scummvm/sound/mididrv.cpp
Florian Kagerer 0db700a3dc GUI/LAUNCHER: improved MIDI device selection (also #3088438)
This fixes an issue with the <default> setting in the GM and MT-32 device tabs that has caused some complaints and discussions on -devel. It might also be what bug #3088438 is about.

With a <default> setting ScummVM would just use the first available MIDI device (even if this is the not really well working MT-32 emulator). This <default> setting was also indeed set by default - making it even more annoying.

Now there is a new setting for both the GM and MT-32 device tabs ("Don't use GM/MT-32 music").
This will cause MIDI device detection to be skipped and the best of the other devices (Adlib etc.) to be used. This new setting is used as default. So users who haven't specified anything will get Adlib, PC Speaker etc. (if supported by the engine) even if the engine prefers Midi.

There is a new "Use first available device" setting which will have the same effect as the "<default>" setting we had before.

svn-id: r53771
2010-10-24 19:15:17 +00:00

327 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "engines/engine.h"
#include "common/config-manager.h"
#include "common/str.h"
#include "common/system.h"
#include "common/util.h"
#include "sound/mididrv.h"
#include "sound/musicplugin.h"
#include "common/translation.h"
const byte MidiDriver::_mt32ToGm[128] = {
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
0, 1, 0, 2, 4, 4, 5, 3, 16, 17, 18, 16, 16, 19, 20, 21, // 0x
6, 6, 6, 7, 7, 7, 8, 112, 62, 62, 63, 63, 38, 38, 39, 39, // 1x
88, 95, 52, 98, 97, 99, 14, 54, 102, 96, 53, 102, 81, 100, 14, 80, // 2x
48, 48, 49, 45, 41, 40, 42, 42, 43, 46, 45, 24, 25, 28, 27, 104, // 3x
32, 32, 34, 33, 36, 37, 35, 35, 79, 73, 72, 72, 74, 75, 64, 65, // 4x
66, 67, 71, 71, 68, 69, 70, 22, 56, 59, 57, 57, 60, 60, 58, 61, // 5x
61, 11, 11, 98, 14, 9, 14, 13, 12, 107, 107, 77, 78, 78, 76, 76, // 6x
47, 117, 127, 118, 118, 116, 115, 119, 115, 112, 55, 124, 123, 0, 14, 117 // 7x
};
const byte MidiDriver::_gmToMt32[128] = {
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
5, 1, 2, 7, 3, 5, 16, 21, 22, 101, 101, 97, 104, 103, 102, 20, // 0x
8, 9, 11, 12, 14, 15, 87, 15, 59, 60, 61, 62, 67, 44, 79, 23, // 1x
64, 67, 66, 70, 68, 69, 28, 31, 52, 54, 55, 56, 49, 51, 57, 112, // 2x
48, 50, 45, 26, 34, 35, 45, 122, 89, 90, 94, 81, 92, 95, 24, 25, // 3x
80, 78, 79, 78, 84, 85, 86, 82, 74, 72, 76, 77, 110, 107, 108, 76, // 4x
47, 44, 111, 45, 44, 34, 44, 30, 32, 33, 88, 34, 35, 35, 38, 33, // 5x
41, 36, 100, 37, 40, 34, 43, 40, 63, 21, 99, 105, 103, 86, 55, 84, // 6x
101, 103, 100, 120, 117, 113, 99, 128, 128, 128, 128, 124, 123, 128, 128, 128, // 7x
};
static const uint32 GUIOMapping[] = {
MT_PCSPK, Common::GUIO_MIDIPCSPK,
MT_CMS, Common::GUIO_MIDICMS,
MT_PCJR, Common::GUIO_MIDIPCJR,
MT_ADLIB, Common::GUIO_MIDIADLIB,
MT_C64, Common::GUIO_MIDIC64,
MT_AMIGA, Common::GUIO_MIDIAMIGA,
MT_APPLEIIGS, Common::GUIO_MIDIAPPLEIIGS,
MT_TOWNS, Common::GUIO_MIDITOWNS,
MT_PC98, Common::GUIO_MIDIPC98,
MT_GM, Common::GUIO_MIDIGM,
MT_MT32, Common::GUIO_MIDIMT32,
0, 0
};
uint32 MidiDriver::musicType2GUIO(uint32 musicType) {
uint32 res = 0;
for (int i = 0; GUIOMapping[i] || GUIOMapping[i + 1]; i += 2) {
if (musicType == GUIOMapping[i] || musicType == (uint32)-1)
res |= GUIOMapping[i + 1];
}
return res;
}
bool MidiDriver::_forceTypeMT32 = false;
MusicType MidiDriver::getMusicType(MidiDriver::DeviceHandle handle) {
if (_forceTypeMT32)
return MT_MT32;
if (handle) {
const MusicPlugin::List p = MusicMan.getPlugins();
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
if (handle == d->getHandle())
return d->getMusicType();
}
}
}
return MT_INVALID;
}
Common::String MidiDriver::getDeviceString(DeviceHandle handle, DeviceStringType type) {
if (handle) {
const MusicPlugin::List p = MusicMan.getPlugins();
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
if (handle == d->getHandle()) {
if (type == kDriverName)
return d->getMusicDriverName();
else if (type == kDriverId)
return d->getMusicDriverId();
else if (type == kDeviceId)
return d->getCompleteId();
else
return Common::String("auto");
}
}
}
}
return Common::String("auto");
}
MidiDriver::DeviceHandle MidiDriver::detectDevice(int flags) {
// Query the selected music device (defaults to MT_AUTO device).
DeviceHandle hdl = getDeviceHandle(ConfMan.get("music_driver"));
_forceTypeMT32 = false;
// Check whether the selected music driver is compatible with the
// given flags.
switch (getMusicType(hdl)) {
case MT_PCSPK:
if (flags & MDT_PCSPK)
return hdl;
break;
case MT_PCJR:
if (flags & MDT_PCJR)
return hdl;
break;
case MT_CMS:
if (flags & MDT_CMS)
return hdl;
break;
case MT_ADLIB:
if (flags & MDT_ADLIB)
return hdl;
break;
case MT_C64:
if (flags & MDT_C64)
return hdl;
break;
case MT_AMIGA:
if (flags & MDT_AMIGA)
return hdl;
break;
case MT_APPLEIIGS:
if (flags & MDT_APPLEIIGS)
return hdl;
break;
case MT_TOWNS:
if (flags & MDT_TOWNS)
return hdl;
break;
case MT_PC98:
if (flags & MDT_PC98)
return hdl;
break;
case MT_GM:
case MT_GS:
case MT_MT32:
if (flags & MDT_MIDI)
return hdl;
break;
case MT_NULL:
return hdl;
default:
break;
}
// If the selected driver did not match the flags setting,
// we try to determine a suitable and "optimal" music driver.
const MusicPlugin::List p = MusicMan.getPlugins();
// If only MDT_MIDI but not MDT_PREFER_MT32 or MDT_PREFER_GM is set we prefer the other devices (which will always be
// detected since they are hard coded and cannot be disabled.
for (int l = (flags & (MDT_PREFER_GM | MDT_PREFER_MT32)) ? 1 : 0; l < 2; ++l) {
if ((flags & MDT_MIDI) && (l == 1)) {
// If a preferred MT32 or GM device has been selected that device gets returned
if (flags & MDT_PREFER_MT32)
hdl = getDeviceHandle(ConfMan.get("mt32_device"));
else if (flags & MDT_PREFER_GM)
hdl = getDeviceHandle(ConfMan.get("gm_device"));
else
hdl = getDeviceHandle("auto");
const MusicType type = getMusicType(hdl);
// If have a "Don't use GM/MT-32" setting we skip this part and jump
// to AdLib, PC Speaker etc. detection right away.
if (type != MT_NULL) {
if (type != MT_AUTO && type != MT_INVALID) {
if (flags & MDT_PREFER_MT32)
// If we have a preferred MT32 device we disable the gm/mt32 mapping (more about this in mididrv.h)
_forceTypeMT32 = true;
return hdl;
}
// If we have no specific device selected (neither in the scummvm nor in the game domain)
// and no preferred MT32 or GM device selected we arrive here.
// If MT32 is preferred we try for the first available device with music type 'MT_MT32' (usually the mt32 emulator)
if (flags & MDT_PREFER_MT32) {
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); ++d) {
if (d->getMusicType() == MT_MT32)
return d->getHandle();
}
}
}
// Now we default to the first available device with music type 'MT_GM'
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); ++d) {
if (d->getMusicType() == MT_GM || d->getMusicType() == MT_GS)
return d->getHandle();
}
}
}
}
MusicType tp = MT_AUTO;
if (flags & MDT_TOWNS)
tp = MT_TOWNS;
else if (flags & MDT_PC98)
tp = MT_PC98;
else if (flags & MDT_ADLIB)
tp = MT_ADLIB;
else if (flags & MDT_PCJR)
tp = MT_PCJR;
else if (flags & MDT_PCSPK)
tp = MT_PCSPK;
else if (flags & MDT_C64)
tp = MT_C64;
else if (flags & MDT_AMIGA)
tp = MT_AMIGA;
else if (flags & MDT_APPLEIIGS)
tp = MT_APPLEIIGS;
else if (l == 0)
// if we haven't tried to find a MIDI device yet we do this now.
continue;
else
tp = MT_AUTO;
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); ++m) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); ++d) {
if (d->getMusicType() == tp)
return d->getHandle();
}
}
}
return 0;
}
MidiDriver *MidiDriver::createMidi(MidiDriver::DeviceHandle handle) {
MidiDriver *driver = 0;
const MusicPlugin::List p = MusicMan.getPlugins();
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
if (getDeviceString(handle, MidiDriver::kDriverId).equals((**m)->getId()))
(**m)->createInstance(&driver, handle);
}
return driver;
}
MidiDriver::DeviceHandle MidiDriver::getDeviceHandle(const Common::String &identifier) {
const MusicPlugin::List p = MusicMan.getPlugins();
if (p.begin() == p.end())
error("Music plugins must be loaded prior to calling this method");
for (MusicPlugin::List::const_iterator m = p.begin(); m != p.end(); m++) {
MusicDevices i = (**m)->getDevices();
for (MusicDevices::iterator d = i.begin(); d != i.end(); d++) {
// The music driver id isn't unique, but it will match
// driver's first device. This is useful when selecting
// the driver from the command line.
if (identifier.equals(d->getMusicDriverId()) || identifier.equals(d->getCompleteId()) || identifier.equals(d->getCompleteName())) {
return d->getHandle();
}
}
}
return 0;
}
void MidiDriver::sendMT32Reset() {
static const byte resetSysEx[] = { 0x41, 0x10, 0x16, 0x12, 0x7F, 0x00, 0x00, 0x01, 0x00 };
sysEx(resetSysEx, sizeof(resetSysEx));
g_system->delayMillis(100);
}
void MidiDriver::sendGMReset() {
static const byte resetSysEx[] = { 0x7E, 0x7F, 0x09, 0x01 };
sysEx(resetSysEx, sizeof(resetSysEx));
g_system->delayMillis(100);
}