mirror of
https://github.com/libretro/scummvm.git
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212 lines
5.4 KiB
C++
212 lines
5.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/algorithm.h"
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#include "common/endian.h"
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#include "common/rect.h"
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#include "common/textconsole.h"
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#include "common/system.h"
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#include "graphics/palette.h"
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#include "access/access.h"
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#include "access/screen.h"
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#include "access/resources.h"
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namespace Access {
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Screen::Screen(AccessEngine *vm) : _vm(vm) {
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create(320, 200, Graphics::PixelFormat::createFormatCLUT8());
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Common::fill(&_tempPalette[0], &_tempPalette[PALETTE_SIZE], 0);
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Common::fill(&_manPal[0], &_manPal[0x60], 0);
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Common::fill(&_scaleTable1[0], &_scaleTable1[256], 0);
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Common::fill(&_scaleTable2[0], &_scaleTable2[256], 0);
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_vesaMode = 0;
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_vesaCurrentWin = 0;
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_currentPanel = 0;
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_hideFlag = true;
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_loadPalFlag = false;
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_scrollFlag = false;
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_scrollThreshold = 0;
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_startColor = _numColors = 0;
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_scrollX = _scrollY = 0;
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_scrollCol = _scrollRow = 0;
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_windowXAdd = _windowYAdd = 0;
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_screenYOff = 0;
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}
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void Screen::setDisplayScan() {
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warning("TODO: setDisplayScan");
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}
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void Screen::setPanel(int num) {
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assert(num < 4);
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_currentPanel = num;
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_msVirtualOffset = _virtualOffsetsTable[num];
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}
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void Screen::updateScreen() {
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g_system->updateScreen();
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}
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void Screen::setInitialPalettte() {
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Common::copy(&INITIAL_PALETTE[0], &INITIAL_PALETTE[18 * 3], _rawPalette);
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Common::fill(&_rawPalette[18 * 3], &_rawPalette[PALETTE_SIZE], 0);
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g_system->getPaletteManager()->setPalette(INITIAL_PALETTE, 0, 18);
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}
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void Screen::loadPalette(Common::SeekableReadStream *stream) {
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stream->read(&_rawPalette[0], PALETTE_SIZE);
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setPalette();
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_loadPalFlag = true;
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}
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void Screen::loadPalette(int fileNum, int subfile) {
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byte *palette = _vm->_files->loadFile(fileNum, subfile);
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Common::copy(palette, palette + (_numColors * 3), &_rawPalette[_startColor * 3]);
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delete[] palette;
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}
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void Screen::setPalette() {
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g_system->getPaletteManager()->setPalette(&_rawPalette[0], 0, PALETTE_COUNT);
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}
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void Screen::updatePalette() {
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g_system->getPaletteManager()->setPalette(&_tempPalette[0], 0, PALETTE_COUNT);
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updateScreen();
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}
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void Screen::forceFadeOut() {
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const int FADE_AMOUNT = 2;
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bool repeatFlag;
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byte *srcP;
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int count;
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do {
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repeatFlag = false;
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for (srcP = &_tempPalette[0], count = 0; count < PALETTE_COUNT; ++count, ++srcP) {
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int v = *srcP;
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if (v) {
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repeatFlag = true;
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*srcP = MAX(*srcP - FADE_AMOUNT, 0);
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}
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}
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updatePalette();
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g_system->delayMillis(10);
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} while (repeatFlag);
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}
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void Screen::forceFadeIn() {
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Common::fill(&_tempPalette[0], &_tempPalette[PALETTE_SIZE], 0);
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const int FADE_AMOUNT = 2;
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bool repeatFlag;
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do {
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repeatFlag = false;
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const byte *srcP = &_rawPalette[0];
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byte *destP = &_tempPalette[0];
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for (int idx = 0; idx < PALETTE_SIZE; ++idx, ++srcP, ++destP) {
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if (*destP != *srcP) {
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repeatFlag = true;
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*destP = MAX((int)*destP + FADE_AMOUNT, (int)*srcP);
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}
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}
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updatePalette();
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g_system->delayMillis(10);
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} while (repeatFlag);
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}
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void Screen::copyBuffer(const byte *data) {
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byte *destP = (byte *)getPixels();
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Common::copy(data, data + (h * w), destP);
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g_system->copyRectToScreen(destP, w, 0, 0, w, h);
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}
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void Screen::checkScroll() {
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warning("TODO");
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}
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void Screen::copyBF1BF2() {
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warning("TODO");
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}
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void Screen::copyBF2Vid() {
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warning("TODO");
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}
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void Screen::plotList() {
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warning("TODO: plotList");
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}
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void Screen::copyBlocks() {
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warning("TODO: copyBlocks");
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}
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void Screen::copyRects() {
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warning("TODO: copyRects");
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}
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void Screen::setBufferScan() {
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warning("TODO: setBufferScan");
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}
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void Screen::setScaleTable(int scale) {
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int total = 0;
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for (int idx = 0; idx < 256; ++idx) {
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_scaleTable1[idx] = total >> 8;
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_scaleTable2[idx] = total & 0xff;
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total += scale;
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}
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}
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void Screen::saveScreen() {
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_screenSave._clipWidth = _clipWidth;
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_screenSave._clipHeight = _clipHeight;
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_screenSave._windowXAdd = _windowXAdd;
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_screenSave._windowYAdd = _windowYAdd;
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_screenSave._scroll.x = _scrollX;
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_screenSave._scroll.y = _scrollY;
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_screenSave._scrollCol = _scrollCol;
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_screenSave._scrollRow = _scrollRow;
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_screenSave._bufferStart.x = _bufferStart.x;
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_screenSave._bufferStart.y = _bufferStart.y;
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_screenSave._screenYOff = _screenYOff;
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}
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void Screen::restoreScreen() {
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_clipWidth = _screenSave._clipWidth;
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_clipHeight = _screenSave._clipHeight;
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_windowXAdd = _screenSave._windowXAdd;
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_windowYAdd = _screenSave._windowYAdd;
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_scrollX = _screenSave._scroll.x;
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_scrollY = _screenSave._scroll.y;
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_scrollCol = _screenSave._scrollCol;
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_scrollRow = _screenSave._scrollRow;
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_bufferStart.x = _screenSave._bufferStart.x;
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_bufferStart.y = _screenSave._bufferStart.y;
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_screenYOff = _screenSave._screenYOff;
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}
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} // End of namespace Access
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