mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 13:50:13 +00:00
c1f029c6dc
an engine feature
717 lines
21 KiB
C++
717 lines
21 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/**
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* This code is heavily based on the Pluto code base. Copyright below
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*/
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/* Tamed Pluto - Heavy-duty persistence for Lua
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* Copyright (C) 2004 by Ben Sunshine-Hill, and released into the public
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* domain. People making use of this software as part of an application
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* are politely requested to email the author at sneftel@gmail.com
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* with a brief description of the application, primarily to satisfy his
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* curiosity.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Instrumented by Stefan Reich (info@luaos.net)
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* for Mobile Lua (http://luaos.net/pages/mobile-lua.php)
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*/
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#include "lua_persistence.h"
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#include "double_serialization.h"
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#include "lua_persistence_util.h"
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#include "common/stream.h"
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#include "lobject.h"
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#include "lstate.h"
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#include "lgc.h"
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#include "lopcodes.h"
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namespace Lua {
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struct UnSerializationInfo {
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lua_State *luaState;
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Common::ReadStream *readStream;
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};
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static void unpersist(UnSerializationInfo *info);
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static void unpersistBoolean(UnSerializationInfo *info);
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static void unpersistNumber(UnSerializationInfo *info);
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static void unpersistString(UnSerializationInfo *info);
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static void unpersistTable(UnSerializationInfo *info, int index);
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static void unpersistFunction(UnSerializationInfo *info, int index);
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static void unpersistThread(UnSerializationInfo *info, int index);
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static void unpersistProto(UnSerializationInfo *info, int index);
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static void unpersistUpValue(UnSerializationInfo *info, int index);
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static void unpersistUserData(UnSerializationInfo *info, int index);
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static void unpersistPermanent(UnSerializationInfo *info, int index);
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void unpersistLua(lua_State *luaState, Common::ReadStream *readStream) {
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UnSerializationInfo info;
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info.luaState = luaState;
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info.readStream = readStream;
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// The process starts with the lua stack as follows:
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// >>>>> permTbl
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// That's the table of permanents
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// Make sure there is enough room on the stack
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lua_checkstack(luaState, 3);
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// Create a table to hold indexes of everything thats already been read
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lua_newtable(luaState);
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// >>>>> permTbl indexTbl
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// Prevent garbage collection while we unserialize
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lua_gc(luaState, LUA_GCSTOP, 0);
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// Unserialize the root object
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unpersist(&info);
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// >>>>> permTbl indexTbl rootObj
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// Re-start garbage collection
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lua_gc(luaState, LUA_GCRESTART, 0);
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// Remove the indexTbl
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lua_replace(luaState, 2);
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// >>>>> permTbl rootObj
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}
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/* The object is left on the stack. This is primarily used by unserialize, but
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* may be used by GCed objects that may incur cycles in order to preregister
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* the object. */
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static void registerObjectInIndexTable(UnSerializationInfo *info, int index) {
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// >>>>> permTbl indexTbl ...... obj
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// Make sure there is enough room on the stack
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lua_checkstack(info->luaState, 1);
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lua_pushvalue(info->luaState, -1);
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// >>>>> permTbl indexTbl ...... obj obj
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// Push the k/v pair into the indexTbl
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lua_rawseti(info->luaState, 2, index);
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// >>>>> permTbl indexTbl ...... obj
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}
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static void unpersist(UnSerializationInfo *info) {
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// >>>>> permTbl indexTbl ......
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// Make sure there is enough room on the stack
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lua_checkstack(info->luaState, 2);
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byte isARealValue = info->readStream->readByte();
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if (isARealValue) {
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int index = info->readStream->readSint32LE();
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int type = info->readStream->readSint32LE();
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switch (type) {
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case LUA_TBOOLEAN:
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unpersistBoolean(info);
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break;
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case LUA_TLIGHTUSERDATA:
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// You can't serialize a pointer
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// It would be meaningless on the next run
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assert(0);
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break;
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case LUA_TNUMBER:
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unpersistNumber(info);
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break;
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case LUA_TSTRING:
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unpersistString(info);
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break;
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case LUA_TTABLE:
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unpersistTable(info, index);
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break;
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case LUA_TFUNCTION:
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unpersistFunction(info, index);
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break;
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case LUA_TTHREAD:
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unpersistThread(info, index);
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break;
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case LUA_TPROTO:
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unpersistProto(info, index);
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break;
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case LUA_TUPVAL:
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unpersistUpValue(info, index);
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break;
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case LUA_TUSERDATA:
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unpersistUserData(info, index);
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break;
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case PERMANENT_TYPE:
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unpersistPermanent(info, index);
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break;
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default:
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assert(0);
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}
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// >>>>> permTbl indexTbl ...... obj
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assert(lua_type(info->luaState, -1) == type ||
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type == PERMANENT_TYPE ||
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// Remember, upvalues get a special dispensation, as described in boxUpValue
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(lua_type(info->luaState, -1) == LUA_TFUNCTION && type == LUA_TUPVAL));
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registerObjectInIndexTable(info, index);
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// >>>>> permTbl indexTbl ...... obj
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} else {
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int index = info->readStream->readSint32LE();
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if (index == 0) {
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lua_pushnil(info->luaState);
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// >>>>> permTbl indexTbl ...... nil
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} else {
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// Fetch the object from the indexTbl
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lua_rawgeti(info->luaState, 2, index);
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// >>>>> permTbl indexTbl ...... ?obj?
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assert(!lua_isnil(info->luaState, -1));
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}
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// >>>>> permTbl indexTbl ...... obj/nil
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}
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// >>>>> permTbl indexTbl ...... obj/nil
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}
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static void unpersistBoolean(UnSerializationInfo *info) {
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// >>>>> permTbl indexTbl ......
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// Make sure there is enough room on the stack
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lua_checkstack(info->luaState, 1);
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int value = info->readStream->readSint32LE();
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lua_pushboolean(info->luaState, value);
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// >>>>> permTbl indexTbl ...... bool
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}
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static void unpersistNumber(UnSerializationInfo *info) {
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// >>>>> permTbl indexTbl ......
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// Make sure there is enough room on the stack
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lua_checkstack(info->luaState, 1);
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// Read the serialized double
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Util::SerializedDouble serializedValue;
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serializedValue.significandOne = info->readStream->readUint32LE();
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serializedValue.signAndSignificandTwo = info->readStream->readUint32LE();
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serializedValue.exponent = info->readStream->readSint16LE();
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lua_Number value = Util::decodeDouble(serializedValue);
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lua_pushnumber(info->luaState, value);
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// >>>>> permTbl indexTbl ...... num
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}
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static void unpersistString(UnSerializationInfo *info) {
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// >>>>> permTbl indexTbl ......
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// Make sure there is enough room on the stack
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lua_checkstack(info->luaState, 1);
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uint32 length = info->readStream->readUint32LE();
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char *string = new char[length];
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info->readStream->read(string, length);
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lua_pushlstring(info->luaState, string, length);
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// >>>>> permTbl indexTbl ...... string
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delete[] string;
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}
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static void unserializeSpecialTable(UnSerializationInfo *info, int index) {
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// >>>>> permTbl indexTbl ......
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// Make sure there is enough room on the stack
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lua_checkstack(info->luaState, 1);
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unpersist(info);
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// >>>>> permTbl indexTbl ...... spfunc
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lua_call(info->luaState, 0, 1);
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// >>>>> permTbl indexTbl ...... tbl
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}
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static void unserializeLiteralTable(UnSerializationInfo *info, int index) {
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// >>>>> permTbl indexTbl ......
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// Make sure there is enough room on the stack
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lua_checkstack(info->luaState, 3);
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// Preregister table for handling of cycles
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lua_newtable(info->luaState);
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// >>>>> permTbl indexTbl ...... tbl
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registerObjectInIndexTable(info, index);
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// >>>>> permTbl indexTbl ...... tbl
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// Unserialize metatable
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unpersist(info);
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// >>>>> permTbl indexTbl ...... tbl ?metaTbl/nil?
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if (lua_istable(info->luaState, -1)) {
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// >>>>> permTbl indexTbl ...... tbl metaTbl
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lua_setmetatable(info->luaState, -2);
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// >>>>> permTbl indexTbl ...... tbl
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} else {
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// >>>>> permTbl indexTbl ...... tbl nil
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lua_pop(info->luaState, 1);
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// >>>>> permTbl indexTbl ...... tbl
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}
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// >>>>> permTbl indexTbl ...... tbl
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while (1) {
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// >>>>> permTbl indexTbl ...... tbl
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unpersist(info);
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// >>>>> permTbl indexTbl ...... tbl key/nil
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// The table serialization is nil terminated
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if (lua_isnil(info->luaState, -1)) {
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// >>>>> permTbl indexTbl ...... tbl nil
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lua_pop(info->luaState, 1);
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// >>>>> permTbl indexTbl ...... tbl
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break;
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}
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// >>>>> permTbl indexTbl ...... tbl key
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unpersist(info);
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// >>>>> permTbl indexTbl ...... tbl value
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lua_rawset(info->luaState, -3);
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// >>>>> permTbl indexTbl ...... tbl
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}
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}
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void unpersistTable(UnSerializationInfo *info, int index) {
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// >>>>> permTbl indexTbl ......
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// Make sure there is enough room on the stack
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lua_checkstack(info->luaState, 1);
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int isSpecial = info->readStream->readSint32LE();
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if (isSpecial) {
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unserializeSpecialTable(info, index);
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// >>>>> permTbl indexTbl ...... tbl
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} else {
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unserializeLiteralTable(info, index);
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// >>>>> permTbl indexTbl ...... tbl
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}
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}
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void unpersistFunction(UnSerializationInfo *info, int index) {
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// >>>>> permTbl indexTbl ......
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// Make sure there is enough room on the stack
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lua_checkstack(info->luaState, 2);
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byte numUpValues = info->readStream->readByte();
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LClosure *lclosure = (LClosure *)lua_newLclosure(info->luaState, numUpValues, hvalue(&info->luaState->l_gt));
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pushClosure(info->luaState, (Closure *)lclosure);
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// >>>>> permTbl indexTbl ...... func
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// Put *some* proto in the closure, before the GC can find it
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lclosure->p = makeFakeProto(info->luaState, numUpValues);
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//Also, we need to temporarily fill the upvalues
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lua_pushnil(info->luaState);
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// >>>>> permTbl indexTbl ...... func nil
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for (byte i = 0; i < numUpValues; ++i) {
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lclosure->upvals[i] = createUpValue(info->luaState, -1);
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}
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lua_pop(info->luaState, 1);
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// >>>>> permTbl indexTbl ...... func
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// I can't see offhand how a function would ever get to be self-
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// referential, but just in case let's register it early
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registerObjectInIndexTable(info, index);
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// Now that it's safe, we can get the real proto
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unpersist(info);
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// >>>>> permTbl indexTbl ...... func proto
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lclosure->p = gco2p(getObject(info->luaState, -1)->value.gc);
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lua_pop(info->luaState, 1);
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// >>>>> permTbl indexTbl ...... func
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for (byte i = 0; i < numUpValues; ++i) {
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// >>>>> permTbl indexTbl ...... func
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unpersist(info);
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// >>>>> permTbl indexTbl ...... func func2
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unboxUpValue(info->luaState);
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// >>>>> permTbl indexTbl ...... func upValue
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lclosure->upvals[i] = gco2uv(getObject(info->luaState, -1)->value.gc);
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lua_pop(info->luaState, 1);
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// >>>>> permTbl indexTbl ...... func
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}
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// Finally, the fenv
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unpersist(info);
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// >>>>> permTbl indexTbl ...... func ?fenv/nil?
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if (!lua_isnil(info->luaState, -1)) {
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// >>>>> permTbl indexTbl ...... func fenv
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lua_setfenv(info->luaState, -2);
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// >>>>> permTbl indexTbl ...... func
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} else {
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// >>>>> permTbl indexTbl ...... func nil
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lua_pop(info->luaState, 1);
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// >>>>> permTbl indexTbl ...... func
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}
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// >>>>> permTbl indexTbl ...... func
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}
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void unpersistThread(UnSerializationInfo *info, int index) {
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// >>>>> permTbl indexTbl ......
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lua_State *L2;
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uint32 stacklimit = 0;
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L2 = lua_newthread(info->luaState);
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lua_checkstack(info->luaState, 3);
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// L1: permTbl indexTbl ...... thread
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// L2: (empty)
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registerObjectInIndexTable(info, index);
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// First, deserialize the object stack
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uint32 stackSize = info->readStream->readUint32LE();
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lua_checkstack(info->luaState, (int)stackSize);
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// Make sure that the first stack element (a nil, representing
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// the imaginary top-level C function) is written to the very,
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// very bottom of the stack
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L2->top--;
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for (uint32 i = 0; i < stackSize; ++i) {
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unpersist(info);
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// L1: permTbl indexTbl ...... thread obj*
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}
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lua_xmove(info->luaState, L2, stackSize);
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// L1: permTbl indexTbl ...... thread
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// L2: obj*
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// Hereafter, stacks refer to L1
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// Now, deserialize the CallInfo stack
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uint32 numFrames = info->readStream->readUint32LE();
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lua_reallocCallInfo(L2, numFrames * 2);
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for (uint32 i = 0; i < numFrames; ++i) {
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CallInfo *ci = L2->base_ci + i;
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uint32 stackbase = info->readStream->readUint32LE();
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uint32 stackfunc = info->readStream->readUint32LE();
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uint32 stacktop = info->readStream->readUint32LE();
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ci->nresults = info->readStream->readSint32LE();
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uint32 savedpc = info->readStream->readUint32LE();
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if (stacklimit < stacktop) {
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stacklimit = stacktop;
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}
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ci->base = L2->stack + stackbase;
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ci->func = L2->stack + stackfunc;
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ci->top = L2->stack + stacktop;
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ci->savedpc = (ci != L2->base_ci) ? ci_func(ci)->l.p->code + savedpc : 0;
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ci->tailcalls = 0;
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// Update the pointer each time, to keep the GC happy
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L2->ci = ci;
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}
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// >>>>> permTbl indexTbl ...... thread
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// Deserialize the state's other parameters, with the exception of upval stuff
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L2->savedpc = L2->ci->savedpc;
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L2->status = info->readStream->readByte();
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uint32 stackbase = info->readStream->readUint32LE();
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uint32 stacktop = info->readStream->readUint32LE();
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L2->errfunc = info->readStream->readUint32LE();
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L2->base = L2->stack + stackbase;
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L2->top = L2->stack + stacktop;
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// Finally, "reopen" upvalues. See serializeUpVal() for why we do this
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UpVal *uv;
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GCObject **nextslot = &L2->openupval;
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global_State *g = G(L2);
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while (true) {
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unpersist(info);
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// >>>>> permTbl indexTbl ...... thread upVal/nil
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// The list is terminated by a nil
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if (lua_isnil(info->luaState, -1)) {
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// >>>>> permTbl indexTbl ...... thread nil
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lua_pop(info->luaState, 1);
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// >>>>> permTbl indexTbl ...... thread
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break;
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}
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// >>>>> permTbl indexTbl ...... thread boxedUpVal
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unboxUpValue(info->luaState);
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// >>>>> permTbl indexTbl ...... thread boxedUpVal
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uv = &(getObject(info->luaState, -1)->value.gc->uv);
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lua_pop(info->luaState, 1);
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// >>>>> permTbl indexTbl ...... thread
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uint32 stackpos = info->readStream->readUint32LE();
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uv->v = L2->stack + stackpos;
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GCUnlink(info->luaState, (GCObject *)uv);
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uv->marked = luaC_white(g);
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*nextslot = (GCObject *)uv;
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nextslot = &uv->next;
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uv->u.l.prev = &G(L2)->uvhead;
|
|
uv->u.l.next = G(L2)->uvhead.u.l.next;
|
|
uv->u.l.next->u.l.prev = uv;
|
|
G(L2)->uvhead.u.l.next = uv;
|
|
lua_assert(uv->u.l.next->u.l.prev == uv && uv->u.l.prev->u.l.next == uv);
|
|
}
|
|
*nextslot = NULL;
|
|
|
|
// The stack must be valid at least to the highest value among the CallInfos
|
|
// 'top' and the values up to there must be filled with 'nil'
|
|
lua_checkstack(L2, (int)stacklimit);
|
|
for (StkId o = L2->top; o <= L2->top + stacklimit; ++o) {
|
|
setnilvalue(o);
|
|
}
|
|
}
|
|
|
|
void unpersistProto(UnSerializationInfo *info, int index) {
|
|
// >>>>> permTbl indexTbl ......
|
|
|
|
// We have to be careful. The GC expects a lot out of protos. In particular, we need
|
|
// to give the function a valid string for its source, and valid code, even before we
|
|
// actually read in the real code.
|
|
TString *source = lua_newlstr(info->luaState, "", 0);
|
|
Proto *p = lua_newproto(info->luaState);
|
|
p->source = source;
|
|
p->sizecode = 1;
|
|
p->code = (Instruction *)lua_reallocv(info->luaState, NULL, 0, 1, sizeof(Instruction));
|
|
p->code[0] = CREATE_ABC(OP_RETURN, 0, 1, 0);
|
|
p->maxstacksize = 2;
|
|
p->sizek = 0;
|
|
p->sizep = 0;
|
|
|
|
lua_checkstack(info->luaState, 2);
|
|
|
|
pushProto(info->luaState, p);
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
|
|
// We don't need to register early, since protos can never ever be
|
|
// involved in cyclic references
|
|
|
|
// Read in constant references
|
|
int sizek = info->readStream->readSint32LE();
|
|
lua_reallocvector(info->luaState, p->k, 0, sizek, TValue);
|
|
for (int i = 0; i < sizek; ++i) {
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
unpersist(info);
|
|
// >>>>> permTbl indexTbl ...... proto k
|
|
|
|
setobj2s(info->luaState, &p->k[i], getObject(info->luaState, -1));
|
|
p->sizek++;
|
|
|
|
lua_pop(info->luaState, 1);
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
}
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
|
|
// Read in sub-proto references
|
|
|
|
int sizep = info->readStream->readSint32LE();
|
|
lua_reallocvector(info->luaState, p->p, 0, sizep, Proto *);
|
|
for (int i = 0; i < sizep; ++i) {
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
unpersist(info);
|
|
// >>>>> permTbl indexTbl ...... proto subproto
|
|
|
|
p->p[i] = (Proto *)getObject(info->luaState, -1)->value.gc;
|
|
p->sizep++;
|
|
|
|
lua_pop(info->luaState, 1);
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
}
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
|
|
|
|
// Read in code
|
|
p->sizecode = info->readStream->readSint32LE();
|
|
lua_reallocvector(info->luaState, p->code, 1, p->sizecode, Instruction);
|
|
info->readStream->read(p->code, sizeof(Instruction) * p->sizecode);
|
|
|
|
|
|
/* Read in upvalue names */
|
|
p->sizeupvalues = info->readStream->readSint32LE();
|
|
if (p->sizeupvalues) {
|
|
lua_reallocvector(info->luaState, p->upvalues, 0, p->sizeupvalues, TString *);
|
|
for (int i = 0; i < p->sizeupvalues; ++i) {
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
unpersist(info);
|
|
// >>>>> permTbl indexTbl ...... proto str
|
|
|
|
p->upvalues[i] = lua_newlstr(info->luaState, lua_tostring(info->luaState, -1), strlen(lua_tostring(info->luaState, -1)));
|
|
lua_pop(info->luaState, 1);
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
}
|
|
}
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
|
|
// Read in local variable infos
|
|
p->sizelocvars = info->readStream->readSint32LE();
|
|
if (p->sizelocvars) {
|
|
lua_reallocvector(info->luaState, p->locvars, 0, p->sizelocvars, LocVar);
|
|
for (int i = 0; i < p->sizelocvars; ++i) {
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
unpersist(info);
|
|
// >>>>> permTbl indexTbl ...... proto str
|
|
|
|
p->locvars[i].varname = lua_newlstr(info->luaState, lua_tostring(info->luaState, -1), strlen(lua_tostring(info->luaState, -1)));
|
|
lua_pop(info->luaState, 1);
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
|
|
p->locvars[i].startpc = info->readStream->readSint32LE();
|
|
p->locvars[i].endpc = info->readStream->readSint32LE();
|
|
}
|
|
}
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
|
|
// Read in source string
|
|
unpersist(info);
|
|
// >>>>> permTbl indexTbl ...... proto sourceStr
|
|
|
|
p->source = lua_newlstr(info->luaState, lua_tostring(info->luaState, -1), strlen(lua_tostring(info->luaState, -1)));
|
|
lua_pop(info->luaState, 1);
|
|
// >>>>> permTbl indexTbl ...... proto
|
|
|
|
// Read in line numbers
|
|
p->sizelineinfo = info->readStream->readSint32LE();
|
|
if (p->sizelineinfo) {
|
|
lua_reallocvector(info->luaState, p->lineinfo, 0, p->sizelineinfo, int);
|
|
info->readStream->read(p->lineinfo, sizeof(int) * p->sizelineinfo);
|
|
}
|
|
|
|
|
|
/* Read in linedefined and lastlinedefined */
|
|
p->linedefined = info->readStream->readSint32LE();
|
|
p->lastlinedefined = info->readStream->readSint32LE();
|
|
|
|
// Read in misc values
|
|
p->nups = info->readStream->readByte();
|
|
p->numparams = info->readStream->readByte();
|
|
p->is_vararg = info->readStream->readByte();
|
|
p->maxstacksize = info->readStream->readByte();
|
|
}
|
|
|
|
void unpersistUpValue(UnSerializationInfo *info, int index) {
|
|
// >>>>> permTbl indexTbl ......
|
|
lua_checkstack(info->luaState, 2);
|
|
|
|
boxUpValue_start(info->luaState);
|
|
// >>>>> permTbl indexTbl ...... func
|
|
registerObjectInIndexTable(info, index);
|
|
|
|
unpersist(info);
|
|
// >>>>> permTbl indexTbl ...... func obj
|
|
|
|
boxUpValue_finish(info->luaState);
|
|
// >>>>> permTbl indexTbl ...... func
|
|
}
|
|
|
|
void unpersistUserData(UnSerializationInfo *info, int index) {
|
|
// >>>>> permTbl indexTbl ......
|
|
|
|
// Make sure there is enough room on the stack
|
|
lua_checkstack(info->luaState, 2);
|
|
|
|
int isspecial = info->readStream->readSint32LE();
|
|
if (isspecial) {
|
|
unpersist(info);
|
|
// >>>>> permTbl indexTbl ...... specialFunc
|
|
|
|
lua_call(info->luaState, 0, 1);
|
|
// >>>>> permTbl indexTbl ...... udata
|
|
} else {
|
|
uint32 length = info->readStream->readUint32LE();
|
|
lua_newuserdata(info->luaState, length);
|
|
// >>>>> permTbl indexTbl ...... udata
|
|
registerObjectInIndexTable(info, index);
|
|
|
|
info->readStream->read(lua_touserdata(info->luaState, -1), length);
|
|
|
|
unpersist(info);
|
|
// >>>>> permTbl indexTbl ...... udata metaTable/nil
|
|
|
|
lua_setmetatable(info->luaState, -2);
|
|
// >>>>> permTbl indexTbl ...... udata
|
|
}
|
|
// >>>>> permTbl indexTbl ...... udata
|
|
}
|
|
|
|
void unpersistPermanent(UnSerializationInfo *info, int index) {
|
|
// >>>>> permTbl indexTbl ......
|
|
|
|
// Make sure there is enough room on the stack
|
|
lua_checkstack(info->luaState, 2);
|
|
|
|
unpersist(info);
|
|
// >>>>> permTbl indexTbl ...... permKey
|
|
|
|
lua_gettable(info->luaState, 1);
|
|
// >>>>> permTbl indexTbl ...... perm
|
|
}
|
|
|
|
} // End of namespace Lua
|