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https://github.com/libretro/scummvm.git
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be1fdf59bb
Previously, they only reacted to the mouse position once it was moved. This meant that if the cursor was on a button that just gained focus, it did not highlight. Fixes #7101.
80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef GUI_TOOLTIP_H
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#define GUI_TOOLTIP_H
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#include "common/keyboard.h"
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#include "common/str-array.h"
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#include "gui/dialog.h"
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namespace GUI {
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class Widget;
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class Tooltip : public Dialog {
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private:
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Dialog *_parent;
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public:
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Tooltip();
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void setup(Dialog *parent, Widget *widget, int x, int y);
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void drawDialog();
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virtual void receivedFocus(int x = -1, int y = -1) {}
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protected:
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virtual void handleMouseDown(int x, int y, int button, int clickCount) {
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close();
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_parent->handleMouseDown(x + (getAbsX() - _parent->getAbsX()), y + (getAbsY() - _parent->getAbsY()), button, clickCount);
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}
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virtual void handleMouseUp(int x, int y, int button, int clickCount) {
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close();
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_parent->handleMouseUp(x + (getAbsX() - _parent->getAbsX()), y + (getAbsY() - _parent->getAbsY()), button, clickCount);
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}
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virtual void handleMouseWheel(int x, int y, int direction) {
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close();
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_parent->handleMouseWheel(x + (getAbsX() - _parent->getAbsX()), y + (getAbsX() - _parent->getAbsX()), direction);
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}
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virtual void handleKeyDown(Common::KeyState state) {
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close();
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_parent->handleKeyDown(state);
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}
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virtual void handleKeyUp(Common::KeyState state) {
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close();
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_parent->handleKeyUp(state);
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}
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virtual void handleMouseMoved(int x, int y, int button) {
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close();
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}
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int _maxWidth;
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int _xdelta, _ydelta;
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Common::StringArray _wrappedLines;
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};
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} // End of namespace GUI
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#endif // GUI_TOOLTIP_H
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