scummvm/saga
Eugene Sandulenko ccacf6f82e o Added support for German ITE. There are also Puzzle-related messages
hardcoded, but I'll save that for later :)
o Eliminated all leftovers of previous language loader. If you'll spot another
  one, just remove it silently.

svn-id: r16556
2005-01-14 01:17:34 +00:00
..
.cvsignore Initial SAGA checkin 2004-03-14 23:39:41 +00:00
actionmap.cpp fixing scene transition 2005-01-07 21:24:26 +00:00
actionmap.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
actor.cpp A few subtitle-related changes: 2005-01-13 07:47:04 +00:00
actor.h A few subtitle-related changes: 2005-01-13 07:47:04 +00:00
actordata.cpp o Fixed some indentation 2005-01-09 16:43:57 +00:00
actordata.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
animation.cpp Slight adjustment to previous commit. 2005-01-12 12:51:56 +00:00
animation.h - remove game.h & image.h 2005-01-11 21:10:36 +00:00
console.cpp begining of verb implementation 2005-01-08 20:30:07 +00:00
console.h begining of verb implementation 2005-01-08 20:30:07 +00:00
events.cpp Eliminate _scene->getMode() and use scene flags instead 2005-01-07 22:18:53 +00:00
events.h o Fix for popped up actors at initial scene fade out 2005-01-07 00:57:43 +00:00
font_map.cpp oops, correct copyright string 2005-01-01 16:20:17 +00:00
font.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
font.h - remove game.h & image.h 2005-01-11 21:10:36 +00:00
game.cpp o Added support for German ITE. There are also Puzzle-related messages 2005-01-14 01:17:34 +00:00
gfx.cpp Placard functions are now event-driven, so the blocking palette faders are 2005-01-06 16:07:46 +00:00
gfx.h Placard functions are now event-driven, so the blocking palette faders are 2005-01-06 16:07:46 +00:00
ihnm_introproc.cpp - GameModule is gone 2005-01-09 23:41:22 +00:00
image.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
input.cpp - introduced SagaEngine::getTextString (for i18n it should route to corresponding string array) 2005-01-13 22:42:49 +00:00
interface.cpp - introduced SagaEngine::getTextString (for i18n it should route to corresponding string array) 2005-01-13 22:42:49 +00:00
interface.h - introduced SagaEngine::getTextString (for i18n it should route to corresponding string array) 2005-01-13 22:42:49 +00:00
isomap.cpp - GameModule is gone 2005-01-09 23:41:22 +00:00
isomap.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
ite_introproc.cpp o Added support for German ITE. There are also Puzzle-related messages 2005-01-14 01:17:34 +00:00
list.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
module.mk sdata.cpp not needed anymore 2004-12-22 22:52:20 +00:00
music.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
music.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
objectdata.cpp oops, correct copyright string 2005-01-01 16:20:17 +00:00
objectdata.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
objectmap.cpp Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM, 2005-01-02 14:52:11 +00:00
objectmap.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
palanim.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
palanim.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
render.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
render.h begining of verb implementation 2005-01-08 20:30:07 +00:00
resnames.h Added proper IHNM scripts lut and run scripts, though not much to see. 2005-01-09 21:07:19 +00:00
rscfile_mod.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
rscfile.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
rscfile.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
saga.cpp o Added support for German ITE. There are also Puzzle-related messages 2005-01-14 01:17:34 +00:00
saga.h o Added support for German ITE. There are also Puzzle-related messages 2005-01-14 01:17:34 +00:00
scene.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
scene.h o Added support for German ITE. There are also Puzzle-related messages 2005-01-14 01:17:34 +00:00
script.cpp - introduced SagaEngine::getTextString (for i18n it should route to corresponding string array) 2005-01-13 22:42:49 +00:00
script.h - introduced SagaEngine::getTextString (for i18n it should route to corresponding string array) 2005-01-13 22:42:49 +00:00
sdebug.cpp - script execution stops properly 2005-01-03 21:17:32 +00:00
sfuncs.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
sndres.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
sndres.h - GameModule is gone 2005-01-09 23:41:22 +00:00
sound.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
sound.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
sprite.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
sprite.h rewritten sprite class 2005-01-09 15:07:49 +00:00
sthread.cpp - remove game.h & image.h 2005-01-11 21:10:36 +00:00
stream.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
text.cpp oops, correct copyright string 2005-01-01 16:20:17 +00:00
text.h oops, correct copyright string 2005-01-01 16:20:17 +00:00
transitions.cpp oops, correct copyright string 2005-01-01 16:20:17 +00:00
xref.txt o Fix regression with Win32 CD ITE at wyrmkeep logo 2005-01-04 17:15:53 +00:00