scummvm/engines
Florian Kagerer cb5162fad6 fixed warnings
svn-id: r34019
2008-08-19 06:31:57 +00:00
..
agi Fixed initialization of some SoundMgr-class's member variables. Moved _sndBuffer's allocation to SoundMgr's constructor and its deallocation to the destructor. Made fillAudio SoundMgr's method and removed a superfluous global static variable 'int16 *buffer'. Should help with the occasional crashes when starting the first sound in an AGI game. 2008-08-13 11:57:48 +00:00
agos Committed my patch #2040074 ("XMIDI callback control events"). At the moment, I'm 2008-08-10 17:59:42 +00:00
cine Added some documentation about how data is unpacked in gfxConvertSpriteToRaw (Learned this from trying to implement convertPI1_2 i.e. gfxConvertSpriteToRaw myself to see if that was the problem with the Operation Stealth's labyrinth arcade sequence). 2008-08-17 20:53:18 +00:00
cruise Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing 2008-07-29 16:09:10 +00:00
drascula Patch #2045543: Possible fix for Drascula's decodeRLE() 2008-08-17 18:58:23 +00:00
gob Fixing a segfault in the Bargon Attack menu 2008-08-15 10:47:42 +00:00
igor
kyra fixed warnings 2008-08-19 06:31:57 +00:00
lure
m4
made
parallaction * Split up blt routine (there is room for a ton of improvements) 2008-08-18 07:12:05 +00:00
queen Turned InSaveFile & OutSaveFile into simple typedefs 2008-08-04 11:38:25 +00:00
saga Added Italian translation for the load confirmation window in IHNM 2008-08-04 15:23:08 +00:00
scumm Compile fix for 34006 2008-08-18 20:43:44 +00:00
sky Fixed bug #1995033 ("BASS: BG Sound stopped on opening item list"). Apparently 2008-08-03 10:16:17 +00:00
sword1 Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing 2008-07-29 16:09:10 +00:00
sword2 Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing 2008-07-29 16:09:10 +00:00
tinsel Renamed Tinsel v1->v0 (used in the demo only), and v2->v1, to avoid confusion with DW2 2008-08-02 23:01:14 +00:00
touche fix for bug #2040484: TOUCHE: Graphic glitch with long answer options 2008-08-07 21:50:12 +00:00
engine.cpp
engine.h
engines.mk Added Tinsel engine to main repos (no news item for it ON PURPOSE) 2008-07-23 09:02:47 +00:00
metaengine.h
module.mk