scummvm/graphics/macgui/macbutton.h
2021-12-26 18:48:43 +01:00

79 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GRAPHICS_MACGUI_MACBUTTON_H
#define GRAPHICS_MACGUI_MACBUTTON_H
#include "graphics/macgui/mactext.h"
#include "graphics/macgui/macwidget.h"
namespace Graphics {
class MacWidget;
class MacText;
struct MacPlotData;
enum MacButtonType {
kRound,
kCheckBox,
kRadio
};
// those name comes from Apartment
enum CheckBoxType {
kCBNormal,
kCBInsetBlack,
kCBFilledBlack
};
class MacButton : public MacText {
public:
MacButton(MacButtonType buttonType, TextAlign textAlignment, MacWidget *parent, int x, int y, int w, int h, MacWindowManager *wm, const Common::U32String &s, const MacFont *macFont, int fgcolor, int bgcolor);
void setActive(bool active) override;
void invertOuter();
void invertInner();
void setHilite(bool hilite);
void setCheckBoxType(int type);
void setCheckBoxAccess(int type) { _checkBoxAccess = type; }
bool draw(ManagedSurface *g, bool forceRedraw = false) override;
bool draw(bool forceRedraw = false) override;
bool processEvent(Common::Event &event) override;
Common::Point calculateOffset() override;
private:
void init();
private:
MacButtonType _buttonType;
MacPlotData _pd;
bool _invertInner;
int _checkBoxType;
int _checkBoxAccess;
};
} // End of namespace Graphics
#endif