mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
505 lines
11 KiB
C++
505 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
|
|
|
|
#include "agos/agos.h"
|
|
|
|
#include "common/textconsole.h"
|
|
|
|
namespace AGOS {
|
|
|
|
#define OPCODE(x) _OPCODE(AGOSEngine_Simon2, x)
|
|
|
|
void AGOSEngine_Simon2::setupOpcodes() {
|
|
static const OpcodeEntrySimon2 opcodes[] = {
|
|
/* 00 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_at),
|
|
OPCODE(o_notAt),
|
|
OPCODE(o_invalid),
|
|
/* 04 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_carried),
|
|
OPCODE(o_notCarried),
|
|
OPCODE(o_isAt),
|
|
/* 08 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_zero),
|
|
/* 12 */
|
|
OPCODE(o_notZero),
|
|
OPCODE(o_eq),
|
|
OPCODE(o_notEq),
|
|
OPCODE(o_gt),
|
|
/* 16 */
|
|
OPCODE(o_lt),
|
|
OPCODE(o_eqf),
|
|
OPCODE(o_notEqf),
|
|
OPCODE(o_ltf),
|
|
/* 20 */
|
|
OPCODE(o_gtf),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_chance),
|
|
/* 24 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_isRoom),
|
|
OPCODE(o_isObject),
|
|
OPCODE(o_state),
|
|
/* 28 */
|
|
OPCODE(o_oflag),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_destroy),
|
|
/* 32 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_place),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 36 */
|
|
OPCODE(o_copyff),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 40 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_clear),
|
|
OPCODE(o_let),
|
|
OPCODE(o_add),
|
|
/* 44 */
|
|
OPCODE(o_sub),
|
|
OPCODE(o_addf),
|
|
OPCODE(o_subf),
|
|
OPCODE(o_mul),
|
|
/* 48 */
|
|
OPCODE(o_div),
|
|
OPCODE(o_mulf),
|
|
OPCODE(o_divf),
|
|
OPCODE(o_mod),
|
|
/* 52 */
|
|
OPCODE(o_modf),
|
|
OPCODE(o_random),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_goto),
|
|
/* 56 */
|
|
OPCODE(o_oset),
|
|
OPCODE(o_oclear),
|
|
OPCODE(o_putBy),
|
|
OPCODE(o_inc),
|
|
/* 60 */
|
|
OPCODE(o_dec),
|
|
OPCODE(o_setState),
|
|
OPCODE(o_print),
|
|
OPCODE(o_message),
|
|
/* 64 */
|
|
OPCODE(o_msg),
|
|
OPCODE(oww_addTextBox),
|
|
OPCODE(oww_setShortText),
|
|
OPCODE(oww_setLongText),
|
|
/* 68 */
|
|
OPCODE(o_end),
|
|
OPCODE(o_done),
|
|
OPCODE(os2_printLongText),
|
|
OPCODE(o_process),
|
|
/* 72 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 76 */
|
|
OPCODE(o_when),
|
|
OPCODE(o_if1),
|
|
OPCODE(o_if2),
|
|
OPCODE(o_isCalled),
|
|
/* 80 */
|
|
OPCODE(o_is),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_debug),
|
|
OPCODE(os2_rescan),
|
|
/* 84 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_comment),
|
|
/* 88 */
|
|
OPCODE(o_haltAnimation),
|
|
OPCODE(o_restartAnimation),
|
|
OPCODE(o_getParent),
|
|
OPCODE(o_getNext),
|
|
/* 92 */
|
|
OPCODE(o_getChildren),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 96 */
|
|
OPCODE(o_picture),
|
|
OPCODE(o_loadZone),
|
|
OPCODE(os2_animate),
|
|
OPCODE(os2_stopAnimate),
|
|
/* 100 */
|
|
OPCODE(o_killAnimate),
|
|
OPCODE(o_defWindow),
|
|
OPCODE(o_window),
|
|
OPCODE(o_cls),
|
|
/* 104 */
|
|
OPCODE(o_closeWindow),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_addBox),
|
|
/* 108 */
|
|
OPCODE(o_delBox),
|
|
OPCODE(o_enableBox),
|
|
OPCODE(o_disableBox),
|
|
OPCODE(o_moveBox),
|
|
/* 112 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_doIcons),
|
|
OPCODE(o_isClass),
|
|
/* 116 */
|
|
OPCODE(o_setClass),
|
|
OPCODE(o_unsetClass),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_waitSync),
|
|
/* 120 */
|
|
OPCODE(o_sync),
|
|
OPCODE(o_defObj),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 124 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_here),
|
|
OPCODE(o_doClassIcons),
|
|
OPCODE(os2_playTune),
|
|
/* 128 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_setAdjNoun),
|
|
OPCODE(o_invalid),
|
|
/* 132 */
|
|
OPCODE(o_saveUserGame),
|
|
OPCODE(o_loadUserGame),
|
|
OPCODE(o_invalid),
|
|
OPCODE(os1_pauseGame),
|
|
/* 136 */
|
|
OPCODE(o_copysf),
|
|
OPCODE(o_restoreIcons),
|
|
OPCODE(o_freezeZones),
|
|
OPCODE(o_placeNoIcons),
|
|
/* 140 */
|
|
OPCODE(o_clearTimers),
|
|
OPCODE(o_setDollar),
|
|
OPCODE(o_isBox),
|
|
OPCODE(oe2_doTable),
|
|
/* 144 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 148 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(oe2_storeItem),
|
|
/* 152 */
|
|
OPCODE(oe2_getItem),
|
|
OPCODE(oe2_bSet),
|
|
OPCODE(oe2_bClear),
|
|
OPCODE(oe2_bZero),
|
|
/* 156C */
|
|
OPCODE(oe2_bNotZero),
|
|
OPCODE(oe2_getOValue),
|
|
OPCODE(oe2_setOValue),
|
|
OPCODE(o_invalid),
|
|
/* 160 */
|
|
OPCODE(oe2_ink),
|
|
OPCODE(os1_screenTextBox),
|
|
OPCODE(os1_screenTextMsg),
|
|
OPCODE(os1_playEffect),
|
|
/* 164 */
|
|
OPCODE(oe2_getDollar2),
|
|
OPCODE(oe2_isAdjNoun),
|
|
OPCODE(oe2_b2Set),
|
|
OPCODE(oe2_b2Clear),
|
|
/* 168 */
|
|
OPCODE(oe2_b2Zero),
|
|
OPCODE(oe2_b2NotZero),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 172 */
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
OPCODE(oww_lockZones),
|
|
/* 176 */
|
|
OPCODE(oww_unlockZones),
|
|
OPCODE(os2_screenTextPObj),
|
|
OPCODE(os1_getPathPosn),
|
|
OPCODE(os1_scnTxtLongText),
|
|
/* 180 */
|
|
OPCODE(os2_mouseOn),
|
|
OPCODE(os2_mouseOff),
|
|
OPCODE(o_invalid),
|
|
OPCODE(o_invalid),
|
|
/* 184 */
|
|
OPCODE(os1_unloadZone),
|
|
OPCODE(o_invalid),
|
|
OPCODE(os1_unfreezeZones),
|
|
OPCODE(o_invalid),
|
|
/* 188 */
|
|
OPCODE(os2_isShortText),
|
|
OPCODE(os2_clearMarks),
|
|
OPCODE(os2_waitMark),
|
|
};
|
|
|
|
_opcodesSimon2 = opcodes;
|
|
_numOpcodes = 191;
|
|
}
|
|
|
|
void AGOSEngine_Simon2::executeOpcode(int opcode) {
|
|
OpcodeProcSimon2 op = _opcodesSimon2[opcode].proc;
|
|
(this->*op) ();
|
|
}
|
|
|
|
// -----------------------------------------------------------------------
|
|
// Simon 2 Opcodes
|
|
// -----------------------------------------------------------------------
|
|
|
|
void AGOSEngine_Simon2::os2_printLongText() {
|
|
// 70: show string from array
|
|
const char *str = (const char *)getStringPtrByID(_longText[getVarOrByte()]);
|
|
writeVariable(51, strlen(str) / 53 * 8 + 8);
|
|
showMessageFormat("%s\n", str);
|
|
}
|
|
|
|
void AGOSEngine_Simon2::os2_rescan() {
|
|
// 83: restart subroutine
|
|
if (_exitCutscene) {
|
|
if (getBitFlag(9)) {
|
|
endCutscene();
|
|
}
|
|
} else {
|
|
processSpecialKeys();
|
|
}
|
|
|
|
setScriptReturn(-10);
|
|
}
|
|
|
|
void AGOSEngine_Simon2::os2_animate() {
|
|
// 98: start vga
|
|
uint16 zoneNum = getVarOrWord();
|
|
uint16 vgaSpriteId = getVarOrWord();
|
|
uint16 windowNum = getVarOrByte();
|
|
int16 x = getVarOrWord();
|
|
int16 y = getVarOrWord();
|
|
uint16 palette = (getVarOrWord() & 15);
|
|
|
|
_videoLockOut |= 0x40;
|
|
animate(windowNum, zoneNum, vgaSpriteId, x, y, palette);
|
|
_videoLockOut &= ~0x40;
|
|
}
|
|
|
|
void AGOSEngine_Simon2::os2_stopAnimate() {
|
|
// 99: kill sprite
|
|
uint16 a = getVarOrWord();
|
|
uint16 b = getVarOrWord();
|
|
stopAnimateSimon2(a, b);
|
|
}
|
|
|
|
void AGOSEngine_Simon2::os2_playTune() {
|
|
// 127: deals with music
|
|
int music = getVarOrWord();
|
|
int track = getVarOrWord();
|
|
int loop = getVarOrByte();
|
|
|
|
// Jamieson630:
|
|
// This appears to be a "load or play music" command.
|
|
// The music resource is specified, and optionally
|
|
// a track as well. Normally we see two calls being
|
|
// made, one to load the resource and another to
|
|
// actually start a track (so the resource is
|
|
// effectively preloaded so there's no latency when
|
|
// starting playback).
|
|
|
|
_midi.setLoop(loop != 0);
|
|
if (_lastMusicPlayed != music)
|
|
_nextMusicToPlay = music;
|
|
else
|
|
_midi.startTrack(track);
|
|
}
|
|
|
|
void AGOSEngine_Simon2::os2_screenTextPObj() {
|
|
// 177: inventory descriptions
|
|
uint vgaSpriteId = getVarOrByte();
|
|
uint color = getVarOrByte();
|
|
|
|
SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), kObjectType);
|
|
if (getFeatures() & GF_TALKIE) {
|
|
if (subObject != NULL && subObject->objectFlags & kOFVoice) {
|
|
uint speechId = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFVoice)];
|
|
|
|
if (subObject->objectFlags & kOFNumber) {
|
|
uint speechIdOffs = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)];
|
|
|
|
if (speechId == 116)
|
|
speechId = speechIdOffs + 115;
|
|
if (speechId == 92)
|
|
speechId = speechIdOffs + 98;
|
|
if (speechId == 99)
|
|
speechId = 9;
|
|
if (speechId == 97) {
|
|
switch (speechIdOffs) {
|
|
case 12:
|
|
speechId = 109;
|
|
break;
|
|
case 14:
|
|
speechId = 108;
|
|
break;
|
|
case 18:
|
|
speechId = 107;
|
|
break;
|
|
case 20:
|
|
speechId = 106;
|
|
break;
|
|
case 22:
|
|
speechId = 105;
|
|
break;
|
|
case 28:
|
|
speechId = 104;
|
|
break;
|
|
case 90:
|
|
speechId = 103;
|
|
break;
|
|
case 92:
|
|
speechId = 102;
|
|
break;
|
|
case 100:
|
|
speechId = 51;
|
|
break;
|
|
default:
|
|
error("os2_screenTextPObj: invalid case %d", speechIdOffs);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_speech)
|
|
playSpeech(speechId, vgaSpriteId);
|
|
}
|
|
|
|
}
|
|
|
|
if (subObject != NULL && subObject->objectFlags & kOFText && _subtitles) {
|
|
const char *stringPtr = (const char *)getStringPtrByID(subObject->objectFlagValue[0]);
|
|
TextLocation *tl = getTextLocation(vgaSpriteId);
|
|
char buf[256];
|
|
int j, k;
|
|
|
|
if (subObject->objectFlags & kOFNumber) {
|
|
if (_language == Common::HE_ISR) {
|
|
j = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)];
|
|
k = (j % 10) * 10;
|
|
k += j / 10;
|
|
if (!(j % 10))
|
|
sprintf(buf,"0%d%s", k, stringPtr);
|
|
else
|
|
sprintf(buf,"%d%s", k, stringPtr);
|
|
} else {
|
|
sprintf(buf,"%d%s", subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFNumber)], stringPtr);
|
|
}
|
|
stringPtr = buf;
|
|
}
|
|
if (stringPtr != NULL)
|
|
printScreenText(vgaSpriteId, color, stringPtr, tl->x, tl->y, tl->width);
|
|
}
|
|
}
|
|
|
|
void AGOSEngine_Simon2::os2_mouseOn() {
|
|
// 180: force mouseOn
|
|
if (getGameType() == GType_SIMON2 && getBitFlag(79)) {
|
|
_mouseCursor = 0;
|
|
}
|
|
_mouseHideCount = 0;
|
|
}
|
|
|
|
void AGOSEngine_Simon2::os2_mouseOff() {
|
|
// 181: force mouseOff
|
|
scriptMouseOff();
|
|
changeWindow(1);
|
|
showMessageFormat("\xC");
|
|
}
|
|
|
|
void AGOSEngine_Simon2::os2_isShortText() {
|
|
// 188: string2 is
|
|
uint i = getVarOrByte();
|
|
uint str = getNextStringID();
|
|
setScriptCondition(str < _numTextBoxes && _shortText[i] == str);
|
|
}
|
|
|
|
void AGOSEngine_Simon2::os2_clearMarks() {
|
|
// 189: clear_op189_flag
|
|
_marks = 0;
|
|
}
|
|
|
|
void AGOSEngine_Simon2::os2_waitMark() {
|
|
// 190
|
|
uint i = getVarOrByte();
|
|
if (!(_marks & (1 << i)))
|
|
waitForMark(i);
|
|
}
|
|
|
|
void AGOSEngine::stopAnimateSimon2(uint16 a, uint16 b) {
|
|
uint16 items[2];
|
|
|
|
items[0] = to16Wrapper(a);
|
|
items[1] = to16Wrapper(b);
|
|
|
|
_videoLockOut |= 0x8000;
|
|
_vcPtr = (byte *)&items;
|
|
vc60_stopAnimation();
|
|
_videoLockOut &= ~0x8000;
|
|
}
|
|
|
|
void AGOSEngine::waitForMark(uint i) {
|
|
_exitCutscene = false;
|
|
while (!(_marks & (1 << i))) {
|
|
if (_exitCutscene) {
|
|
if (getGameType() == GType_PP) {
|
|
if (_picture8600)
|
|
break;
|
|
} else {
|
|
if (getBitFlag(9)) {
|
|
endCutscene();
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
processSpecialKeys();
|
|
}
|
|
|
|
delay(10);
|
|
}
|
|
}
|
|
|
|
} // End of namespace AGOS
|