mirror of
https://github.com/libretro/scummvm.git
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585 lines
19 KiB
C++
585 lines
19 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/algorithm.h"
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#include "common/memstream.h"
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#include "neverhood/resource.h"
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#include "neverhood/resourceman.h"
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namespace Neverhood {
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// SpriteResource
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SpriteResource::SpriteResource(NeverhoodEngine *vm)
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: _vm(vm), _pixels(nullptr) {
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}
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SpriteResource::~SpriteResource() {
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unload();
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}
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void SpriteResource::draw(Graphics::Surface *destSurface, bool flipX, bool flipY) {
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if (_pixels) {
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byte *dest = (byte*)destSurface->getPixels();
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const int destPitch = destSurface->pitch;
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if (_rle)
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unpackSpriteRle(_pixels, _dimensions.width, _dimensions.height, dest, destPitch, flipX, flipY);
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else
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unpackSpriteNormal(_pixels, _dimensions.width, _dimensions.height, dest, destPitch, flipX, flipY);
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}
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}
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bool SpriteResource::load(uint32 fileHash, bool doLoadPosition) {
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debug(2, "SpriteResource::load(%08X)", fileHash);
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unload();
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_vm->_res->queryResource(fileHash, _resourceHandle);
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if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeBitmap) {
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_vm->_res->loadResource(_resourceHandle, _vm->applyResourceFixes());
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const byte *spriteData = _resourceHandle.data();
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NPoint *position = doLoadPosition ? &_position : nullptr;
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parseBitmapResource(spriteData, &_rle, &_dimensions, position, nullptr, &_pixels);
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}
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return _pixels != nullptr;
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}
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void SpriteResource::unload() {
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_vm->_res->unloadResource(_resourceHandle);
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_pixels = nullptr;
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_rle = false;
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}
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// PaletteResource
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PaletteResource::PaletteResource(NeverhoodEngine *vm)
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: _vm(vm), _palette(nullptr) {
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}
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PaletteResource::~PaletteResource() {
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unload();
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}
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bool PaletteResource::load(uint32 fileHash) {
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debug(2, "PaletteResource::load(%08X)", fileHash);
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unload();
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_vm->_res->queryResource(fileHash, _resourceHandle);
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if (_resourceHandle.isValid() &&
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(_resourceHandle.type() == kResTypeBitmap || _resourceHandle.type() == kResTypePalette)) {
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_vm->_res->loadResource(_resourceHandle, _vm->applyResourceFixes());
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_palette = _resourceHandle.data();
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// Check if the palette is stored in a bitmap
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if (_resourceHandle.type() == kResTypeBitmap)
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parseBitmapResource(_palette, nullptr, nullptr, nullptr, &_palette, nullptr);
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}
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return _palette != nullptr;
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}
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void PaletteResource::unload() {
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_vm->_res->unloadResource(_resourceHandle);
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_palette = nullptr;
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}
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void PaletteResource::copyPalette(byte *destPalette) {
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if (_palette)
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memcpy(destPalette, _palette, 1024);
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}
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// AnimResource
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AnimResource::AnimResource(NeverhoodEngine *vm)
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: _vm(vm), _width(0), _height(0), _currSpriteData(nullptr), _fileHash(0), _paletteData(nullptr),
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_spriteData(nullptr), _replEnabled(false), _replOldColor(0), _replNewColor(0) {
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}
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AnimResource::~AnimResource() {
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unload();
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}
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void AnimResource::draw(uint frameIndex, Graphics::Surface *destSurface, bool flipX, bool flipY) {
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const AnimFrameInfo frameInfo = _frames[frameIndex];
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byte *dest = (byte*)destSurface->getPixels();
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const int destPitch = destSurface->pitch;
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_currSpriteData = _spriteData + frameInfo.spriteDataOffs;
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_width = frameInfo.drawOffset.width;
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_height = frameInfo.drawOffset.height;
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if (_replEnabled && _replOldColor != _replNewColor)
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unpackSpriteRle(_currSpriteData, _width, _height, dest, destPitch, flipX, flipY, _replOldColor, _replNewColor);
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else
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unpackSpriteRle(_currSpriteData, _width, _height, dest, destPitch, flipX, flipY);
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}
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bool AnimResource::load(uint32 fileHash) {
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debug(2, "AnimResource::load(%08X)", fileHash);
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if (fileHash == _fileHash)
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return true;
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unload();
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_vm->_res->queryResource(fileHash, _resourceHandle);
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if (!_resourceHandle.isValid() || _resourceHandle.type() != kResTypeAnimation)
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return false;
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const byte *resourceData, *animList, *frameList;
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uint16 animInfoStartOfs, animListIndex, animListCount;
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uint16 frameListStartOfs, frameCount;
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uint32 spriteDataOfs, paletteDataOfs;
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_vm->_res->loadResource(_resourceHandle, _vm->applyResourceFixes());
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resourceData = _resourceHandle.data();
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animListCount = READ_LE_UINT16(resourceData);
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animInfoStartOfs = READ_LE_UINT16(resourceData + 2);
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spriteDataOfs = READ_LE_UINT32(resourceData + 4);
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paletteDataOfs = READ_LE_UINT32(resourceData + 8);
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animList = resourceData + 12;
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for (animListIndex = 0; animListIndex < animListCount; animListIndex++) {
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debug(8, "hash: %08X", READ_LE_UINT32(animList));
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if (READ_LE_UINT32(animList) == fileHash)
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break;
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animList += 8;
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}
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if (animListIndex >= animListCount) {
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_vm->_res->unloadResource(_resourceHandle);
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return false;
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}
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_spriteData = resourceData + spriteDataOfs;
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if (paletteDataOfs > 0)
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_paletteData = resourceData + paletteDataOfs;
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frameCount = READ_LE_UINT16(animList + 4);
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frameListStartOfs = READ_LE_UINT16(animList + 6);
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debug(8, "frameCount = %d; frameListStartOfs = %04X; animInfoStartOfs = %04X", frameCount, frameListStartOfs, animInfoStartOfs);
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frameList = resourceData + animInfoStartOfs + frameListStartOfs;
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_frames.clear();
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_frames.reserve(frameCount);
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for (uint16 frameIndex = 0; frameIndex < frameCount; frameIndex++) {
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AnimFrameInfo frameInfo;
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frameInfo.frameHash = READ_LE_UINT32(frameList);
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frameInfo.counter = READ_LE_UINT16(frameList + 4);
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frameInfo.drawOffset.x = READ_LE_UINT16(frameList + 6);
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frameInfo.drawOffset.y = READ_LE_UINT16(frameList + 8);
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frameInfo.drawOffset.width = READ_LE_UINT16(frameList + 10);
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frameInfo.drawOffset.height = READ_LE_UINT16(frameList + 12);
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frameInfo.deltaX = READ_LE_UINT16(frameList + 14);
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frameInfo.deltaY = READ_LE_UINT16(frameList + 16);
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frameInfo.collisionBoundsOffset.x = READ_LE_UINT16(frameList + 18);
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frameInfo.collisionBoundsOffset.y = READ_LE_UINT16(frameList + 20);
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frameInfo.collisionBoundsOffset.width = READ_LE_UINT16(frameList + 22);
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frameInfo.collisionBoundsOffset.height = READ_LE_UINT16(frameList + 24);
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frameInfo.spriteDataOffs = READ_LE_UINT32(frameList + 28);
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debug(8, "frameHash = %08X; counter = %d; rect = (%d,%d,%d,%d); deltaX = %d; deltaY = %d; collisionBoundsOffset = (%d,%d,%d,%d); spriteDataOffs = %08X",
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frameInfo.frameHash, frameInfo.counter,
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frameInfo.drawOffset.x, frameInfo.drawOffset.y, frameInfo.drawOffset.width, frameInfo.drawOffset.height,
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frameInfo.deltaX, frameInfo.deltaY,
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frameInfo.collisionBoundsOffset.x, frameInfo.collisionBoundsOffset.y, frameInfo.collisionBoundsOffset.width, frameInfo.collisionBoundsOffset.height,
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frameInfo.spriteDataOffs);
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frameList += 32;
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_frames.push_back(frameInfo);
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}
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_fileHash = fileHash;
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return true;
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}
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void AnimResource::unload() {
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_vm->_res->unloadResource(_resourceHandle);
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_currSpriteData = nullptr;
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_fileHash = 0;
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_paletteData = nullptr;
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_spriteData = nullptr;
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_replEnabled = true;
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_replOldColor = 0;
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_replNewColor = 0;
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}
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int16 AnimResource::getFrameIndex(uint32 frameHash) {
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int16 frameIndex = -1;
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for (uint i = 0; i < _frames.size(); i++)
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if (_frames[i].frameHash == frameHash) {
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frameIndex = (int16)i;
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break;
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}
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debug(2, "AnimResource::getFrameIndex(%08X) -> %d", frameHash, frameIndex);
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return frameIndex;
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}
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void AnimResource::setRepl(byte oldColor, byte newColor) {
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_replOldColor = oldColor;
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_replNewColor = newColor;
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}
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NDimensions AnimResource::loadSpriteDimensions(uint32 fileHash) {
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ResourceHandle resourceHandle;
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NDimensions dimensions;
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_vm->_res->queryResource(fileHash, resourceHandle);
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const byte *resDimensions = resourceHandle.extData();
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if (resDimensions) {
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dimensions.width = READ_LE_UINT16(resDimensions + 0);
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dimensions.height = READ_LE_UINT16(resDimensions + 2);
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} else {
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dimensions.width = 0;
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dimensions.height = 0;
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}
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return dimensions;
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}
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// MouseCursorResource
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MouseCursorResource::MouseCursorResource(NeverhoodEngine *vm)
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: _cursorSprite(vm), _cursorNum(4), _currFileHash(0) {
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_rect.width = 32;
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_rect.height = 32;
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}
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void MouseCursorResource::load(uint32 fileHash) {
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if (_currFileHash != fileHash) {
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if (_cursorSprite.load(fileHash) && !_cursorSprite.isRle() &&
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_cursorSprite.getDimensions().width == 96 && _cursorSprite.getDimensions().height == 224) {
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_currFileHash = fileHash;
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} else {
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unload();
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}
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}
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}
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void MouseCursorResource::unload() {
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_cursorSprite.unload();
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_currFileHash = 0;
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_cursorNum = 4;
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}
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NDrawRect& MouseCursorResource::getRect() {
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static const NPoint kCursorHotSpots[] = {
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{-15, -5},
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{-17, -25},
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{-17, -30},
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{-14, -1},
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{-3, -7},
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{-30, -18},
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{-1, -18}
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};
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_rect.x = kCursorHotSpots[_cursorNum].x;
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_rect.y = kCursorHotSpots[_cursorNum].y;
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return _rect;
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}
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void MouseCursorResource::draw(int frameNum, Graphics::Surface *destSurface) {
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if (_cursorSprite.getPixels()) {
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const int sourcePitch = (_cursorSprite.getDimensions().width + 3) & 0xFFFC; // 4 byte alignment
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const int destPitch = destSurface->pitch;
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const byte *source = _cursorSprite.getPixels() + _cursorNum * (sourcePitch * 32) + frameNum * 32;
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byte *dest = (byte*)destSurface->getPixels();
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for (int16 yc = 0; yc < 32; yc++) {
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memcpy(dest, source, 32);
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source += sourcePitch;
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dest += destPitch;
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}
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}
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}
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// TextResource
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TextResource::TextResource(NeverhoodEngine *vm)
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: _vm(vm), _textData(nullptr), _count(0) {
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}
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TextResource::~TextResource() {
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unload();
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}
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void TextResource::load(uint32 fileHash) {
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debug(2, "TextResource::load(%08X)", fileHash);
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unload();
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_vm->_res->queryResource(fileHash, _resourceHandle);
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if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeText) {
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_vm->_res->loadResource(_resourceHandle, _vm->applyResourceFixes());
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_textData = _resourceHandle.data();
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_count = READ_LE_UINT32(_textData);
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}
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}
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void TextResource::unload() {
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_vm->_res->unloadResource(_resourceHandle);
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_textData = nullptr;
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_count = 0;
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}
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const char *TextResource::getString(uint index, const char *&textEnd) {
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const char *textStart = (const char*)(_textData + 4 + _count * 4 + READ_LE_UINT32(_textData + (index + 1) * 4));
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textEnd = (const char*)(_textData + 4 + _count * 4 + READ_LE_UINT32(_textData + (index + 2) * 4));
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return textStart;
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}
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// DataResource
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DataResource::DataResource(NeverhoodEngine *vm)
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: _vm(vm) {
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}
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DataResource::~DataResource() {
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unload();
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}
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void DataResource::load(uint32 fileHash) {
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if (_resourceHandle.fileHash() == fileHash)
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return;
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const byte *data = nullptr;
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uint32 dataSize = 0;
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unload();
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_vm->_res->queryResource(fileHash, _resourceHandle);
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if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeData) {
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_vm->_res->loadResource(_resourceHandle, _vm->applyResourceFixes());
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data = _resourceHandle.data();
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dataSize = _resourceHandle.size();
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}
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if (data && dataSize) {
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Common::MemoryReadStream dataS(data, dataSize);
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uint itemCount = dataS.readUint16LE();
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uint32 itemStartOffs = 2 + itemCount * 8;
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debug(2, "itemCount = %d", itemCount);
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for (uint i = 0; i < itemCount; i++) {
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dataS.seek(2 + i * 8);
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DRDirectoryItem drDirectoryItem;
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drDirectoryItem.nameHash = dataS.readUint32LE();
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drDirectoryItem.offset = dataS.readUint16LE();
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drDirectoryItem.type = dataS.readUint16LE();
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debug(2, "%03d nameHash = %08X; offset = %04X; type = %d", i, drDirectoryItem.nameHash, drDirectoryItem.offset, drDirectoryItem.type);
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dataS.seek(itemStartOffs + drDirectoryItem.offset);
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switch (drDirectoryItem.type) {
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case 1:
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{
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debug(3, "NPoint");
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NPoint point;
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point.x = dataS.readUint16LE();
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point.y = dataS.readUint16LE();
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debug(3, "(%d, %d)", point.x, point.y);
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drDirectoryItem.offset = _points.size();
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_points.push_back(point);
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break;
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}
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case 2:
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{
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uint count = dataS.readUint16LE();
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NPointArray *pointArray = new NPointArray();
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debug(3, "NPointArray; count = %d", count);
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for (uint j = 0; j < count; j++) {
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NPoint point;
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point.x = dataS.readUint16LE();
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point.y = dataS.readUint16LE();
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debug(3, "(%d, %d)", point.x, point.y);
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pointArray->push_back(point);
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}
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drDirectoryItem.offset = _pointArrays.size();
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_pointArrays.push_back(pointArray);
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break;
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}
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case 3:
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{
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uint count = dataS.readUint16LE();
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HitRectList *hitRectList = new HitRectList();
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debug(3, "HitRectList; count = %d", count);
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for (uint j = 0; j < count; j++) {
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HitRect hitRect;
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hitRect.rect.x1 = dataS.readUint16LE();
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hitRect.rect.y1 = dataS.readUint16LE();
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hitRect.rect.x2 = dataS.readUint16LE();
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hitRect.rect.y2 = dataS.readUint16LE();
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hitRect.type = dataS.readUint16LE() + 0x5001;
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debug(3, "(%d, %d, %d, %d) -> %04d", hitRect.rect.x1, hitRect.rect.y1, hitRect.rect.x2, hitRect.rect.y2, hitRect.type);
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hitRectList->push_back(hitRect);
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}
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drDirectoryItem.offset = _hitRectLists.size();
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_hitRectLists.push_back(hitRectList);
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break;
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}
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case 4:
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{
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uint count = dataS.readUint16LE();
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MessageList *messageList = new MessageList();
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debug(3, "MessageList; count = %d", count);
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for (uint j = 0; j < count; j++) {
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MessageItem messageItem;
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messageItem.messageNum = dataS.readUint32LE();
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messageItem.messageValue = dataS.readUint32LE();
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debug(3, "(%08X, %08X)", messageItem.messageNum, messageItem.messageValue);
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messageList->push_back(messageItem);
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}
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drDirectoryItem.offset = _messageLists.size();
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_messageLists.push_back(messageList);
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break;
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}
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case 5:
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{
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uint count = dataS.readUint16LE();
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DRSubRectList *drSubRectList = new DRSubRectList();
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debug(3, "SubRectList; count = %d", count);
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for (uint j = 0; j < count; j++) {
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DRSubRect drSubRect;
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drSubRect.rect.x1 = dataS.readUint16LE();
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drSubRect.rect.y1 = dataS.readUint16LE();
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drSubRect.rect.x2 = dataS.readUint16LE();
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drSubRect.rect.y2 = dataS.readUint16LE();
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drSubRect.messageListHash = dataS.readUint32LE();
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drSubRect.messageListItemIndex = dataS.readUint16LE();
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debug(3, "(%d, %d, %d, %d) -> %08X (%d)", drSubRect.rect.x1, drSubRect.rect.y1, drSubRect.rect.x2, drSubRect.rect.y2, drSubRect.messageListHash, drSubRect.messageListItemIndex);
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drSubRectList->push_back(drSubRect);
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}
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drDirectoryItem.offset = _drSubRectLists.size();
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_drSubRectLists.push_back(drSubRectList);
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break;
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}
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case 6:
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{
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DRRect drRect;
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drRect.rect.x1 = dataS.readUint16LE();
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drRect.rect.y1 = dataS.readUint16LE();
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drRect.rect.x2 = dataS.readUint16LE();
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drRect.rect.y2 = dataS.readUint16LE();
|
|
drRect.subRectIndex = dataS.readUint16LE();
|
|
debug(3, "(%d, %d, %d, %d) -> %d", drRect.rect.x1, drRect.rect.y1, drRect.rect.x2, drRect.rect.y2, drRect.subRectIndex);
|
|
drDirectoryItem.offset = _drRects.size();
|
|
_drRects.push_back(drRect);
|
|
break;
|
|
}
|
|
case 7:
|
|
{
|
|
uint count = dataS.readUint16LE();
|
|
NRectArray *rectArray = new NRectArray();
|
|
debug(3, "NRectArray; count = %d", count);
|
|
for (uint j = 0; j < count; j++) {
|
|
NRect rect;
|
|
rect.x1 = dataS.readUint16LE();
|
|
rect.y1 = dataS.readUint16LE();
|
|
rect.x2 = dataS.readUint16LE();
|
|
rect.y2 = dataS.readUint16LE();
|
|
debug(3, "(%d, %d, %d, %d)", rect.x1, rect.y1, rect.x2, rect.y2);
|
|
rectArray->push_back(rect);
|
|
}
|
|
drDirectoryItem.offset = _rectArrays.size();
|
|
_rectArrays.push_back(rectArray);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
_directory.push_back(drDirectoryItem);
|
|
}
|
|
}
|
|
}
|
|
|
|
void DataResource::unload() {
|
|
_directory.clear();
|
|
_points.clear();
|
|
for (Common::Array<NPointArray*>::iterator it = _pointArrays.begin(); it != _pointArrays.end(); ++it)
|
|
delete (*it);
|
|
_pointArrays.clear();
|
|
for (Common::Array<NRectArray*>::iterator it = _rectArrays.begin(); it != _rectArrays.end(); ++it)
|
|
delete (*it);
|
|
_rectArrays.clear();
|
|
for (Common::Array<HitRectList*>::iterator it = _hitRectLists.begin(); it != _hitRectLists.end(); ++it)
|
|
delete (*it);
|
|
_hitRectLists.clear();
|
|
for (Common::Array<MessageList*>::iterator it = _messageLists.begin(); it != _messageLists.end(); ++it)
|
|
delete (*it);
|
|
_messageLists.clear();
|
|
_drRects.clear();
|
|
for (Common::Array<DRSubRectList*>::iterator it = _drSubRectLists.begin(); it != _drSubRectLists.end(); ++it)
|
|
delete (*it);
|
|
_drSubRectLists.clear();
|
|
_vm->_res->unloadResource(_resourceHandle);
|
|
}
|
|
|
|
NPoint DataResource::getPoint(uint32 nameHash) {
|
|
DataResource::DRDirectoryItem *drDirectoryItem = findDRDirectoryItem(nameHash, 1);
|
|
return drDirectoryItem ? _points[drDirectoryItem->offset] : NPoint();
|
|
}
|
|
|
|
NPointArray *DataResource::getPointArray(uint32 nameHash) {
|
|
DataResource::DRDirectoryItem *drDirectoryItem = findDRDirectoryItem(nameHash, 2);
|
|
return drDirectoryItem ? _pointArrays[drDirectoryItem->offset] : NULL;
|
|
}
|
|
|
|
NRectArray *DataResource::getRectArray(uint32 nameHash) {
|
|
DataResource::DRDirectoryItem *drDirectoryItem = findDRDirectoryItem(nameHash, 3);
|
|
return drDirectoryItem ? _rectArrays[drDirectoryItem->offset] : NULL;
|
|
}
|
|
|
|
HitRectList *DataResource::getHitRectList() {
|
|
DataResource::DRDirectoryItem *drDirectoryItem = findDRDirectoryItem(calcHash("HitArray"), 3);
|
|
return drDirectoryItem ? _hitRectLists[drDirectoryItem->offset] : NULL;
|
|
}
|
|
|
|
MessageList *DataResource::getMessageListAtPos(int16 klaymenX, int16 klaymenY, int16 mouseX, int16 mouseY) {
|
|
for (uint i = 0; i < _drRects.size(); i++) {
|
|
if (klaymenX >= _drRects[i].rect.x1 && klaymenX <= _drRects[i].rect.x2 &&
|
|
klaymenY >= _drRects[i].rect.y1 && klaymenY <= _drRects[i].rect.y2) {
|
|
DRSubRectList *drSubRectList = _drSubRectLists[_drRects[i].subRectIndex];
|
|
for (uint j = 0; j < drSubRectList->size(); j++) {
|
|
DRSubRect &subRect = (*drSubRectList)[j];
|
|
if (mouseX >= subRect.rect.x1 && mouseX <= subRect.rect.x2 &&
|
|
mouseY >= subRect.rect.y1 && mouseY <= subRect.rect.y2) {
|
|
return _messageLists[subRect.messageListItemIndex];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
DataResource::DRDirectoryItem *DataResource::findDRDirectoryItem(uint32 nameHash, uint16 type) {
|
|
for (Common::Array<DRDirectoryItem>::iterator it = _directory.begin(); it != _directory.end(); it++)
|
|
if ((*it).nameHash == nameHash && (*it).type == type)
|
|
return &(*it);
|
|
return nullptr;
|
|
}
|
|
|
|
uint32 calcHash(const char *value) {
|
|
uint32 hash = 0, shiftValue = 0;
|
|
while (*value != 0) {
|
|
char ch = *value++;
|
|
if ((ch >= 'A' && ch <= 'Z') || (ch >= 'a' && ch <= 'z') || (ch >= '0' && ch <= '9')) {
|
|
if (ch >= 'a' && ch <= 'z')
|
|
ch -= 32;
|
|
else if (ch >= '0' && ch <= '9')
|
|
ch += 22;
|
|
shiftValue += ch - 64;
|
|
if (shiftValue >= 32)
|
|
shiftValue -= 32;
|
|
hash ^= 1 << shiftValue;
|
|
}
|
|
}
|
|
return hash;
|
|
}
|
|
|
|
} // End of namespace Neverhood
|