mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-19 02:38:32 +00:00

- Include it in intern.h, so everything functions normally. - However, now we can include detection-related things from intern.h in other files, without including unnecessary things.
81 lines
2.0 KiB
C++
81 lines
2.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
// Game detection - related enums, taken from agos/intern.h
|
|
|
|
namespace AGOS {
|
|
|
|
enum GameIds {
|
|
GID_PN,
|
|
GID_ELVIRA1,
|
|
GID_ELVIRA2,
|
|
GID_WAXWORKS,
|
|
|
|
GID_SIMON1,
|
|
GID_SIMON1DOS,
|
|
GID_SIMON1CD32,
|
|
|
|
GID_SIMON2,
|
|
|
|
GID_FEEBLEFILES,
|
|
|
|
GID_DIMP,
|
|
GID_JUMBLE,
|
|
GID_PUZZLE,
|
|
GID_SWAMPY
|
|
};
|
|
|
|
enum GameFeatures {
|
|
GF_TALKIE = 1 << 0,
|
|
GF_OLD_BUNDLE = 1 << 1,
|
|
GF_CRUNCHED = 1 << 2,
|
|
GF_CRUNCHED_GAMEPC = 1 << 3,
|
|
GF_ZLIBCOMP = 1 << 4,
|
|
GF_32COLOR = 1 << 5,
|
|
GF_EGA = 1 << 6,
|
|
GF_PLANAR = 1 << 7,
|
|
GF_DEMO = 1 << 8,
|
|
GF_PACKED = 1 << 9,
|
|
GF_BROKEN_FF_RATING = 1 << 10,
|
|
GF_WAVSFX = 1 << 11
|
|
};
|
|
|
|
enum GameFileTypes {
|
|
GAME_BASEFILE = 1 << 0,
|
|
GAME_ICONFILE = 1 << 1,
|
|
GAME_GMEFILE = 1 << 2,
|
|
GAME_MENUFILE = 1 << 3,
|
|
GAME_STRFILE = 1 << 4,
|
|
GAME_RMSLFILE = 1 << 5,
|
|
GAME_STATFILE = 1 << 6,
|
|
GAME_TBLFILE = 1 << 7,
|
|
GAME_XTBLFILE = 1 << 8,
|
|
GAME_RESTFILE = 1 << 9,
|
|
GAME_TEXTFILE = 1 << 10,
|
|
GAME_VGAFILE = 1 << 11,
|
|
|
|
GAME_GFXIDXFILE = 1 << 12
|
|
};
|
|
|
|
|
|
} // End of namespace AGOS
|