scummvm/backends/dc
Marcus Comstedt d2bfdd8116 Invisible mouse pointer fix.
svn-id: r11840
2003-12-21 19:36:21 +00:00
..
.cvsignore Updated list of build directories to ignore. 2003-11-03 22:26:01 +00:00
audio.cpp updated Marcus' copyright 2003-10-02 17:28:02 +00:00
dc.h updated Marcus' copyright 2003-10-02 17:28:02 +00:00
dcmain.cpp Make sure plugins are loaded when the selector is running. 2003-12-21 18:26:56 +00:00
display.cpp Invisible mouse pointer fix. 2003-12-21 19:36:21 +00:00
icon.cpp updated Marcus' copyright 2003-10-02 17:28:02 +00:00
icon.h updated Marcus' copyright 2003-10-02 17:28:02 +00:00
input.cpp updated Marcus' copyright 2003-10-02 17:28:02 +00:00
label.cpp updated Marcus' copyright 2003-10-02 17:28:02 +00:00
label.h updated Marcus' copyright 2003-10-02 17:28:02 +00:00
Makefile Reeordered EXEEXT and EXECUTABLE (define before use). 2003-11-03 22:24:58 +00:00
portdefs.h Added math.h to include list (needed for atan2). 2003-11-03 22:21:55 +00:00
README Changed prerequisites to be more up to date (slightly ahead of date, actually :) 2003-04-03 19:50:28 +00:00
selector.cpp Avoid Loom dupes. 2003-12-21 19:06:57 +00:00
time.cpp updated Marcus' copyright 2003-10-02 17:28:02 +00:00
vmsave.cpp cleanup; added (currently commented out) zlib/gzip code 2003-11-30 00:35:12 +00:00

Compiling ScummVM for SEGA Dreamcast
====================================

If you want to compile ScummVM for your Dreamcast,
you'll need the following:

* gcc-3.3 configured as a cross-compiler for `sh-elf'
  (including corresponding binutils)

* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.9.0.tar.gz>

* libronin-0.4 : <URL:http://peter.bortas.org/scumm/libronin-0.4.tar.gz>

* GNU make


Edit the Makefile to contain the path to libronin if you installed it
somewhere other than /usr/local/ronin, then run `make', and you should
get an ELF binary with the name `scummvm.elf'.