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https://github.com/libretro/scummvm.git
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68a9136e4d
Different platforms have different levels of support of encodings and often have slight variations. We already have tables for most encoding with only CJK missing. Full transcoding inclusion allows us to get reliable encoding results independently of platform. The biggest con is the need for external tables encoding.dat. It removes a duplicate table for korean in graphics/korfont.cpp
260 lines
7.6 KiB
C++
260 lines
7.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef COMMON_BASE_STRING_H
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#define COMMON_BASE_STRING_H
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#include "common/scummsys.h"
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#include "common/str-enc.h"
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#include <stdarg.h>
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namespace Common {
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template<class T>
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class BaseString {
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public:
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static void releaseMemoryPoolMutex();
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static const uint32 npos = 0xFFFFFFFF;
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typedef T value_type;
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typedef T * iterator;
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typedef const T * const_iterator;
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protected:
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/**
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* The size of the internal storage. Increasing this means less heap
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* allocations are needed, at the cost of more stack memory usage,
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* and of course lots of wasted memory.
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*/
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static const uint32 _builtinCapacity = 32 - (sizeof(uint32) + sizeof(char *)) / sizeof(value_type);
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/**
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* Length of the string. Stored to avoid having to call strlen
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* a lot. Yes, we limit ourselves to strings shorter than 4GB --
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* on purpose :-).
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*/
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uint32 _size;
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/**
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* Pointer to the actual string storage. Either points to _storage,
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* or to a block allocated on the heap via malloc.
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*/
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value_type *_str;
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union {
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/**
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* Internal string storage.
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*/
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value_type _storage[_builtinCapacity];
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/**
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* External string storage data -- the refcounter, and the
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* capacity of the string _str points to.
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*/
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struct {
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mutable int *_refCount;
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uint32 _capacity;
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} _extern;
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};
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inline bool isStorageIntern() const {
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return _str == _storage;
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}
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public:
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/** Construct a new empty string. */
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BaseString() : _size(0), _str(_storage) { _storage[0] = 0; }
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/** Construct a copy of the given string. */
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BaseString(const BaseString &str);
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/** Construct a new string from the given NULL-terminated C string. */
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explicit BaseString(const value_type *str);
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/** Construct a new string containing exactly len characters read from address str. */
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BaseString(const value_type *str, uint32 len);
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/** Construct a new string containing the characters between beginP (including) and endP (excluding). */
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BaseString(const value_type *beginP, const value_type *endP);
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bool operator==(const BaseString &x) const;
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bool operator==(const value_type *x) const;
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bool operator!=(const BaseString &x) const;
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bool operator!=(const value_type *x) const;
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bool operator<(const BaseString &x) const;
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bool operator<(const value_type *x) const;
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bool operator<=(const BaseString &x) const;
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bool operator<=(const value_type *x) const;
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bool operator>(const BaseString &x) const;
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bool operator>(const value_type *x) const;
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bool operator>=(const BaseString &x) const;
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bool operator>=(const value_type *x) const;
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/**
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* Compares whether two BaseString are the same based on memory comparison.
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* This does *not* do comparison based on canonical equivalence.
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*/
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bool equals(const BaseString &x) const;
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bool equals(const value_type *x) const;
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bool equalsC(const char *x) const;
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int compareTo(const BaseString &x) const; // strcmp clone
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int compareTo(const value_type *x) const; // strcmp clone
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int compareToC(const char *x) const; // strcmp clone
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/** Set character c at position p, replacing the previous character there. */
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void setChar(value_type c, uint32 p);
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/**
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* Removes the value at position p from the string.
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* Using this on decomposed characters will not remove the whole
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* character!
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*/
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void deleteChar(uint32 p);
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/** Remove the last character from the string. */
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void deleteLastChar();
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/** Remove all characters from position p to the p + len. If len = String::npos, removes all characters to the end */
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void erase(uint32 p, uint32 len = npos);
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/** Erases the character at the given iterator location */
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iterator erase(iterator it);
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/** Clears the string, making it empty. */
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void clear();
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iterator begin() {
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// Since the user could potentially
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// change the string via the returned
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// iterator we have to assure we are
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// pointing to a unique storage.
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makeUnique();
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return _str;
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}
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iterator end() {
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return begin() + size();
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}
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const_iterator begin() const {
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return _str;
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}
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const_iterator end() const {
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return begin() + size();
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}
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inline const value_type *c_str() const { return _str; }
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inline uint size() const { return _size; }
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inline bool empty() const { return (_size == 0); }
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value_type firstChar() const { return (_size > 0) ? _str[0] : 0; }
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value_type lastChar() const { return (_size > 0) ? _str[_size - 1] : 0; }
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value_type operator[](int idx) const {
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assert(_str && idx >= 0 && idx < (int)_size);
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return _str[idx];
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}
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/**
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* Checks if a given string is present in the internal string or not.
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*/
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bool contains(const BaseString &otherString) const;
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bool contains(value_type x) const;
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/** Insert character c before position p. */
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void insertChar(value_type c, uint32 p);
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void insertString(const value_type *s, uint32 p);
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void insertString(const BaseString &s, uint32 p);
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/** Finds the index of a character in the string */
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uint32 find(value_type x, uint32 pos = 0) const;
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/** Does a find for the passed string */
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size_t find(const value_type *s, uint32 pos = 0) const;
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uint32 find(const BaseString &str, uint32 pos = 0) const;
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/**
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* Wraps the text in the string to the given line maximum. Lines will be
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* broken at any whitespace character. New lines are assumed to be
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* represented using '\n'.
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*
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* This is a very basic line wrap which does not perform tab stop
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* calculation, consecutive whitespace collapsing, auto-hyphenation, or line
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* balancing.
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*/
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void wordWrap(const uint32 maxLength);
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/** Return uint64 corrensponding to String's contents. */
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uint64 asUint64() const;
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/** Return uint64 corrensponding to String's contents. This variant recognizes 0 (oct) and 0x (hex) prefixes. */
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uint64 asUint64Ext() const;
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/**
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* Convert all characters in the string to lowercase.
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*
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* Be aware that this only affects the case of ASCII characters. All
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* other characters will not be touched at all.
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*/
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void toLowercase();
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/**
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* Convert all characters in the string to uppercase.
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*
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* Be aware that this only affects the case of ASCII characters. All
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* other characters will not be touched at all.
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*/
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void toUppercase();
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/**
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* Removes trailing and leading whitespaces. Uses isspace() to decide
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* what is whitespace and what not.
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*/
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void trim();
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uint hash() const;
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protected:
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~BaseString();
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void makeUnique();
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void ensureCapacity(uint32 new_size, bool keep_old);
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void incRefCount() const;
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void decRefCount(int *oldRefCount);
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void initWithValueTypeStr(const value_type *str, uint32 len);
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void assignAppend(const value_type *str);
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void assignAppend(value_type c);
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void assignAppend(const BaseString &str);
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void assign(const BaseString &str);
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void assign(value_type c);
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void assign(const value_type *str);
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bool pointerInOwnBuffer(const value_type *str) const;
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uint getUnsignedValue(uint pos) const;
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};
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}
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#endif
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