mirror of
https://github.com/libretro/scummvm.git
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75 lines
2.2 KiB
C++
75 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef VOYEUR_STATICRES_H
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#define VOYEUR_STATICRES_H
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#include "common/scummsys.h"
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namespace Voyeur {
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extern const int COMPUTER_DEFAULTS[];
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extern const int RESOLVE_TABLE[];
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extern const int LEVEL_H[];
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extern const int LEVEL_M[];
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extern const int BLIND_TABLE[];
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extern const int COMPUTER_SCREEN_TABLE[];
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extern const char *const SZ_FILENAMES[];
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extern const char *const SATURDAY_EN;
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extern const char *const SUNDAY_EN;
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extern const char *const MONDAY_EN;
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extern const char *const AM_EN;
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extern const char *const PM_EN;
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extern const char *const START_OF_MESSAGE_EN;
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extern const char *const END_OF_MESSAGE_EN;
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extern const char *const EVENT_TYPE_STRINGS_EN[4];
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extern const char *const SATURDAY_AFTERNOON_EN;
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extern const char *const PLAYER_APARTMENT_EN;
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extern const char *const SATURDAY_DE;
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extern const char *const SUNDAY_DE;
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extern const char *const MONDAY_DE;
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extern const char *const AM_DE;
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extern const char *const PM_DE;
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extern const char *const START_OF_MESSAGE_DE;
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extern const char *const END_OF_MESSAGE_DE;
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extern const char *const EVENT_TYPE_STRINGS_DE[4];
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extern const char *const SATURDAY_AFTERNOON_DE;
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extern const char *const PLAYER_APARTMENT_DE;
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extern int DOT_LINE_START[9];
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extern int DOT_LINE_OFFSET[9];
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extern int DOT_LINE_LENGTH[9];
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extern const char *const PIRACY_MESSAGE_EN[];
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extern const char *const PIRACY_MESSAGE_DE[];
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} // End of namespace Voyeur
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#endif
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