mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
240 lines
6.3 KiB
C++
240 lines
6.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "engines/advancedDetector.h"
|
|
#include "engines/wintermute/wintermute.h"
|
|
#include "engines/wintermute/Base/BPersistMgr.h"
|
|
|
|
#include "common/config-manager.h"
|
|
#include "common/error.h"
|
|
#include "common/fs.h"
|
|
|
|
#include "engines/metaengine.h"
|
|
|
|
namespace WinterMute {
|
|
|
|
static const ADGameDescription gameDescriptions[] = {
|
|
{
|
|
"wintermute",
|
|
"Dirty Split",
|
|
AD_ENTRY1s("data.dcp", "8f3dae199361ece0f59fb20cfff6eed3", 88577621),
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
ADGF_UNSTABLE |
|
|
ADGF_USEEXTRAASTITLE,
|
|
GUIO0()
|
|
},
|
|
{
|
|
"wintermute",
|
|
"Dirty Split",
|
|
AD_ENTRY1s("data.dcp", "139d8a25579e969f8b37d20e6e3de5f9", 92668291),
|
|
Common::DE_DEU,
|
|
Common::kPlatformWindows,
|
|
ADGF_UNSTABLE |
|
|
ADGF_USEEXTRAASTITLE,
|
|
GUIO0()
|
|
},
|
|
{
|
|
"wintermute",
|
|
"Five Magical Amulets",
|
|
AD_ENTRY1s("data.dcp", "0134e92bcd5fd2837df3971087e96067", 163316498),
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
ADGF_UNSTABLE |
|
|
ADGF_USEEXTRAASTITLE,
|
|
GUIO0()
|
|
},
|
|
{
|
|
"wintermute",
|
|
"Rosemary",
|
|
AD_ENTRY1s("data.dcp", "4f2631138bd4d27587d9043f8aeff3df", 29483643),
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
ADGF_UNSTABLE |
|
|
ADGF_USEEXTRAASTITLE,
|
|
GUIO0()
|
|
},
|
|
{
|
|
"wintermute",
|
|
"J.U.L.I.A. Demo",
|
|
AD_ENTRY1s("data.dcp", "f0bbc3394555a9811f6050dae428cab6", 7655237),
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
ADGF_UNSTABLE |
|
|
ADGF_USEEXTRAASTITLE |
|
|
ADGF_DEMO,
|
|
GUIO0()
|
|
},
|
|
{
|
|
"wintermute",
|
|
"the white chamber",
|
|
AD_ENTRY1s("data.dcp", "0011d01142547c61e51ba24dc42b579e", 186451273),
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
ADGF_UNSTABLE |
|
|
ADGF_USEEXTRAASTITLE,
|
|
GUIO0()
|
|
},
|
|
AD_TABLE_END_MARKER
|
|
};
|
|
|
|
}
|
|
|
|
static const PlainGameDescriptor wintermuteGames[] = {
|
|
{ "wintermute", "Wintermute - Unspecified game" },
|
|
{ 0, 0 }
|
|
};
|
|
|
|
class WinterMuteMetaEngine : public AdvancedMetaEngine {
|
|
public:
|
|
WinterMuteMetaEngine() : AdvancedMetaEngine(WinterMute::gameDescriptions, sizeof(ADGameDescription), wintermuteGames) {
|
|
}
|
|
virtual const char *getName() const {
|
|
return "Wintermute";
|
|
}
|
|
|
|
virtual const char *getOriginalCopyright() const {
|
|
return "Copyright (c) 2011 Jan Nedoma";
|
|
}
|
|
|
|
/* virtual GameList getSupportedGames() const {
|
|
GameList games;
|
|
const PlainGameDescriptor *g = wintermuteGames;
|
|
while (g->gameid) {
|
|
games.push_back(*g);
|
|
g++;
|
|
}
|
|
|
|
return games;
|
|
}
|
|
|
|
virtual GameDescriptor findGame(const char *gameid) const {
|
|
const PlainGameDescriptor *g = wintermuteGames;
|
|
while (g->gameid) {
|
|
if (0 == scumm_stricmp(gameid, g->gameid))
|
|
break;
|
|
g++;
|
|
}
|
|
return GameDescriptor(g->gameid, g->description);
|
|
}*/
|
|
|
|
/* virtual GameList detectGames(const Common::FSList &fslist) const {
|
|
GameList detectedGames;
|
|
|
|
// Iterate over all files in the given directory
|
|
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
|
|
if (!file->isDirectory()) {
|
|
const char *gameName = file->getName().c_str();
|
|
|
|
if (0 == scumm_stricmp("data.dcp", gameName)) {
|
|
// You could check the contents of the file now if you need to.
|
|
detectedGames.push_back(WinterMute_setting[0]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return detectedGames;
|
|
}*/
|
|
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
|
assert(syst);
|
|
assert(engine);
|
|
|
|
// Scan the target directory for files (error out if it does not exist)
|
|
Common::FSList fslist;
|
|
Common::FSNode dir(ConfMan.get("path"));
|
|
if (!dir.getChildren(fslist, Common::FSNode::kListAll)) {
|
|
return Common::kNoGameDataFoundError;
|
|
}
|
|
|
|
// Invoke the detector
|
|
Common::String gameid = ConfMan.get("gameid");
|
|
GameList detectedGames = detectGames(fslist);
|
|
|
|
for (uint i = 0; i < detectedGames.size(); i++) {
|
|
if (detectedGames[i].gameid() == gameid) {
|
|
// At this point you may want to perform additional sanity checks.
|
|
*engine = new WinterMute::WinterMuteEngine(syst);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Failed to find any game data
|
|
return false;
|
|
}
|
|
|
|
bool hasFeature(MetaEngineFeature f) const {
|
|
switch (f) {
|
|
case MetaEngine::kSupportsListSaves:
|
|
return true;
|
|
case MetaEngine::kSupportsLoadingDuringStartup:
|
|
return true;
|
|
case MetaEngine::kSupportsDeleteSave:
|
|
return true;
|
|
case MetaEngine::kSavesSupportCreationDate:
|
|
return true;
|
|
case MetaEngine::kSavesSupportMetaInfo:
|
|
return true;
|
|
case MetaEngine::kSavesSupportThumbnail:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
SaveStateList listSaves(const char *target) const {
|
|
SaveStateList saves;
|
|
WinterMute::CBPersistMgr pm;
|
|
for (int i = 0; i < getMaximumSaveSlot(); i++) {
|
|
if (pm.getSaveExists(i)) {
|
|
SaveStateDescriptor desc;
|
|
pm.getSaveStateDesc(i, desc);
|
|
saves.push_back(desc);
|
|
}
|
|
}
|
|
return saves;
|
|
}
|
|
|
|
int getMaximumSaveSlot() const {
|
|
WinterMute::CBPersistMgr pm;
|
|
return pm.getMaxUsedSlot() + 1; // TODO: Since we use slot 0, this misses a bit.
|
|
}
|
|
|
|
void removeSaveState(const char *target, int slot) const {
|
|
WinterMute::CBPersistMgr pm;
|
|
pm.deleteSaveSlot(slot);
|
|
}
|
|
|
|
virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const {
|
|
WinterMute::CBPersistMgr pm;
|
|
SaveStateDescriptor retVal;
|
|
retVal.setDescription("Invalid savegame");
|
|
pm.getSaveStateDesc(slot, retVal);
|
|
return retVal;
|
|
}
|
|
};
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(WINTERMUTE)
|
|
REGISTER_PLUGIN_DYNAMIC(WINTERMUTE, PLUGIN_TYPE_ENGINE, WinterMuteMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(WINTERMUTE, PLUGIN_TYPE_ENGINE, WinterMuteMetaEngine);
|
|
#endif
|