_par[] = {
1,
0,
1,
0,
0,
1,
1,
0,
0,
1,
0,
2,
0,
0,
1,
1,
1,
0,
1,
0,
0
};
static const char *opcodes[] = {
"push_variable",
"less_than",
"push_number",
"not_equal",
"if_and",
"skip_zero",
"pop_var",
"minus",
"plus",
"skip_always",
"if_or",
"call_mcode",
"more_than",
"script_exit",
"switch",
"push_offset",
"pop_offset",
"is_equal",
"skip_nz",
"script_exit",
"restart_script"
};
static const char *mcodes[] = {
"fn_cache_chip",
"fn_cache_fast",
"fn_draw_screen",
"fn_ar",
"fn_ar_animate",
"fn_idle",
"fn_interact",
"fn_start_sub",
"fn_they_start_sub",
"fn_assign_base",
"fn_disk_mouse",
"fn_normal_mouse",
"fn_blank_mouse",
"fn_cross_mouse",
"fn_cursor_right",
"fn_cursor_left",
"fn_cursor_down",
"fn_open_hand",
"fn_close_hand",
"fn_get_to",
"fn_set_to_stand",
"fn_turn_to",
"fn_arrived",
"fn_leaving",
"fn_set_alternate",
"fn_alt_set_alternate",
"fn_kill_id",
"fn_no_human",
"fn_add_human",
"fn_add_buttons",
"fn_no_buttons",
"fn_set_stop",
"fn_clear_stop",
"fn_pointer_text",
"fn_quit",
"fn_speak_me",
"fn_speak_me_dir",
"fn_speak_wait",
"fn_speak_wait_dir",
"fn_chooser",
"fn_highlight",
"fn_text_kill",
"fn_stop_mode",
"fn_we_wait",
"fn_send_sync",
"fn_send_fast_sync",
"fn_send_request",
"fn_clear_request",
"fn_check_request",
"fn_start_menu",
"fn_unhighlight",
"fn_face_id",
"fn_foreground",
"fn_background",
"fn_new_background",
"fn_sort",
"fn_no_sprite_engine",
"fn_no_sprites_a6",
"fn_reset_id",
"fn_toggle_grid",
"fn_pause",
"fn_run_anim_mod",
"fn_simple_mod",
"fn_run_frames",
"fn_await_sync",
"fn_inc_mega_set",
"fn_dec_mega_set",
"fn_set_mega_set",
"fn_move_items",
"fn_new_list",
"fn_ask_this",
"fn_random",
"fn_person_here",
"fn_toggle_mouse",
"fn_mouse_on",
"fn_mouse_off",
"fn_fetch_x",
"fn_fetch_y",
"fn_test_list",
"fn_fetch_place",
"fn_custom_joey",
"fn_set_palette",
"fn_text_module",
"fn_change_name",
"fn_mini_load",
"fn_flush_buffers",
"fn_flush_chip",
"fn_save_coods",
"fn_plot_grid",
"fn_remove_grid",
"fn_eyeball",
"fn_cursor_up",
"fn_leave_section",
"fn_enter_section",
"fn_restore_game",
"fn_restart_game",
"fn_new_swing_seq",
"fn_wait_swing_end",
"fn_skip_intro_code",
"fn_blank_screen",
"fn_print_credit",
"fn_look_at",
"fn_linc_text_module",
"fn_text_kill2",
"fn_set_font",
"fn_start_fx",
"fn_stop_fx",
"fn_start_music",
"fn_stop_music",
"fn_fade_down",
"fn_fade_up",
"fn_quit_to_dos",
"fn_pause_fx",
"fn_un_pause_fx",
"fn_printf"
};
static const char *scriptVars[] = {
"result",
"screen",
"logic_list_no",
"safe_logic_list",
"low_list_no",
"high_list_no",
"mouse_list_no",
"safe_mouse_list",
"draw_list_no",
"second_draw_list",
"do_not_use",
"music_module",
"cur_id",
"mouse_status",
"mouse_stop",
"button",
"but_repeat",
"special_item",
"get_off",
"safe_click",
"click_id",
"player_id",
"cursor_id",
"pointer_pen",
"last_pal",
"safex",
"safey",
"player_x",
"player_y",
"player_mood",
"player_screen",
"old_x",
"old_y",
"joey_x",
"joey_y",
"joey_list",
"flag",
"hit_id",
"player_target",
"joey_target",
"mega_target",
"layer_0_id",
"layer_1_id",
"layer_2_id",
"layer_3_id",
"grid_1_id",
"grid_2_id",
"grid_3_id",
"stop_grid",
"text_rate",
"text_speed",
"the_chosen_one",
"chosen_anim",
"text1",
"anim1",
"text2",
"anim2",
"text3",
"anim3",
"text4",
"anim4",
"text5",
"anim5",
"text6",
"anim6",
"text7",
"anim7",
"text8",
"anim8",
"o0",
"o1",
"o2",
"o3",
"o4",
"o5",
"o6",
"o7",
"o8",
"o9",
"o10",
"o11",
"o12",
"o13",
"o14",
"o15",
"o16",
"o17",
"o18",
"o19",
"o20",
"o21",
"o22",
"o23",
"o24",
"o25",
"o26",
"o27",
"o28",
"o29",
"first_icon",
"menu_length",
"scroll_offset",
"menu",
"object_held",
"icon_lit",
"at_sign",
"fire_exit_flag",
"small_door_flag",
"jobs_greet",
"lamb_greet",
"knob_flag",
"lazer_flag",
"cupb_flag",
"jobs_loop",
"done_something",
"rnd",
"jobs_text",
"jobs_loc1",
"jobs_loc2",
"jobs_loc3",
"id_talking",
"alarm",
"alarm_count",
"clearing_alarm",
"jobs_friend",
"joey_born",
"joey_text",
"joey_peeved",
"knows_linc",
"linc_overmann",
"reich_entry",
"seen_lock",
"wshop_text",
"knows_firedoor",
"knows_furnace",
"jobs_got_spanner",
"jobs_got_sandwich",
"jobs_firedoor",
"knows_transporter",
"joey_loc1",
"joey_loc2",
"joey_loc3",
"joey_screen",
"cur_section",
"old_section",
"joey_section",
"lamb_section",
"knows_overmann",
"jobs_overmann",
"jobs_seen_joey",
"anita_text",
"anit_loc1",
"anit_loc2",
"anit_loc3",
"lamb_friend",
"lamb_sick",
"lamb_crawly",
"lamb_loc1",
"lamb_loc2",
"lamb_loc3",
"lamb_got_spanner",
"lamb_text",
"knows_auditor",
"lamb_security",
"lamb_auditor",
"fore_text",
"transporter_alive",
"anita_friend",
"anita_stop",
"anita_count",
"knows_security",
"fore_loc1",
"fore_loc2",
"fore_loc3",
"fore_friend",
"knows_dlinc",
"seen_lift",
"player_sound",
"guard_linc",
"guard_text",
"guar_loc1",
"guar_loc2",
"guar_loc3",
"guard_talk",
"lamb_out",
"guard_warning",
"wshp_loc1",
"wshp_loc2",
"wshp_loc3",
"jobs_linc",
"knows_port",
"jobs_port",
"joey_overmann",
"joey_count",
"knows_pipes",
"knows_hobart",
"fore_hobart",
"fore_overmann",
"anit_text",
"seen_eye",
"anita_dlinc",
"seen_dis_lift",
"lamb_move_anita",
"lamb_stat",
"machine_stops",
"guard_stat",
"guard_hobart",
"gordon_text",
"gord_loc1",
"gord_loc2",
"gord_loc3",
"lamb_hobart",
"anita_loc1",
"anita_loc2",
"anita_loc3",
"knows_elders",
"anita_elders",
"anita_overmann",
"stay_here",
"joey_pause",
"knows_break_in",
"joey_break_in",
"joey_lift",
"stair_talk",
"blown_top",
"tamper_flag",
"knows_reich",
"gordon_reich",
"open_panel",
"panel_count",
"wreck_text",
"press_button",
"touch_count",
"gordon_overmann",
"lamb_reich",
"exit_stores",
"henri_text",
"henr_loc1",
"henr_loc2",
"henr_loc3",
"got_sponsor",
"used_deodorant",
"lob_dad_text",
"lob_son_text",
"scan_talk",
"dady_loc1",
"dady_loc2",
"dady_loc3",
"samm_loc1",
"samm_loc2",
"samm_loc3",
"dirty_card",
"wrek_loc1",
"wrek_loc2",
"wrek_loc3",
"crushed_nuts",
"got_port",
"anita_port",
"got_jammer",
"knows_anita",
"anita_hobart",
"local_count",
"lamb_joey",
"stop_store",
"knows_suit",
"joey_box",
"asked_box",
"shell_count",
"got_cable",
"local_flag",
"search_flag",
"rad_count",
"rad_text",
"radm_loc1",
"radm_loc2",
"radm_loc3",
"gordon_off",
"knows_jobsworth",
"rad_back_flag",
"lamb_lift",
"knows_cat",
"lamb_screwed",
"tour_flag",
"foreman_reactor",
"foreman_anita",
"burke_text",
"burk_loc1",
"burk_loc2",
"burk_loc3",
"burke_anchor",
"jason_text",
"jaso_loc1",
"jaso_loc2",
"helg_loc2",
"say_to_helga",
"interest_count",
"anchor_text",
"anchor_overmann",
"anch_loc1",
"anch_loc2",
"anch_loc3",
"anchor_count",
"lamb_anchor",
"anchor_port",
"knows_stephen",
"knows_ghoul",
"anchor_talk",
"joey_hook",
"joey_done_dir",
"bios_loc1",
"bios_loc2",
"bios_loc3",
"got_hook",
"anchor_anita",
"trev_loc1",
"trev_loc2",
"trev_loc3",
"trevor_text",
"trev_text",
"trev_overmann",
"lamb_smell",
"art_flag",
"trev_computer",
"helga_text",
"helg_loc1",
"helg_loc3",
"bios_loc4",
"gallagher_text",
"gall_loc1",
"gall_loc2",
"gall_loc3",
"warn_lamb",
"open_apts",
"store_count",
"foreman_auditor",
"frozen_assets",
"read_report",
"seen_holo",
"knows_subway",
"exit_flag",
"father_text",
"lamb_fix",
"read_briefing",
"seen_shaft",
"knows_mother",
"console_type",
"hatch_selected",
"seen_walters",
"joey_fallen",
"jbel_loc1",
"lbel_loc1",
"lbel_loc2",
"jobsworth_speech",
"jobs_alert",
"jobs_alarmed_ref",
"safe_joey_recycle",
"safe_joey_sss",
"safe_joey_mission",
"safe_trans_mission",
"safe_slot_mission",
"safe_corner_mission",
"safe_joey_logic",
"safe_gordon_speech",
"safe_button_mission",
"safe_dad_speech",
"safe_son_speech",
"safe_skorl_speech",
"safe_uchar_speech",
"safe_wreck_speech",
"safe_anita_speech",
"safe_lamb_speech",
"safe_foreman_speech",
"joey_42_mission",
"joey_junction_mission",
"safe_welder_mission",
"safe_joey_weld",
"safe_radman_speech",
"safe_link_7_29",
"safe_link_29_7",
"safe_lamb_to_3",
"safe_lamb_to_2",
"safe_burke_speech",
"safe_burke_1",
"safe_burke_2",
"safe_dr_1",
"safe_body_speech",
"joey_bell",
"safe_anchor_speech",
"safe_anchor",
"safe_pc_mission",
"safe_hook_mission",
"safe_trevor_speech",
"joey_fact",
"safe_helga_speech",
"helga_mission",
"gal_bel_speech",
"safe_glass_mission",
"safe_lamb_fact_return",
"lamb_part_2",
"safe_lamb_bell_return",
"safe_lamb_bell",
"safe_cable_mission",
"safe_foster_tour",
"safe_lamb_tour",
"safe_foreman_logic",
"safe_lamb_leave",
"safe_lamb_3",
"safe_lamb_2",
"into_linc",
"out_10",
"out_74",
"safe_link_28_31",
"safe_link_31_28",
"safe_exit_linc",
"safe_end_game",
"which_linc",
"lift_moving",
"lift_on_screen",
"barrel_on_screen",
"convey_on_screen",
"shades_searched",
"joey_wiz",
"slot_slotted",
"motor_flag",
"panel_flag",
"switch_flag",
"steam_flag",
"steam_fx_no",
"factory_flag",
"power_door_open",
"left_skull_flag",
"right_skull_flag",
"monitor_watching",
"left_lever_flag",
"right_lever_flag",
"lobby_door_flag",
"weld_stop",
"cog_flag",
"sensor_flag",
"look_through",
"welder_nut_flag",
"s7_lift_flag",
"s29_lift_flag",
"whos_at_lift_7",
"whos_at_lift_29",
"lift_power",
"whats_joey",
"seen_box",
"seen_welder",
"flap_flag",
"s15_floor",
"foreman_friend",
"locker1_flag",
"locker2_flag",
"locker3_flag",
"whats_in_locker",
"knows_radsuit",
"radman_anita",
"at_anita",
"coat_flag",
"dressed_as",
"s14_take",
"reactor_door_flag",
"joey_in_lift",
"chair_27_flag",
"at_body_flag",
"at_gas_flag",
"anchor_seated",
"door_23_jam",
"door_20_jam",
"reich_door_flag",
"reich_door_jam",
"lamb_door_flag",
"lamb_door_jam",
"pillow_flag",
"cat_food_flag",
"helga_up",
"got_magazine",
"trevs_doing",
"card_status",
"card_fix",
"lamb_gallager",
"locker_11_flag",
"ever_opened",
"linc_10_flag",
"chair_10_flag",
"skorl_flag",
"lift_pause",
"lift_in_use",
"gordon_back",
"furnace_door_flag",
"whos_with_gall",
"read_news",
"whos_at_lift_28",
"s28_lift_flag",
"mission_state",
"anita_flag",
"card_used",
"gordon_catch",
"car_flag",
"first_jobs",
"jobs_removed",
"menu_id",
"tonys_tour_flag",
"joey_foster_phase",
"start_info_window",
"ref_slab_on",
"ref_up_mouse",
"ref_down_mouse",
"ref_left_mouse",
"ref_right_mouse",
"ref_disconnect_foster",
"k0",
"k1",
"k2",
"k3",
"k4",
"k5",
"k6",
"k7",
"k8",
"k9",
"k10",
"k11",
"k12",
"k13",
"k14",
"k15",
"k16",
"k17",
"k18",
"k19",
"k20",
"k21",
"k22",
"k23",
"k24",
"k25",
"k26",
"k27",
"k28",
"k29",
"a0",
"a1",
"a2",
"a3",
"a4",
"a5",
"a6",
"a7",
"a8",
"a9",
"a10",
"a11",
"a12",
"a13",
"a14",
"a15",
"a16",
"a17",
"a18",
"a19",
"a20",
"a21",
"a22",
"a23",
"a24",
"a25",
"a26",
"a27",
"a28",
"a29",
"g0",
"g1",
"g2",
"g3",
"g4",
"g5",
"g6",
"g7",
"g8",
"g9",
"g10",
"g11",
"g12",
"g13",
"g14",
"g15",
"g16",
"g17",
"g18",
"g19",
"g20",
"g21",
"g22",
"g23",
"g24",
"g25",
"g26",
"g27",
"g28",
"g29",
"window_subject",
"file_text",
"size_text",
"auth_text",
"note_text",
"id_head_compact",
"id_file_compact",
"id_size_compact",
"id_auth_compact",
"id_note_compact",
"pal_no",
"strikes",
"char_set_number",
"eye90_blinded",
"zap90",
"eye90_frame",
"eye91_blinded",
"zap91",
"eye91_frame",
"bag_open",
"bridge_a_on",
"bridge_b_on",
"bridge_c_on",
"bridge_d_on",
"bridge_e_on",
"bridge_f_on",
"bridge_g_on",
"bridge_h_on",
"green_slab",
"red_slab",
"foster_slab",
"circle_slab",
"slab1_mouse",
"slab2_mouse",
"slab3_mouse",
"slab4_mouse",
"slab5_mouse",
"at_guardian",
"guardian_there",
"crystal_shattered",
"virus_taken",
"fs_command",
"enter_digits",
"next_page",
"linc_digit_0",
"linc_digit_1",
"linc_digit_2",
"linc_digit_3",
"linc_digit_4",
"linc_digit_5",
"linc_digit_6",
"linc_digit_7",
"linc_digit_8",
"linc_digit_9",
"ref_std_on",
"ref_std_exit_left_on",
"ref_std_exit_right_on",
"ref_advisor_188",
"ref_shout_action",
"ref_mega_click",
"ref_mega_action",
"ref_walter_speech",
"ref_joey_medic",
"ref_joey_med_logic",
"ref_joey_med_mission72",
"ref_ken_logic",
"ref_ken_speech",
"ref_ken_mission_hand",
"ref_sc70_iris_opened",
"ref_sc70_iris_closed",
"ref_foster_enter_boardroom",
"ref_father_speech",
"ref_foster_enter_new_boardroom",
"ref_hobbins_speech",
"ref_sc82_jobs_sss",
"brickwork",
"door_67_68_flag",
"crowbar_in_clot",
"clot_ruptured",
"clot_repaired",
"walt_text",
"walt_loc1",
"walt_loc2",
"walt_loc3",
"walt_count",
"medic_text",
"seen_room_72",
"seen_tap",
"joey_med_seen72",
"seen_secure_door",
"ask_secure_door",
"sc70_iris_flag",
"sc70_iris_frame",
"foster_on_sc70_iris",
"sc70_grill_flag",
"sc71_charging_flag",
"sc72_slime_flag",
"sc72_witness_sees_foster",
"sc72_witness_killed",
"sc73_gallagher_killed",
"sc73_removed_board",
"sc73_searched_corpse",
"door_73_75_flag",
"sc74_sitting_flag",
"sc75_crashed_flag",
"sc75_tissue_infected",
"sc75_tongs_flag",
"sc76_cabinet1_flag",
"sc76_cabinet2_flag",
"sc76_cabinet3_flag",
"sc76_board_flag",
"sc76_ken_prog_flag",
"sc76_and2_up_flag",
"ken_text",
"ken_door_flag",
"sc77_foster_hand_flag",
"sc77_ken_hand_flag",
"door_77_78_flag",
"sc80_exit_flag",
"ref_danielle_speech",
"ref_danielle_go_home",
"ref_spunky_go_home",
"ref_henri_speech",
"ref_buzzer_speech",
"ref_foster_visit_dani",
"ref_danielle_logic",
"ref_jukebox_speech",
"ref_vincent_speech",
"ref_eddie_speech",
"ref_blunt_speech",
"ref_dani_answer_phone",
"ref_spunky_see_video",
"ref_spunky_bark_at_foster",
"ref_spunky_smells_food",
"ref_barry_speech",
"ref_colston_speech",
"ref_gallagher_speech",
"ref_babs_speech",
"ref_chutney_speech",
"ref_foster_enter_court",
"dani_text",
"dani_loc1",
"dani_loc2",
"dani_loc3",
"dani_buff",
"dani_huff",
"mother_hobart",
"foster_id_flag",
"knows_spunky",
"dog_fleas",
"op_flag",
"chat_up",
"buzz_loc1",
"buzz_loc2",
"blunt_text",
"blun_loc1",
"blun_loc2",
"blun_loc3",
"blunt_dan_info",
"vincent_text",
"vinc_loc1",
"vinc_loc2",
"vinc_loc3",
"eddie_text",
"eddi_loc1",
"eddi_loc2",
"eddi_loc3",
"knows_dandelions",
"barry_text",
"bazz_loc1",
"bazz_loc2",
"bazz_loc3",
"seen_cellar_door",
"babs_text",
"babs_loc1",
"babs_loc2",
"babs_loc3",
"colston_text",
"cols_loc1",
"cols_loc2",
"cols_loc3",
"jukebox",
"knows_soaking",
"knows_complaint",
"dog_bite",
"new_prints",
"knows_virus",
"been_to_court",
"danielle_target",
"spunky_target",
"henri_forward",
"sc31_lift_flag",
"sc31_food_on_plank",
"sc31_spunky_at_plank",
"dog_in_lake",
"sc32_lift_flag",
"sc33_shed_door_flag",
"gardener_up",
"babs_x",
"babs_y",
"foster_caching",
"colston_caching",
"band_playing",
"colston_at_table",
"sc36_next_dealer",
"sc36_door_flag",
"sc37_door_flag",
"sc37_lid_loosened",
"sc37_lid_used",
"sc37_standing_on_box",
"sc37_box_broken",
"sc37_grill_state",
"got_dog_biscuits",
"sc38_video_playing",
"dani_on_phone",
"sc40_locker_1_flag",
"sc40_locker_2_flag",
"sc40_locker_3_flag",
"sc40_locker_4_flag",
"sc40_locker_5_flag",
"seen_anita_corpse",
"spunky_at_lift",
"court_text",
"blunt_knew_jobs",
"credit_1_text",
"credit_2_text",
"id_credit_1",
"id_credit_2",
"glass_stolen",
"foster_at_plank",
"foster_at_guard",
"man_talk",
"man_loc1",
"man_loc2",
"man_loc3"
};
void Debug::logic(uint32 logic) {
debug(6, "LOGIC: %s", logic_table_names[logic]);
}
void Debug::script(uint32 command, uint16 *scriptData) {
debug(6, "SCRIPT: %s", opcodes[command]);
if (command == 0 || command == 6)
debug(6, " %s", scriptVars[READ_LE_UINT16(scriptData)/4]);
else {
int i;
for (i = 0; i < opcode_par[command]; i++) {
debug(6, " %d", READ_LE_UINT16(scriptData + i));
}
}
debug(6, " "); // Print an empty line as separator
}
void Debug::mcode(uint32 mcode, uint32 a, uint32 b, uint32 c) {
debug(6, "MCODE: %s(%d, %d, %d)", mcodes[mcode], a, b, c);
}
Debugger::Debugger(Logic *logic, Mouse *mouse, Screen *screen, SkyCompact *skyCompact)
: GUI::Debugger(), _logic(logic), _mouse(mouse), _screen(screen), _skyCompact(skyCompact), _showGrid(false) {
DCmd_Register("info", WRAP_METHOD(Debugger, Cmd_Info));
DCmd_Register("showgrid", WRAP_METHOD(Debugger, Cmd_ShowGrid));
DCmd_Register("reloadgrid", WRAP_METHOD(Debugger, Cmd_ReloadGrid));
DCmd_Register("compact", WRAP_METHOD(Debugger, Cmd_ShowCompact));
DCmd_Register("logiccmd", WRAP_METHOD(Debugger, Cmd_LogicCommand));
DCmd_Register("scriptvar", WRAP_METHOD(Debugger, Cmd_ScriptVar));
DCmd_Register("section", WRAP_METHOD(Debugger, Cmd_Section));
DCmd_Register("logiclist", WRAP_METHOD(Debugger, Cmd_LogicList));
}
Debugger::~Debugger() {} // we need this here for __SYMBIAN32__
void Debugger::preEnter() {
}
void Debugger::postEnter() {
_mouse->resetCursor();
}
bool Debugger::Cmd_ShowGrid(int argc, const char **argv) {
_showGrid = !_showGrid;
DebugPrintf("Show grid: %s\n", _showGrid ? "On" : "Off");
if (!_showGrid) _screen->forceRefresh();
return true;
}
bool Debugger::Cmd_ReloadGrid(int argc, const char **argv) {
_logic->_skyGrid->loadGrids();
DebugPrintf("Grid reloaded\n");
return true;
}
static const char *logicTypes[] = {
"(none)", "SCRIPT", "AUTOROUTE", "AR_ANIM", "AR_TURNING", "ALT", "MOD_ANIM", "TURNING", "CURSOR", "TALK", "LISTEN",
"STOPPED", "CHOOSE", "FRAMES", "PAUSE", "WAIT_SYNC", "SIMPLE MOD"
};
static const char *noYes[] = { "no", "yes" };
void Debugger::dumpCompact(uint16 cptId) {
uint16 type, size;
char name[256];
Compact *cpt = _skyCompact->fetchCptInfo(cptId, &size, &type, name);
if (type == COMPACT) {
DebugPrintf("Compact %s: id = %04X, section %d, id %d\n", name, cptId, cptId >> 12, cptId & 0xFFF);
DebugPrintf("logic : %04X: %s\n", cpt->logic, (cpt->logic <= 16) ? logicTypes[cpt->logic] : "unknown");
DebugPrintf("status : %04X\n", cpt->status);
DebugPrintf(" : background : %s\n", noYes[(cpt->status & ST_BACKGROUND) >> 0]);
DebugPrintf(" : foreground : %s\n", noYes[(cpt->status & ST_FOREGROUND) >> 1]);
DebugPrintf(" : sort list : %s\n", noYes[(cpt->status & ST_SORT) >> 2]);
DebugPrintf(" : recreate : %s\n", noYes[(cpt->status & ST_RECREATE) >> 3]);
DebugPrintf(" : mouse : %s\n", noYes[(cpt->status & ST_MOUSE) >> 4]);
DebugPrintf(" : collision : %s\n", noYes[(cpt->status & ST_COLLISION) >> 5]);
DebugPrintf(" : logic : %s\n", noYes[(cpt->status & ST_LOGIC) >> 6]);
DebugPrintf(" : on grid : %s\n", noYes[(cpt->status & ST_GRID_PLOT) >> 7]);
DebugPrintf(" : ar priority : %s\n", noYes[(cpt->status & ST_AR_PRIORITY) >> 8]);
DebugPrintf("sync : %04X\n", cpt->sync);
DebugPrintf("screen : %d\n", cpt->screen);
_skyCompact->fetchCptInfo(cpt->place, NULL, NULL, name);
DebugPrintf("place : %04X: %s\n", cpt->place, name);
_skyCompact->fetchCptInfo(cpt->getToTableId, NULL, NULL, name);
DebugPrintf("get to tab : %04X: %s\n", cpt->getToTableId, name);
DebugPrintf("x/y : %d/%d\n", cpt->xcood, cpt->ycood);
} else {
DebugPrintf("Can't dump binary data\n");
}
}
bool Debugger::Cmd_ShowCompact(int argc, const char **argv) {
if (argc < 2) {
DebugPrintf("Example: \"%s foster\" dumps compact \"foster\"\n", argv[0]);
DebugPrintf("Example: \"%s list 1\" lists all compacts from section 1\n", argv[0]);
DebugPrintf("Example: \"%s list 1 all\" lists all entities from section 1\n", argv[0]);
return true;
}
if (0 == strcmp(argv[1], "list")) {
bool showAll = false;
int sectionNumber = -1;
if (argc >= 3) {
sectionNumber = atoi(argv[2]);
if (sectionNumber >= _skyCompact->giveNumDataLists()) {
DebugPrintf("Section number %d does not exist\n", sectionNumber);
return true;
}
if ((argc == 4) && (scumm_stricmp(argv[3], "all") == 0))
showAll = true;
}
for (int sec = 0; sec < _skyCompact->giveNumDataLists(); sec++) {
if ((sectionNumber == -1) || (sectionNumber == sec)) {
DebugPrintf("Compacts in section %d:\n", sec);
if (showAll) {
char line[256];
char *linePos = line;
for (int cpt = 0; cpt < _skyCompact->giveDataListLen(sec); cpt++) {
if (cpt != 0) {
if ((cpt % 3) == 0) {
DebugPrintf("%s\n", line);
linePos = line;
} else
linePos += sprintf(linePos, ", ");
}
uint16 cptId = (uint16)((sec << 12) | cpt);
uint16 type, size;
char name[256];
_skyCompact->fetchCptInfo(cptId, &size, &type, name);
linePos += sprintf(linePos, "%04X: %10s %22s", cptId, _skyCompact->nameForType(type), name);
}
if (linePos != line)
DebugPrintf("%s\n", line);
} else {
for (int cpt = 0; cpt < _skyCompact->giveDataListLen(sec); cpt++) {
uint16 cptId = (uint16)((sec << 12) | cpt);
uint16 type, size;
char name[256];
_skyCompact->fetchCptInfo(cptId, &size, &type, name);
if (type == COMPACT)
DebugPrintf("%04X: %s\n", cptId, name);
}
}
}
}
} else {
uint16 cptId = _skyCompact->findCptId(argv[1]);
if (cptId == 0)
DebugPrintf("Unknown compact: '%s'\n", argv[1]);
else
dumpCompact(cptId);
}
return true;
}
bool Debugger::Cmd_LogicCommand(int argc, const char **argv) {
if (argc < 2) {
DebugPrintf("Example: %s fn_printf 42\n", argv[0]);
return true;
}
int numMCodes = ARRAYSIZE(mcodes);
if (0 == strcmp(argv[1], "list")) {
for (int i = 0; i < numMCodes; ++i) {
DebugPrintf("%s\n", mcodes[i]);
}
return true;
}
uint32 arg1 = 0, arg2 = 0, arg3 = 0;
switch (argc) {
case 5:
arg3 = atoi(argv[4]);
case 4:
arg2 = atoi(argv[3]);
case 3:
arg1 = atoi(argv[2]);
}
for (int i = 0; i < numMCodes; ++i) {
if (0 == strcmp(mcodes[i], argv[1])) {
_logic->fnExec(i, arg1, arg2, arg3);
return true;
}
}
DebugPrintf("Unknown function: '%s'\n", argv[1]);
return true;
}
bool Debugger::Cmd_Info(int argc, const char **argv) {
DebugPrintf("Beneath a Steel Sky version: 0.0%d\n", SkyEngine::_systemVars.gameVersion);
DebugPrintf("Speech: %s\n", (SkyEngine::_systemVars.systemFlags & SF_ALLOW_SPEECH) ? "on" : "off");
DebugPrintf("Text : %s\n", (SkyEngine::_systemVars.systemFlags & SF_ALLOW_TEXT) ? "on" : "off");
return true;
}
bool Debugger::Cmd_ScriptVar(int argc, const char **argv) {
if (argc < 2) {
DebugPrintf("Example: %s lamb_friend <value>\n", argv[0]);
return true;
}
int numScriptVars = ARRAYSIZE(scriptVars);
if (0 == strcmp(argv[1], "list")) {
for (int i = 0; i < numScriptVars; ++i) {
DebugPrintf("%s\n", scriptVars[i]);
}
return true;
}
for (int i = 0; i < numScriptVars; ++i) {
if (0 == strcmp(scriptVars[i], argv[1])) {
if (argc == 3) {
Logic::_scriptVariables[i] = atoi(argv[2]);
}
DebugPrintf("%s = %d\n", argv[1], Logic::_scriptVariables[i]);
return true;
}
}
DebugPrintf("Unknown ScriptVar: '%s'\n", argv[1]);
return true;
}
bool Debugger::Cmd_Section(int argc, const char **argv) {
if (argc < 2) {
DebugPrintf("Example: %s 4\n", argv[0]);
return true;
}
const int baseId[] = { START_ONE, START_S6, START_29, START_SC31, START_SC66, START_SC90, START_SC81 };
int section = atoi(argv[1]);
if (section >= 0 && section <= 6) {
_logic->fnEnterSection(section == 6 ? 4 : section, 0, 0);
_logic->fnAssignBase(ID_FOSTER, baseId[section], 0);
_skyCompact->fetchCpt(ID_FOSTER)->megaSet = 0;
} else {
DebugPrintf("Unknown section '%s'\n", argv[1]);
}
return true;
}
bool Debugger::Cmd_LogicList(int argc, const char **argv) {
if (argc != 1)
DebugPrintf("%s does not expect any parameters\n", argv[0]);
char cptName[256];
uint16 numElems, type;
uint16 *logicList = (uint16 *)_skyCompact->fetchCptInfo(Logic::_scriptVariables[LOGIC_LIST_NO], &numElems, &type, cptName);
DebugPrintf("Current LogicList: %04X (%s)\n", Logic::_scriptVariables[LOGIC_LIST_NO], cptName);
while (*logicList != 0) {
if (*logicList == 0xFFFF) {
uint16 newList = logicList[1];
logicList = (uint16 *)_skyCompact->fetchCptInfo(newList, &numElems, &type, cptName);
DebugPrintf("New List: %04X (%s)\n", newList, cptName);
} else {
_skyCompact->fetchCptInfo(*logicList, &numElems, &type, cptName);
DebugPrintf(" Cpt %04X (%s) (%s)\n", *logicList, cptName, _skyCompact->nameForType(type));
logicList++;
}
}
return true;
}
} // End of namespace Sky