scummvm/engines/watchmaker/tga_util.cpp
2023-04-29 13:01:08 +02:00

46 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "watchmaker/tga_util.h"
#include "image/tga.h"
#include "watchmaker/types.h"
#include "watchmaker/render.h"
#include "watchmaker/utils.h"
namespace Watchmaker {
Graphics::Surface *ReadTgaImage(const char *Name, Common::SeekableReadStream &stream, Graphics::PixelFormat format, unsigned int flag) {
Image::TGADecoder tgaDecoder;
if (!tgaDecoder.loadStream(stream)) {
error("Failed to load TGA: %s", Name);
}
auto surface = tgaDecoder.getSurface();
return surface->convertTo(format);
#if 0
if (flag & 1) // read alpa byte?
bAlpha = 1;
if (flag & rSURFACEFLIP) // flip tga orientation?
bFlip = 1;
#endif
}
} // End of namespace Watchmaker