scummvm/po/pl_PL.po
2020-10-13 21:42:01 +02:00

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# Polish translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Grajpopolsku.pl <grajpopolsku@gmail.com>, 2011-2013.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2020-10-13 21:41+0200\n"
"PO-Revision-Date: 2020-09-29 17:13+0000\n"
"Last-Translator: anonymous <noreply@weblate.org>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/pl/>\n"
"Language: pl_PL\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2;\n"
"X-Generator: Weblate 4.0.4\n"
"X-Poedit-KeywordsList: _;gettext;gettext_noop\n"
"X-Poedit-Basepath: .\n"
"X-Poedit-Language: Polish\n"
"X-Poedit-Country: POLAND\n"
"X-Language-name: Polski\n"
#: gui/about.cpp:102
#, c-format
msgid "(built on %s)"
msgstr "(skompilowany %s)"
#: gui/about.cpp:109
msgid "Features compiled in:"
msgstr "Wkompilowane funkcje:"
#: gui/about.cpp:118
msgid "Available engines:"
msgstr "Dostępne silniki:"
#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:78
msgid "Show hidden files"
msgstr "Pokaż ukryte pliki"
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "Pokaż pliki oznaczone atrybutem ukryty"
#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "W górę"
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Przejdź do poprzedniego katalogu"
#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "W górę"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:356
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:44 gui/massadd.cpp:92
#: gui/options.cpp:1909 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:68
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:60 gui/saveload-dialog.cpp:393
#: gui/saveload-dialog.cpp:465 gui/saveload-dialog.cpp:767
#: gui/saveload-dialog.cpp:1163 gui/themebrowser.cpp:55
#: gui/unknown-game-dialog.cpp:54 engines/engine.cpp:650
#: backends/dialogs/gtk/gtk-dialogs.cpp:47
#: backends/events/default/default-events.cpp:176
#: backends/events/default/default-events.cpp:199
#: backends/platform/wii/options.cpp:48 engines/cine/saveload.cpp:864
#: engines/drascula/saveload.cpp:49 engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:184
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:214
msgid "Cancel"
msgstr "Anuluj"
#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/gtk/gtk-dialogs.cpp:46
#: backends/dialogs/macosx/macosx-dialogs.mm:132
#: backends/dialogs/win32/win32-dialogs.cpp:138
msgid "Choose"
msgstr "Wybierz"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "Wybierz katalog, do którego pobrane zostaną pliki gry"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:540 gui/launcher.cpp:207
msgid "Select directory with game data"
msgstr "Wybierz katalog z plikami gry"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr "Źródło: "
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr "Cel: "
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "Przerwij pobieranie"
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "Anuluj pobieranie"
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Ukryj"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Wygląda na to, że Twoje połączenie ma ograniczoną łączność. Czy chcesz "
"pobrać pliki za jego pomocą mimo to?"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:380 gui/launcher.cpp:401 gui/launcher.cpp:444
#: gui/options.cpp:2659 gui/options.cpp:2697
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: engines/grim/grim.cpp:345 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/sci/graphics/controls32.cpp:928
msgid "Yes"
msgstr "Tak"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:380 gui/launcher.cpp:401 gui/launcher.cpp:444
#: gui/options.cpp:2659 gui/options.cpp:2697
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
#: engines/grim/grim.cpp:345 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/sci/graphics/controls32.cpp:928
msgid "No"
msgstr "Nie"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:549
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM nie może otworzyć katalogu!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Nie można utworzyć katalogu pobierania - podany katalog zawiera plik o "
"jednakowej nazwie."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:357
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:43 gui/launcher.cpp:499
#: gui/launcher.cpp:503 gui/massadd.cpp:89 gui/options.cpp:1911
#: gui/saveload-dialog.cpp:1164 engines/engine.cpp:510 engines/engine.cpp:521
#: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:186
#: engines/scumm/scumm.cpp:1901 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
#: engines/sword2/animation.cpp:429 engines/sword2/animation.cpp:449
#: engines/sword2/animation.cpp:465 engines/sword2/animation.cpp:475
#: engines/zvision/file/save_manager.cpp:226
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"Katalog \"%s\" już istnieje w wybranej ścieżce.\n"
"Czy na pewno pobrać pliki do tego katalogu?"
#: gui/downloaddialog.cpp:215
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "Pobrano %s %S / %s %S"
#: gui/downloaddialog.cpp:222
#, c-format
msgid "Download speed: %s %S"
msgstr "Prędkość pobierania: %s %S"
#: gui/editgamedialog.cpp:141 engines/dialogs.cpp:285
msgid "Game"
msgstr "Gra"
#: gui/editgamedialog.cpp:145
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:145 gui/editgamedialog.cpp:147
#: gui/editgamedialog.cpp:148
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Krótki identyfikator gry używany do rozpoznawania zapisów i uruchamiania gry "
"z linii komend"
#: gui/editgamedialog.cpp:147
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:152 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Nazwa:"
#: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:154
#: gui/editgamedialog.cpp:155
msgid "Full title of the game"
msgstr "Pełny tytuł gry"
#: gui/editgamedialog.cpp:154
msgctxt "lowres"
msgid "Name:"
msgstr "Nazwa:"
#: gui/editgamedialog.cpp:158 engines/mohawk/dialogs.cpp:140
#: engines/mohawk/dialogs.cpp:341
msgid "Language:"
msgstr "Język:"
#: gui/editgamedialog.cpp:158 gui/editgamedialog.cpp:159
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr "Język gry. Nie zmieni to hiszpańskiej wersji gry w angielską"
#: gui/editgamedialog.cpp:160 gui/editgamedialog.cpp:174 gui/options.cpp:1248
#: gui/options.cpp:1268 gui/options.cpp:1281 gui/options.cpp:1295
#: gui/options.cpp:1309 gui/options.cpp:1318 gui/options.cpp:2083
#: gui/options.cpp:2257 audio/null.cpp:41
msgid "<default>"
msgstr "<domyślne>"
#: gui/editgamedialog.cpp:170
msgid "Platform:"
msgstr "Platforma:"
#: gui/editgamedialog.cpp:170 gui/editgamedialog.cpp:172
#: gui/editgamedialog.cpp:173
msgid "Platform the game was originally designed for"
msgstr "Platforma, na którą stworzono grę"
#: gui/editgamedialog.cpp:172
msgctxt "lowres"
msgid "Platform:"
msgstr "Platforma:"
#: gui/editgamedialog.cpp:186
msgid "Engine"
msgstr "Silnik"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1638 gui/options.cpp:1769
#: backends/graphics/sdl/sdl-graphics.cpp:374
#: backends/platform/ds/arm9/source/dsoptions.cpp:97
msgid "Graphics"
msgstr "Grafika"
#: gui/editgamedialog.cpp:202 gui/options.cpp:1638 gui/options.cpp:1769
msgid "GFX"
msgstr "Grafika"
#: gui/editgamedialog.cpp:208
msgid "Override global graphic settings"
msgstr "Użyj własnych ustawień grafiki"
#: gui/editgamedialog.cpp:210
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Użyj własnych ustawień grafiki"
#: gui/editgamedialog.cpp:220 gui/options.cpp:1780
msgid "Shader"
msgstr "Shader"
#: gui/editgamedialog.cpp:223
msgid "Override global shader settings"
msgstr "Użyj własnych ustawień grafiki"
#: gui/editgamedialog.cpp:225
msgctxt "lowres"
msgid "Override global shader settings"
msgstr "Użyj własnych ustawień grafiki"
#: gui/editgamedialog.cpp:239 gui/options.cpp:1814 engines/dialogs.cpp:326
msgid "Keymaps"
msgstr "Klawisze"
#: gui/editgamedialog.cpp:246 gui/options.cpp:1821 engines/dialogs.cpp:301
msgid "Audio"
msgstr "Dźwięk"
#: gui/editgamedialog.cpp:249
msgid "Override global audio settings"
msgstr "Użyj własnych ustawień dźwięku"
#: gui/editgamedialog.cpp:251
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Użyj własnych ustawień dźwięku"
#: gui/editgamedialog.cpp:260 gui/options.cpp:1826
msgid "Volume"
msgstr "Głośność"
#: gui/editgamedialog.cpp:262 gui/options.cpp:1828
msgctxt "lowres"
msgid "Volume"
msgstr "Głośność"
#: gui/editgamedialog.cpp:265
msgid "Override global volume settings"
msgstr "Użyj własnych ustawień głośności"
#: gui/editgamedialog.cpp:267
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Użyj własnych ustawień głośności"
#: gui/editgamedialog.cpp:278 gui/options.cpp:1836
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:281
msgid "Override global MIDI settings"
msgstr "Użyj własnych ustawień MIDI"
#: gui/editgamedialog.cpp:283
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Użyj własnych ustawień MIDI"
#: gui/editgamedialog.cpp:293 gui/options.cpp:1842
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:296
msgid "Override global MT-32 settings"
msgstr "Użyj własnych ustawień MT-32"
#: gui/editgamedialog.cpp:298
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Użyj własnych ustawień MT-32"
#: gui/editgamedialog.cpp:307 gui/options.cpp:1849
msgid "Paths"
msgstr "Ścieżki"
#: gui/editgamedialog.cpp:309 gui/options.cpp:1851
msgctxt "lowres"
msgid "Paths"
msgstr "Ścieżki"
#: gui/editgamedialog.cpp:316
msgid "Game Path:"
msgstr "Ścieżka gry:"
#: gui/editgamedialog.cpp:318
msgctxt "lowres"
msgid "Game Path:"
msgstr "Ścieżka gry:"
#: gui/editgamedialog.cpp:323 gui/options.cpp:2027
msgid "Extra Path:"
msgstr "Śc. dodatków:"
#: gui/editgamedialog.cpp:323 gui/editgamedialog.cpp:325
#: gui/editgamedialog.cpp:326
msgid "Specifies path to additional data used by the game"
msgstr "Określa ścieżkę dodatkowych danych gry"
#: gui/editgamedialog.cpp:325 gui/options.cpp:2029
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Śc. dodatków:"
#: gui/editgamedialog.cpp:332 gui/options.cpp:2011
msgid "Save Path:"
msgstr "Ścieżka zapisów:"
#: gui/editgamedialog.cpp:332 gui/editgamedialog.cpp:334
#: gui/editgamedialog.cpp:335 gui/options.cpp:2011 gui/options.cpp:2013
#: gui/options.cpp:2014
msgid "Specifies where your saved games are put"
msgstr "Określa gdzie zapisywać stan gry"
#: gui/editgamedialog.cpp:334 gui/options.cpp:2013
msgctxt "lowres"
msgid "Save Path:"
msgstr "Ścieżka zapisów:"
#: gui/editgamedialog.cpp:346 engines/dialogs.cpp:335
msgid "Achievements"
msgstr "Osiągnięcia"
#: gui/editgamedialog.cpp:370 gui/editgamedialog.cpp:465
#: gui/editgamedialog.cpp:527 gui/editgamedialog.cpp:588 gui/options.cpp:1936
#: gui/options.cpp:1942 gui/options.cpp:1950 gui/options.cpp:1974
#: gui/options.cpp:2022 gui/options.cpp:2030 gui/options.cpp:2039
#: gui/options.cpp:2281 gui/options.cpp:2287 gui/options.cpp:2294
#: gui/options.cpp:2303 gui/options.cpp:2537 gui/options.cpp:2540
#: gui/options.cpp:2547 gui/options.cpp:2553 gui/options.cpp:2564
msgctxt "path"
msgid "None"
msgstr "Brak"
#: gui/editgamedialog.cpp:375 gui/editgamedialog.cpp:471
#: gui/editgamedialog.cpp:592 gui/options.cpp:1930 gui/options.cpp:2275
#: gui/options.cpp:2543 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Domyślnie"
#: gui/editgamedialog.cpp:520 gui/options.cpp:2558
msgid "Select SoundFont"
msgstr "Wybierz SoundFont"
#: gui/editgamedialog.cpp:559
msgid "Select additional game directory"
msgstr "Wybierz dodatkowy katalog gry"
#: gui/editgamedialog.cpp:572 gui/options.cpp:2472
msgid "Select directory for saved games"
msgstr "Wybierz katalog dla zapisów"
#: gui/editgamedialog.cpp:578
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Synchronizacja zapisanych stanów działa wyłącznie przy standardowych "
"ścieżkach. Aby z niej korzystać należy używać domyślnych katalogów."
#: gui/editgamedialog.cpp:604
msgid "This game ID is already taken. Please choose another one."
msgstr "Identyfikator jest już zajęty. Wybierz inny."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Autor:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Uwagi:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "Wybierz plik do wczytania"
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Podaj nazwę pliku do zapisania"
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "Na pewno chcesz nadpisać ten plik?"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Pogłos"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Aktywny"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Przestrzeń:"
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "Tłumienie:"
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Szerokość:"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Poziom:"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Refren"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Szybkość:"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Głębia:"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Typ:"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:48
msgid "Triangle"
msgstr "Trójkąt"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1858
msgid "Misc"
msgstr "Różne"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolacja:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Brak (najszybsze)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Liniowa"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr "Czterostopniowa"
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr "Siedmiostopniowa"
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:319
msgid "Reset"
msgstr "Reset"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Przywróć domyślne wartości wszystkich ustawień FluidSynth."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Na pewno chcesz przywrócić domyślne wartości wszystkich ustawień FluidSynth?"
#: gui/gui-manager.cpp:122
msgid "GUI"
msgstr "Interfejs graficzny"
#: gui/gui-manager.cpp:126 engines/mohawk/myst.cpp:570
#: engines/mohawk/riven.cpp:840
msgid "Interact"
msgstr "Interakcja"
#: gui/gui-manager.cpp:131 gui/unknown-game-dialog.cpp:54
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
#: engines/scumm/help.cpp:209
msgid "Close"
msgstr "Zamknij"
#: gui/gui-manager.cpp:137 engines/metaengine.cpp:108
#: backends/platform/symbian/src/SymbianActions.cpp:40
#: engines/glk/scott/scott.cpp:412 engines/grim/grim.cpp:444
#: engines/grim/grim.cpp:526 engines/wintermute/keymapper_tables.h:1011
#: engines/wintermute/keymapper_tables.h:1100
#: engines/wintermute/keymapper_tables.h:1474
#: engines/wintermute/keymapper_tables.h:1704
msgid "Up"
msgstr "Do góry"
#: gui/gui-manager.cpp:142 engines/metaengine.cpp:113
#: backends/platform/symbian/src/SymbianActions.cpp:41
#: engines/glk/scott/scott.cpp:412 engines/grim/grim.cpp:449
#: engines/grim/grim.cpp:531 engines/wintermute/keymapper_tables.h:1017
#: engines/wintermute/keymapper_tables.h:1107
#: engines/wintermute/keymapper_tables.h:1480
#: engines/wintermute/keymapper_tables.h:1710
msgid "Down"
msgstr "W dół"
#: gui/gui-manager.cpp:147 engines/metaengine.cpp:118
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: engines/grim/grim.cpp:454 engines/grim/grim.cpp:536
#: engines/wintermute/keymapper_tables.h:1023
#: engines/wintermute/keymapper_tables.h:1462
#: engines/wintermute/keymapper_tables.h:1570
#: engines/wintermute/keymapper_tables.h:1692
msgid "Left"
msgstr "W lewo"
#: gui/gui-manager.cpp:152 engines/metaengine.cpp:123
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: engines/grim/grim.cpp:459 engines/grim/grim.cpp:541
#: engines/wintermute/keymapper_tables.h:1029
#: engines/wintermute/keymapper_tables.h:1468
#: engines/wintermute/keymapper_tables.h:1578
#: engines/wintermute/keymapper_tables.h:1698
msgid "Right"
msgstr "W prawo"
#: gui/KeysDialog.cpp:42
msgid "Map"
msgstr "Przypisz"
#: gui/KeysDialog.cpp:50
msgid "Select an action and click 'Map'"
msgstr "Wybierz akcję i kliknij 'Przypisz'"
#: gui/KeysDialog.cpp:81 gui/KeysDialog.cpp:103 gui/KeysDialog.cpp:138
#, c-format
msgid "Associated key : %s"
msgstr "Przypisany klawisz: %s"
#: gui/KeysDialog.cpp:83 gui/KeysDialog.cpp:105 gui/KeysDialog.cpp:140
msgid "Associated key : none"
msgstr "Przypisany klawisz: brak"
#: gui/KeysDialog.cpp:91
msgid "Please select an action"
msgstr "Wybierz akcję"
#: gui/KeysDialog.cpp:107
msgid "Press the key to associate"
msgstr "Wciśnij klawisz do przypisania"
#: gui/KeysDialog.cpp:142 gui/KeysDialog.h:41
msgid "Choose an action to map"
msgstr "Wybierz akcję do przypisania"
#: gui/launcher.cpp:140 engines/dialogs.cpp:99
msgid "~Q~uit"
msgstr "~Z~akończ"
#: gui/launcher.cpp:140 backends/platform/sdl/macosx/appmenu_osx.mm:215
msgid "Quit ScummVM"
msgstr "Zakończ ScummVM"
#: gui/launcher.cpp:141
msgid "A~b~out..."
msgstr "I~n~formacje..."
#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:209
msgid "About ScummVM"
msgstr "Książka ScummVM"
#: gui/launcher.cpp:142
msgid "~O~ptions..."
msgstr "~O~pcje..."
#: gui/launcher.cpp:142
msgid "Change global ScummVM options"
msgstr "Zmień ustawienia ScummVM"
#: gui/launcher.cpp:144
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:144
msgid "Start selected game"
msgstr "Rozpocznij wybraną grę"
#: gui/launcher.cpp:147
msgid "~L~oad..."
msgstr "~W~czytaj..."
#: gui/launcher.cpp:147
msgid "Load saved game for selected game"
msgstr "Wczytaj zapis wybranej gry"
#: gui/launcher.cpp:149
msgid "Record..."
msgstr "Nagraj..."
#: gui/launcher.cpp:156
msgid "~A~dd Game..."
msgstr "~D~odaj grę..."
#: gui/launcher.cpp:156 gui/launcher.cpp:166
msgid "Add games to the list"
msgstr "Dodaj gry do listy"
#: gui/launcher.cpp:157
msgid "Mass Add..."
msgstr "Przeszukaj..."
#: gui/launcher.cpp:161
msgid "~E~dit Game..."
msgstr "~E~dytuj grę..."
#: gui/launcher.cpp:161 gui/launcher.cpp:171
msgid "Change game options"
msgstr "Zmień opcje gry"
#: gui/launcher.cpp:163
msgid "~R~emove Game"
msgstr "~U~suń grę"
#: gui/launcher.cpp:163 gui/launcher.cpp:173
msgid "Remove game from the list. The game data files stay intact"
msgstr "Usuwa grę z listy. Pliki gry pozostają nietknięte"
#: gui/launcher.cpp:166
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~D~odaj grę..."
#: gui/launcher.cpp:167
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Masowe dodawanie..."
#: gui/launcher.cpp:171
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~dytuj grę..."
#: gui/launcher.cpp:173
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~U~suń grę"
#: gui/launcher.cpp:181
msgid "Search in game list"
msgstr "Wyszukaj grę na liście"
#: gui/launcher.cpp:185 gui/launcher.cpp:768
msgid "Search:"
msgstr "Szukaj:"
#: gui/launcher.cpp:210 engines/dialogs.cpp:102 engines/engine.cpp:793
#: engines/pegasus/pegasus.cpp:355 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256
msgid "Load game:"
msgstr "Wczytaj grę:"
#: gui/launcher.cpp:210 engines/dialogs.cpp:102 engines/engine.cpp:793
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:355
#: engines/scumm/dialogs.cpp:182 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256
msgid "Load"
msgstr "Wczytaj"
#: gui/launcher.cpp:368
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Z tego katalogu nie można jeszcze korzystać, trwa pobieranie!"
#: gui/launcher.cpp:379
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Chcesz uruchomić masowy detektor gier? Może dodać wiele tytułów do listy."
#: gui/launcher.cpp:401
msgid "Do you really want to remove this game configuration?"
msgstr "Na pewno chcesz usunąć tę grę z konfiguracji?"
#: gui/launcher.cpp:443
msgid "Do you want to load saved game?"
msgstr "Chcesz wczytać zapis stanu gry?"
#: gui/launcher.cpp:499
msgid "This game does not support loading games from the launcher."
msgstr "Ta gra nie wspiera wczytywania z launchera."
#: gui/launcher.cpp:503
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM nie znalazł silnika zdolnego uruchomić wybraną grę!"
#: gui/launcher.cpp:568
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM nie znalazł żadnej gry w tym katalogu!"
#: gui/launcher.cpp:583
msgid "Unknown variant"
msgstr "Nieznany wariant gry"
#: gui/launcher.cpp:589
msgid "Pick the game:"
msgstr "Wybierz grę:"
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... postęp ..."
#: gui/massadd.cpp:266
msgid "Scan complete!"
msgstr "Skanowanie zakończone!"
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "Wykryto %d nową grę, zignorowano %d poprzednio dodanych."
#: gui/massadd.cpp:273
#, c-format
msgid "Scanned %d directories ..."
msgstr "Przeskanowano %d katalog..."
#: gui/massadd.cpp:276
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "Wykryto %d nową grę, zignorowano %d poprzednio dodanych..."
#: gui/message.cpp:148 gui/message.cpp:152 gui/options.cpp:2192
msgid "Open URL"
msgstr "Otwórz URL"
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Stop"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Edytuj opis nagrania"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Przełącz do gry"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Szybka powtórka"
#: gui/options.cpp:135 common/updates.cpp:56
msgid "Never"
msgstr "Nigdy"
#: gui/options.cpp:135
msgid "Every 5 mins"
msgstr "Co 5 min"
#: gui/options.cpp:135
msgid "Every 10 mins"
msgstr "Co 10 min"
#: gui/options.cpp:135
msgid "Every 15 mins"
msgstr "Co 15 min"
#: gui/options.cpp:135
msgid "Every 30 mins"
msgstr "Co 30 min"
#: gui/options.cpp:414 gui/options.cpp:788 gui/options.cpp:926
#: gui/options.cpp:1037 gui/options.cpp:1423
msgctxt "soundfont"
msgid "None"
msgstr "Brak"
#: gui/options.cpp:653
msgid "Failed to apply some of the graphic options changes:"
msgstr "Nie udało się zastosować części zmian opcji grafiki:"
#: gui/options.cpp:665
msgid "the video mode could not be changed"
msgstr "nie udało się zmienić trybu wideo"
#: gui/options.cpp:678
msgid "the stretch mode could not be changed"
msgstr "nie udało się zmienić trybu skalowania wideo"
#: gui/options.cpp:684
msgid "the aspect ratio setting could not be changed"
msgstr "nie udało się zmienić formatu obrazu"
#: gui/options.cpp:690
msgid "the fullscreen setting could not be changed"
msgstr "nie udało się zmienić trybu pełnoekranowego"
#: gui/options.cpp:696
msgid "the filtering setting could not be changed"
msgstr "nie udało się zmienić trybu filtrowania"
#: gui/options.cpp:1116
msgid "Show On-screen control"
msgstr "Pokaż kontrole na ekranie"
#: gui/options.cpp:1120
msgid "Touchpad mouse mode"
msgstr "Tryb touchpada"
#: gui/options.cpp:1124
msgid "Swap Menu and Back buttons"
msgstr "Zamień przyciski menu i wstecz"
#: gui/options.cpp:1129
msgid "Pointer Speed:"
msgstr "Szybkość wskaźnika:"
#: gui/options.cpp:1129 gui/options.cpp:1131 gui/options.cpp:1132
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Szybkość kursora dla klawiatury/joysticka, myszy"
#: gui/options.cpp:1131
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Szybkość wskaźnika:"
#: gui/options.cpp:1142
msgid "Joy Deadzone:"
msgstr "Martwa strefa joysticka:"
#: gui/options.cpp:1142 gui/options.cpp:1144 gui/options.cpp:1145
msgid "Analog joystick Deadzone"
msgstr "Martwa strefa analogowego joysticka"
#: gui/options.cpp:1144
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Martwa strefa joysticka:"
#: gui/options.cpp:1218
#, c-format
msgid "%d hidden achievements remaining"
msgstr "%d ukryte osiągnięcia"
#: gui/options.cpp:1223
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr "Odblokowane osiągnięcia %d%d"
#: gui/options.cpp:1242
msgid "HW Shader:"
msgstr "Shader sprzętowy:"
#: gui/options.cpp:1242 gui/options.cpp:1244
msgid "Different hardware shaders give different visual effects"
msgstr "Różne shadery sprzętowe zapewniają różne efekty wizualne"
#: gui/options.cpp:1244
msgctxt "lowres"
msgid "HW Shader:"
msgstr "Shader sprzętowy:"
#: gui/options.cpp:1245
msgid "Different shaders give different visual effects"
msgstr "Różne shadery zapewniają różne efekty wizualne"
#: gui/options.cpp:1265
msgid "Graphics mode:"
msgstr "Tryb grafiki:"
#: gui/options.cpp:1279
msgid "Render mode:"
msgstr "Renderer:"
#: gui/options.cpp:1279 gui/options.cpp:1280
msgid "Special dithering modes supported by some games"
msgstr "Specjalne tryby ditheringu wspierane przez niektóre gry"
#: gui/options.cpp:1292
msgid "Stretch mode:"
msgstr "Tryb rozciągania:"
#: gui/options.cpp:1303 backends/graphics/sdl/sdl-graphics.cpp:365
msgid "Fullscreen mode"
msgstr "Pełny ekran"
#: gui/options.cpp:1305
msgid "V-Sync in 3D Games"
msgstr ""
#: gui/options.cpp:1305
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgstr ""
#: gui/options.cpp:1307
#, fuzzy
msgid "Game 3D Renderer:"
msgstr "Renderer graficzny:"
#: gui/options.cpp:1316
#, fuzzy
msgid "3D Anti-aliasing:"
msgstr "Wygładzany"
#: gui/options.cpp:1320 engines/mohawk/dialogs.cpp:328
#, fuzzy
msgid "Disabled"
msgstr "Wyłączona grafika"
#: gui/options.cpp:1332
msgid "Filter graphics"
msgstr "Filtrowanie obrazu"
#: gui/options.cpp:1332
msgid "Use linear filtering when scaling graphics"
msgstr "Używa filtrowania dwuliniowego przy skalowaniu obrazu"
#: gui/options.cpp:1335
msgid "Aspect ratio correction"
msgstr "Korekcja formatu obrazu"
#: gui/options.cpp:1335
#, fuzzy
msgid "Correct aspect ratio for games"
msgstr "Korekcja formatu obrazu dla gier 320x200"
#: gui/options.cpp:1343
msgid "Preferred device:"
msgstr "Pref. urządzenie:"
#: gui/options.cpp:1343
msgid "Music device:"
msgstr "Urządzenie muzyczne:"
#: gui/options.cpp:1343 gui/options.cpp:1345
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Określa preferowane urządzenie dźwiękowe lub emulator karty dźwiękowej"
#: gui/options.cpp:1343 gui/options.cpp:1345 gui/options.cpp:1346
msgid "Specifies output sound device or sound card emulator"
msgstr "Określa wyjściowe urządzenie dźwiękowe lub emulator karty dźwiękowej"
#: gui/options.cpp:1345
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Pref. urządzenie:"
#: gui/options.cpp:1345
msgctxt "lowres"
msgid "Music device:"
msgstr "Urz. muzyczne:"
#: gui/options.cpp:1372
msgid "AdLib emulator:"
msgstr "Emulator AdLib:"
#: gui/options.cpp:1372 gui/options.cpp:1373
msgid "AdLib is used for music in many games"
msgstr "AdLib jest używany do muzyki w wielu grach"
#: gui/options.cpp:1386
msgid "GM device:"
msgstr "Urządzenie GM:"
#: gui/options.cpp:1386
msgid "Specifies default sound device for General MIDI output"
msgstr "Określa domyślne urządzenie dźwiękowe dla wyjścia General MIDI"
#: gui/options.cpp:1397
msgid "Don't use General MIDI music"
msgstr "Nie używaj muzyki General MIDI"
#: gui/options.cpp:1408 gui/options.cpp:1470
msgid "Use first available device"
msgstr "Użyj pierwszego dostępnego urządzenia"
#: gui/options.cpp:1420
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1420 gui/options.cpp:1422 gui/options.cpp:1423
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"SoundFont jest wspierany przez niektóre karty dźwiękowe, FluidSynth i "
"Timidity"
#: gui/options.cpp:1422
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1428
msgid "Mixed AdLib/MIDI mode"
msgstr "Tryb miksowanego AdLib/MIDI"
#: gui/options.cpp:1428
msgid "Use both MIDI and AdLib sound generation"
msgstr "Używaj obu generatorów dźwięku, MIDI i AdLib, jednocześnie"
#: gui/options.cpp:1431
msgid "MIDI gain:"
msgstr "Wzm. MIDI:"
#: gui/options.cpp:1441
msgid "MT-32 Device:"
msgstr "Urządzenie MT-32:"
#: gui/options.cpp:1441
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Określa domyślne urządzenie dźwięku dla wyjścia Roland MT-32/LAPC1/CM32l/CM64"
#: gui/options.cpp:1446
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Prawdziwy Roland MT-32 (wyłącz emulację GM)"
#: gui/options.cpp:1446 gui/options.cpp:1448
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Zaznacz, jeśli chcesz używać swojej prawdziwej karty kompatybilnej z Roland "
"podłączonej do twojego komputera"
#: gui/options.cpp:1448
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Prawdziwy Roland MT-32 (brak emulacji GM)"
#: gui/options.cpp:1451
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland w trybie GS (włącz mapowanie MT-32)"
#: gui/options.cpp:1451
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Zaznacz, jeśli chcesz włączyć łatki mapowania pozwalające na emulację MT-32 "
"na urządzeniu Roland GS"
#: gui/options.cpp:1460
msgid "Don't use Roland MT-32 music"
msgstr "Nie używaj muzyki Roland MT-32"
#: gui/options.cpp:1487
msgid "Text and speech:"
msgstr "Tekst i mowa:"
#: gui/options.cpp:1491 gui/options.cpp:1501
msgid "Speech"
msgstr "Mowa"
#: gui/options.cpp:1492 gui/options.cpp:1502
msgid "Subtitles"
msgstr "Napisy"
#: gui/options.cpp:1493
msgid "Both"
msgstr "Oba"
#: gui/options.cpp:1495
msgid "Subtitle speed:"
msgstr "Pręd. napisów:"
#: gui/options.cpp:1497
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Tekst i mowa:"
#: gui/options.cpp:1501
msgid "Spch"
msgstr "Mowa"
#: gui/options.cpp:1502
msgid "Subs"
msgstr "Napisy"
#: gui/options.cpp:1503
msgctxt "lowres"
msgid "Both"
msgstr "Oba"
#: gui/options.cpp:1503
msgid "Show subtitles and play speech"
msgstr "Wyświetlaj napisy i odtwarzaj mowę"
#: gui/options.cpp:1505
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Pręd. napisów:"
#: gui/options.cpp:1521
msgid "Music volume:"
msgstr "Głośność muzyki:"
#: gui/options.cpp:1523
msgctxt "lowres"
msgid "Music volume:"
msgstr "Głośność muzyki:"
#: gui/options.cpp:1530
msgid "Mute all"
msgstr "Wycisz wszystko"
#: gui/options.cpp:1533
msgid "SFX volume:"
msgstr "Gł. efekt. dźw.:"
#: gui/options.cpp:1533 gui/options.cpp:1535 gui/options.cpp:1536
msgid "Special sound effects volume"
msgstr "Głośność efektów dźw."
#: gui/options.cpp:1535
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Gł. efekt. dźw.:"
#: gui/options.cpp:1543
msgid "Speech volume:"
msgstr "Głośność mowy:"
#: gui/options.cpp:1545
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Głośność mowy:"
#: gui/options.cpp:1792
msgid "Control"
msgstr "Kontrola"
#: gui/options.cpp:1860
msgctxt "lowres"
msgid "Misc"
msgstr "Różne"
#: gui/options.cpp:1872
msgid "Cloud"
msgstr "Chmura"
#: gui/options.cpp:1874
msgctxt "lowres"
msgid "Cloud"
msgstr "Chmura"
#: gui/options.cpp:1888
msgid "LAN"
msgstr "LAN"
#: gui/options.cpp:1890
msgctxt "lowres"
msgid "LAN"
msgstr "LAN"
#: gui/options.cpp:1898
msgid "Accessibility"
msgstr "Ułatwienia dostępu"
#: gui/options.cpp:1900
msgctxt "lowres"
msgid "Accessibility"
msgstr "Dostępność"
#: gui/options.cpp:1910
msgid "Apply"
msgstr "Zastosuj"
#: gui/options.cpp:2000
msgid "FluidSynth Settings"
msgstr "Ustawienia FluidSynth"
#: gui/options.cpp:2019
msgid "Theme Path:"
msgstr "Ścieżka stylu:"
#: gui/options.cpp:2021
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Ścieżka stylu:"
#: gui/options.cpp:2027 gui/options.cpp:2029 gui/options.cpp:2030
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Określa ścieżkę dla dodatkowych danych dla wszystkich gier lub ScummVM"
#: gui/options.cpp:2036
msgid "Plugins Path:"
msgstr "Ścieżka wtyczek:"
#: gui/options.cpp:2038
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Ścieżka wtyczek:"
#: gui/options.cpp:2047
msgid "Theme:"
msgstr "Styl:"
#: gui/options.cpp:2051
msgid "GUI renderer:"
msgstr "Renderer graficzny:"
#: gui/options.cpp:2063
msgid "Autosave:"
msgstr "Autozapis:"
#: gui/options.cpp:2065
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autozapis:"
#: gui/options.cpp:2073
msgid "Keys"
msgstr "Klawisze"
#: gui/options.cpp:2080
msgid "GUI language:"
msgstr "Język interfejsu graficznego:"
#: gui/options.cpp:2080
msgid "Language of ScummVM GUI"
msgstr "Język interfejsu ScummVM"
#: gui/options.cpp:2106
msgid "Switch the ScummVM GUI language to the game language"
msgstr "Użyj języka gry w interfejsie ScummVM"
#: gui/options.cpp:2107
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
"Przy uruchamianiu gry zmień język interfejsu ScummVM na taki jak w grze; "
"dzięki temu okna zapisu stanu gry będą w tym samym języku."
#: gui/options.cpp:2120
msgid "Use native system file browser"
msgstr "Użyj natywnego eksploratora"
#: gui/options.cpp:2121
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Użyj systemowego programu do przeglądania plików zamiast programu od SummVM "
"żeby wybierać plik lub folder."
#: gui/options.cpp:2128 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "Sprawdź aktualizacje:"
#: gui/options.cpp:2128
msgid "How often to check ScummVM updates"
msgstr "Częstotliwość automatycznego wyszukiwania aktualizacji ScummVM"
#: gui/options.cpp:2140
msgid "Check now"
msgstr "Sprawdź teraz"
#: gui/options.cpp:2147
msgid "Active storage:"
msgstr "Dostawca przechowywania w chmurze:"
#: gui/options.cpp:2147
msgid "Active cloud storage"
msgstr "Wybrany dostawca przechowywania w chmurze"
#: gui/options.cpp:2156
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. Przechowywanie jest wyłączone. Zweryfikuj nazwę użytkownika i włącz:"
#: gui/options.cpp:2158
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. Przechowywanie jest wyłączone. Zweryfikuj nazwę użytkownika i włącz:"
#: gui/options.cpp:2159
msgid "Enable storage"
msgstr "Włącz przechowywanie w chmurze"
#: gui/options.cpp:2159
msgid "Confirm you want to use this account for this storage"
msgstr ""
"Potwierdź, że chcesz korzystać z tego konta do przechowywania danych w "
"chmurze"
#: gui/options.cpp:2161 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Nazwa użytkownika:"
#: gui/options.cpp:2161
msgid "Username used by this storage"
msgstr "Nazwa użytkownika w tej usłudze"
#: gui/options.cpp:2162
msgid "<none>"
msgstr "<brak>"
#: gui/options.cpp:2164
msgid "Used space:"
msgstr "Używane miejsce:"
#: gui/options.cpp:2164
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Ilość miejsca zajmowana przez gry zapisane przez ScummVM w tej usłudze"
#: gui/options.cpp:2167
msgid "Last sync:"
msgstr "Ostatnia synchronizacja:"
#: gui/options.cpp:2167
msgid "When was the last time saved games were synced with this storage"
msgstr "Czas ostatniej synchronizacji zapisanych stanów gry z tą usługą"
#: gui/options.cpp:2168 gui/options.cpp:2897
msgid "<never>"
msgstr "<nigdy>"
#: gui/options.cpp:2170
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Zapisane gry synchronizują się podczas startu, po zapisie i w czasie "
"załadowania."
#: gui/options.cpp:2172
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Zapisane gry synchronizują się podczas startu, po zapisie i w czasie "
"załadowania."
#: gui/options.cpp:2173
msgid "Sync now"
msgstr "Zsynchronizuj teraz"
#: gui/options.cpp:2173
msgid "Start saved games sync"
msgstr "Rozpocznij synchronizację zapisanych gier."
#: gui/options.cpp:2176
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Możesz pobrać pliki gry z twojego folderu ScummVM w chmurze:"
#: gui/options.cpp:2178
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
"Możesz pobrać pliki gry z twojego folderu ScummVM znajdującego się w chmurze:"
#: gui/options.cpp:2179
msgid "Download game files"
msgstr "Pobierz pliki gry"
#: gui/options.cpp:2179
msgid "Open downloads manager dialog"
msgstr "Otwiera okno dialogowe zarządzania pobieraniem"
#: gui/options.cpp:2182
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr "Aby zmienić konto przechowywania, rozłącz i połącz ponownie:"
#: gui/options.cpp:2184
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Aby zmienić konto do zapisywania danych w chmurze, rozłącz się i połącz "
"ponownie:"
#: gui/options.cpp:2185
msgid "Disconnect"
msgstr "Rozłącz"
#: gui/options.cpp:2185
msgid "Stop using this storage on this device"
msgstr "Przestań używać przechowywania na tym urządzeniu"
#: gui/options.cpp:2188
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr "Przechowywanie jest wyłączone! Aby połączyć,"
#: gui/options.cpp:2190
msgid "This storage is not connected yet! To connect,"
msgstr "Ta usługa chmurowa nie jest jeszcze połączona! Aby połączyć,"
#: gui/options.cpp:2191
msgid "1. Open this link:"
msgstr "1. Otwórz ten link:"
#: gui/options.cpp:2194
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr "2. Wpisz kod który dostałeś tutaj:"
#: gui/options.cpp:2196
msgid "2. Get the code and enter it here:"
msgstr "2. Zdobądź kod i wprowadź go tutaj:"
#: gui/options.cpp:2198
msgid "Paste"
msgstr "Wklej"
#: gui/options.cpp:2198
msgid "Paste code from clipboard"
msgstr "Wklej kod ze schowka"
#: gui/options.cpp:2199
msgid "3. Connect"
msgstr "Połącz"
#: gui/options.cpp:2199
msgid "Connect your cloud storage account"
msgstr "Otwórz asystenta połączenia z usługą przechowywania danych w chmurze"
#: gui/options.cpp:2208
msgid "Run server"
msgstr "Uruchom serwer"
#: gui/options.cpp:2208
msgid "Run local webserver"
msgstr "Uruchamia lokalny serwer WWW"
#: gui/options.cpp:2209 gui/options.cpp:3012
msgid "Not running"
msgstr "Nie uruchomiono"
#: gui/options.cpp:2213
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "Główna /:"
#: gui/options.cpp:2213 gui/options.cpp:2215 gui/options.cpp:2216
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Określa ścieżkę główną w Menadżerze Plików"
#: gui/options.cpp:2215
msgid "/root/ Path:"
msgstr "Ścieżka bazowa:"
#: gui/options.cpp:2221
msgid "Server's port:"
msgstr "Port:"
#: gui/options.cpp:2221
msgid "Port for server to use"
msgstr "Port, z którego ma korzystać serwer"
#: gui/options.cpp:2226
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2227
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr "Wyłączenie dialogu z opcjami zatrzyma serwer."
#: gui/options.cpp:2229
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Uruchom serwer aby zarządzać plikami z przeglądarki (w tej samej sieci)."
#: gui/options.cpp:2230
msgid "Closing options dialog will stop the server."
msgstr "Wyłączenie dialogu z opcjami zatrzyma serwer."
#: gui/options.cpp:2242
msgid "Use Text to speech"
msgstr "Przetwórz tekst na mowę"
#: gui/options.cpp:2242
msgid "Will read text in gui on mouse over."
msgstr "Przeczytaj tekst interfejsu przy najechaniu myszką."
#: gui/options.cpp:2255
msgid "None"
msgstr "Żaden"
#: gui/options.cpp:2330
msgid "Failed to change cloud storage!"
msgstr "Nie udało się zmienić dostawcy przechowywania!"
#: gui/options.cpp:2333
msgid "Another cloud storage is already active."
msgstr "Inna usługa przechowywania jest już aktywna."
#: gui/options.cpp:2408
msgid "Theme does not support selected language!"
msgstr "Motyw nie wespiera wybranego języka!"
#: gui/options.cpp:2411
msgid "Theme cannot be loaded!"
msgstr "Motyw nie może być wczytany!"
#: gui/options.cpp:2414
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Różne ustawienia zostaną przywrócone."
#: gui/options.cpp:2479
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Ten katalog jest zabezpieczony przed zapisem. Wybierz inny."
#: gui/options.cpp:2488
msgid "Select directory for GUI themes"
msgstr "Wybierz katalog dla stylów GUI"
#: gui/options.cpp:2498
msgid "Select directory for extra files"
msgstr "Wybierz katalog dla dodatkowych plików"
#: gui/options.cpp:2509
msgid "Select directory for plugins"
msgstr "Wybierz katalog dla wtyczek"
#: gui/options.cpp:2522
msgid "Select directory for Files Manager /root/"
msgstr "Wybierz główny katalog dla menedżera plików"
#: gui/options.cpp:2634
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Nie udało się otworzyć adresu!\n"
"Proszę otworzyć stronę ręcznie."
#: gui/options.cpp:2659
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr "Inna usługa jest aktywna. Czy chcesz ją przerwać?"
#: gui/options.cpp:2668 gui/options.cpp:2706
msgid "Wait until current Storage finishes up and try again."
msgstr "Proszę czekać, aż aktywna usługa zakończy pracę i spróbować ponownie."
#: gui/options.cpp:2681
msgid "Connecting..."
msgstr "Łączenie..."
#: gui/options.cpp:2697
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "Usługa jest aktywna. Czy chcesz ją przerwać?"
#: gui/options.cpp:2895 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr "<teraz>"
#: gui/options.cpp:3004
msgid "Stop server"
msgstr "Zatrzymaj serwer"
#: gui/options.cpp:3005
msgid "Stop local webserver"
msgstr "Zatrzymuje lokalny serwer WWW"
#: gui/options.cpp:3057
msgid "Storage connected."
msgstr "Połączono z chmurą."
#: gui/options.cpp:3059
msgid "Failed to connect storage."
msgstr "Nie udało się połączyć z usługą chmury."
#: gui/options.cpp:3061
msgid "Failed to connect storage: "
msgstr "Nie udało się się połączyć z usługą chmury: "
#: gui/options.cpp:3081
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Połączenie nieudane.\n"
"Proszę sprawdzić połączenie z Internetem."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:106
msgid "# next"
msgstr "# następny"
#: gui/predictivedialog.cpp:107
msgid "add"
msgstr "dodaj"
#: gui/predictivedialog.cpp:112 gui/predictivedialog.cpp:189
msgid "Delete char"
msgstr "Usuń znak"
#: gui/predictivedialog.cpp:117 gui/predictivedialog.cpp:193
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:119 gui/predictivedialog.cpp:606
msgid "* Pre"
msgstr "* Pre"
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:609
msgid "* Num"
msgstr "* Num"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:612
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:62
msgid "Recorder or Playback Gameplay"
msgstr "Nagrywanie/odtwarzanie rozgrywki"
#: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:397 gui/saveload-dialog.cpp:465
msgid "Delete"
msgstr "Skasuj"
#: gui/recorderdialog.cpp:69
msgid "Record"
msgstr "Nagrywaj"
#: gui/recorderdialog.cpp:70
msgid "Playback"
msgstr "Odtwarzaj"
#: gui/recorderdialog.cpp:72
msgid "Edit"
msgstr "Edytuj"
#: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:240
#: gui/recorderdialog.cpp:250
msgid "Author: "
msgstr "Autor: "
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Notes: "
msgstr "Uwagi: "
#: gui/recorderdialog.cpp:154
msgid "Do you really want to delete this record?"
msgstr "Na pewno chcesz usunąć to nagranie?"
#: gui/recorderdialog.cpp:171
msgid "Unknown Author"
msgstr "Nieznany autor"
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr "ScummVM nie może otworzyć katalogu!"
#: gui/saveload-dialog.cpp:52
#, fuzzy
msgid "Downloading saves..."
msgstr "Wczytywanie stanu gry..."
#: gui/saveload-dialog.cpp:61
msgid "Run in background"
msgstr "Uruchom w tle"
#: gui/saveload-dialog.cpp:343
msgid "List view"
msgstr "Widok listy"
#: gui/saveload-dialog.cpp:344
msgid "Grid view"
msgstr "Widok siatki"
#: gui/saveload-dialog.cpp:388 gui/saveload-dialog.cpp:567
msgid "No date saved"
msgstr "Brak daty"
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:568
msgid "No time saved"
msgstr "Brak godziny"
#: gui/saveload-dialog.cpp:390 gui/saveload-dialog.cpp:569
msgid "No playtime saved"
msgstr "Brak czasu gry"
#: gui/saveload-dialog.cpp:464
msgid "Do you really want to delete this saved game?"
msgstr "Na pewno chcesz skasować ten zapis?"
#: gui/saveload-dialog.cpp:594 gui/saveload-dialog.cpp:1114
msgid "Date: "
msgstr "Data: "
#: gui/saveload-dialog.cpp:598 gui/saveload-dialog.cpp:1120
msgid "Time: "
msgstr "Czas: "
#: gui/saveload-dialog.cpp:604 gui/saveload-dialog.cpp:1128
msgid "Playtime: "
msgstr "Czas gry: "
#: gui/saveload-dialog.cpp:617 gui/saveload-dialog.cpp:705
msgid "Untitled saved game"
msgstr "Nienazwany stan gry"
#: gui/saveload-dialog.cpp:768
msgid "Next"
msgstr "Następny"
#: gui/saveload-dialog.cpp:771
msgid "Prev"
msgstr "Poprzedni"
#: gui/saveload-dialog.cpp:978
msgid "New Save"
msgstr "Nowy zapis"
#: gui/saveload-dialog.cpp:978
msgid "Create a new saved game"
msgstr "Stwórz nowy zapis"
#: gui/saveload-dialog.cpp:1107
msgid "Name: "
msgstr "Nazwa: "
#: gui/saveload-dialog.cpp:1183
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Podaj opis dla slotu %d:"
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Wybierz styl"
#: gui/ThemeEngine.cpp:276
msgid "Disabled GFX"
msgstr "Wyłączona grafika"
#: gui/ThemeEngine.cpp:276
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Wyłączona grafika"
#: gui/ThemeEngine.cpp:277
msgid "Standard renderer"
msgstr "Standardowy renderer"
#: gui/ThemeEngine.cpp:277 engines/scumm/dialogs.cpp:663
msgid "Standard"
msgstr "Standardowy"
#: gui/ThemeEngine.cpp:279
msgid "Antialiased renderer"
msgstr "Wygładzany renderer"
#: gui/ThemeEngine.cpp:279
msgid "Antialiased"
msgstr "Wygładzany"
#: gui/unknown-game-dialog.cpp:49
msgid "Add anyway"
msgstr "Dodaj mimo tego "
#: gui/unknown-game-dialog.cpp:58
msgid "Copy to clipboard"
msgstr "Kopiuj do schowka"
#: gui/unknown-game-dialog.cpp:64
msgid "Report game"
msgstr "Reportuj grę"
#: gui/unknown-game-dialog.cpp:101
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr "Użyj przycisku poniżej żeby skopiować wymaganą informacje o grze."
#: gui/unknown-game-dialog.cpp:106
msgid "You can also directly report your game to the Bug Tracker."
msgstr "Możesz również zgłosić swoją grę do systemu śledzenia błędów."
#: gui/unknown-game-dialog.cpp:156
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr "Wszystkie potrzebne informacje o twojej grze zostały skopiowane"
#: gui/unknown-game-dialog.cpp:158
msgid "Copying the game information to the clipboard has failed!"
msgstr "Kopiowanie informacji gry nie powiodło się!"
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM umożliwia teraz automatyczne sprawdzanie aktualizacji;\n"
"wymaga to dostępu do Internetu.\n"
"Czy włączyć tę funkcję?"
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Później możesz zmienić tę opcję w zakładce Różne\n"
"w oknie Opcje."
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "Kontynuuj"
#: gui/widget.cpp:405 gui/widget.cpp:407 gui/widget.cpp:413 gui/widget.cpp:415
msgid "Clear value"
msgstr "Wyczyść"
#: base/main.cpp:614
msgid "Error running game:"
msgstr "Błąd podczas uruchamiania gry:"
#: base/main.cpp:662
msgid "Could not find any engine capable of running the selected game"
msgstr "Nie udało się znaleźć silnika zdolnego do uruchomienia zaznaczonej gry"
#: common/achievements.cpp:93
msgid "Achievement unlocked!"
msgstr "Odblokowano osiągnięcie!"
#: common/error.cpp:38
msgid "No error"
msgstr "Brak błędu"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Nie znaleziono plików gry"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Identyfikator gry nie jest wspierany"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Niewspierany tryb kolorów"
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr "Urządzenie audio zawiodło"
#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Brak praw do odczytu"
#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Brak praw do zapisu"
#: common/error.cpp:54
msgid "Path does not exist"
msgstr "Ścieżka nie istnieje"
#: common/error.cpp:56
msgid "Path not a directory"
msgstr "Ścieżka nie jest katalogiem"
#: common/error.cpp:58
msgid "Path not a file"
msgstr "Ścieżka nie jest plikiem"
#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Nie można utworzyć pliku"
#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Odczyt danych nieudany"
#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Zapisywanie danych nie powiodło się"
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "Nie udało się znaleźć odpowiedniej wtyczki silnika"
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr "Silnik nie wspiera zapisywania stanu gry"
#: common/error.cpp:73
msgid "User canceled"
msgstr "Przerwane przez użytkownika"
#: common/error.cpp:77
msgid "Unknown error"
msgstr "Nieznany błąd"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Zielony Hercules"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Bursztynowy Hercules"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 kolorów)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 kolorów)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Zielony Hercules"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Bursztynowy Hercules"
#: common/updates.cpp:58
msgid "Daily"
msgstr "Codziennie"
#: common/updates.cpp:60
msgid "Weekly"
msgstr "Co tydzień"
#: common/updates.cpp:62
msgid "Monthly"
msgstr "Co miesiąc"
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Nieprawidłowa wartość>"
#: engines/advancedDetector.cpp:182
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr "Wykryto nielegalną kopię gry. Nie będzie ona wspierana"
#: engines/dialogs.cpp:73
msgid "~R~esume"
msgstr "~W~znów"
#: engines/dialogs.cpp:75
msgid "~L~oad"
msgstr "~W~czytaj"
#: engines/dialogs.cpp:79 backends/platform/3ds/options-dialog.cpp:46
msgid "~S~ave"
msgstr "~Z~apisz"
#: engines/dialogs.cpp:83
msgid "~O~ptions"
msgstr "~O~pcje"
#: engines/dialogs.cpp:88
msgid "~H~elp"
msgstr "~P~omoc"
#: engines/dialogs.cpp:90
msgid "~A~bout"
msgstr "~I~nformacje"
#: engines/dialogs.cpp:93 engines/dialogs.cpp:169
msgid "~R~eturn to Launcher"
msgstr "~P~owrót do launchera"
#: engines/dialogs.cpp:95 engines/dialogs.cpp:171
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~P~owrót do launchera"
#: engines/dialogs.cpp:103 engines/engine.cpp:822 engines/agi/saveload.cpp:759
#: engines/avalanche/parser.cpp:1919 engines/cine/various.cpp:350
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:383
#: engines/dreamweb/saveload.cpp:262 engines/glk/streams.cpp:1433
#: engines/gnap/menu.cpp:466 engines/hugo/file.cpp:298
#: engines/illusions/menusystem.cpp:703 engines/kingdom/kingdom.cpp:739
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:374
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:698
#: engines/sci/engine/kfile.cpp:1074 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Zapis:"
#: engines/dialogs.cpp:103 engines/engine.cpp:822
#: backends/platform/symbian/src/SymbianActions.cpp:46
#: engines/agi/saveload.cpp:759 engines/avalanche/parser.cpp:1919
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/saveload.cpp:209
#: engines/pegasus/pegasus.cpp:374 engines/prince/saveload.cpp:55
#: engines/sci/engine/guest_additions.cpp:699 engines/sci/engine/kfile.cpp:1074
#: engines/scumm/dialogs.cpp:181 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
#: engines/tsage/scenes.cpp:599 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
msgid "Save"
msgstr "Zapisz"
#: engines/dialogs.cpp:133
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Przepraszamy, ten silnik obecnie nie oferuje pomocy wewnątrz gry. Aby "
"uzyskać podstawowe informacje oraz dowiedzieć jak szukać dalszej pomocy, "
"sprawdź plik README."
#: engines/dialogs.cpp:217 engines/pegasus/pegasus.cpp:385
#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Zapis stanu gry nie powiódł się (%s)! Aby uzyskać podstawowe informacje oraz "
"dowiedzieć się, jak szukać dalszej pomocy, sprawdź plik README."
#: engines/dialogs.cpp:346
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:347
msgid "~C~ancel"
msgstr "~A~nuluj"
#: engines/dialogs.cpp:350
msgid "~K~eys"
msgstr "~K~lawisze"
#: engines/engine.cpp:319
#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Nie udało się przełączyć do rozdzielczości '%dx%d'."
#: engines/engine.cpp:328
msgid "Could not initialize color format."
msgstr "Nie udało się zainicjalizować formatu kolorów."
#: engines/engine.cpp:337
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Nie udało się przełączyć w tryb video '%s'."
#: engines/engine.cpp:345
#, fuzzy, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Nie udało się przełączyć w tryb wideo: '"
#: engines/engine.cpp:352
msgid "Could not apply aspect ratio setting."
msgstr "Nie udało się zastosować ustawienia formatu obrazu."
#: engines/engine.cpp:357
msgid "Could not apply fullscreen setting."
msgstr "Nie udało się zastosować ustawienia pełnego ekranu."
#: engines/engine.cpp:362
msgid "Could not apply filtering setting."
msgstr "Nie udało się zastosować ustawienia filtrowania."
#: engines/engine.cpp:506
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Wygląda na to, że uruchamiasz grę bezpośrednio z płyty CD, co powoduje pewne "
"znane problemów. Stąd zalecane jest skopiowanie plików gry na twardy dysk.\n"
"Dalsze informacje są dostępne w pliku README."
#: engines/engine.cpp:517
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Gra zawiera na swojej płycie ścieżki audio. Aby słyszeć muzykę, należy je "
"skopiować na dysk za pomocą odpowiedniego rippera CD audio.\n"
"Dalsze informacje są dostępne w pliku README."
#: engines/engine.cpp:547 engines/metaengine.cpp:327 engines/savestate.cpp:81
#: engines/xeen/saves.cpp:290
msgid "Autosave"
msgstr "Autozapis"
#: engines/engine.cpp:549
msgid "Error occurred making autosave"
msgstr "Wystąpił błąd podczas zapisu"
#: engines/engine.cpp:628
#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Odczyt stanu gry nie powiódł się (%s)! Aby uzyskać podstawowe informacje "
"oraz dowiedzieć się, jak szukać dalszej pomocy, sprawdź plik README."
#: engines/engine.cpp:647
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"UWAGA: Gra, którą chcesz włączyć, nie jest jeszcze w pełni obsługiwana przez "
"ScummVM. W związku z tym może być ona niestabilna, a wszelkie zapisy, "
"których dokonasz, mogą być nieobsługiwane w przyszłych wersjach ScummVM."
#: engines/engine.cpp:650 engines/wintermute/wintermute.cpp:214
msgid "Start anyway"
msgstr "Włącz mimo tego"
#: engines/engine.cpp:789
msgid "Loading game is currently unavailable"
msgstr "Załadowanie gry nie jest możliwe w tym momencie"
#: engines/engine.cpp:818
msgid "Saving game is currently unavailable"
msgstr "Zapis gry jest w tym momencie niemożliwy"
#: engines/game.cpp:171
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
"Nie udało się rozpoznać gry w \"%s\".\n"
"\n"
"Proszę wysłać poniższe informacje do zespołu ScummVM, %s razem z nazwą gry, "
"którą próbowano dodać i jej numerem wersji i wersją językową:"
#: engines/game.cpp:175
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr "Pasujące identyfikatory gry dla silnika %s:"
#: engines/metaengine.cpp:55
msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:59 backends/platform/maemo/maemo.cpp:175
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: engines/wintermute/keymapper_tables.h:43
msgid "Left Click"
msgstr "Kliknięcie LPM"
#: engines/metaengine.cpp:65 backends/platform/maemo/maemo.cpp:179
#: engines/wintermute/keymapper_tables.h:249
#: engines/wintermute/keymapper_tables.h:293
#: engines/wintermute/keymapper_tables.h:1716
msgid "Middle Click"
msgstr "Środkowy przycisk"
#: engines/metaengine.cpp:70 backends/platform/maemo/maemo.cpp:183
#: backends/platform/symbian/src/SymbianActions.cpp:45
#: engines/wintermute/keymapper_tables.h:49
msgid "Right Click"
msgstr "Kliknięcie PPM"
#: engines/metaengine.cpp:76
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: engines/mohawk/myst.cpp:593 engines/mohawk/riven.cpp:863
#: engines/wintermute/keymapper_tables.h:1255
msgid "Pause"
msgstr "Wstrzymaj"
#: engines/metaengine.cpp:81
#, fuzzy
msgid "Game menu"
msgstr "Menu gry"
#: engines/metaengine.cpp:87
#: backends/platform/symbian/src/SymbianActions.cpp:47
#: engines/grim/grim.cpp:495 engines/grim/grim.cpp:592
#: engines/mohawk/myst.cpp:564 engines/mohawk/riven.cpp:834
#: engines/wintermute/keymapper_tables.h:217
#: engines/wintermute/keymapper_tables.h:997
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1361
#: engines/wintermute/keymapper_tables.h:1660
msgid "Skip"
msgstr "Pomiń"
#: engines/metaengine.cpp:93
msgid "Skip line"
msgstr "Pomiń linię"
#: engines/metaengine.cpp:99
msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:103 engines/grim/grim.cpp:501
#: engines/grim/grim.cpp:598 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr "Potwierdź"
#: audio/adlib.cpp:2293
msgid "AdLib emulator"
msgstr "Emulator AdLib"
#: audio/fmopl.cpp:72
msgid "MAME OPL emulator"
msgstr "Emulator OPL MAME"
#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr "Emulator OPL DOSBox"
#: audio/fmopl.cpp:77
msgid "Nuked OPL emulator"
msgstr "Emulator OPL Nuked"
#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr "Bezpośrednie FM Alsa"
#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr "OPL3LPT"
#: audio/mididrv.cpp:259
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Nie znaleziono wybranego urządzenia audio '%s' (może być wyłączone albo "
"niepodłączone)."
#: audio/mididrv.cpp:260 audio/mididrv.cpp:274 audio/mididrv.cpp:312
#: audio/mididrv.cpp:329
msgid "Attempting to fall back to the next available device..."
msgstr "Próbuję użyć następnego dostępnego urządzenia..."
#: audio/mididrv.cpp:273
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Nie można użyć wybranego urządzenia audio '%s'. Dalsze szczegóły są dostępne "
"w pliku dziennika."
#: audio/mididrv.cpp:311
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Nie znaleziono preferowanego urządzenia audio '%s' (może być wyłączone albo "
"niepodłączone)."
#: audio/mididrv.cpp:328
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Nie można użyć preferowanego urządzenia audio '%s'. Dalsze szczegóły są "
"dostępne w pliku dziennika."
#: audio/mididrv.cpp:725
msgid "Starting MIDI dump"
msgstr "Uruchamianie MIDI dump"
#: audio/mods/paula.cpp:303
msgid "Amiga Audio emulator"
msgstr "Emulator Audio Amigi"
#: audio/null.h:44
msgid "No music"
msgstr "Brak muzyki"
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Emulator Apple II GS (NIE ZAIMPLEMENTOWANY)"
#: audio/softsynth/cms.cpp:351
msgid "Creative Music System emulator"
msgstr "Emulator Creative Music System"
#: audio/softsynth/fluidsynth.cpp:178
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:279
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr "Dźwięk FM-Towns"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
msgid "PC-98 Audio"
msgstr "Dźwięk PC-98"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82
#, fuzzy
msgid "SegaCD Audio"
msgstr "Użyj CD audio"
#: audio/softsynth/mt32.cpp:175
msgid "Initializing MT-32 Emulator"
msgstr "Inicjalizacja emulatora MT-32"
#: audio/softsynth/mt32.cpp:442
msgid "MT-32 emulator"
msgstr "Emulator MT-32"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker emulator"
msgstr "Emulator głośnika PC"
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr emulator"
msgstr "Emulator IBM PCjr"
#: audio/softsynth/sid.cpp:1434
msgid "C64 Audio emulator"
msgstr "Emulator audio C64"
#: backends/cloud/cloudmanager.cpp:156
#, fuzzy
msgid "<syncing...>"
msgstr "Połącz"
#: backends/cloud/storage.cpp:242
msgid "Saved games sync was cancelled."
msgstr "Synchronizacja zapisanych stanów gry została anulowana."
#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Synchronizacja zapisanych stanów gry nie udała się.\n"
"Proszę sprawdzić połączenie z Internetem."
#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Pobieranie ukończone.\n"
"Nie udało się pobrać %u plik(u/ów)."
#: backends/cloud/storage.cpp:350
msgid "Download complete."
msgstr "Pobieranie zakończone."
#: backends/cloud/storage.cpp:360
msgid "Download failed."
msgstr "Pobieranie nie powiodło się."
#: backends/events/default/default-events.cpp:176
msgid "Do you really want to return to the Launcher?"
msgstr "Na pewno chcesz powrócić do launchera?"
#: backends/events/default/default-events.cpp:176
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr "Launcher"
#: backends/events/default/default-events.cpp:199
msgid "Do you really want to quit?"
msgstr "Na pewno chcesz wyjść?"
#: backends/events/default/default-events.cpp:199
#: backends/events/default/default-events.cpp:316
#: backends/platform/symbian/src/SymbianActions.cpp:54
#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:609
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:185
#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
msgid "Quit"
msgstr "Zakończ"
#: backends/events/default/default-events.cpp:293
msgid "Global"
msgstr "Globalny"
#: backends/events/default/default-events.cpp:296
msgid "Global Main Menu"
msgstr "Menu globalne"
#: backends/events/default/default-events.cpp:303
msgid "Display keyboard"
msgstr "Wyświetl klawiaturę"
#: backends/events/default/default-events.cpp:310
msgid "Toggle mute"
msgstr "Wycisz dźwięk"
#: backends/events/default/default-events.cpp:338
msgid "Open Debugger"
msgstr "Otwórz Debugger"
#: backends/events/gph/gph-events.cpp:417
#: backends/events/gph/gph-events.cpp:460
#: backends/events/openpandora/op-events.cpp:157
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Dotknięcie ekranu - kliknięcie LPM"
#: backends/events/gph/gph-events.cpp:419
#: backends/events/gph/gph-events.cpp:462
#: backends/events/openpandora/op-events.cpp:159
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Dotknięcie ekranu - kliknięcie PPM"
#: backends/events/gph/gph-events.cpp:421
#: backends/events/gph/gph-events.cpp:464
#: backends/events/openpandora/op-events.cpp:161
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Dotknięcie ekranu - przytrzymanie (brak kliknięcia)"
#: backends/events/gph/gph-events.cpp:441
msgid "Maximum Volume"
msgstr "Maksymalna głośność"
#: backends/events/gph/gph-events.cpp:443
msgid "Increasing Volume"
msgstr "Zwiększenie głośności"
#: backends/events/gph/gph-events.cpp:449
msgid "Minimal Volume"
msgstr "Minimalna głośność"
#: backends/events/gph/gph-events.cpp:451
msgid "Decreasing Volume"
msgstr "Zmniejszenie głośności"
#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Enabled"
msgstr "Klikanie włączone"
#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Disabled"
msgstr "Klikanie wyłączone"
#: backends/events/openpandora/op-events.cpp:163
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Dotknięcie ekranu - przytrzymanie (krzyżak klika)"
#: backends/events/symbiansdl/symbiansdl-events.cpp:191
msgid "Do you want to quit ?"
msgstr "Chcesz wyjść?"
#: backends/graphics/opengl/opengl-graphics.cpp:168
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:247
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:83
msgid "Center"
msgstr "Wycentrowany"
#: backends/graphics/opengl/opengl-graphics.cpp:248
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:84
msgid "Pixel-perfect scaling"
msgstr "Rozmiar rzeczywisty"
#: backends/graphics/opengl/opengl-graphics.cpp:249
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:85
msgid "Fit to window"
msgstr "Dopasuj do okna"
#: backends/graphics/opengl/opengl-graphics.cpp:250
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:86
msgid "Stretch to window"
msgstr "Rozciągnij do okna"
#: backends/graphics/opengl/opengl-graphics.cpp:251
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:87
msgid "Fit to window (4:3)"
msgstr "Dopasuj do okna (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:589
#, c-format
msgid "Resolution: %dx%d"
msgstr "Rozdzielczość: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:612
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2504
msgid "Enabled aspect ratio correction"
msgstr "Włączono korekcję formatu obrazu"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:614
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2510
msgid "Disabled aspect ratio correction"
msgstr "Wyłączono korekcję formatu obrazu"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:635
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2527
msgid "Filtering enabled"
msgstr "Filtrowanie włączone"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:637
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2529
msgid "Filtering disabled"
msgstr "Filtrowanie wyłączone"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:666
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2557
msgid "Stretch mode"
msgstr "Tryb skalowania"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:62
msgid "Normal (no scaling)"
msgstr "Zwykły (bez skalowania)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:92
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Zwykły (bez skalowania)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2470
msgid "Active graphics filter:"
msgstr "Aktywny filtr graficzny:"
#: backends/graphics/sdl/sdl-graphics.cpp:367
msgid "Windowed mode"
msgstr "Okno"
#: backends/graphics/sdl/sdl-graphics.cpp:378 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Włącz/wyłącz pełny ekran"
#: backends/graphics/sdl/sdl-graphics.cpp:385 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:710
msgid "Toggle mouse capture"
msgstr "Włącz/wyłącz przechwytywanie myszy"
#: backends/graphics/sdl/sdl-graphics.cpp:390
#: engines/wintermute/keymapper_tables.h:478
#: engines/wintermute/keymapper_tables.h:847
#: engines/wintermute/keymapper_tables.h:1061
#: engines/wintermute/keymapper_tables.h:1129
#: engines/wintermute/keymapper_tables.h:1286
#: engines/wintermute/keymapper_tables.h:1402
#: engines/wintermute/keymapper_tables.h:1419
#: engines/wintermute/keymapper_tables.h:1450
msgid "Save screenshot"
msgstr "Zapisz zrzut ekranu"
#: backends/graphics/sdl/sdl-graphics.cpp:396
msgid "Toggle aspect ratio correction"
msgstr "Włącz/wyłącz korekcję formatu obrazu"
#: backends/graphics/sdl/sdl-graphics.cpp:403
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Używa filtrowania dwuliniowego przy skalowaniu obrazu"
#: backends/graphics/sdl/sdl-graphics.cpp:410
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Nie udało się przełączyć w tryb wideo: '"
#: backends/graphics/sdl/sdl-graphics.cpp:416
msgid "Increase the scale factor"
msgstr "Zwiększ współczynnik skalowania"
#: backends/graphics/sdl/sdl-graphics.cpp:422
msgid "Decrease the scale factor"
msgstr "Zmniejsz współczynnik skalowania"
#: backends/graphics/sdl/sdl-graphics.cpp:434
msgid "Switch to nearest neighbour scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:435
msgid "Switch to AdvMame 2x/3x scaling"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:437
msgid "Switch to HQ 2x/3x scaling"
msgstr "Przełącz na skalowanie HQ 2x/3x"
#: backends/graphics/sdl/sdl-graphics.cpp:439
msgid "Switch to 2xSai scaling"
msgstr "Przełącz na skalowanie 2xSai"
#: backends/graphics/sdl/sdl-graphics.cpp:440
msgid "Switch to Super2xSai scaling"
msgstr "Przełącz na skalowanie Super 2xSai"
#: backends/graphics/sdl/sdl-graphics.cpp:441
msgid "Switch to SuperEagle scaling"
msgstr "Przełącz na skalowanie SuperEagle"
#: backends/graphics/sdl/sdl-graphics.cpp:442
msgid "Switch to TV 2x scaling"
msgstr "Przełącz na skalowanie TV 2x"
#: backends/graphics/sdl/sdl-graphics.cpp:443
msgid "Switch to DotMatrix scaling"
msgstr "Przełącz na skalowanie DotMatrix"
#: backends/keymapper/hardware-input.cpp:245
msgid "Left Mouse Button"
msgstr "Lewy przycisk myszy"
#: backends/keymapper/hardware-input.cpp:246
msgid "Right Mouse Button"
msgstr "Prawy przycisk myszy"
#: backends/keymapper/hardware-input.cpp:247
msgid "Middle Mouse Button"
msgstr "Symuluje środkowy przycisk myszy"
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Up"
msgstr "Kołko myszy w górę"
#: backends/keymapper/hardware-input.cpp:249
msgid "Mouse Wheel Down"
msgstr "Kółko myszy w dół"
#: backends/keymapper/hardware-input.cpp:250
msgid "X1 Mouse Button"
msgstr "Symuluje czwarty przycisk myszy"
#: backends/keymapper/hardware-input.cpp:251
msgid "X2 Mouse Button"
msgstr "Symuluje piąty przycisk myszy"
#: backends/keymapper/hardware-input.cpp:256
msgid "Joy A"
msgstr ""
#: backends/keymapper/hardware-input.cpp:257
msgid "Joy B"
msgstr "Joystick B"
#: backends/keymapper/hardware-input.cpp:258
msgid "Joy X"
msgstr "Joystick X"
#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Y"
msgstr "Joystick Y"
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Back"
msgstr "Ruch wstecz Joysticka"
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:262
msgid "Joy Start"
msgstr "Start Joysticka"
#: backends/keymapper/hardware-input.cpp:263
msgid "Left Stick"
msgstr "Lewa gałka analogowa"
#: backends/keymapper/hardware-input.cpp:264
msgid "Right Stick"
msgstr "Prawa gałka analogowa"
#: backends/keymapper/hardware-input.cpp:265
msgid "Left Shoulder"
msgstr "Lewy Bumper LB"
#: backends/keymapper/hardware-input.cpp:266
msgid "Right Shoulder"
msgstr "Prawy Bumper RB"
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:46
msgid "D-pad Up"
msgstr "Krzyżak w górę"
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:47
msgid "D-pad Down"
msgstr "Krzyżak w dół"
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:55
#: backends/platform/sdl/switch/switch.cpp:48
msgid "D-pad Left"
msgstr "Krzyżak w lewo"
#: backends/keymapper/hardware-input.cpp:270
#: backends/platform/3ds/osystem-events.cpp:61
#: backends/platform/sdl/ps3/ps3.cpp:55 backends/platform/sdl/psp2/psp2.cpp:56
#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Right"
msgstr "Krzyżak w prawo"
#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr "Lewy Trigger"
#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr "Prawy Trigger"
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:56
msgid "Left Stick X"
msgstr "Lewy Analog X"
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:57
msgid "Left Stick Y"
msgstr "Lewy Analog Y"
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:63
#: backends/platform/sdl/switch/switch.cpp:58
msgid "Right Stick X"
msgstr "Prawy Analog X"
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:65 backends/platform/sdl/psp2/psp2.cpp:64
#: backends/platform/sdl/switch/switch.cpp:59
msgid "Right Stick Y"
msgstr "Prawy Analog Y"
#: backends/keymapper/remap-widget.cpp:290
#: backends/keymapper/remap-widget.cpp:320
msgid "Reset to defaults"
msgstr "Przywróć ustawienia domyślne"
#: backends/keymapper/remap-widget.cpp:291
msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:157
msgid "Virtual mouse up"
msgstr "Wirtualna mysz ruch w górę"
#: backends/keymapper/virtual-mouse.cpp:162
msgid "Virtual mouse down"
msgstr "Wirtualna mysz ruch w dół"
#: backends/keymapper/virtual-mouse.cpp:167
msgid "Virtual mouse left"
msgstr "Wirtualna mysz ruch w lewo"
#: backends/keymapper/virtual-mouse.cpp:172
msgid "Virtual mouse right"
msgstr "Wirtualna mysz ruch w prawo"
#: backends/keymapper/virtual-mouse.cpp:177
msgid "Slow down virtual mouse"
msgstr "Zwolnij ruch wirtualnej myszy"
#: backends/midi/windows.cpp:167
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
msgid "Can't create directory here!"
msgstr "Nie można utworzyć katalogu w tym miejscu!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
msgid "Invalid path!"
msgstr "Nieprawidłowa ścieżka dostępu!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
msgid "Parent directory doesn't exists!"
msgstr "Katalog nadrzędny nie istnieje!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
msgid "Can't create a directory within a file!"
msgstr "Nie można utworzyć katalogu wewnątrz pliku!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr "Plik o tej nazwie znajduję się w katalogu nadrzędnym!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
msgid "Failed to create the directory!"
msgstr "Nie udało się utworzyć katalogu!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
msgid "Directory created successfully!"
msgstr "Katalog został utworzony!"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
msgid "Back to parent directory"
msgstr "Powrót do katalogu nadrzędnego"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
msgid "The file doesn't exist!"
msgstr "Plik nie istnieje!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
msgid "Can't download a directory!"
msgstr "Nie można pobrać katalogu!"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
msgid "Failed to read the file!"
msgstr "Nie udało się odczytać pliku!"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
"Ta strona jest niedostępna. Upewnij się że plik wwwroot.zip z dystrybucji "
"ScummVM jest dostępny w 'głównej ścieżce'."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
msgid "Create directory"
msgstr "Utwórz katalog"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Upload files"
msgstr "Prześlij pliki"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Type new directory name:"
msgstr "Wpisz nazwę nowego katalogu:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
msgid "Select a file to upload:"
msgstr "Wybierz plik do przesłania:"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Or select a directory (works in Chrome only):"
msgstr "Lub wybierz katalog (działa tylko w przeglądarce Chrome):"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
msgid "Error occurred"
msgstr "Wystąpił błąd"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "File system root"
msgstr "Główny system plików"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:46
msgid "Saved games"
msgstr "Zapisane gry"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:84
msgid "Parent directory"
msgstr "Katalog nadrzędny"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM nie mógł przyporządkować wskazanego katalogu."
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
#, fuzzy
msgid "Open Files manager"
msgstr "Otwiera okno dialogowe zarządzania pobieraniem"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
msgid "The parent directory doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
#, fuzzy
msgid "Can't upload into a file!"
msgstr "Ścieżka nie jest plikiem"
#: backends/networking/sdl_net/handlerutils.cpp:199
msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
#, fuzzy
msgid "Failed to upload the file!"
msgstr "Nie udało się usunąć pliku."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
#, fuzzy
msgid "Uploaded successfully!"
msgstr "DVD zamontowane pomyślnie"
#: backends/platform/3ds/options-dialog.cpp:45
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
#: engines/scumm/dialogs.cpp:284
msgid "~C~lose"
msgstr "~Z~amknij"
#: backends/platform/3ds/options-dialog.cpp:48
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "Wyświetl kursor myszy"
#: backends/platform/3ds/options-dialog.cpp:51
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "Przyciąganie do krawędzi"
#: backends/platform/3ds/options-dialog.cpp:54
#, fuzzy
msgid "Stretch to fit"
msgstr "Tryb rozciągania:"
#: backends/platform/3ds/options-dialog.cpp:57
#, fuzzy
msgid "Use Screen:"
msgstr "Szybkość:"
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:60
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:61
#, fuzzy
msgctxt "3ds-screen"
msgid "Both"
msgstr "Oba"
#: backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/sdl/switch/switch.cpp:37
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/sdl/switch/switch.cpp:36
msgid "B"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/sdl/switch/switch.cpp:39
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/sdl/switch/switch.cpp:38
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/arm9/source/scummhelp.cpp:47
#: backends/platform/ds/arm9/source/scummhelp.cpp:64
#: backends/platform/sdl/ps3/ps3.cpp:45 backends/platform/sdl/psp2/psp2.cpp:49
#, fuzzy
msgid "Select"
msgstr "Akcja/Wybór"
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/ds/arm9/source/scummhelp.cpp:46
#: backends/platform/ds/arm9/source/scummhelp.cpp:63
#: backends/platform/sdl/ps3/ps3.cpp:47 backends/platform/sdl/psp2/psp2.cpp:50
#, fuzzy
msgid "Start"
msgstr "~S~tart"
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:54
msgid "ZL"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/sdl/switch/switch.cpp:55
msgid "ZR"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:44
msgid "L"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:45
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:67
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:72
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:312
#, fuzzy
msgid "Toggle Drag Mode"
msgstr "Tryb krwi"
#: backends/platform/3ds/osystem-events.cpp:317
msgid "Toggle Magnify Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:322
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:360
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:362
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:396
#, fuzzy
msgid "Hover Mode"
msgstr "Tryb krwi"
#: backends/platform/3ds/osystem-events.cpp:400
#, fuzzy
msgid "Drag Mode"
msgstr "Tryb krwi"
#: backends/platform/3ds/osystem-events.cpp:402
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:409
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:412
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:414
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:420
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:422
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:429
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:431
msgid "Magnify Mode Off"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "Główne menu ScummVM"
#: backends/platform/ds/arm9/source/dsoptions.cpp:61
#, fuzzy
msgid "Controls"
msgstr "Kontrola"
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "~T~ryb dla leworęcznych"
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "~S~terowanie walczącym Indym"
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "Przesunięcie X ekranu do dotykania"
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "Przesunięcie Y ekranu do dotykania"
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "Użyj kursora w stylu gładzika laptopa do sterowania"
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "Puknij raz, aby kliknąć LPM; dwa razy, aby kliknąć PPM"
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "Czułość"
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "Wstępna skala górnego ekranu:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "Skalowanie głównego ekranu:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "Skalowanie sprzętowe (szybsze, ale niższej jakości)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "Skalowanie programowe (wyższej jakości, ale wolniejsze)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "Nieskalowany (musisz przewijać w lewo i prawo)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "Jasność:"
#: backends/platform/ds/arm9/source/dsoptions.cpp:119
msgid "General"
msgstr ""
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "Dźwięk wysokiej jakości (wolniejszy) (restart)"
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "Nie wyłączaj zasilania"
#: backends/platform/ds/arm9/source/scummhelp.cpp:41
msgid "DS Controls (right handed):"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:42
#: backends/platform/ds/arm9/source/scummhelp.cpp:67
#: backends/platform/ds/arm9/source/scummhelp.cpp:76
#, fuzzy
msgid "Pad Left"
msgstr "Krzyżak w lewo"
#: backends/platform/ds/arm9/source/scummhelp.cpp:42
#: backends/platform/ds/arm9/source/scummhelp.cpp:59
#, fuzzy
msgid "Left mouse button"
msgstr "Lewy przycisk myszy"
#: backends/platform/ds/arm9/source/scummhelp.cpp:43
#: backends/platform/ds/arm9/source/scummhelp.cpp:68
#: backends/platform/ds/arm9/source/scummhelp.cpp:77
#, fuzzy
msgid "Pad Right"
msgstr "Krzyżak w prawo"
#: backends/platform/ds/arm9/source/scummhelp.cpp:43
#: backends/platform/ds/arm9/source/scummhelp.cpp:60
#, fuzzy
msgid "Right mouse button"
msgstr "Prawy przycisk myszy"
#: backends/platform/ds/arm9/source/scummhelp.cpp:44
#: backends/platform/ds/arm9/source/scummhelp.cpp:66
#: backends/platform/ds/arm9/source/scummhelp.cpp:78
#, fuzzy
msgid "Pad Up"
msgstr "Krzyżak w górę"
#: backends/platform/ds/arm9/source/scummhelp.cpp:44
#: backends/platform/ds/arm9/source/scummhelp.cpp:61
msgid "Mouse hover mode (no click)"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:45
#: backends/platform/ds/arm9/source/scummhelp.cpp:65
#: backends/platform/ds/arm9/source/scummhelp.cpp:79
#, fuzzy
msgid "Pad Down"
msgstr "Krzyżak w dół"
#: backends/platform/ds/arm9/source/scummhelp.cpp:45
#: backends/platform/ds/arm9/source/scummhelp.cpp:62
msgid "Skip dialog line (some games)"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:46
#: backends/platform/ds/arm9/source/scummhelp.cpp:63
#, fuzzy
msgid "Pause/Game menu"
msgstr "Menu gry"
#: backends/platform/ds/arm9/source/scummhelp.cpp:47
#: backends/platform/ds/arm9/source/scummhelp.cpp:64
#, fuzzy
msgid "DS Options menu"
msgstr "Opcje"
#: backends/platform/ds/arm9/source/scummhelp.cpp:48
#: backends/platform/ds/arm9/source/scummhelp.cpp:65
#, fuzzy
msgid "Skip cutscenes"
msgstr "Pomiń scenkę"
#: backends/platform/ds/arm9/source/scummhelp.cpp:49
#, fuzzy
msgid "Switch screens"
msgstr "Zmiana postaci:"
#: backends/platform/ds/arm9/source/scummhelp.cpp:50
#: backends/platform/ds/arm9/source/scummhelp.cpp:67
#, fuzzy
msgid "Show/hide debug console"
msgstr "Schowaj / pokaż konsolę"
#: backends/platform/ds/arm9/source/scummhelp.cpp:51
#: backends/platform/ds/arm9/source/scummhelp.cpp:66
#, fuzzy
msgid "Show/hide keyboard"
msgstr "Pokaż klawiaturę"
#: backends/platform/ds/arm9/source/scummhelp.cpp:52
#: backends/platform/ds/arm9/source/scummhelp.cpp:69
msgid "Scroll current touch screen view"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:53
#: backends/platform/ds/arm9/source/scummhelp.cpp:70
#, fuzzy
msgid "Zoom in/out"
msgstr "Przybliż"
#: backends/platform/ds/arm9/source/scummhelp.cpp:58
msgid "DS Controls (left handed):"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:68
#, fuzzy
msgid "Swap screens"
msgstr "Zapisz zrzut ekranu"
#: backends/platform/ds/arm9/source/scummhelp.cpp:75
#, fuzzy
msgid "Indiana Jones Fight controls:"
msgstr "~S~terowanie walczącym Indym"
#: backends/platform/ds/arm9/source/scummhelp.cpp:76
#, fuzzy
msgid "Move left"
msgstr "Ślizg w lewo"
#: backends/platform/ds/arm9/source/scummhelp.cpp:77
#, fuzzy
msgid "Move right"
msgstr "Ślizg w prawo"
#: backends/platform/ds/arm9/source/scummhelp.cpp:78
msgid "High guard"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:79
msgid "Guard down"
msgstr ""
#: backends/platform/ds/arm9/source/scummhelp.cpp:80
#, fuzzy
msgid "Guard middle"
msgstr "Środkowe uderzenie"
#: backends/platform/ds/arm9/source/scummhelp.cpp:81 engines/scumm/help.cpp:312
msgid "Punch high"
msgstr "Wysokie uderzenie"
#: backends/platform/ds/arm9/source/scummhelp.cpp:82 engines/scumm/help.cpp:313
msgid "Punch middle"
msgstr "Środkowe uderzenie"
#: backends/platform/ds/arm9/source/scummhelp.cpp:83 engines/scumm/help.cpp:314
msgid "Punch low"
msgstr "Niskie uderzenie"
#: backends/platform/ios7/ios7_osys_events.cpp:327
#: backends/platform/ios7/ios7_osys_events.cpp:455
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Włączono tryb kliknij i przeciągaj."
#: backends/platform/ios7/ios7_osys_events.cpp:329
#: backends/platform/ios7/ios7_osys_events.cpp:457
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Wyłączono tryb kliknij i przeciągaj."
#: backends/platform/ios7/ios7_osys_events.cpp:340
#: backends/platform/ios7/ios7_osys_events.cpp:476
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Tryb touchpada włączony."
#: backends/platform/ios7/ios7_osys_events.cpp:342
#: backends/platform/ios7/ios7_osys_events.cpp:478
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Tryb touchpada wyłączony."
#: backends/platform/maemo/maemo.cpp:171
msgid "Click Mode"
msgstr "Tryb klikania"
#: backends/platform/sdl/macosx/appmenu_osx.mm:211
msgid "Hide ScummVM"
msgstr "Ukryj ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:212
msgid "Hide Others"
msgstr "Ukryj pozostałe"
#: backends/platform/sdl/macosx/appmenu_osx.mm:213
msgid "Show All"
msgstr "Pokaż wszystkie"
#: backends/platform/sdl/macosx/appmenu_osx.mm:218
msgid "Window"
msgstr "Okno"
#: backends/platform/sdl/macosx/appmenu_osx.mm:220
msgid "Minimize"
msgstr "Miniaturka"
#: backends/platform/sdl/macosx/appmenu_osx.mm:223
msgid "Help"
msgstr "Pomoc"
#: backends/platform/sdl/macosx/appmenu_osx.mm:228
msgid "User Manual"
msgstr "Instrukcja obsługi"
#: backends/platform/sdl/macosx/appmenu_osx.mm:230
msgid "General Information"
msgstr "Informacje ogólne"
#: backends/platform/sdl/macosx/appmenu_osx.mm:231
msgid "What's New in ScummVM"
msgstr "Co nowego w programie ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:233
msgid "Credits"
msgstr "Twórcy"
#: backends/platform/sdl/macosx/appmenu_osx.mm:234
msgid "GPL License"
msgstr "Licencja GPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:235
msgid "LGPL License"
msgstr "Licencja LGPL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:236
msgid "Freefont License"
msgstr "Licencja Freefont"
#: backends/platform/sdl/macosx/appmenu_osx.mm:237
msgid "OFL License"
msgstr "Licencja OFL"
#: backends/platform/sdl/macosx/appmenu_osx.mm:238
msgid "BSD License"
msgstr "Licencja BSD"
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:45
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:46
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:43 backends/platform/sdl/psp2/psp2.cpp:47
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:46
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:42
msgid "L3"
msgstr "L3"
#: backends/platform/sdl/ps3/ps3.cpp:49
#: backends/platform/sdl/switch/switch.cpp:43
msgid "R3"
msgstr "R3"
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "L1"
msgstr "L1"
#: backends/platform/sdl/ps3/ps3.cpp:51
msgid "R1"
msgstr "R1"
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "L2"
msgstr "L2"
#: backends/platform/sdl/ps3/ps3.cpp:61
msgid "R2"
msgstr "R2"
#: backends/platform/sdl/switch/switch.cpp:40
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:41
msgid "Plus"
msgstr ""
#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Zone"
msgstr "Strefa"
#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Multi Function"
msgstr "Wielozadaniowy"
#: backends/platform/symbian/src/SymbianActions.cpp:50
msgid "Swap character"
msgstr "Zmień postać"
#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Skip text"
msgstr "Pomiń tekst"
#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Fast mode"
msgstr "Tryb szybki"
#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Debugger"
msgstr "Debugger"
#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Global menu"
msgstr "Menu globalne"
#: backends/platform/symbian/src/SymbianActions.cpp:57
msgid "Virtual keyboard"
msgstr "Wirtualna klawiatura"
#: backends/platform/symbian/src/SymbianActions.cpp:58
msgid "Key mapper"
msgstr "Mapper klawiszy"
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Wideo"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Obecny tryb wideo:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Podwójny atak"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Pionowy underscan:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Poziomy underscan:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Wejście"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "Czułość pada GC:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "Przyśpieszenie pada GC:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Stan:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Nieznany"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Zamontuj DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Odmontuj DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Serwer:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Udział:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Hasło:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Inicjalizacja sieci"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Zamontuj SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Odmontuj SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD zamontowane pomyślnie"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Błąd przy montowaniu DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD nie zamontowane"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Sieć działa, udział zamontowany"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Sieć działa"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", błąd podczas montowania udziału"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", udział nie został zamontowany"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Sieć nie działa"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Inicjalizacja sieci"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Przekroczono limit czasu inicjalizacji sieci"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Sieć nie została zainicjalizowana (%d)"
#: backends/updates/macosx/macosx-updates.mm:74
msgid "Check for Updates..."
msgstr "Sprawdź aktualizację..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
#: engines/tony/tony.cpp:196 engines/toon/toon.cpp:4956
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr "Nie udało się znaleźć plików silnika %s."
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
#: engines/tony/tony.cpp:209 engines/toon/toon.cpp:4969
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr "Plik silnika %s jest uszkodzony."
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:220
#: engines/toon/toon.cpp:4980
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
"Znaleziono nieprawidłową wersję silnika %s. Oczekiwano %d.%d, ale otrzymano "
"%d.%d."
#: engines/adl/detection.cpp:48
msgid "TV emulation"
msgstr "Emulacja TV"
#: engines/adl/detection.cpp:49
msgid "Emulate composite output to an NTSC TV"
msgstr "Emulacja formatu złożonego na system telewizji NTSC"
#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
msgid "Color graphics"
msgstr "Kolorowa grafika"
#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
msgid "Use color graphics instead of monochrome"
msgstr "Użyj kolorowej grafiki zamiast monochromatycznej"
#: engines/adl/detection.cpp:78
msgid "Show scanlines"
msgstr "Pokaż w trybie scanline"
#: engines/adl/detection.cpp:79
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr "Przyciemnienie w celu uzyskania wyglądu imitującego CRT"
#: engines/adl/detection.cpp:88
msgid "Always use sharp monochrome text"
msgstr "Zawsze używaj monochromatycznego tekstu"
#: engines/adl/detection.cpp:89
msgid "Do not emulate NTSC artifacts for text"
msgstr "Nie emuluj artefaktów graficznych NTSC dla tekstu"
#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
#: engines/neverhood/detection.cpp:112 engines/sci/detection.cpp:205
#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Użyj oryginalnych ekranów odczytu/zapisu"
#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
#: engines/neverhood/detection.cpp:113 engines/sci/detection.cpp:206
#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
#: engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Użyj oryginalnych ekranów odczytu/zapisu zamiast tych ze ScummVM"
#: engines/agi/detection.cpp:82
msgid "Use an alternative palette"
msgstr "Użyj alternatywnej palety"
#: engines/agi/detection.cpp:83
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Użyj alternatywnej palety dla wszystkich amigowych gier. Takie było dawne "
"zachowanie"
#: engines/agi/detection.cpp:92
msgid "Mouse support"
msgstr "Obsługa myszki"
#: engines/agi/detection.cpp:93
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Włącza obsługę myszki. Pozwala na użycie myszki do przemieszczania i w menu "
"gry."
#: engines/agi/detection.cpp:102
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Zielony Hercules"
#: engines/agi/detection.cpp:103
msgid "Uses Hercules hires font, when font file is available."
msgstr "Użyj czcionki Hercules w wysokiej rozdzielczości, jeśli jest dostępna."
#: engines/agi/detection.cpp:112
msgid "Pause when entering commands"
msgstr "Pauzuj w trakcie wprowadzania poleceń"
#: engines/agi/detection.cpp:113
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
"Pokazuje okno wiersza poleceń i wstrzymuje grę (jak w trybie SCI), zamiast "
"używać wiersza poleceń w czasie rzeczywistym."
#: engines/agi/detection.cpp:122
msgid "Add speed menu"
msgstr ""
#: engines/agi/detection.cpp:123
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/font.cpp:1298
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:701 engines/sci/engine/kfile.cpp:1186
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Wznów grę:"
#: engines/agi/saveload.cpp:772 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:702 engines/sci/engine/kfile.cpp:1186
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore"
msgstr "Wznów"
#: engines/agos/saveload.cpp:137
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2467
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Nie udało się wczytać stanu gry z pliku:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2457
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Nie udało się zapisać stanu gry do pliku:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2480
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Pomyślnie zapisano stan gry w pliku:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Nie znaleziono pliku przerywnika '%s'!"
#: engines/agos/midi.cpp:144 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Wygląda na to, że używasz urządzenia General MIDI, ale gra obsługuje tylko "
"MIDI Roland MT32.\n"
"Próbujemy przypisać instrumenty Rolanda MT32 do instrumentów General MIDI. "
"Niektóre utwory mogą być źle odtwarzane."
#: engines/bladerunner/bladerunner.cpp:363
msgid "Failed to initialize resources"
msgstr "Nie udało się zainicjować zasobów"
#: engines/bladerunner/bladerunner.cpp:1067
msgid "A required game resource was not found"
msgstr "Wymagane źródło gry nie zostało odnalezione"
#: engines/bladerunner/bladerunner.cpp:2271
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2273
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2275
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection.cpp:48
msgid "Sitcom mode"
msgstr "Tryb sitcom"
#: engines/bladerunner/detection.cpp:49
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:57
msgid "Shorty mode"
msgstr "Tryb \"kurdupli\""
#: engines/bladerunner/detection.cpp:58
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/detection.cpp:66
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/detection.cpp:67
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/detection.cpp:75
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/detection.cpp:76
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/detection.cpp:84
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/detection.cpp:85
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/cge/detection.cpp:113
msgid "Color Blind Mode"
msgstr "Tryb dla daltonistów"
#: engines/cge/detection.cpp:114
msgid "Enable Color Blind Mode by default"
msgstr "Domyślnie włącz tryb dla daltonistów"
#: engines/cine/detection.cpp:52
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/detection.cpp:53
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/saveload.cpp:861
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/cine/saveload.cpp:864
#, fuzzy
msgid "Load anyway"
msgstr "Dodaj mimo tego "
#: engines/dragons/dragons.cpp:1803
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for "
"details on how to properly extract the DTSPEECH.XA and *.STR files from your "
"game disc."
msgstr ""
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM znalazł stare zapisy z Drascula, które należy przekonwertować.\n"
"Stary format zapisu nie jest już obsługiwany. Nie będziesz w stanie wczytać "
"zapisów, jeśli ich nie przekonwertujesz.\n"
"\n"
"Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz "
"zapytany ponownie przy następnym włączeniu gry.\n"
#: engines/dreamweb/detection.cpp:54
msgid "Use bright palette mode"
msgstr "Użyj trybu jasnej palety"
#: engines/dreamweb/detection.cpp:55
msgid "Display graphics using the game's bright palette"
msgstr "Wyświetlaj grafikę za pomocą jasnej palety gry"
#: engines/glk/detection.cpp:225
#, fuzzy
msgid "Enable Text to Speech"
msgstr "Przetwórz tekst na mowę"
#: engines/glk/detection.cpp:226
#, fuzzy
msgid "Use TTS to read the text"
msgstr "Nie udało się odczytać pliku!"
#: engines/glk/detection.cpp:231
msgid "Also read input text"
msgstr ""
#: engines/glk/detection.cpp:232
msgid "Use TTS to read the input text"
msgstr ""
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr "[ naciśnij jakikolwiek przycisk by wyjść ]"
#: engines/glk/quetzal.cpp:148 engines/glk/quetzal.cpp:157
msgid "Untitled Savegame"
msgstr "Nienazwany zapis stanu gry"
#: engines/glk/adrift/os_glk.cpp:2814
#, fuzzy
msgid "Loading game...\n"
msgstr "Wczytywanie stanu gry..."
#: engines/glk/advsys/advsys.cpp:35
msgid "Could not start AdvSys game"
msgstr "Nie powiodło się uruchomienie gry AdvSys"
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:320
msgid "Sorry, the savegame couldn't be restored"
msgstr "Niestety, nie udało się przywrócić zapisu stanu gry"
#: engines/glk/advsys/vm.cpp:315
msgid "Sorry, the savegame couldn't be created"
msgstr "Niestety, nie udało się utworzyć zapisu stanu gry"
#: engines/glk/advsys/vm.cpp:561
msgid "Speak up! I can't hear you!\n"
msgstr "Mów głośniej! Nie słyszę Cię!\n"
#: engines/glk/advsys/vm.cpp:597
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr "Nie znam słowa \"%s\".\n"
#: engines/glk/advsys/vm.cpp:683
msgid "I don't understand.\n"
msgstr "Nie rozumiem.\n"
#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr "Ten plik jest zbyt krótki, by być prawidłowym plikiem Alan2."
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr "Niepoprawny plik Alan2."
#: engines/glk/comprehend/game.cpp:337
#, fuzzy
msgid "Savegame"
msgstr "Zapis:"
#: engines/glk/comprehend/game.cpp:1381
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:82
msgid "This is too short to be a valid Glulx file."
msgstr "Ten plik jest zbyt krótki, by być prawidłowym plikiem Glulx."
#: engines/glk/glulx/glulx.cpp:87
msgid "This is not a valid Glulx file."
msgstr "Niepoprawny plik Glulx."
#: engines/glk/glulx/glulx.cpp:94
msgid "This Glulx file is too old a version to execute."
msgstr "Ten plik Glulx jest w zbyt starej wersji, aby został wykonany."
#: engines/glk/glulx/glulx.cpp:98
msgid "This Glulx file is too new a version to execute."
msgstr "Ten plik Glulx jest w zbyt nowej wersji, aby został wykonany."
#: engines/glk/quest/quest.cpp:45
#, fuzzy
msgid "Could not start Quest game"
msgstr "Nie powiodło się uruchomienie gry AdvSys"
#: engines/glk/scott/scott.cpp:100
msgid "I don't understand your command. "
msgstr "Nie rozumiem Twojej komendy. "
#: engines/glk/scott/scott.cpp:103
msgid "I can't do that yet. "
msgstr "Nie jestem jeszcze w stanie tego zrobić. "
#: engines/glk/scott/scott.cpp:119
msgid "Light has run out! "
msgstr ""
#: engines/glk/scott/scott.cpp:121
msgid "Your light has run out. "
msgstr ""
#: engines/glk/scott/scott.cpp:130
#, fuzzy
msgid "Light runs out in "
msgstr "Prawy przycisk myszy"
#: engines/glk/scott/scott.cpp:132
msgid " turns. "
msgstr " tur. "
#: engines/glk/scott/scott.cpp:135
msgid "Your light is growing dim. "
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "North"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "South"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "East"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "West"
msgstr ""
#: engines/glk/scott/scott.cpp:424
msgid "You can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:426
msgid "I can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:436
#, c-format
msgid "You are in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:438
#, c-format
msgid "I'm in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:443
msgid ""
"\n"
"Obvious exits: "
msgstr ""
#: engines/glk/scott/scott.cpp:456
msgid "none"
msgstr "brak"
#: engines/glk/scott/scott.cpp:465
msgid ""
"\n"
"You can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:468
msgid ""
"\n"
"I can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:551
msgid "Saved.\n"
msgstr "Zapisano.\n"
#: engines/glk/scott/scott.cpp:644
msgid "You use word(s) I don't know! "
msgstr ""
#: engines/glk/scott/scott.cpp:774 engines/glk/scott/scott.cpp:1097
#: engines/glk/scott/scott.cpp:1119
msgid "You are carrying too much. "
msgstr ""
#: engines/glk/scott/scott.cpp:776
msgid "I've too much to carry! "
msgstr ""
#: engines/glk/scott/scott.cpp:807
msgid "You are dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:809
msgid "I am dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:821
msgid "The game is now over.\n"
msgstr "Gra się skończyła.\n"
#: engines/glk/scott/scott.cpp:836
#, fuzzy
msgid "You have stored "
msgstr "Wznów"
#: engines/glk/scott/scott.cpp:838
#, fuzzy
msgid "I've stored "
msgstr "Wznów"
#: engines/glk/scott/scott.cpp:840
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr ""
#: engines/glk/scott/scott.cpp:844
msgid "Well done.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:853
msgid "You are carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:855
msgid "I'm carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:870
msgid "Nothing"
msgstr ""
#: engines/glk/scott/scott.cpp:999
msgid "Give me a direction too."
msgstr ""
#: engines/glk/scott/scott.cpp:1008
msgid "Dangerous to move in the dark! "
msgstr ""
#: engines/glk/scott/scott.cpp:1016
msgid "You fell down and broke your neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1018
msgid "I fell down and broke my neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1023
#, fuzzy
msgid "You can't go in that direction. "
msgstr "Nie jestem jeszcze w stanie tego zrobić. "
#: engines/glk/scott/scott.cpp:1025
#, fuzzy
msgid "I can't go in that direction. "
msgstr "Nie jestem jeszcze w stanie tego zrobić. "
#: engines/glk/scott/scott.cpp:1083
msgid "It is dark.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1099 engines/glk/scott/scott.cpp:1121
msgid "I've too much to carry. "
msgstr ""
#: engines/glk/scott/scott.cpp:1104 engines/glk/scott/scott.cpp:1152
msgid ": O.K.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1110
msgid "Nothing taken."
msgstr ""
#: engines/glk/scott/scott.cpp:1114 engines/glk/scott/scott.cpp:1162
msgid "What ? "
msgstr "Co ? "
#: engines/glk/scott/scott.cpp:1127
msgid "It is beyond your power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1129
msgid "It's beyond my power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1133
msgid "O.K. "
msgstr ""
#: engines/glk/scott/scott.cpp:1158
msgid "Nothing dropped.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1168
msgid "It's beyond your power to do that.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1170
msgid "It's beyond my power to do that.\n"
msgstr ""
#: engines/glk/zcode/zcode.cpp:145
msgid "Error writing save file\n"
msgstr "Błąd przy zapisie pliku stanu gry\n"
#: engines/glk/hugo/hugo.cpp:183
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:190
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:554
msgid "Failed to load saved game from file."
msgstr "Nie udało się wczytać stanu gry z pliku."
#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:567
msgid "Failed to save game to file."
msgstr "Nie udało się zapisać stanu gry do pliku."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Nie udało się usunąć pliku."
#: engines/grim/detection.cpp:45
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/detection.cpp:46
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/detection.cpp:54
#, fuzzy
msgid "Show FPS"
msgstr "Pokaż licznik klatek na sekundę"
#: engines/grim/detection.cpp:55
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/grim/grim.cpp:340
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#: engines/grim/grim.cpp:464 engines/grim/grim.cpp:556
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:469 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr "Zbadaj"
#: engines/grim/grim.cpp:474 engines/grim/grim.cpp:571
#, fuzzy
msgid "Use/Talk"
msgstr "Rozmawiaj"
#: engines/grim/grim.cpp:479 engines/grim/grim.cpp:576
#, fuzzy
msgid "Pick up/Put away"
msgstr "Podnieś"
#: engines/grim/grim.cpp:484 engines/grim/grim.cpp:581
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
msgid "Inventory"
msgstr "Ekwipunek"
#: engines/grim/grim.cpp:489 engines/grim/grim.cpp:586
#, fuzzy
msgid "Skip dialog lines"
msgstr "Pomiń linię"
#: engines/grim/grim.cpp:507 engines/grim/grim.cpp:604
msgid "Menu"
msgstr "Menu"
#: engines/grim/grim.cpp:546
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:551
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:561
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:566
#, fuzzy
msgid "Examine/Look"
msgstr "Zbadaj"
#: engines/grim/grim.cpp:1352
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "Niestety, nie udało się utworzyć zapisu stanu gry"
#: engines/grim/md5check.cpp:547
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
#: engines/grim/md5check.cpp:554
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to https://wiki.residualvm.org/index.php/Datafiles to see a list of the "
"needed files."
msgstr ""
#: engines/grim/md5checkdialog.cpp:42
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/resource.cpp:100
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"https://scummvm.org/frs/extras/patches/gfupd101.exe\n"
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:105
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from https://scummvm.org/frs/extras/patches/\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language"
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:650
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/detection.cpp:320
msgid "Fast movie speed"
msgstr "Przyśpieszone filmy"
#: engines/groovie/detection.cpp:321
msgid "Play movies at an increased speed"
msgstr "Odtwarzaj filmy ze zwiększoną prędkością"
#: engines/groovie/script.cpp:484
msgid "Failed to save game"
msgstr "Nie udało się zapisać stanu gry"
#: engines/hdb/detection.cpp:124
#, fuzzy
msgid "Enable cheat mode"
msgstr "Włącz tryb helowy"
#: engines/hdb/detection.cpp:125
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
msgid "Gore Mode"
msgstr "Tryb krwi"
#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
msgid "Enable Gore Mode when available"
msgstr "Włącz tryb krwi, jeśli jest dostępny"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:45
msgid "Studio audience"
msgstr "Publiczność studyjna"
#: engines/kyra/detection.cpp:46
msgid "Enable studio audience"
msgstr "Włącz publiczność studyjną"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:56
msgid "Skip support"
msgstr "Obsługa pomijania"
#: engines/kyra/detection.cpp:57
msgid "Allow text and cutscenes to be skipped"
msgstr "Pozwól pomijać tekst i przerywniki"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:67
msgid "Helium mode"
msgstr "Tryb helowy"
#: engines/kyra/detection.cpp:68
msgid "Enable helium mode"
msgstr "Włącz tryb helowy"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:82
msgid "Smooth scrolling"
msgstr "Płynne przewijanie"
#: engines/kyra/detection.cpp:83
msgid "Enable smooth scrolling when walking"
msgstr "Włącz płynne przewijanie przy chodzeniu"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:95
msgid "Floating cursors"
msgstr "Pływające kursory"
#: engines/kyra/detection.cpp:96
msgid "Enable floating cursors"
msgstr "Włącz pływające kursory"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:107
#, fuzzy
msgid "Suggest save names"
msgstr "Zapisane gry"
#: engines/kyra/detection.cpp:108
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:122
msgid "HP bar graphs"
msgstr "Histogramy HP"
#: engines/kyra/detection.cpp:123
msgid "Enable hit point bar graphs"
msgstr "Włącz histogramy punktów życia"
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:133
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:134
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:366 engines/kyra/engine/lol.cpp:469
#: engines/ultima/ultima4/meta_engine.cpp:233
#: engines/ultima/ultima8/meta_engine.cpp:130
#, fuzzy
msgid "Interact via Left Click"
msgstr "Kliknięcie LPM"
#: engines/kyra/engine/eobcommon.cpp:367 engines/kyra/engine/lol.cpp:470
#: engines/ultima/ultima4/meta_engine.cpp:239
#: engines/ultima/ultima8/meta_engine.cpp:136
#, fuzzy
msgid "Interact via Right Click"
msgstr "Kliknięcie PPM"
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:475
msgid "Move Forward"
msgstr "Ruch naprzód"
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:476
msgid "Move Back"
msgstr "Ruch wstecz"
#: engines/kyra/engine/eobcommon.cpp:370
msgid "Move Left"
msgstr "Idź w lewo"
#: engines/kyra/engine/eobcommon.cpp:371
msgid "Move Right"
msgstr "Idź w prawo"
#: engines/kyra/engine/eobcommon.cpp:372 engines/kyra/engine/lol.cpp:479
#: engines/pegasus/pegasus.cpp:2497
msgid "Turn Left"
msgstr "Obrót w lewo"
#: engines/kyra/engine/eobcommon.cpp:373 engines/kyra/engine/lol.cpp:480
#: engines/pegasus/pegasus.cpp:2504
msgid "Turn Right"
msgstr "Obrót w prawo"
#: engines/kyra/engine/eobcommon.cpp:374
msgid "Open/Close Inventory"
msgstr "Otwórz/zamknij ekwipunek"
#: engines/kyra/engine/eobcommon.cpp:375
msgid "Switch Inventory/Character screen"
msgstr "Przełącz ekran Ekwipunek/Postać"
#: engines/kyra/engine/eobcommon.cpp:376
msgid "Camp"
msgstr "Obozuj"
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Cast Spell"
msgstr "Rzuć zaklęcie"
#: engines/kyra/engine/eobcommon.cpp:380
msgid "Spell Level 1"
msgstr "Zaklęcie poziomu 1"
#: engines/kyra/engine/eobcommon.cpp:381
msgid "Spell Level 2"
msgstr "Zaklęcie poziomu 2"
#: engines/kyra/engine/eobcommon.cpp:382
msgid "Spell Level 3"
msgstr "Zaklęcie poziomu 3"
#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 4"
msgstr "Zaklęcie poziomu 4"
#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 5"
msgstr "Zaklęcie poziomu 5"
#: engines/kyra/engine/eobcommon.cpp:386
msgid "Spell Level 6"
msgstr "Zaklęcie poziomu 6"
#: engines/kyra/engine/lol.cpp:471
msgid "Attack 1"
msgstr "Atak 1"
#: engines/kyra/engine/lol.cpp:472
msgid "Attack 2"
msgstr "Atak 2"
#: engines/kyra/engine/lol.cpp:473
msgid "Attack 3"
msgstr "Atak 3"
#: engines/kyra/engine/lol.cpp:474
#, fuzzy
msgid "Show Map"
msgstr "~P~okaż mapę"
#: engines/kyra/engine/lol.cpp:477
msgid "Slide Left"
msgstr "Ślizg w lewo"
#: engines/kyra/engine/lol.cpp:478
msgid "Slide Right"
msgstr "Ślizg w prawo"
#: engines/kyra/engine/lol.cpp:481
msgid "Rest"
msgstr "Odpoczynek"
#: engines/kyra/engine/lol.cpp:482
msgid "Options"
msgstr "Opcje"
#: engines/kyra/engine/lol.cpp:483
msgid "Choose Spell"
msgstr "Wybierz zaklęcie"
#: engines/kyra/gui/saveload_eob.cpp:596
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"W ścieżce gry znaleziono oryginalny zapis gry:\n"
"\n"
"%s %s\n"
"\n"
"Chcesz użyć tego zapisu w ScummVM?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:629
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"W wybranym slocie %d znaleziono zapis gry. Nadpisać?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:662
#, fuzzy, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"Pomyślnie zaimportowano %d oryginalny zapis gry do ScummVM. Jeśli później "
"zechcesz zaimportować oryginalne zapisy, będziesz musiał otworzyć konsolę "
"debugowania ScummVM i użyć komendy 'import_savefile'.\n"
"\n"
#: engines/kyra/graphics/screen_eob_amiga.cpp:280
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:288
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:125
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:330
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/savegame.cpp:238
#, fuzzy
msgid "Would you like to save or restore a game?"
msgstr "Chcesz wczytać bądź zapisać grę?"
#: engines/lab/speciallocks.cpp:149
#, fuzzy
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
"Dalsza eksploracja jest dostępna tylko w pełnej wersji\n"
"tej gry."
#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
#: engines/sherlock/detection.cpp:111
msgid "TTS Narrator"
msgstr ""
#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
#: engines/sherlock/detection.cpp:112
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/mads/detection.cpp:55
msgid "Easy mouse interface"
msgstr "Prosty interfejs dla myszy"
#: engines/mads/detection.cpp:56
#, fuzzy
msgid "Shows object names when hovering the mouse over them"
msgstr "Pokaż etykiety obiektów przy najechaniu myszką"
#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
msgid "Animated inventory items"
msgstr "Animowane przedmioty w ekwipunku"
#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
msgid "Animated game interface"
msgstr "Animowany interfejs gry"
#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:321
msgid "~Z~ip Mode Activated"
msgstr "~T~ryb turbo aktywny"
#: engines/mohawk/dialogs.cpp:115
msgid "~T~ransitions Enabled"
msgstr "~P~rzejścia włączone"
#: engines/mohawk/dialogs.cpp:118
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:119
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:127
msgid "~D~rop Page"
msgstr "~O~puść stronę"
#: engines/mohawk/dialogs.cpp:131
#, fuzzy
msgid "Show ~M~ap"
msgstr "~P~okaż mapę"
#: engines/mohawk/dialogs.cpp:136
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enu główne"
#: engines/mohawk/dialogs.cpp:250
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:322
msgid "~W~ater Effect Enabled"
msgstr "~E~fekty wody włączone"
#: engines/mohawk/dialogs.cpp:324
#, fuzzy
msgid "Transitions:"
msgstr "~P~rzejścia włączone"
#: engines/mohawk/dialogs.cpp:329
#, fuzzy
msgid "Fastest"
msgstr "Wklej"
#: engines/mohawk/dialogs.cpp:330
#, fuzzy
msgid "Normal"
msgstr "OpenGL (normalny)"
#: engines/mohawk/dialogs.cpp:331
msgid "Best"
msgstr "Najlepsza"
#: engines/mohawk/mohawk.cpp:52
#, fuzzy
msgid "The game is paused. Press any key to continue."
msgstr "Gra wstrzymana. Naciśnij spację, aby wznowić."
#: engines/mohawk/myst.cpp:552 engines/mohawk/riven.cpp:822
msgid "Open main menu"
msgstr ""
#: engines/mohawk/myst.cpp:576 engines/mohawk/riven.cpp:846
#, fuzzy
msgid "Load game state"
msgstr "Wczytaj grę:"
#: engines/mohawk/myst.cpp:581 engines/mohawk/riven.cpp:851
#, fuzzy
msgid "Save game state"
msgstr "Zapis:"
#: engines/mohawk/myst.cpp:586 engines/mohawk/riven.cpp:856
msgid "Show options menu"
msgstr ""
#: engines/mohawk/myst.cpp:598
#, fuzzy
msgid "Drop page"
msgstr "~O~puść stronę"
#: engines/mohawk/myst.cpp:604 engines/wintermute/keymapper_tables.h:1176
#: engines/wintermute/keymapper_tables.h:1318
#: engines/wintermute/keymapper_tables.h:1367
#: engines/wintermute/keymapper_tables.h:1390
#, fuzzy
msgid "Show map"
msgstr "~P~okaż mapę"
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
"Czy na pewno chcesz wczytać zapisaną grę? Niezapisane postępy zostaną "
"utracone."
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/wintermute/keymapper_tables.h:675
#, fuzzy
msgid "Load game"
msgstr "Wczytaj grę:"
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
"Czy na pewno chcesz zacząć nową grę? Wszystkie niezapisane postępy zostaną "
"utracone."
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
#, fuzzy
msgid "New game"
msgstr "Nowy zapis"
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
#, fuzzy
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr " Na pewno chcesz wyjść? "
#: engines/mohawk/myst_stacks/preview.cpp:90
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:159
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
"Brakuje ci pliku wykonywalnego gry Riven. W systemie Windows jest to \"riven."
"exe\" lub \"rivendmo.exe\". "
#: engines/mohawk/riven.cpp:160
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
"Zadziała również użycie pliku instalatora \"arcriven.z\". Dodatkowo możesz "
"użyć pliku wykonywalnego \"Riven\" dla systemu Mac."
#: engines/mohawk/riven.cpp:172
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
"Brakuje ci pliku \"extras.mhk\". Można również użyć pliku instalatora "
"\"arcriven.z."
#: engines/mohawk/riven.cpp:506
msgid "You are missing the following required Riven data files:\n"
msgstr "Brakuje ci następujących, wymaganych plików gry Riven:\n"
#: engines/mohawk/riven.cpp:868
#, fuzzy
msgid "Move forward"
msgstr "Ruch naprzód"
#: engines/mohawk/riven.cpp:874
#, fuzzy
msgid "Move forward left"
msgstr "Ruch naprzód"
#: engines/mohawk/riven.cpp:878
#, fuzzy
msgid "Move forward right"
msgstr "Ruch naprzód"
#: engines/mohawk/riven.cpp:882
#, fuzzy
msgid "Move backwards"
msgstr "Ruch wstecz"
#: engines/mohawk/riven.cpp:888 engines/wintermute/keymapper_tables.h:159
#: engines/wintermute/keymapper_tables.h:520
#: engines/wintermute/keymapper_tables.h:1672
#: engines/wintermute/keymapper_tables.h:1775
#, fuzzy
msgid "Turn left"
msgstr "Obrót w lewo"
#: engines/mohawk/riven.cpp:894 engines/wintermute/keymapper_tables.h:165
#: engines/wintermute/keymapper_tables.h:525
#: engines/wintermute/keymapper_tables.h:1678
#: engines/wintermute/keymapper_tables.h:1782
#, fuzzy
msgid "Turn right"
msgstr "Obrót w prawo"
#: engines/mohawk/riven.cpp:900
#, fuzzy
msgid "Look up"
msgstr "Spójrz"
#: engines/mohawk/riven.cpp:905
#, fuzzy
msgid "Look down"
msgstr "Oddal"
#: engines/mohawk/riven.cpp:911
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
"Dalsza eksploracja jest dostępna tylko w pełnej wersji\n"
"tej gry."
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
"W tym miejscu wersja demo gry Riven\n"
"zapytałaby czy chcesz otworzyć przeglądarkę\n"
"i przejść do sklepu Red Orb, by kupić grę.\n"
"ScummVM nie może tego zrobić, a strona\n"
"już nie istnieje."
#: engines/mutationofjb/util.cpp:33
#, fuzzy, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr "Nie udało się znaleźć plików silnika %s."
#: engines/myst3/detection.cpp:182
#, fuzzy
msgid "Widescreen mod"
msgstr "Pełny ekran"
#: engines/myst3/detection.cpp:183
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:361
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
#: engines/myst3/myst3.cpp:1579 engines/pegasus/pegasus.cpp:701
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Podaj nazwę pliku do zapisania"
#: engines/neverhood/detection.cpp:119
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Pomiń scenki storyboardowe w Hali Rekordów"
#: engines/neverhood/detection.cpp:120
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "Pozwala graczowi na pomijanie scenek storyboardowych w Hali Rekordów"
#: engines/neverhood/detection.cpp:126
msgid "Scale the making of videos to full screen"
msgstr "Skaluj filmy making of na pełny ekran"
#: engines/neverhood/detection.cpp:127
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Skaluj filmy making of, by wypełniały cały ekran"
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Nie można zapisać w slocie %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Wczytaj plik"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Wczytywanie stanu gry..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Zapisz plik"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Zapisywanie stanu gry..."
#: engines/parallaction/saveload.cpp:269
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM znalazł stare zapisy z Nippon Safes, które należy przekonwertować.\n"
"Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać "
"zapisów, jeśli ich nie przekonwertujesz.\n"
"\n"
"Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz "
"zapytany ponownie przy następnym włączeniu gry.\n"
#: engines/parallaction/saveload.cpp:316
#, fuzzy
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM pomyślnie przekonwertował wszystkie twoje zapisy."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM wyświetlił ostrzeżenia w oknie konsoli i nie może zagwarantować, że "
"wszystkie twoje pliki zostały przekonwertowane.\n"
"\n"
"Prosimy o zgłoszenie tego zespołowi."
#: engines/pegasus/pegasus.cpp:2483
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Góra/Przybliż/Ruch naprzód/Otwórz drzwi"
#: engines/pegasus/pegasus.cpp:2490
msgid "Down/Zoom Out"
msgstr "Dół/Oddal"
#: engines/pegasus/pegasus.cpp:2511
msgid "Action/Select"
msgstr "Akcja/Wybór"
#: engines/pegasus/pegasus.cpp:2531
msgid "Display/Hide Inventory Tray"
msgstr "Pokaż/schowaj przedmioty"
#: engines/pegasus/pegasus.cpp:2538
msgid "Display/Hide Biochip Tray"
msgstr "Pokaż/schowaj biochipy"
#: engines/pegasus/pegasus.cpp:2546
msgid "Toggle Center Data Display"
msgstr "Włącz/wyłącz widok danych"
#: engines/pegasus/pegasus.cpp:2553
msgid "Display/Hide Info Screen"
msgstr "Pokaż/schowaj ekran informacji"
#: engines/pegasus/pegasus.cpp:2560
msgid "Display/Hide Pause Menu"
msgstr "Pokaż/schowaj menu pauzy"
#: engines/pegasus/pegasus.cpp:2571 engines/wintermute/keymapper_tables.h:298
#: engines/wintermute/keymapper_tables.h:325
#: engines/wintermute/keymapper_tables.h:429
#: engines/wintermute/keymapper_tables.h:557
#: engines/wintermute/keymapper_tables.h:597
#: engines/wintermute/keymapper_tables.h:735
#: engines/wintermute/keymapper_tables.h:943
#: engines/wintermute/keymapper_tables.h:990
#: engines/wintermute/keymapper_tables.h:1222
#: engines/wintermute/keymapper_tables.h:1444
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1556
msgid "???"
msgstr ""
#: engines/pegasus/pegasus.cpp:2577
#, fuzzy
msgid "Save Game"
msgstr "Zapis:"
#: engines/pegasus/pegasus.cpp:2583
#, fuzzy
msgid "Load Game"
msgstr "Wczytaj grę:"
#: engines/pink/gui.cpp:220
msgid "This menu item is not yet implemented"
msgstr ""
#: engines/queen/detection.cpp:45
msgid "Alternative intro"
msgstr "Alternatywne intro"
#: engines/queen/detection.cpp:46
msgid "Use an alternative game intro (CD version only)"
msgstr "Użyj alternatywnego intra (tylko dla wersji CD)"
#: engines/saga/saga.cpp:247
#, fuzzy
msgid "Error loading game resources."
msgstr "Błąd przy odczycie pliku zapisu gry"
#: engines/sci/detection.cpp:143
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Pomiń dithering EGA (tła w pełnym kolorze)"
#: engines/sci/detection.cpp:144
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Pomiń dithering w grach EGA, grafika będzie wyświetlana w pełnym kolorze"
#: engines/sci/detection.cpp:153
msgid "Enable high resolution graphics"
msgstr "Włącz grafikę wysokiej rozdzielczości"
#: engines/sci/detection.cpp:154
msgid "Enable high resolution graphics/content"
msgstr "Włącz grafikę/zawartość wysokiej rozdzielczości"
#: engines/sci/detection.cpp:163
#, fuzzy
msgid "Enable black-lined video"
msgstr "Włącz tryb Roland GS"
#: engines/sci/detection.cpp:164
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr "Rysuj czarne linie na filmikach, żeby zwiększyć ich pozorną ostrość"
#: engines/sci/detection.cpp:174
msgid "Use high-quality video scaling"
msgstr "Użyj skalowania filmów w wysokiej jakości"
#: engines/sci/detection.cpp:175
#, fuzzy
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Używa filtrowania dwuliniowego przy skalowaniu obrazu"
#: engines/sci/detection.cpp:185
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:186
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
"Używaj specjalnego, kreskówkowego skalowania do rysowania sprite'ów postaci"
#: engines/sci/detection.cpp:195
msgid "Prefer digital sound effects"
msgstr "Preferuj cyfrowe efekty dźwiękowe"
#: engines/sci/detection.cpp:196
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferuj cyfrowe efekty dźwiękowe zamiast syntezowanych"
#: engines/sci/detection.cpp:215
msgid "Use CD audio"
msgstr "Użyj CD audio"
#: engines/sci/detection.cpp:216
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Użyj CD audio zamiast muzyki w grze, jeśli jest dostępne"
#: engines/sci/detection.cpp:226
msgid "Use Windows cursors"
msgstr "Użyj windowsowych kursorów"
#: engines/sci/detection.cpp:227
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Użyj windowsowych kursorów (mniejsze i monochromatyczne) zamiast DOS-owych"
#: engines/sci/detection.cpp:237
msgid "Use silver cursors"
msgstr "Użyj srebrnych kursorów"
#: engines/sci/detection.cpp:238
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Użyj alternatywnego zestawu srebrnych kursorów zamiast zwykłych złotych"
#: engines/sci/detection.cpp:248
#, fuzzy
msgid "Enable content censoring"
msgstr "Włącz pływające kursory"
#: engines/sci/detection.cpp:249
msgid "Enable the game's built-in optional content censoring"
msgstr "Włącz opcjonalną, wbudowaną w grę cenzurę zawartości"
#: engines/sci/detection.cpp:259
msgid "Upscale videos"
msgstr "Powiększaj filmy"
#: engines/sci/detection.cpp:260
msgid "Upscale videos to double their size"
msgstr "Powiększaj filmy dwókrotnie"
#: engines/sci/detection.cpp:289
#, fuzzy
msgid "MIDI mode:"
msgstr "Wzm. MIDI:"
#: engines/sci/detection.cpp:290
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
#: engines/sci/detection.cpp:295
msgid "Standard (GM / MT-32)"
msgstr ""
#: engines/sci/detection.cpp:299
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
#: engines/sci/detection.cpp:303
msgid "Yamaha FB-01"
msgstr ""
#: engines/sci/engine/kfile.cpp:484
#, fuzzy
msgid "(Autosave)"
msgstr "Autozapis:"
#: engines/sci/engine/kgraphics32.cpp:358
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr "Użyj zewnętrznego programu by otworzyć plik pomocy gry: %s"
#: engines/sci/engine/kmisc.cpp:874
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1407
msgid "The format of this saved game is obsolete, unable to load it"
msgstr "Format tego zapisu gry jest przestarzały. Nie można go wczytać."
#: engines/sci/engine/savegame.cpp:1409
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "Wersja zapisu gry to %d. Maksymalna, wspierana wersja to %0d"
#: engines/sci/engine/savegame.cpp:1420
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
"Ten zapis gry został utworzony w innej wersji gry. Nie można go wczytać."
#: engines/sci/graphics/video32.cpp:69
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/resource.cpp:836
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
"Wykryto brakujące lub uszkodzone zasoby gry. Niektóre funkcje mogą nie "
"działać właściwie. Więcej informacji znajdziesz w konsoli. Upewnij się, że "
"pliki twojej gry są prawidłowe."
#: engines/sci/sci.cpp:389
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
"Napisy są włączone, ale w grze King's Quest 7 ta opcja nie została ukończona "
"i wyłączono ją w finalnej wersji gry. ScummVM pozwala na ponowne włączenie "
"napisów, ale ponieważ zostały one usunięte z oryginalnej gry, nie zawsze "
"wyświetlają się właściwie lub odpowiadają wypowiadanym kwestiom. To nie jest "
"błąd w programie ScummVM -- to problem z zasobami gry."
#: engines/sci/sci.cpp:413
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
"Wybrałeś General MIDI, jako źródło dźwięku. Sierra dostarczyła wsparcie dla "
"General MIDI dla tej gry w \"General MIDI Utility\". Zastosuj ten patch, by "
"cieszyć się muzyką MIDI W tej grze. Po uzyskaniu, możesz rozpakować "
"wszystkie pliki *.PAT w folderze dodatków ScummVM, a program automatycznie "
"doda odpowiedni patch. Możesz też skorzystać z instrukcji w pliku READ.ME "
"dołączonym do patcha i zmienić nazwę odpowiedniego pliku *.PAT na 4.PAT i "
"umieścić go w folderze z grą. Bez tego patcha, muzyka General MIDI w tej "
"grze będzie mocno zniekształcona."
#: engines/sci/sci.cpp:432
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
"Twoja gra została spatchowana fanowską modyfikacją skryptu. Takie patche "
"mogą powodować problemy, gdyż mocno modyfikują skrypty gry. Problemy, "
"naprawiane przez te patche, nie występują w ScummVM, więc radzimy usunąć tę "
"łatkę z folderu gry, by uniknąć nieoczekiwanych błędów i/lub problemów."
#: engines/sci/sci.cpp:518
#, fuzzy
msgid "Download patch"
msgstr "Pobierz"
#: engines/sci/sci.cpp:519
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:526
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:884
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
"Postacie zapisane przez ScummVM są pokazywane automatycznie. Pliki postaci, "
"zapisane oryginalnym programem, muszą być umieszczone f folderze zapisanych "
"gier ScummVM i należy dodać do nich przedrostek, zależny od gry, w której "
"zostały utworzone: \"qfg1-\" dla Quest for Glory 1, \"qfg2-\" dla Quest for "
"Glory 2. Przykład: 'qfg2-thief.sav'."
#: engines/sci/sound/music.cpp:161
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:164
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection.cpp:158
#, fuzzy
msgid "Show Object Line"
msgstr "Pokaż etykiety obiektów"
#: engines/scumm/detection.cpp:159
msgid "Show the names of objects at the bottom of the screen"
msgstr "Pokazuj nazwy obiektów na dole ekranu"
#: engines/scumm/detection.cpp:165
#, fuzzy
msgid "Use NES Classic Palette"
msgstr "Użyj alternatywnej palety"
#: engines/scumm/detection.cpp:166
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/dialogs.cpp:169
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Włóż dysk %c i naciśnij przycisk, aby kontynuować."
#: engines/scumm/dialogs.cpp:170
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Nie znaleziono %s, (%c%d). Naciśnij przycisk."
#: engines/scumm/dialogs.cpp:171
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Błąd podczas odczytu dysku %c, (%c%d). Naciśnij przycisk."
#: engines/scumm/dialogs.cpp:172
msgid "Game Paused. Press SPACE to Continue."
msgstr "Gra wstrzymana. Naciśnij spację, aby wznowić."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:176
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "Na pewno chcesz zrestartować? (T/N)T"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:178
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "Na pewno chcesz wyjść? (T/N)T"
#: engines/scumm/dialogs.cpp:183
msgid "Play"
msgstr "Uruchom"
#: engines/scumm/dialogs.cpp:187
msgid "Insert save/load game disk"
msgstr "Włóż dysk zapisu"
#: engines/scumm/dialogs.cpp:188
msgid "You must enter a name"
msgstr "Musisz podać nazwę"
#: engines/scumm/dialogs.cpp:189
msgid "The game was NOT saved (disk full?)"
msgstr "NIE zapisano stanu gry (brak miejsca?)"
#: engines/scumm/dialogs.cpp:190
msgid "The game was NOT loaded"
msgstr "NIE wczytano gry"
#: engines/scumm/dialogs.cpp:191
#, c-format
msgid "Saving '%s'"
msgstr "Zapisywanie '%s'"
#: engines/scumm/dialogs.cpp:192
#, c-format
msgid "Loading '%s'"
msgstr "Wczytywanie '%s'"
#: engines/scumm/dialogs.cpp:193
msgid "Name your SAVE game"
msgstr "Podaj nazwę zapisu"
#: engines/scumm/dialogs.cpp:194
msgid "Select a game to LOAD"
msgstr "Wybierz zapis do wczytania"
#: engines/scumm/dialogs.cpp:195
msgid "Game title)"
msgstr "Tytuł gry)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~P~oprzednia"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:283
msgid "~N~ext"
msgstr "~N~astępna"
#: engines/scumm/dialogs.cpp:602
msgid "Speech Only"
msgstr "Tylko mowa"
#: engines/scumm/dialogs.cpp:603
msgid "Speech and Subtitles"
msgstr "Mowa i napisy"
#: engines/scumm/dialogs.cpp:604
msgid "Subtitles Only"
msgstr "Tylko napisy"
#: engines/scumm/dialogs.cpp:612
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Mowa i napisy"
#: engines/scumm/dialogs.cpp:658
msgid "Select a Proficiency Level."
msgstr "Wybierz poziom umiejętności."
#: engines/scumm/dialogs.cpp:660
msgid "Refer to your Loom(TM) manual for help."
msgstr "Pomocy szukaj w instrukcji dołączonej do Loom(TM)."
#: engines/scumm/dialogs.cpp:664
msgid "Practice"
msgstr "Trening"
#: engines/scumm/dialogs.cpp:665
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr "Skróty klawiaturowe:"
#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr "Okno Zapisz / Wczytaj"
#: engines/scumm/help.cpp:76
msgid "Skip line of text"
msgstr "Pomiń linijkę tekstu"
#: engines/scumm/help.cpp:77
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:77
msgid "Skip cutscene"
msgstr "Pomiń scenkę"
#: engines/scumm/help.cpp:78 engines/wintermute/keymapper_tables.h:1686
msgid "Space"
msgstr "Spacja"
#: engines/scumm/help.cpp:78
msgid "Pause game"
msgstr "Wstrzymaj grę"
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:79
#, fuzzy
msgid "Load saved game 1-10"
msgstr "Wczytaj stan gry 1-10"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:80
#, fuzzy
msgid "Save game 1-10"
msgstr "Zapisz stan gry 1-10"
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
msgid "Enter"
msgstr "Enter"
#: engines/scumm/help.cpp:87
msgid "Music volume up / down"
msgstr "Zwiększ/zmniejsz głośność muzyki"
#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr "Zwiększ/zmniejsz prędkość tekstu"
#: engines/scumm/help.cpp:89
msgid "Simulate left mouse button"
msgstr "Symuluje lewy przycisk myszy"
#: engines/scumm/help.cpp:90 engines/wintermute/keymapper_tables.h:1741
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:90
msgid "Simulate right mouse button"
msgstr "Symuluje prawy przycisk myszy"
#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr "Specjalne skróty klawiaturowe:"
#: engines/scumm/help.cpp:94
msgid "Show / Hide console"
msgstr "Schowaj / pokaż konsolę"
#: engines/scumm/help.cpp:95
msgid "Start the debugger"
msgstr "Włącz debugger"
#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr "Pokaż zużycie pamięci"
#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr "Włącz w trybie szybkim (*)"
#: engines/scumm/help.cpp:98
msgid "Run in really fast mode (*)"
msgstr "Włącz w trybie bardzo szybkim (*)"
#: engines/scumm/help.cpp:100
msgid "Switch between graphics filters"
msgstr "Przełączaj pomiędzy filtrami grafiki"
#: engines/scumm/help.cpp:101
msgid "Increase / Decrease scale factor"
msgstr "Zwiększ / zmniejsz współczynnik skalowania"
#: engines/scumm/help.cpp:102
msgid "Toggle aspect-ratio correction"
msgstr "Włącz/wyłącz korekcję formatu obrazu"
#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr "* Miej na uwadze, że używanie ctrl-f"
#: engines/scumm/help.cpp:108
msgid " ctrl-g are not recommended"
msgstr " i ctrl-g nie jest wskazane"
#: engines/scumm/help.cpp:109
msgid " since they may cause crashes"
msgstr " ponieważ mogą one spowodować zawieszenie się,"
#: engines/scumm/help.cpp:110
msgid " or incorrect game behavior."
msgstr " bądź nieodpowiednie zachowanie gry."
#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr "Tkanie splotów na klawiaturze:"
#: engines/scumm/help.cpp:116
msgid "Main game controls:"
msgstr "Główne sterowanie gry:"
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr "Pchnij"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr "Pociągnij"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:207
msgid "Give"
msgstr "Daj"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
#: engines/scumm/help.cpp:208
msgid "Open"
msgstr "Otwórz"
#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr "Idź do"
#: engines/scumm/help.cpp:127
msgid "Get"
msgstr "Weź"
#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:213 engines/scumm/help.cpp:224
#: engines/scumm/help.cpp:250 engines/wintermute/keymapper_tables.h:138
#: engines/wintermute/keymapper_tables.h:1202
msgid "Use"
msgstr "Użyj"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr "Czytaj"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr "Nowy dzieciak"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn on"
msgstr "Włącz"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn off"
msgstr "Wyłącz"
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194 engines/wintermute/keymapper_tables.h:1190
msgid "Walk to"
msgstr "Podejdź do"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:227 engines/wintermute/keymapper_tables.h:132
#: engines/wintermute/keymapper_tables.h:1196
msgid "Pick up"
msgstr "Podnieś"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
msgid "What is"
msgstr "Czym jest"
#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr "Otwórz"
#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr "Załóż"
#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr "Zdejmij"
#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr "Napraw"
#: engines/scumm/help.cpp:158
msgid "Switch"
msgstr "Przełącz"
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
msgid "Look"
msgstr "Spójrz"
#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
msgid "Talk"
msgstr "Rozmawiaj"
#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr "Podróżuj"
#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr "Do Henry'ego / Do Indy'ego"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:179
msgid "play C minor on distaff"
msgstr "zagraj c-moll na kądzieli"
#: engines/scumm/help.cpp:180
msgid "play D on distaff"
msgstr "zagraj D na kądzieli"
#: engines/scumm/help.cpp:181
msgid "play E on distaff"
msgstr "zagraj E na kądzieli"
#: engines/scumm/help.cpp:182
msgid "play F on distaff"
msgstr "zagraj F na kądzieli"
#: engines/scumm/help.cpp:183
msgid "play G on distaff"
msgstr "zagraj G na kądzieli"
#: engines/scumm/help.cpp:184
msgid "play A on distaff"
msgstr "zagraj A na kądzieli"
#: engines/scumm/help.cpp:185
msgid "play B on distaff"
msgstr "zagraj B na kądzieli"
#: engines/scumm/help.cpp:186
msgid "play C major on distaff"
msgstr "zagraj C-dur na kądzieli"
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "puSh"
msgstr "pchnij"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "pull (Yank)"
msgstr "pociągnij"
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:248 engines/wintermute/keymapper_tables.h:126
#: engines/wintermute/keymapper_tables.h:1208
msgid "Talk to"
msgstr "Rozmawiaj z"
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
#: engines/wintermute/keymapper_tables.h:120
#: engines/wintermute/keymapper_tables.h:1184
msgid "Look at"
msgstr "Spójrz na"
#: engines/scumm/help.cpp:200
msgid "turn oN"
msgstr "włącz"
#: engines/scumm/help.cpp:201
msgid "turn oFf"
msgstr "wyłącz"
#: engines/scumm/help.cpp:217
msgid "KeyUp"
msgstr "Strzałka do góry"
#: engines/scumm/help.cpp:217
msgid "Highlight prev dialogue"
msgstr "Podświetl poprzedni dialog"
#: engines/scumm/help.cpp:218
msgid "KeyDown"
msgstr "Strzałka w dół"
#: engines/scumm/help.cpp:218
msgid "Highlight next dialogue"
msgstr "Podświetl następny dialog"
#: engines/scumm/help.cpp:222
msgid "Walk"
msgstr "Idź"
#: engines/scumm/help.cpp:226
msgid "Object"
msgstr "Przedmiot"
#: engines/scumm/help.cpp:229
msgid "Black and White / Color"
msgstr "Czarno-biały / Kolorowy"
#: engines/scumm/help.cpp:232
msgid "Eyes"
msgstr "Oczy"
#: engines/scumm/help.cpp:233
msgid "Tongue"
msgstr "Język"
#: engines/scumm/help.cpp:235
msgid "Punch"
msgstr "Pięść"
#: engines/scumm/help.cpp:236
msgid "Kick"
msgstr "Kopnięcie"
#: engines/scumm/help.cpp:240
msgid "Regular cursor"
msgstr "Zwykły kursor"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:243
msgid "Comm"
msgstr "Kom."
#: engines/scumm/help.cpp:246
msgid "Save / Load / Options"
msgstr "Zapis / Odczyt / Opcje"
#: engines/scumm/help.cpp:257
msgid "Other game controls:"
msgstr "Reszta sterowania gry:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:269
msgid "Inventory:"
msgstr "Ekwipunek:"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list up"
msgstr "Przewiń listę do góry"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277
msgid "Scroll list down"
msgstr "Przewiń listę w dół"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:270
msgid "Upper left item"
msgstr "Przedmiot u góry, z lewej"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Lower left item"
msgstr "Przedmiot na dole, z lewej"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273
msgid "Upper right item"
msgstr "Przedmiot u góry, z prawej"
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:275
msgid "Lower right item"
msgstr "Przedmiot na dole, z prawej"
#: engines/scumm/help.cpp:271
msgid "Middle left item"
msgstr "Przedmiot na środku, z lewej"
#: engines/scumm/help.cpp:274
msgid "Middle right item"
msgstr "Przedmiot na środku, z prawej"
#: engines/scumm/help.cpp:281 engines/scumm/help.cpp:286
msgid "Switching characters:"
msgstr "Zmiana postaci:"
#: engines/scumm/help.cpp:283
msgid "Second kid"
msgstr "Drugi dzieciak"
#: engines/scumm/help.cpp:284
msgid "Third kid"
msgstr "Trzeci dzieciak"
#: engines/scumm/help.cpp:293
msgid "Toggle Inventory/IQ Points display"
msgstr "Włącz/wyłącz widok ekwipunku/punktów IQ"
#: engines/scumm/help.cpp:294
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Przełącz między walką klawiaturą a myszą (*)"
#: engines/scumm/help.cpp:296
msgid "* Keyboard Fighting is always on,"
msgstr "* Walka klawiaturą jest zawsze włączona,"
#: engines/scumm/help.cpp:297
msgid " so despite the in-game message this"
msgstr " więc wbrew komunikatowi w grze"
#: engines/scumm/help.cpp:298
msgid " actually toggles Mouse Fighting Off/On"
msgstr " to ustawienie włącza/wyłącza walkę myszą"
#: engines/scumm/help.cpp:305
msgid "Fighting controls (numpad):"
msgstr "Sterowanie podczas walki (klaw. num.):"
#: engines/scumm/help.cpp:306 engines/scumm/help.cpp:307
#: engines/scumm/help.cpp:308
msgid "Step back"
msgstr "Odsuń się"
#: engines/scumm/help.cpp:309
msgid "Block high"
msgstr "Wysoki blok"
#: engines/scumm/help.cpp:310
msgid "Block middle"
msgstr "Środkowy blok"
#: engines/scumm/help.cpp:311
msgid "Block low"
msgstr "Dolny blok"
#: engines/scumm/help.cpp:316
msgid "Sucker punch"
msgstr "Cios z zaskoczenia"
#: engines/scumm/help.cpp:319
msgid "These are for Indy on left."
msgstr "Te są dla Indy'ego po lewej."
#: engines/scumm/help.cpp:320
msgid "When Indy is on the right,"
msgstr "Kiedy Indy jest po prawej,"
#: engines/scumm/help.cpp:321
msgid "7, 4, and 1 are switched with"
msgstr "7, 4 i 1 zostają zamienione"
#: engines/scumm/help.cpp:322
msgid "9, 6, and 3, respectively."
msgstr "na 9, 6 i 3."
#: engines/scumm/help.cpp:331
msgid "Biplane controls (numpad):"
msgstr "Sterowanie dwupłatowcem (klaw. num.):"
#: engines/scumm/help.cpp:332
msgid "Fly to upper left"
msgstr "Leć do góry, w lewo"
#: engines/scumm/help.cpp:333
msgid "Fly to left"
msgstr "Leć w lewo"
#: engines/scumm/help.cpp:334
msgid "Fly to lower left"
msgstr "Leć na dół, w lewo"
#: engines/scumm/help.cpp:335
msgid "Fly upwards"
msgstr "Leć do góry"
#: engines/scumm/help.cpp:336
msgid "Fly straight"
msgstr "Leć prosto"
#: engines/scumm/help.cpp:337
msgid "Fly down"
msgstr "Leć w dół"
#: engines/scumm/help.cpp:338
msgid "Fly to upper right"
msgstr "Leć do góry, w prawo"
#: engines/scumm/help.cpp:339
msgid "Fly to right"
msgstr "Leć w prawo"
#: engines/scumm/help.cpp:340
msgid "Fly to lower right"
msgstr "Leć w dół, w prawo"
#: engines/scumm/input.cpp:563
msgid "Snap scroll on"
msgstr "Przesuwanie skokowe włączone"
#: engines/scumm/input.cpp:565
msgid "Snap scroll off"
msgstr "Przesuwanie skokowe wyłączone"
#: engines/scumm/input.cpp:578
msgid "Music volume: "
msgstr "Głośność muzyki: "
#: engines/scumm/input.cpp:595
msgid "Subtitle speed: "
msgstr "Pręd. napisów: "
#: engines/scumm/scumm.cpp:1899
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n"
"ale brakuje %s. Przełączam na tryb AdLib."
#: engines/scumm/scumm.cpp:2765
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Zwykle w tym momencie uruchomiłoby się Maniac Mansion. Ale żeby to "
"zadziałało, pliki Maniac Mansion muszą znajdować się w podkatalogu \"Maniac"
"\" w katalogu gry Day of the Tentacle, a gra musi być dodana do ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Nie znaleziono pliku wykonywalnego \"Loom\" dla Macintosha do odczytania "
"instrumentów. Muzyka będzie wyłączona."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Nie znaleziono pliku wykonywalnego \"Monkey Island\" dla Macintosha do "
"odczytania instrumentów. Muzyka będzie wyłączona."
#: engines/scumm/imuse/drivers/amiga.cpp:654
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:659
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:60
msgid "Pixellated scene transitions"
msgstr "Pikselizowane przejścia między scenami"
#: engines/sherlock/detection.cpp:61
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Używaj losowej pikselizacji przy zmianie sceny"
#: engines/sherlock/detection.cpp:70
msgid "Don't show hotspots when moving mouse"
msgstr "Nie wyświetlaj hotspotów przy poruszaniu myszą"
#: engines/sherlock/detection.cpp:71
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Wyświetlaj nazwy hotspotów dopiero po kliknięciu ich lub użyciu przycisku "
"akcji"
#: engines/sherlock/detection.cpp:80
msgid "Show character portraits"
msgstr "Wyświetl portrety postaci"
#: engines/sherlock/detection.cpp:81
msgid "Show portraits for the characters when conversing"
msgstr "Wyświetl portrety postaci podczas rozmowy"
#: engines/sherlock/detection.cpp:90
msgid "Slide dialogs into view"
msgstr "Przysuń okna"
#: engines/sherlock/detection.cpp:91
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "Przysuń okna interfejsu zamiast wyświetlić je od razu"
#: engines/sherlock/detection.cpp:100
msgid "Transparent windows"
msgstr "Przezroczyste okna"
#: engines/sherlock/detection.cpp:101
msgid "Show windows with a partially transparent background"
msgstr "Wyświetlaj okna z półprzezroczystym tłem"
#: engines/sky/compact.cpp:142
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr "Plik silnika \"sky.cpt\" ma niewłaściwy rozmiar."
#: engines/sky/detection.cpp:39
msgid "Floppy intro"
msgstr "Intro z wersji dyskietkowej"
#: engines/sky/detection.cpp:40
msgid "Use the floppy version's intro (CD version only)"
msgstr "Użyj intra z wersji dyskietkowej (tylko dla wersji CD)"
#: engines/stark/detection.cpp:340
#, fuzzy
msgid "Load modded assets"
msgstr "Wczytaj grę:"
#: engines/stark/detection.cpp:341
msgid "Enable loading of external replacement assets."
msgstr ""
#: engines/stark/detection.cpp:349
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
#: engines/stark/detection.cpp:350
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/detection.cpp:358
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "Włącz pływające kursory"
#: engines/stark/detection.cpp:359
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:294
#, fuzzy
msgid "You are missing recommended data files:"
msgstr "Brakuje ci następujących, wymaganych plików gry Riven:\n"
#: engines/stark/stark.cpp:308
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:315
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:321
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:327
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
#: engines/supernova/supernova.cpp:187
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:470
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
"Znaleziono niewłaściwą wersję silnika \"%s1\". Oczekiwano %d2 ale otrzymano "
"%d3."
#: engines/supernova/supernova.cpp:480
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:523
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:827
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:828
#, fuzzy
msgid "Failed to load temporary game state."
msgstr "Nie udało się wczytać stanu gry z pliku."
#: engines/supernova/detection.cpp:35
#, fuzzy
msgid "Improved mode"
msgstr "Okno"
#: engines/supernova/detection.cpp:36
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
"Przerywnik w formacie strumieniowym PSX '%s' nie może zostać odtworzony w "
"trybie indeksowanym"
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
"Znaleziono przerywniki w formacie DXA, ale ScummVM jest skompilowany bez "
"obsługi zlib"
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
"Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany bez "
"obsługi tego formatu"
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Nie znaleziono przerywnika '%s'"
#: engines/sword1/control.cpp:887
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM znalazł stare zapisy z Broken Sword 1, które należy "
"przekonwertować.\n"
"Stary format zapisu nie jest już obsługiwany. Nie będziesz mógł wczytać "
"zapisów, jeśli ich nie przekonwertujesz.\n"
"\n"
"Naciśnij OK, żeby je teraz przekonwertować. W przeciwnym wypadku zostaniesz "
"zapytany ponownie przy następnym włączeniu gry.\n"
#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Docelowy plik nowego zapisu już istnieje!\n"
"Chcesz zachować stary zapis (%s) czy nowy (%s)?\n"
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr "Zachowaj stary"
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr "Zachowaj nowy"
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "To koniec dema Broken Sword 1"
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
"Znaleziono przerywniki PSX, ale ScummVM jest skompilowany bez obsługi trybu "
"RGB"
#: engines/sword25/detection.cpp:41
msgid "Use English speech"
msgstr "Użyj angielskich głosów"
#: engines/sword25/detection.cpp:42
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
"Użyj angielskich głosów zamiast niemieckich, dla każdego języka, poza "
"niemieckim."
#: engines/teenagent/resources.cpp:121
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"Plik teenagent.dat jest skompresowany, a ScummVM nie zawiera obsługi zlib. "
"Rozpakuj plik"
#: engines/tony/tony.cpp:257
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr "Wariant fontu nieobecny w pliku silnika \"%s\"."
#: engines/toon/toon.cpp:225
#, fuzzy, c-format
msgid "Saved game in slot #%d "
msgstr ""
"Nie można zapisać w slocie %i\n"
"\n"
#: engines/toon/toon.cpp:229
#, c-format
msgid "Could not quick save into slot #%d"
msgstr "Szybki zapis w slocie #%d nie powiódł się"
#: engines/toon/toon.cpp:242
#, fuzzy, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
"Nie można zapisać w slocie %i\n"
"\n"
#: engines/toon/toon.cpp:246
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Chcesz wczytać zapis stanu gry?"
#: engines/toon/toon.cpp:1528
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Nie udało się odnaleźć '%s' pliku."
#: engines/ultima/shared/early/ultima_early.cpp:71
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:81
#, c-format
msgid "Could not locate engine data %s"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:99
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
"Znaleziono nieaktualną wersję silnika.Oczekiwano%dI.%d ale otrzymano wersję"
"%d.%d"
#: engines/ultima/nuvie/nuvie.cpp:382
#, fuzzy, c-format
msgid "loading quick save %d"
msgstr "Szybki zapis w slocie #%d nie powiódł się"
#: engines/ultima/nuvie/nuvie.cpp:387
#, c-format
msgid "saving quick save %d"
msgstr ""
#: engines/ultima/nuvie/meta_engine.cpp:39
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:212
#, fuzzy
msgid "Transfer Character"
msgstr "Zmień postać"
#: engines/ultima/ultima8/meta_engine.cpp:123
msgid "Ultima VIII"
msgstr "Ultima VIII"
#: engines/ultima/ultima8/meta_engine.cpp:123
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:169
msgid "Ultima VIII Cheats"
msgstr "Ultima VIII Cheats"
#: engines/ultima/ultima8/meta_engine.cpp:184
msgid "Ultima VIII Debug"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:299
msgid "[corrupt]"
msgstr "[uszkodzony]"
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:302
msgid "[outdated]"
msgstr "[przestarzały]"
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:305
msgid "[too modern]"
msgstr "[zbyt nowoczesne]"
#: engines/wintermute/detection.cpp:42
msgid "Show FPS-counter"
msgstr "Pokaż licznik klatek na sekundę"
#: engines/wintermute/detection.cpp:43
msgid "Show the current number of frames per second in the upper left corner"
msgstr "Wyświetl aktualną liczbę klatek na sekundę w lewym, górnym logu"
#: engines/wintermute/detection.cpp:52
msgid "Sprite bilinear filtering (SLOW)"
msgstr "Dwuliniowe filtrowanie sprite'ów (WOLNE)"
#: engines/wintermute/detection.cpp:53
msgid "Apply bilinear filtering to individual sprites"
msgstr "Stosuj filtrowanie dwuliniowe do poszczególnych sprite'ów"
#: engines/wintermute/wintermute.cpp:180
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Ta gra wymaga wsparcia plików PNG, JPG i Vorbis."
#: engines/wintermute/wintermute.cpp:191
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr "Ta gra wymaga silnika FoxTail który nie jest zgodny z programem."
#: engines/wintermute/wintermute.cpp:202
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr "Ta gra wymaga silnika HeroCraft który nie jest zgodny z programem."
#: engines/wintermute/wintermute.cpp:213
msgid ""
"This game requires 3D capabilities that are out ScummVM scope. As such, it "
"is likely to be unplayable totally or partially."
msgstr ""
#: engines/wintermute/keymapper_tables.h:61
#, fuzzy
msgid "Escape"
msgstr "Przycisk wyjścia"
#: engines/wintermute/keymapper_tables.h:147
#: engines/wintermute/keymapper_tables.h:510
#: engines/wintermute/keymapper_tables.h:1666
#: engines/wintermute/keymapper_tables.h:1761
#, fuzzy
msgid "Walk forward"
msgstr "Podejdź do"
#: engines/wintermute/keymapper_tables.h:153
#: engines/wintermute/keymapper_tables.h:515
#: engines/wintermute/keymapper_tables.h:1768
#, fuzzy
msgid "Walk backward"
msgstr "Podejdź do"
#: engines/wintermute/keymapper_tables.h:171
#: engines/wintermute/keymapper_tables.h:468
#: engines/wintermute/keymapper_tables.h:1412
#, fuzzy
msgid "Show scene geometry"
msgstr "Pokaż kontrole na ekranie"
#: engines/wintermute/keymapper_tables.h:180
#: engines/wintermute/keymapper_tables.h:196
#: engines/wintermute/keymapper_tables.h:656
#: engines/wintermute/keymapper_tables.h:852
#: engines/wintermute/keymapper_tables.h:980
#, fuzzy
msgid "Previous page"
msgstr "~P~oprzednia"
#: engines/wintermute/keymapper_tables.h:187
#: engines/wintermute/keymapper_tables.h:204
#: engines/wintermute/keymapper_tables.h:663
#: engines/wintermute/keymapper_tables.h:859
#: engines/wintermute/keymapper_tables.h:985
#, fuzzy
msgid "Next page"
msgstr "Następny"
#: engines/wintermute/keymapper_tables.h:232
#: engines/wintermute/keymapper_tables.h:255
#: engines/wintermute/keymapper_tables.h:304
#: engines/wintermute/keymapper_tables.h:331
#: engines/wintermute/keymapper_tables.h:435
#: engines/wintermute/keymapper_tables.h:563
#: engines/wintermute/keymapper_tables.h:584
#: engines/wintermute/keymapper_tables.h:608
#: engines/wintermute/keymapper_tables.h:635
#: engines/wintermute/keymapper_tables.h:794
#: engines/wintermute/keymapper_tables.h:1040
#: engines/wintermute/keymapper_tables.h:1066
#: engines/wintermute/keymapper_tables.h:1122
#: engines/wintermute/keymapper_tables.h:1148
#: engines/wintermute/keymapper_tables.h:1305
#: engines/wintermute/keymapper_tables.h:1354
#: engines/wintermute/keymapper_tables.h:1537
#: engines/wintermute/keymapper_tables.h:1653
#, fuzzy
msgid "Show hints"
msgstr "Pokaż ukryte pliki"
#: engines/wintermute/keymapper_tables.h:242
#: engines/wintermute/keymapper_tables.h:442
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:1093
#: engines/wintermute/keymapper_tables.h:1169
#: engines/wintermute/keymapper_tables.h:1312
#: engines/wintermute/keymapper_tables.h:1324
#: engines/wintermute/keymapper_tables.h:1333
#: engines/wintermute/keymapper_tables.h:1504
#, fuzzy
msgid "Show inventory"
msgstr "Ekwipunek"
#: engines/wintermute/keymapper_tables.h:262
#: engines/wintermute/keymapper_tables.h:311
#: engines/wintermute/keymapper_tables.h:338
#: engines/wintermute/keymapper_tables.h:1486
#: engines/wintermute/keymapper_tables.h:1544
#, fuzzy
msgid "GUI variant A"
msgstr "Nieznany wariant gry"
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:318
#: engines/wintermute/keymapper_tables.h:345
#: engines/wintermute/keymapper_tables.h:1492
#: engines/wintermute/keymapper_tables.h:1550
#, fuzzy
msgid "GUI variant B"
msgstr "Nieznany wariant gry"
#: engines/wintermute/keymapper_tables.h:276
#: engines/wintermute/keymapper_tables.h:352
#: engines/wintermute/keymapper_tables.h:866
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:281
#: engines/wintermute/keymapper_tables.h:357
#: engines/wintermute/keymapper_tables.h:871
msgid "Phone up button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:287
#: engines/wintermute/keymapper_tables.h:363
#: engines/wintermute/keymapper_tables.h:877
msgid "Phone down button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:369
#: engines/wintermute/keymapper_tables.h:883
msgid "Phone 0 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:374
#: engines/wintermute/keymapper_tables.h:888
msgid "Phone 1 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:379
#: engines/wintermute/keymapper_tables.h:893
msgid "Phone 2 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:384
#: engines/wintermute/keymapper_tables.h:898
msgid "Phone 3 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:389
#: engines/wintermute/keymapper_tables.h:903
msgid "Phone 4 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:394
#: engines/wintermute/keymapper_tables.h:908
msgid "Phone 5 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:399
#: engines/wintermute/keymapper_tables.h:913
msgid "Phone 6 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:404
#: engines/wintermute/keymapper_tables.h:918
msgid "Phone 7 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:409
#: engines/wintermute/keymapper_tables.h:923
msgid "Phone 8 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:414
#: engines/wintermute/keymapper_tables.h:928
msgid "Phone 9 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:419
#: engines/wintermute/keymapper_tables.h:933
msgid "Phone * button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:424
#: engines/wintermute/keymapper_tables.h:938
msgid "Phone # button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:448
#: engines/wintermute/keymapper_tables.h:1073
#, fuzzy
msgid "Show help"
msgstr "Pokaż wszystkie"
#: engines/wintermute/keymapper_tables.h:454
#: engines/wintermute/keymapper_tables.h:621
#: engines/wintermute/keymapper_tables.h:642
#: engines/wintermute/keymapper_tables.h:1047
#: engines/wintermute/keymapper_tables.h:1079
#: engines/wintermute/keymapper_tables.h:1134
#: engines/wintermute/keymapper_tables.h:1155
#: engines/wintermute/keymapper_tables.h:1340
#: engines/wintermute/keymapper_tables.h:1523
#: engines/wintermute/keymapper_tables.h:1721
#, fuzzy
msgid "Scroll up"
msgstr "Przewiń listę do góry"
#: engines/wintermute/keymapper_tables.h:461
#: engines/wintermute/keymapper_tables.h:628
#: engines/wintermute/keymapper_tables.h:649
#: engines/wintermute/keymapper_tables.h:1054
#: engines/wintermute/keymapper_tables.h:1086
#: engines/wintermute/keymapper_tables.h:1141
#: engines/wintermute/keymapper_tables.h:1162
#: engines/wintermute/keymapper_tables.h:1347
#: engines/wintermute/keymapper_tables.h:1530
#: engines/wintermute/keymapper_tables.h:1726
#, fuzzy
msgid "Scroll down"
msgstr "Przewiń listę w dół"
#: engines/wintermute/keymapper_tables.h:473
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:483
#: engines/wintermute/keymapper_tables.h:570
#, fuzzy
msgid "Volume max"
msgstr "Głośność"
#: engines/wintermute/keymapper_tables.h:488
#, fuzzy
msgid "Show debug parser"
msgstr "Pokaż/ukryj kursor"
#: engines/wintermute/keymapper_tables.h:495
#: engines/wintermute/keymapper_tables.h:603
#: engines/wintermute/keymapper_tables.h:1228
#: engines/wintermute/keymapper_tables.h:1434
#, fuzzy
msgid "Debug print"
msgstr "Debugger"
#: engines/wintermute/keymapper_tables.h:500
#: engines/wintermute/keymapper_tables.h:1407
msgid "Exit"
msgstr ""
#: engines/wintermute/keymapper_tables.h:505
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:530
#, fuzzy
msgid "Run forward"
msgstr "Ruch naprzód"
#: engines/wintermute/keymapper_tables.h:535
#, fuzzy
msgid "Run backward"
msgstr "Ruch naprzód"
#: engines/wintermute/keymapper_tables.h:540
#, fuzzy
msgid "Turn left fast"
msgstr "Obrót w lewo"
#: engines/wintermute/keymapper_tables.h:545
#, fuzzy
msgid "Turn right fast"
msgstr "Obrót w prawo"
#: engines/wintermute/keymapper_tables.h:550
#, fuzzy
msgid "Show blueprint"
msgstr "Pokaż etykiety obiektów"
#: engines/wintermute/keymapper_tables.h:577
#, fuzzy
msgid "Volume off"
msgstr "Głośność"
#: engines/wintermute/keymapper_tables.h:591
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:670
#, fuzzy
msgid "Save game"
msgstr "Zapis:"
#: engines/wintermute/keymapper_tables.h:680
#, fuzzy
msgid "Quick save"
msgstr "Tryb klikania"
#: engines/wintermute/keymapper_tables.h:685
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:690
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:695
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:700
#, fuzzy
msgid "Quick load"
msgstr "Tryb klikania"
#: engines/wintermute/keymapper_tables.h:705
#: engines/wintermute/keymapper_tables.h:1035
#: engines/wintermute/keymapper_tables.h:1429
#, fuzzy
msgid "Cancel waiting"
msgstr "Przerwij pobieranie"
#: engines/wintermute/keymapper_tables.h:715
#, fuzzy
msgid "First page"
msgstr "Wybierz zaklęcie"
#: engines/wintermute/keymapper_tables.h:720
#, fuzzy
msgid "Last page"
msgstr "Wybierz zaklęcie"
#: engines/wintermute/keymapper_tables.h:727
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:743
#, fuzzy
msgid "Show game credits"
msgstr "Wyświetl kursor myszy"
#: engines/wintermute/keymapper_tables.h:748
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:753
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:758
#, fuzzy
msgid "Play note 1: A"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:763
#, fuzzy
msgid "Play note 2: F#"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:768
#, fuzzy
msgid "Play note 3: D#"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:773
#, fuzzy
msgid "Play note 4: C#"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:778
#, fuzzy
msgid "Play note 5: E"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:783
#, fuzzy
msgid "Play note 6: G#"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:788
#, fuzzy
msgid "Play note 7: B"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:801
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:806
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:811
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:816
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:821
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:826
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:831
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:836
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:841
#, fuzzy
msgid "Skip minigame"
msgstr "Pomiń linię"
#: engines/wintermute/keymapper_tables.h:949
#, fuzzy
msgid "Show hints / Dance move"
msgstr "Pokaż ukryte pliki"
#: engines/wintermute/keymapper_tables.h:956
#, fuzzy
msgid "Dance move up"
msgstr "Przerwij pobieranie"
#: engines/wintermute/keymapper_tables.h:962
#, fuzzy
msgid "Dance move down"
msgstr "Przerwij pobieranie"
#: engines/wintermute/keymapper_tables.h:968
#, fuzzy
msgid "Dance move left"
msgstr "Ślizg w prawo"
#: engines/wintermute/keymapper_tables.h:974
#, fuzzy
msgid "Dance move right"
msgstr "Ślizg w prawo"
#: engines/wintermute/keymapper_tables.h:1004
#, fuzzy
msgid "Cancel input"
msgstr "Anuluj"
#: engines/wintermute/keymapper_tables.h:1114
msgid "Shift"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1214
msgid "Use Chapayev"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1234
#: engines/wintermute/keymapper_tables.h:1639
#, fuzzy
msgid "Next action"
msgstr "~P~oprzednia"
#: engines/wintermute/keymapper_tables.h:1242
#: engines/wintermute/keymapper_tables.h:1647
#, fuzzy
msgid "Previous action"
msgstr "~P~oprzednia"
#: engines/wintermute/keymapper_tables.h:1261
#: engines/wintermute/keymapper_tables.h:1424
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1266
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1271
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1276
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1281
msgid "Dialogue answer 4"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1291
msgid "Spin slower"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1298
msgid "Spin faster"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1376
#, fuzzy
msgid "Zoom out"
msgstr "Przybliż"
#: engines/wintermute/keymapper_tables.h:1383
#, fuzzy
msgid "Zoom in"
msgstr "Przybliż"
#: engines/wintermute/keymapper_tables.h:1396
#: engines/wintermute/keymapper_tables.h:1511
#, fuzzy
msgid "Show journal"
msgstr "Pokaż wszystkie"
#: engines/wintermute/keymapper_tables.h:1439
msgid "Bezier window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1455
#, fuzzy
msgid "Droid action"
msgstr "~P~oprzednia"
#: engines/wintermute/keymapper_tables.h:1517
#, fuzzy
msgid "Music menu"
msgstr "Głośność muzyki:"
#: engines/wintermute/keymapper_tables.h:1561
msgid "Rotate"
msgstr "Obrót"
#: engines/wintermute/keymapper_tables.h:1586
#, fuzzy
msgid "Drop"
msgstr "~O~puść stronę"
#: engines/wintermute/keymapper_tables.h:1594
#, fuzzy
msgid "Player 1: Up"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:1599
#, fuzzy
msgid "Player 1: Left"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:1604
#, fuzzy
msgid "Player 1: Down"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:1609
#, fuzzy
msgid "Player 1: Right"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:1614
#, fuzzy
msgid "Player 2: Up"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:1619
#, fuzzy
msgid "Player 2: Left"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:1624
#, fuzzy
msgid "Player 2: Down"
msgstr "Czas gry: "
#: engines/wintermute/keymapper_tables.h:1629
#, fuzzy
msgid "Player 2: Right"
msgstr "Ślizg w prawo"
#: engines/wintermute/keymapper_tables.h:1634
#, fuzzy
msgid "Debug FPS"
msgstr "Podwójna liczba klatek"
#: engines/wintermute/keymapper_tables.h:1731
msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1736
msgid "Key i"
msgstr ""
#: engines/xeen/detection.cpp:47
msgid "Show item costs in standard inventory mode"
msgstr "Pokazuj koszt przedmiotów w standardowym trybie ekwipunku"
#: engines/xeen/detection.cpp:48
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
"Pokazuje koszt przedmiotów w standardowym trybie ekwipunku, co pozwala na "
"porównywanie ich wartości."
#: engines/xeen/detection.cpp:57
msgid "More durable armor"
msgstr "Wytrzymalszy pancerz"
#: engines/xeen/detection.cpp:58
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
"Pancerz nie pęknie, dopóki postać nie będzie mieć -80PŻ, zamiast zaledwie "
"-10PŻ"
#: engines/xeen/saves.cpp:291
#, fuzzy
msgid "Failed to autosave"
msgstr "Nie udało się zapisać stanu gry"
#: engines/zvision/detection_tables.h:60
msgid "Double FPS"
msgstr "Podwójna liczba klatek"
#: engines/zvision/detection_tables.h:61
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Zwiększ liczbę klatek na sekundę z 30 do 60"
#: engines/zvision/detection_tables.h:70
msgid "Enable Venus"
msgstr "Włącz Venus"
#: engines/zvision/detection_tables.h:71
msgid "Enable the Venus help system"
msgstr "Włącz system pomocy Venus"
#: engines/zvision/detection_tables.h:80
msgid "Disable animation while turning"
msgstr "Wyłącz animację podczas obrotu"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning in panorama mode"
msgstr "Wyłącz animację podczas trybu panoramy"
#: engines/zvision/detection_tables.h:90
msgid "Use high resolution MPEG video"
msgstr "Użyj wideo MPEG w wysokiej rozdzielczości"
#: engines/zvision/detection_tables.h:91
#, fuzzy
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr "Użyj wideo MPEG z wersji DVD zamiast AVI niższej rozdzielczości"
#: engines/zvision/file/save_manager.cpp:222
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
"Ten zapis gry korzysta z wersji %u, ale ten silnik wspiera tylko wersje do "
"%d. Będziesz potrzebować uaktualnionej wersji silnika, żeby użyć tego zapisu."
#: engines/zvision/zvision.cpp:313
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
#, fuzzy
#~ msgid "Look At"
#~ msgstr "Spójrz na"
#, fuzzy
#~ msgid "Invetory"
#~ msgstr "Ekwipunek"
#, fuzzy
#~ msgid "Unnamed autosave"
#~ msgstr "Nienazwany stan gry"
#, fuzzy
#~ msgid "Unnamed savegame"
#~ msgstr "Nienazwany stan gry"
#, fuzzy
#~ msgid "Empty autosave"
#~ msgstr "Autozapis"
#, fuzzy
#~ msgid "Action"
#~ msgstr "Aktywny"
#, fuzzy
#~ msgid "Debug Graphics"
#~ msgstr "Grafika"
#, fuzzy
#~ msgid "Quit Game"
#~ msgstr " (Gra)"
#, fuzzy
#~ msgid "Attack"
#~ msgstr "Atak 1"
#, fuzzy
#~ msgid "Speed Up Cutscene"
#~ msgstr "Pomiń scenkę"
#, fuzzy
#~ msgid "Move up"
#~ msgstr "Ruch wstecz"
#, fuzzy
#~ msgid "Move down"
#~ msgstr "Przerwij pobieranie"
#, fuzzy
#~ msgid "Debug"
#~ msgstr "Debugger"
#~ msgid ""
#~ "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
#~ "piracy.\n"
#~ "The full version is available for purchase from the iTunes Store."
#~ msgstr ""
#~ "Wersja Lite gry Putt-Putt Saves the Zoo iOS nie jest obsługiwana, by "
#~ "uniknąć piractwa.\n"
#~ "Pełną wersję można nabyć w sklepie iTunes."
#, fuzzy
#~ msgid "Skip / Close"
#~ msgstr "Pomiń linię"
#, fuzzy
#~ msgid "Toggle fast mode"
#~ msgstr "Tryb szybki"
#, fuzzy
#~ msgid "Toggle really fast mode"
#~ msgstr "Włącz w trybie bardzo szybkim (*)"
#~ msgid "Show object labels"
#~ msgstr "Pokaż etykiety obiektów"
#~ msgid "Show labels for objects on mouse hover"
#~ msgstr "Pokaż etykiety obiektów przy najechaniu myszką"
#, fuzzy
#~ msgid "Look Up"
#~ msgstr "Spójrz"
#, fuzzy
#~ msgid "Look Down"
#~ msgstr "Oddal"
#, fuzzy
#~ msgid "Preferences"
#~ msgstr "Pref. urządzenie:"
#~ msgid "Engine does not support debug level '%s'"
#~ msgstr "Silnik nie wspiera poziomu debugowania '%s'"
#~ msgid ""
#~ "Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
#~ "version (in particular, not a fan-made translation), please, report the\n"
#~ "following data to the ScummVM team along with the name of the game you "
#~ "tried\n"
#~ "to add and its version, language, etc.:\n"
#~ msgstr ""
#~ "Twoja gra wygląda na nieznaną. Jeśli to *NIE* fanowska modyfikacja\n"
#~ "(w szczególności fanowskie tłumaczenie), podaj zespołowi ScummVM\n"
#~ "następujące dane, wraz z nazwą gry, którą próbowałeś dodać, jej\n"
#~ "wersją, językiem itp.:\n"
#, fuzzy
#~ msgid ""
#~ "\n"
#~ "Game Saved\n"
#~ "\n"
#~ msgstr "Zapisano.\n"
#~ msgid "Use IMF/Yamaha FB-01 for MIDI output"
#~ msgstr "Użyj IMF/Yamaha FB-01 dla wyjścia MIDI"
#~ msgid ""
#~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
#~ "output"
#~ msgstr ""
#~ "Użyj karty IBM Music Feature lub modułu syntezy FM Yamaha FB-01 dla "
#~ "wyjścia MIDI"
#, fuzzy
#~ msgid "Interact via Left Click)"
#~ msgstr "Kliknięcie LPM"
#, fuzzy
#~ msgid "Interact via Right Click)"
#~ msgstr "Kliknięcie PPM"
#~ msgid "Trackpad mode is now"
#~ msgstr "Tryb gładzika jest"
#~ msgid "ON"
#~ msgstr "włączony"
#~ msgid "OFF"
#~ msgstr "wyłączony"
#~ msgid "Swipe two fingers to the right to toggle."
#~ msgstr "Przesuń dwoma palcami, żeby zmienić."
#~ msgid "Auto-drag mode is now"
#~ msgstr "Tryb automatycznego przeciągania jest"
#~ msgid "Swipe three fingers to the right to toggle."
#~ msgstr "Przesuń trzema palcami, żeby zmienić."
#~ msgid "Right Click Once"
#~ msgstr "Pojedyncze kliknięcie PPM"
#~ msgid "Move Only"
#~ msgstr "Tylko ruch"
#~ msgid "Escape Key"
#~ msgstr "Przycisk wyjścia"
#~ msgid "Show Keypad"
#~ msgstr "Pokaż klawiaturę"
#~ msgid "Control Mouse"
#~ msgstr "Steruj myszką"
#~ msgid "[ Data ]"
#~ msgstr "[ Dane ]"
#~ msgid "[ Resources ]"
#~ msgstr "[ Zasoby ]"
#~ msgid "[ SDCard ]"
#~ msgstr "[ Karta SD ]"
#~ msgid "[ Media ]"
#~ msgstr "[ Media ]"
#~ msgid "[ Shared ]"
#~ msgstr "[ Współdzielone ]"
#, fuzzy
#~ msgid "Return to main menu"
#~ msgstr "~P~owrót do launchera"
#, fuzzy
#~ msgid "C-Pad Sensitivity:"
#~ msgstr "Czułość pada GC:"
#~ msgid "Mouse click"
#~ msgstr "Kliknięcie"
#~ msgid "Remap keys"
#~ msgstr "Dostosuj klawisze"
#~ msgid " (Effective)"
#~ msgstr " (Działa)"
#~ msgid " (Active)"
#~ msgstr " (Aktywny)"
#~ msgid " (Blocked)"
#~ msgstr " (Zablokowany)"
#~ msgid "Hold Shift for Mass Add"
#~ msgstr "Przytrzymaj Shift, by dodawać zbiorowo"
#~ msgid "Hide Toolbar"
#~ msgstr "Schowaj pasek narzędzi"
#~ msgid "Sound on/off"
#~ msgstr "Włącz/wyłącz dźwięk"
#~ msgid "Right click"
#~ msgstr "Kliknięcie PPM"
#~ msgid "Free look"
#~ msgstr "Swobodne rozglądanie się"
#~ msgid "Bind Keys"
#~ msgstr "Przypisz klawisze"
#~ msgid "Cursor Up"
#~ msgstr "Kursor do góry"
#~ msgid "Cursor Down"
#~ msgstr "Kursor w dół"
#~ msgid "Cursor Left"
#~ msgstr "Kursor w lewo"
#~ msgid "Cursor Right"
#~ msgstr "Kursor w prawo"
#~ msgid " Are you sure you want to quit ? "
#~ msgstr " Na pewno chcesz wyjść? "
#~ msgid "Keyboard"
#~ msgstr "Klawiatura"
#~ msgid "Using SDL driver "
#~ msgstr "Użyj sterownika SDL "
#~ msgid "Display "
#~ msgstr "Obraz "
#~ msgid "Do you want to perform an automatic scan ?"
#~ msgstr "Wykonać automatyczne skanowanie?"
#~ msgid "Map right click action"
#~ msgstr "Przypisz działanie PPM"
#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr "Musisz przypisać klawisz do 'PPM', by zagrać w tę grę"
#~ msgid "Map hide toolbar action"
#~ msgstr "Przypisz chowanie paska narzędzi"
#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
#~ "Musisz przypisać przycisk 'Schowaj pasek narzędzi', by zagrać w tę grę"
#~ msgid "Map Zoom Up action (optional)"
#~ msgstr "Przypisz Przybliżanie (opcjonalne)"
#~ msgid "Map Zoom Down action (optional)"
#~ msgstr "Przypisz Oddalenie (opcjonalne)"
#~ msgid ""
#~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole "
#~ "inventory"
#~ msgstr ""
#~ "Nie zapomnij przypisać klawisza 'Ukryj pasek narzędzi', by widzieć cały "
#~ "ekwipunek"
#~ msgid "Saved games sync complete."
#~ msgstr "Synchronizacja zapisanych stanów gry została zakończona."
#, fuzzy
#~ msgid "Loading..."
#~ msgstr "Wczytywanie stanu gry..."
#~ msgid "Storage:"
#~ msgstr "Dostawca:"
#~ msgid "Refresh"
#~ msgstr "Odśwież"
#~ msgid "Refresh current cloud storage information (username and usage)"
#~ msgstr ""
#~ "Odśwież informacje o usłudze przechowywania (nazwę użytkownika i "
#~ "zajmowane miejsce)"
#~ msgid ""
#~ "Which port is used by the server\n"
#~ "Auth with server is not available with non-default port"
#~ msgstr ""
#~ "Określa port używany do komunikacji z serwerem.\n"
#~ "(Uwierzytelnianie jest dostępne jedynie na domyślnym porcie.)"
#~ msgid "%llu bytes"
#~ msgstr "%llu B"
#~ msgid "Navigate to the following URL:"
#~ msgstr "Proszę otworzyć następujący adres:"
#~ msgid "Obtain the code from the storage, enter it"
#~ msgstr "Proszę wpisać kod uzyskany w usłudze"
#~ msgid "in the following field and press 'Connect':"
#~ msgstr "w tym polu i nacisnąć 'Połącz':"
#~ msgid "Pastes clipboard contents into fields"
#~ msgstr "Wkleja zawartość schowka w pola tekstowe"
#~ msgid "You will be directed to ScummVM's page where"
#~ msgstr "Zostaniesz skierowany na stronę ScummVM, na której"
#~ msgid "you should allow it to access your storage."
#~ msgstr "należy wyrazić zgodę na dostęp do przechowywania danych."
#~ msgid "Field %s has a mistake in it."
#~ msgstr "Błąd w polu %s."
#~ msgid "Fields %s have mistakes in them."
#~ msgstr "Błędy w polach: %s."
#~ msgid "All OK!"
#~ msgstr "Wszystko w porządku!"
#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Urz. muzyczne:"
#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Tekst i mowa:"
#~ msgid "AdLib Emulator"
#~ msgstr "Emulator AdLib"
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr "Użyj oryginalnych ekranów odczytu/zapisu zamiast interfejsu ScummVM"
#~ msgid "(You can always enable it in the options dialog on the Misc tab)"
#~ msgstr "(Można ją włączyć później w opcjach, w zakładce \"Różne\".)"
#~ msgid "Check for updates automatically"
#~ msgstr "Automatycznie sprawdzaj aktualizacje"
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid "Output rate:"
#~ msgstr "Częst. wyj.:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Wyższe wartości dają lepszą jakość dźwięku, ale mogą być nieobsługiwane "
#~ "przez twoją kartę dźwiękową"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Wybrany styl nie obsługuje obecnego języka. Jeśli chcesz go używać, zmień "
#~ "najpierw swój język."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Symuluje lewy przycisk myszy"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Nie znaleziono pliku \"sky.cpt\"!\n"
#~ "Pobierz go ze strony www.scummvm.org"
#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "Plik \"sky.cpt\" ma nieprawidłowy rozmiar.\n"
#~ "Pobierz go (ponownie) ze strony www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM"
#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM"
#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM"
#~ msgid "Invalid save file name"
#~ msgstr "Nieprawidłowa nazwa pliku zapisu"
#~ msgid "Use original savegame dialog"
#~ msgstr "Używaj oryginalnego ekranu odczytu/zapisu"
#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "Przycisk zapisu w grze wyświetla oryginalny ekran odczytu/zapisu zamiast "
#~ "menu ScummVM"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "Gra w '%s' wygląda na nieznaną."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr "Przekaż poniższe dane zespołowi ScummVM razem z nazwą"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "gry, którą próbowałeś dodać oraz jej wersją, językiem itd.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Musisz zrestartować ScummVM, by zmiany zostały uwzględnione."
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (bez filtrowania)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Określa gdzie zapisywać stan gry"
#~ msgid "EGA undithering"
#~ msgstr "Anty-dithering EGA"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "Włącz anty-dithering we wspieranych grach EGA"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr ""
#~ "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany "
#~ "bez obsługi tego formatu"
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr ""
#~ "Wyłącza mapowanie General MIDI dla gier ze ścieżką dźwiękową Roland MT-32"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standardowy (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "Przerywniki w formacie MPEG2 nie są już obsługiwane"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL (zachowanie proporcji)"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL (oryginalny rozmiar)"
#~ msgid "Current display mode"
#~ msgstr "Obecny tryb wideo"
#~ msgid "Current scale"
#~ msgstr "Aktualne powiększenie"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Aktywny tryb filtru: dwuliniowy"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktywny tryb filtru: najbliższy sąsiad"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Dodaj grę..."
#~ msgid "Add Game..."
#~ msgstr "Dodaj grę..."
#~ msgid "Discovered %d new games."
#~ msgstr "Wykryto %d nowych gier."
#~ msgid "Command line argument not processed"
#~ msgstr "Argument wiersza poleceń nie został przetworzony"