scummvm/scumm/resource_v2.cpp
2002-08-29 16:57:43 +00:00

77 lines
2.4 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001/2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#include "stdafx.h"
#include "scumm.h"
#include "resource.h"
void Scumm_v2::readIndexFile()
{
debug(9, "readIndexFile()");
openRoom(-1);
openRoom(0);
if (fileReadWordLE() != 0x0100)
warning("The magic id doesn't match\n");
_numGlobalObjects = fileReadWordLE();
fileSeek(_fileHandle, _numGlobalObjects, SEEK_CUR); // Skip object flags
_numRooms = fileReadByte();
fileSeek(_fileHandle, _numRooms * 3, SEEK_CUR);
_numCostumes = fileReadByte();
fileSeek(_fileHandle, _numCostumes * 3, SEEK_CUR);
_numScripts = fileReadByte();
fileSeek(_fileHandle, _numScripts * 3, SEEK_CUR);
_numSounds = fileReadByte();
clearFileReadFailed(_fileHandle);
fileSeek(_fileHandle, 0, SEEK_SET);
// FIXME - I'm not sure for those values yet, they will have to be rechecked
_numVariables = 800; /* 800 */
_numBitVariables = 4096; /* 2048 */
_numLocalObjects = 200; /* 200 */
_numArray = 50;
_numVerbs = 100;
_numNewNames = 0;
_objectRoomTable = NULL;
_numCharsets = 9; /* 9 */
_numInventory = 80; /* 80 */
_numGlobalScripts = 200;
_shadowPaletteSize = 256;
_shadowPalette = (byte *) calloc(_shadowPaletteSize, 1); // FIXME - needs to be removed later
_numFlObject = 50;
allocateArrays();
fileReadWordLE(); /* version magic number */
fileReadWordLE(); /* nb global objects */
fileSeek(_fileHandle, _numGlobalObjects, SEEK_CUR); // Skip object flags
readResTypeList(rtRoom, MKID('ROOM'), "room");
readResTypeList(rtCostume, MKID('COST'), "costume");
readResTypeList(rtScript, MKID('SCRP'), "script");
readResTypeList(rtSound, MKID('SOUN'), "sound");
openRoom(-1);
}