scummvm/engines/groovie
2024-06-30 19:13:41 +02:00
..
logic GROOVIE: ScummVM was upgraded to GPLv3. Sync the secondary license with it 2024-01-08 01:47:05 +01:00
video GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
configure.engine
credits.pl
cursor.cpp GROOVIE: Avoid using bitfields in debugC() 2023-12-28 01:41:10 +01:00
cursor.h
debug.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
debug.h
detection.cpp DETECTION: Use uint32 for ADGameFileDescription file size 2024-06-30 19:13:41 +02:00
detection.h ENGINES: Add ADDynamicGameDescription class 2024-06-30 18:39:06 +02:00
font.cpp
font.h
graphics.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
graphics.h
groovie.cpp GROOVIE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
groovie.h ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason 2023-12-08 12:21:16 +01:00
lzss.cpp
lzss.h
metaengine.cpp ENGINES: Create a type aware advanced meta engine 2024-06-30 18:39:06 +02:00
module.mk
music.cpp GROOVIE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
music.h
POTFILES GROOVIE: Fixes to I18N lists and includes 2023-03-17 16:13:12 +01:00
resource.cpp GROOVIE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
resource.h GROOVIE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
saveload.cpp GROOVIE: Fixes to I18N lists and includes 2023-03-17 16:13:12 +01:00
saveload.h
script.cpp GROOVIE: Use OSystem::fillScreen() where possible 2024-01-07 11:09:34 +02:00
script.h