scummvm/graphics/scaler/downscaler.h
2023-02-28 01:58:13 +01:00

41 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GRAPHICS_SCALER_DOWNSCALER_H
#define GRAPHICS_SCALER_DOWNSCALER_H
#include "common/scummsys.h"
#include "graphics/surface.h"
namespace Graphics {
/**
* This filter (down)scales the source image by a factor of 1/2.
* For example, a 320x200 image is scaled to 160x100.
*/
extern void downscaleAllByHalf(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr,
uint32 dstPitch, int width, int height, int gBits = 565);
void downscaleSurfaceByHalf(Surface *out, const Surface *in, const byte *palette);
}
#endif