mirror of
https://github.com/libretro/scummvm.git
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809 lines
22 KiB
C++
809 lines
22 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Mortville Manor DOS source code
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* Copyright (c) 1987-1989 Lankhor
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*/
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#include "mortevielle/mortevielle.h"
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#include "mortevielle/menu.h"
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#include "mortevielle/mouse.h"
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#include "mortevielle/outtext.h"
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#include "common/scummsys.h"
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#include "common/str.h"
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#include "common/textconsole.h"
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namespace Mortevielle {
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const byte menuConstants[8][4] = {
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{ 7, 37, 23, 8},
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{19, 33, 23, 7},
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{31, 89, 10, 21},
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{43, 25, 11, 5},
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{55, 37, 5, 8},
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{64, 13, 11, 2},
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{62, 42, 13, 9},
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{62, 46, 13, 10}
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};
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Menu::Menu(MortevielleEngine *vm) {
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_vm = vm;
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_opcodeAttach = _opcodeWait = _opcodeForce = _opcodeSleep = OPCODE_NONE;
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_opcodeListen = _opcodeEnter = _opcodeClose = _opcodeSearch = OPCODE_NONE;
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_opcodeKnock = _opcodeScratch = _opcodeRead = _opcodeEat = OPCODE_NONE;
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_opcodePlace = _opcodeOpen = _opcodeTake = _opcodeLook = OPCODE_NONE;
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_opcodeSmell = _opcodeSound = _opcodeLeave = _opcodeLift = OPCODE_NONE;
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_opcodeTurn = _opcodeSHide = _opcodeSSearch = _opcodeSRead = OPCODE_NONE;
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_opcodeSPut = _opcodeSLook = _msg3 = _msg4 = OPCODE_NONE;
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_menuActive = false;
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_menuSelected = false;
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_multiTitle = false;
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_menuDisplayed = false;
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for (int i = 0; i < 9; i++) {
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_discussMenu[i]._menuId = MENU_NONE;
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_discussMenu[i]._actionId = 0;
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_inventoryMenu[i]._menuId = MENU_NONE;
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_inventoryMenu[i]._actionId = 0;
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}
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for (int i = 0; i < 8; i++) {
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_moveMenu[i]._menuId = MENU_NONE;
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_moveMenu[i]._actionId = 0;
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}
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for (int i = 0; i < 12; i++) {
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_actionMenu[i]._menuId = MENU_NONE;
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_actionMenu[i]._actionId = 0;
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}
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}
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void Menu::readVerbNums(Common::File &f, int dataSize) {
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// Figure out what language Id is needed
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byte desiredLanguageId;
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switch(_vm->getLanguage()) {
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case Common::EN_ANY:
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desiredLanguageId = MORTDAT_LANG_ENGLISH;
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break;
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case Common::FR_FRA:
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desiredLanguageId = MORTDAT_LANG_FRENCH;
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break;
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case Common::DE_DEU:
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desiredLanguageId = MORTDAT_LANG_GERMAN;
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break;
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default:
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warning("Language not supported, switching to English");
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desiredLanguageId = MORTDAT_LANG_ENGLISH;
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break;
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}
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// Read in the language
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byte languageId = f.readByte();
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--dataSize;
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// If the language isn't correct, then skip the entire block
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if (languageId != desiredLanguageId) {
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f.skip(dataSize);
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return;
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}
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assert(dataSize == 52);
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_opcodeAttach = f.readUint16LE();
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_opcodeWait = f.readUint16LE();
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_opcodeForce = f.readUint16LE();
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_opcodeSleep = f.readUint16LE();
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_opcodeListen = f.readUint16LE();
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_opcodeEnter = f.readUint16LE();
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_opcodeClose = f.readUint16LE();
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_opcodeSearch = f.readUint16LE();
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_opcodeKnock = f.readUint16LE();
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_opcodeScratch = f.readUint16LE();
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_opcodeRead = f.readUint16LE();
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_opcodeEat = f.readUint16LE();
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_opcodePlace = f.readUint16LE();
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_opcodeOpen = f.readUint16LE();
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_opcodeTake = f.readUint16LE();
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_opcodeLook = f.readUint16LE();
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_opcodeSmell = f.readUint16LE();
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_opcodeSound = f.readUint16LE();
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_opcodeLeave = f.readUint16LE();
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_opcodeLift = f.readUint16LE();
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_opcodeTurn = f.readUint16LE();
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_opcodeSHide = f.readUint16LE();
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_opcodeSSearch = f.readUint16LE();
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_opcodeSRead = f.readUint16LE();
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_opcodeSPut = f.readUint16LE();
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_opcodeSLook = f.readUint16LE();
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_actionMenu[0]._menuId = OPCODE_NONE >> 8;
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_actionMenu[0]._actionId = OPCODE_NONE & 0xFF;
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_actionMenu[1]._menuId = _opcodeSHide >> 8;
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_actionMenu[1]._actionId = _opcodeSHide & 0xFF;
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_actionMenu[2]._menuId = _opcodeAttach >> 8;
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_actionMenu[2]._actionId = _opcodeAttach & 0xFF;
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_actionMenu[3]._menuId = _opcodeForce >> 8;
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_actionMenu[3]._actionId = _opcodeForce & 0xFF;
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_actionMenu[4]._menuId = _opcodeSleep >> 8;
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_actionMenu[4]._actionId = _opcodeSleep & 0xFF;
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_actionMenu[5]._menuId = _opcodeEnter >> 8;
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_actionMenu[5]._actionId = _opcodeEnter & 0xFF;
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_actionMenu[6]._menuId = _opcodeClose >> 8;
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_actionMenu[6]._actionId = _opcodeClose & 0xFF;
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_actionMenu[7]._menuId = _opcodeKnock >> 8;
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_actionMenu[7]._actionId = _opcodeKnock & 0xFF;
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_actionMenu[8]._menuId = _opcodeEat >> 8;
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_actionMenu[8]._actionId = _opcodeEat & 0xFF;
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_actionMenu[9]._menuId = _opcodePlace >> 8;
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_actionMenu[9]._actionId = _opcodePlace & 0xFF;
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_actionMenu[10]._menuId = _opcodeOpen >> 8;
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_actionMenu[10]._actionId = _opcodeOpen & 0xFF;
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_actionMenu[11]._menuId = _opcodeLeave >> 8;
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_actionMenu[11]._actionId = _opcodeLeave & 0xFF;
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}
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/**
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* Setup a menu's contents
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* @remarks Originally called 'menut'
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*/
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void Menu::setText(MenuItem item, Common::String name) {
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Common::String s = name;
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switch (item._menuId) {
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case MENU_INVENTORY:
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if (item._actionId != 7) {
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while (s.size() < 22)
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s += ' ';
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_inventoryStringArray[item._actionId] = s;
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_inventoryStringArray[item._actionId].insertChar(' ', 0);
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}
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break;
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case MENU_MOVE: {
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// If the first character isn't '*' or ' ' then it's missing a heading space
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char c = s[0];
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if (c != '*' && c != ' ')
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s.insertChar(' ', 0);
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while (s.size() < 22)
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s += ' ';
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_moveStringArray[item._actionId] = s;
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}
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break;
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case MENU_ACTION: {
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// If the first character isn't '*' or ' ' then it's missing a heading space
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char c = s[0];
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if (c != '*' && c != ' ')
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s.insertChar(' ', 0);
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while (s.size() < 10)
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s += ' ';
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_actionStringArray[item._actionId] = s;
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}
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break;
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case MENU_SELF: {
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// If the first character isn't '*' or ' ' then it's missing a heading space
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char c = s[0];
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if (c != '*' && c != ' ')
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s.insertChar(' ', 0);
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while (s.size() < 10)
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s += ' ';
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_selfStringArray[item._actionId] = s;
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}
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break;
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case MENU_DISCUSS:
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_discussStringArray[item._actionId] = s;
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break;
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default:
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break;
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}
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}
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/**
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* Init destination menu
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* @remarks Originally called 'tmlieu'
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*/
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void Menu::setDestinationText(int roomId) {
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Common::String nomp;
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if (roomId == ROOM26)
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roomId = LANDING;
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int destinationId = 0;
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for (; (destinationId < 7) && (_vm->_destinationArray[destinationId][roomId]); ++destinationId) {
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nomp = _vm->getString(_vm->_destinationArray[destinationId][roomId] + kMenuPlaceStringIndex);
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while (nomp.size() < 20)
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nomp += ' ';
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setText(_moveMenu[destinationId + 1], nomp);
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}
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nomp = "* ";
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for (int i = 7; i >= destinationId + 1; --i)
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setText(_moveMenu[i], nomp);
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}
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/**
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* _disable a menu item
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* @param menuId Menu number
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* @param actionId Item index
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*/
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void Menu::disableMenuItem(MenuItem item) {
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switch (item._menuId) {
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case MENU_INVENTORY:
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if (item._actionId > 6) {
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_inventoryStringArray[item._actionId].setChar('<', 0);
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_inventoryStringArray[item._actionId].setChar('>', 21);
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} else
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_inventoryStringArray[item._actionId].setChar('*', 0);
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break;
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case MENU_MOVE:
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_moveStringArray[item._actionId].setChar('*', 0);
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break;
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case MENU_ACTION:
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_actionStringArray[item._actionId].setChar('*', 0);
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break;
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case MENU_SELF:
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_selfStringArray[item._actionId].setChar('*', 0);
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break;
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case MENU_DISCUSS:
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_discussStringArray[item._actionId].setChar('*', 0);
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break;
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default:
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break;
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}
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}
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/**
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* Enable a menu item
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* @param menuId Menu number
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* @param actionId Item index
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* @remarks Originally called menu_enable
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*/
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void Menu::enableMenuItem(MenuItem item) {
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switch (item._menuId) {
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case MENU_INVENTORY:
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_inventoryStringArray[item._actionId].setChar(' ', 0);
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_inventoryStringArray[item._actionId].setChar(' ', 21);
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break;
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case MENU_MOVE:
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_moveStringArray[item._actionId].setChar(' ', 0);
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break;
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case MENU_ACTION:
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_actionStringArray[item._actionId].setChar(' ', 0);
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break;
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case MENU_SELF:
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_selfStringArray[item._actionId].setChar(' ', 0);
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break;
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case MENU_DISCUSS:
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_discussStringArray[item._actionId].setChar(' ', 0);
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break;
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default:
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break;
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}
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}
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void Menu::displayMenu() {
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_vm->_mouse->hideMouse();
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_vm->_screenSurface->fillRect(7, Common::Rect(0, 0, 639, 10));
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int col = 28 * kResolutionScaler;
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for (int charNum = 0; charNum < 6; charNum++) {
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// One character after the other
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int idx = 0;
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for (int y = 1; y < 9; ++y) {
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// One column after the other
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int x = col;
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for (int k = 0; k < 3; ++k) {
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// One line after the other
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uint msk = 0x80;
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for (int pt = 0; pt <= 7; ++pt) {
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if ((_charArr[charNum][idx] & msk) != 0) {
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_vm->_screenSurface->setPixel(Common::Point(x + 1, y + 1), 0);
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_vm->_screenSurface->setPixel(Common::Point(x, y + 1), 0);
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_vm->_screenSurface->setPixel(Common::Point(x, y), 9);
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}
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msk >>= 1;
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++x;
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}
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++idx;
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}
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}
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col += 48 * kResolutionScaler;
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}
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_vm->_mouse->showMouse();
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}
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/**
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* Show the menu
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*/
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void Menu::drawMenu() {
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displayMenu();
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_menuActive = true;
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_msg4 = OPCODE_NONE;
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_msg3 = OPCODE_NONE;
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_menuSelected = false;
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_vm->setMouseClick(false);
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_multiTitle = false;
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}
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/**
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* Menu function - Invert a menu entry
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* @remarks Originally called 'invers'
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*/
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void Menu::invert(int indx) {
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if (_msg4 == OPCODE_NONE)
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return;
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int menuIndex = _msg4 & 0xFF;
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_vm->_screenSurface->putxy(menuConstants[_msg3 - 1][0] << 3, (menuIndex + 1) << 3);
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Common::String str;
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switch (_msg3) {
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case MENU_INVENTORY:
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str = _inventoryStringArray[menuIndex];
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break;
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case MENU_MOVE:
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str = _moveStringArray[menuIndex];
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break;
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case MENU_ACTION:
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str = _actionStringArray[menuIndex];
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break;
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case MENU_SELF:
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str = _selfStringArray[menuIndex];
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break;
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case MENU_DISCUSS:
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str = _discussStringArray[menuIndex];
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break;
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case MENU_FILE:
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str = _vm->getEngineString(S_SAVE_LOAD + menuIndex);
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break;
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case MENU_SAVE:
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str = _vm->getEngineString(S_SAVE_LOAD + 1);
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str += ' ';
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str += (char)(48 + menuIndex);
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break;
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case MENU_LOAD:
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if (menuIndex == 1) {
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str = _vm->getEngineString(S_RESTART);
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} else {
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str = _vm->getEngineString(S_SAVE_LOAD + 2);
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str += ' ';
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str += (char)(47 + menuIndex);
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}
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break;
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default:
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break;
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}
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if ((str[0] != '*') && (str[0] != '<'))
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_vm->_screenSurface->drawString(str, indx);
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else
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_msg4 = OPCODE_NONE;
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}
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void Menu::util(Common::Point pos) {
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int ymx = (menuConstants[_msg3 - 1][3] << 3) + 16;
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int dxcar = menuConstants[_msg3 - 1][2];
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int xmn = (menuConstants[_msg3 - 1][0] << 2) * kResolutionScaler;
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int charWidth = 6;
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int xmx = dxcar * charWidth + xmn + 2;
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if ((pos.x > xmn) && (pos.x < xmx) && (pos.y < ymx) && (pos.y > 15)) {
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int ix = (((uint)pos.y >> 3) - 1) + (_msg3 << 8);
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if (ix != _msg4) {
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invert(1);
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_msg4 = ix;
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invert(0);
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}
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} else if (_msg4 != OPCODE_NONE) {
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invert(1);
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_msg4 = OPCODE_NONE;
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}
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}
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/**
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* Draw a menu
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*/
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void Menu::menuDown(int ii) {
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// Make a copy of the current screen surface for later restore
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_vm->_backgroundSurface.copyFrom(*_vm->_screenSurface);
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// Draw the menu
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int minX = menuConstants[ii - 1][0] << 3;
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int lineNum = menuConstants[ii - 1][3];
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_vm->_mouse->hideMouse();
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int deltaX = 6;
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int maxX = minX + (menuConstants[ii - 1][2] * deltaX) + 6;
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if ((ii == 4) && (_vm->getLanguage() == Common::EN_ANY))
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// Extra width needed for Self menu in English version
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maxX = 435;
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_vm->_screenSurface->fillRect(15, Common::Rect(minX, 12, maxX, 10 + (menuConstants[ii - 1][1] << 1)));
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_vm->_screenSurface->fillRect(0, Common::Rect(maxX, 12, maxX + 4, 10 + (menuConstants[ii - 1][1] << 1)));
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_vm->_screenSurface->fillRect(0, Common::Rect(minX, 8 + (menuConstants[ii - 1][1] << 1), maxX + 4, 12 + (menuConstants[ii - 1][1] << 1)));
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_vm->_screenSurface->putxy(minX, 16);
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for (int i = 1; i <= lineNum; i++) {
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switch (ii) {
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case 1:
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if (_inventoryStringArray[i][0] != '*')
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_vm->_screenSurface->drawString(_inventoryStringArray[i], 4);
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break;
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case 2:
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if (_moveStringArray[i][0] != '*')
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_vm->_screenSurface->drawString(_moveStringArray[i], 4);
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break;
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case 3:
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if (_actionStringArray[i][0] != '*')
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_vm->_screenSurface->drawString(_actionStringArray[i], 4);
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break;
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case 4:
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if (_selfStringArray[i][0] != '*')
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_vm->_screenSurface->drawString(_selfStringArray[i], 4);
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break;
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case 5:
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if (_discussStringArray[i][0] != '*')
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_vm->_screenSurface->drawString(_discussStringArray[i], 4);
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break;
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case 6:
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_vm->_screenSurface->drawString(_vm->getEngineString(S_SAVE_LOAD + i), 4);
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break;
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case 7: {
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Common::String s = _vm->getEngineString(S_SAVE_LOAD + 1);
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s += ' ';
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s += (char)(48 + i);
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_vm->_screenSurface->drawString(s, 4);
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}
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break;
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case 8:
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if (i == 1)
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_vm->_screenSurface->drawString(_vm->getEngineString(S_RESTART), 4);
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else {
|
|
Common::String s = _vm->getEngineString(S_SAVE_LOAD + 2);
|
|
s += ' ';
|
|
s += (char)(47 + i);
|
|
_vm->_screenSurface->drawString(s, 4);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
_vm->_screenSurface->putxy(minX, _vm->_screenSurface->_textPos.y + 8);
|
|
}
|
|
_multiTitle = true;
|
|
_vm->_mouse->showMouse();
|
|
}
|
|
|
|
/**
|
|
* Menu is being removed, so restore the previous background area.
|
|
*/
|
|
void Menu::menuUp(int msgId) {
|
|
if (_multiTitle) {
|
|
/* Restore the background area */
|
|
assert(_vm->_screenSurface->pitch == _vm->_backgroundSurface.pitch);
|
|
|
|
// Get a pointer to the source and destination of the area to restore
|
|
const byte *pSrc = (const byte *)_vm->_backgroundSurface.getBasePtr(0, 10);
|
|
Graphics::Surface destArea = _vm->_screenSurface->lockArea(Common::Rect(0, 10, SCREEN_WIDTH, SCREEN_HEIGHT));
|
|
byte *pDest = (byte *)destArea.getPixels();
|
|
|
|
// Copy the data
|
|
Common::copy(pSrc, pSrc + (400 - 10) * SCREEN_WIDTH, pDest);
|
|
|
|
_multiTitle = false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Erase the menu
|
|
*/
|
|
void Menu::eraseMenu() {
|
|
_menuActive = false;
|
|
_vm->setMouseClick(false);
|
|
menuUp(_msg3);
|
|
}
|
|
|
|
/**
|
|
* Handle updates to the menu
|
|
* @remarks Originally called 'mdn'
|
|
*/
|
|
void Menu::updateMenu() {
|
|
if (!_menuActive)
|
|
return;
|
|
|
|
Common::Point curPos = _vm->_mouse->_pos;
|
|
if (!_vm->getMouseClick()) {
|
|
if (curPos == _vm->_prevPos)
|
|
return;
|
|
else
|
|
_vm->_prevPos = curPos;
|
|
|
|
bool tes = (curPos.y < 11)
|
|
&& ((curPos.x >= (28 * kResolutionScaler) && curPos.x <= (28 * kResolutionScaler + 24))
|
|
|| (curPos.x >= (76 * kResolutionScaler) && curPos.x <= (76 * kResolutionScaler + 24))
|
|
|| ((curPos.x > 124 * kResolutionScaler) && (curPos.x < 124 * kResolutionScaler + 24))
|
|
|| ((curPos.x > 172 * kResolutionScaler) && (curPos.x < 172 * kResolutionScaler + 24))
|
|
|| ((curPos.x > 220 * kResolutionScaler) && (curPos.x < 220 * kResolutionScaler + 24))
|
|
|| ((curPos.x > 268 * kResolutionScaler) && (curPos.x < 268 * kResolutionScaler + 24)));
|
|
if (tes) {
|
|
int ix;
|
|
|
|
if (curPos.x < 76 * kResolutionScaler)
|
|
ix = MENU_INVENTORY;
|
|
else if (curPos.x < 124 * kResolutionScaler)
|
|
ix = MENU_MOVE;
|
|
else if (curPos.x < 172 * kResolutionScaler)
|
|
ix = MENU_ACTION;
|
|
else if (curPos.x < 220 * kResolutionScaler)
|
|
ix = MENU_SELF;
|
|
else if (curPos.x < 268 * kResolutionScaler)
|
|
ix = MENU_DISCUSS;
|
|
else
|
|
ix = MENU_FILE;
|
|
|
|
if ((ix != _msg3) || (!_multiTitle))
|
|
if (!((ix == MENU_FILE) && ((_msg3 == MENU_SAVE) || (_msg3 == MENU_LOAD)))) {
|
|
menuUp(_msg3);
|
|
menuDown(ix);
|
|
_msg3 = ix;
|
|
_msg4 = OPCODE_NONE;
|
|
}
|
|
} else { // Not in the MenuTitle line
|
|
if ((curPos.y > 11) && (_multiTitle))
|
|
util(curPos);
|
|
}
|
|
} else { // There was a click
|
|
if ((_msg3 == MENU_FILE) && (_msg4 != OPCODE_NONE)) {
|
|
// Another menu to be _displayed
|
|
_vm->setMouseClick(false);
|
|
menuUp(_msg3);
|
|
if ((_msg4 & 0xFF) == 1)
|
|
_msg3 = MENU_SAVE;
|
|
else
|
|
_msg3 = MENU_LOAD;
|
|
menuDown(_msg3);
|
|
|
|
_vm->setMouseClick(false);
|
|
} else {
|
|
// A menu was clicked on
|
|
_menuSelected = (_multiTitle) && (_msg4 != OPCODE_NONE);
|
|
menuUp(_msg3);
|
|
_vm->_currAction = _msg4;
|
|
_vm->_currMenu = _msg3;
|
|
_msg3 = OPCODE_NONE;
|
|
_msg4 = OPCODE_NONE;
|
|
|
|
_vm->setMouseClick(false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Menu::initMenu() {
|
|
Common::File f;
|
|
|
|
bool menuLoaded = false;
|
|
// First try to read it from mort.dat if useOriginalData() is false
|
|
if (!_vm->useOriginalData()) {
|
|
if (!f.open(MORT_DAT))
|
|
warning("File %s not found. Using default menu from game data", MORT_DAT);
|
|
else {
|
|
// Figure out what language Id is needed
|
|
byte desiredLanguageId;
|
|
switch(_vm->getLanguage()) {
|
|
case Common::EN_ANY:
|
|
desiredLanguageId = MORTDAT_LANG_ENGLISH;
|
|
break;
|
|
case Common::FR_FRA:
|
|
desiredLanguageId = MORTDAT_LANG_FRENCH;
|
|
break;
|
|
case Common::DE_DEU:
|
|
desiredLanguageId = MORTDAT_LANG_GERMAN;
|
|
break;
|
|
default:
|
|
warning("Language not supported, switching to English");
|
|
desiredLanguageId = MORTDAT_LANG_ENGLISH;
|
|
break;
|
|
}
|
|
|
|
// Validate the data file header
|
|
char fileId[4];
|
|
f.read(fileId, 4);
|
|
// Do not display warnings here. They would already have been displayed in MortevielleEngine::loadMortDat().
|
|
if (strncmp(fileId, "MORT", 4) == 0 && f.readByte() >= MORT_DAT_REQUIRED_VERSION) {
|
|
f.readByte(); // Minor version
|
|
// Loop to load resources from the data file
|
|
while (f.pos() < f.size()) {
|
|
// Get the Id and size of the next resource
|
|
char dataType[4];
|
|
int dataSize;
|
|
f.read(dataType, 4);
|
|
dataSize = f.readUint16LE();
|
|
if (!strncmp(dataType, "MENU", 4)) {
|
|
// Read in the language
|
|
byte languageId = f.readByte();
|
|
--dataSize;
|
|
|
|
// If the language isn't correct, then skip the entire block
|
|
if (languageId != desiredLanguageId) {
|
|
f.skip(dataSize);
|
|
continue;
|
|
}
|
|
if (dataSize == 6 * 24) {
|
|
f.read(_charArr, dataSize);
|
|
menuLoaded = true;
|
|
} else
|
|
warning("Wrong size %d for menu data. Expected %d or less", dataSize, 6 * 24);
|
|
break;
|
|
} else {
|
|
// Other sections
|
|
f.skip(dataSize);
|
|
}
|
|
}
|
|
}
|
|
// Close the file
|
|
f.close();
|
|
if (!menuLoaded)
|
|
warning("Failed to load menu from mort.dat. Will use default menu from game data instead.");
|
|
}
|
|
}
|
|
|
|
if (!menuLoaded) {
|
|
// Load menu from game data using the original language
|
|
if (_vm->getOriginalLanguage() == Common::FR_FRA) {
|
|
if (!f.open("menufr.mor"))
|
|
error("Missing file - menufr.mor");
|
|
} else { // Common::DE_DEU
|
|
if (!f.open("menual.mor"))
|
|
error("Missing file - menual.mor");
|
|
}
|
|
f.read(_charArr, 6 * 24);
|
|
f.close();
|
|
}
|
|
|
|
// Skipped: dialog asking to swap floppy
|
|
|
|
for (int i = 1; i <= 8; ++i)
|
|
_inventoryStringArray[i] = "* ";
|
|
_inventoryStringArray[7] = "< -*-*-*-*-*-*-*-*-*- ";
|
|
for (int i = 1; i <= 7; ++i)
|
|
_moveStringArray[i] = "* ";
|
|
for (int i = 1; i < 22; i++) {
|
|
_actionStringArray[i] = _vm->getString(i + kMenuActionStringIndex);
|
|
if ((_actionStringArray[i][0] != '*') && (_actionStringArray[i][0] != ' '))
|
|
_actionStringArray[i].insertChar(' ', 0);
|
|
while (_actionStringArray[i].size() < 10)
|
|
_actionStringArray[i] += ' ';
|
|
|
|
if (i < 9) {
|
|
if (i < 6) {
|
|
_selfStringArray[i] = _vm->getString(i + kMenuSelfStringIndex);
|
|
if ((_selfStringArray[i][0] != '*') && (_selfStringArray[i][0] != ' '))
|
|
_selfStringArray[i].insertChar(' ', 0);
|
|
while (_selfStringArray[i].size() < 10)
|
|
_selfStringArray[i] += ' ';
|
|
}
|
|
_discussStringArray[i] = _vm->getString(i + kMenuSayStringIndex) + ' ';
|
|
}
|
|
}
|
|
for (int i = 1; i <= 8; ++i) {
|
|
_discussMenu[i]._menuId = MENU_DISCUSS;
|
|
_discussMenu[i]._actionId = i;
|
|
if (i < 8) {
|
|
_moveMenu[i]._menuId = MENU_MOVE;
|
|
_moveMenu[i]._actionId = i;
|
|
}
|
|
_inventoryMenu[i]._menuId = MENU_INVENTORY;
|
|
_inventoryMenu[i]._actionId = i;
|
|
if (i > 6)
|
|
disableMenuItem(_inventoryMenu[i]);
|
|
}
|
|
_msg3 = OPCODE_NONE;
|
|
_msg4 = OPCODE_NONE;
|
|
_vm->_currMenu = OPCODE_NONE;
|
|
_vm->_currAction = OPCODE_NONE;
|
|
_vm->setMouseClick(false);
|
|
}
|
|
|
|
/**
|
|
* Engine function - Switch action menu to "Search" mode
|
|
* @remarks Originally called 'mfoudi'
|
|
*/
|
|
void Menu::setSearchMenu() {
|
|
for (int i = 1; i <= 7; ++i)
|
|
disableMenuItem(_moveMenu[i]);
|
|
|
|
for (int i = 1; i <= 11; ++i)
|
|
disableMenuItem(_actionMenu[i]);
|
|
|
|
MenuItem miSound;
|
|
miSound._menuId = _opcodeSound >> 8;
|
|
miSound._actionId = _opcodeSound & 0xFF;
|
|
|
|
MenuItem miLift;
|
|
miLift._menuId = _opcodeLift >> 8;
|
|
miLift._actionId = _opcodeLift & 0xFF;
|
|
|
|
setText(miSound, _vm->getEngineString(S_SUITE));
|
|
setText(miLift, _vm->getEngineString(S_STOP));
|
|
}
|
|
|
|
/**
|
|
* Engine function - Switch action menu from "Search" mode back to normal mode
|
|
* @remarks Originally called 'mfouen'
|
|
*/
|
|
void Menu::unsetSearchMenu() {
|
|
setDestinationText(_vm->_coreVar._currPlace);
|
|
for (int i = 1; i <= 11; ++i)
|
|
enableMenuItem(_actionMenu[i]);
|
|
|
|
MenuItem miSound;
|
|
miSound._menuId = _opcodeSound >> 8;
|
|
miSound._actionId = _opcodeSound & 0xFF;
|
|
|
|
MenuItem miLift;
|
|
miLift._menuId = _opcodeLift >> 8;
|
|
miLift._actionId = _opcodeLift & 0xFF;
|
|
|
|
setText(miSound, _vm->getEngineString(S_PROBE));
|
|
setText(miLift, _vm->getEngineString(S_RAISE));
|
|
}
|
|
|
|
/**
|
|
* Set Inventory menu texts
|
|
* @remarks Originally called 'modinv'
|
|
*/
|
|
void Menu::setInventoryText() {
|
|
Common::String nomp;
|
|
|
|
int cy = 0;
|
|
for (int i = 1; i <= 6; ++i) {
|
|
if (_vm->_coreVar._inventory[i] != 0) {
|
|
++cy;
|
|
int r = _vm->_coreVar._inventory[i] + 400;
|
|
nomp = _vm->getString(r - 501 + kInventoryStringIndex);
|
|
setText(_inventoryMenu[cy], nomp);
|
|
enableMenuItem(_inventoryMenu[i]);
|
|
}
|
|
}
|
|
|
|
if (cy < 6) {
|
|
for (int i = cy + 1; i <= 6; ++i) {
|
|
setText(_inventoryMenu[i], " ");
|
|
disableMenuItem(_inventoryMenu[i]);
|
|
}
|
|
}
|
|
}
|
|
} // End of namespace Mortevielle
|