mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-12 12:09:15 +00:00
9d82fa51df
OSystem now just returns a nullptr if there is no text to speech manager instance (because none is compiled into the binary, or the system doesn't provide support for it). This removed the need for the engine authors to add scummvm osystem compile time options checks into their engine code
229 lines
5.1 KiB
C++
229 lines
5.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#define FORBIDDEN_SYMBOL_EXCEPTION_exit
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#include "common/system.h"
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#include "common/events.h"
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#include "common/fs.h"
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#include "common/savefile.h"
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#include "common/str.h"
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#include "common/taskbar.h"
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#include "common/updates.h"
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#include "common/dialogs.h"
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#include "common/textconsole.h"
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#include "common/text-to-speech.h"
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#include "backends/audiocd/default/default-audiocd.h"
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#include "backends/fs/fs-factory.h"
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#include "backends/timer/default/default-timer.h"
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OSystem *g_system = nullptr;
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OSystem::OSystem() {
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_audiocdManager = nullptr;
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_eventManager = nullptr;
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_timerManager = nullptr;
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_savefileManager = nullptr;
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#if defined(USE_TASKBAR)
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_taskbarManager = nullptr;
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#endif
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#if defined(USE_UPDATES)
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_updateManager = nullptr;
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#endif
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_textToSpeechManager = nullptr;
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#if defined(USE_SYSDIALOGS)
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_dialogManager = nullptr;
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#endif
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_fsFactory = nullptr;
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_backendInitialized = false;
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}
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OSystem::~OSystem() {
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delete _audiocdManager;
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_audiocdManager = nullptr;
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delete _eventManager;
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_eventManager = nullptr;
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delete _timerManager;
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_timerManager = nullptr;
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#if defined(USE_TASKBAR)
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delete _taskbarManager;
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_taskbarManager = nullptr;
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#endif
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#if defined(USE_UPDATES)
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delete _updateManager;
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_updateManager = nullptr;
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#endif
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delete _textToSpeechManager;
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_textToSpeechManager = nullptr;
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#if defined(USE_SYSDIALOGS)
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delete _dialogManager;
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_dialogManager = nullptr;
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#endif
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delete _savefileManager;
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_savefileManager = nullptr;
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delete _fsFactory;
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_fsFactory = nullptr;
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}
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void OSystem::initBackend() {
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// Verify all managers has been set
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if (!_audiocdManager)
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error("Backend failed to instantiate audio CD manager");
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if (!_eventManager)
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error("Backend failed to instantiate event manager");
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if (!getTimerManager())
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error("Backend failed to instantiate timer manager");
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if (!_savefileManager)
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error("Backend failed to instantiate savefile manager");
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// TODO: We currently don't check _fsFactory because not all ports
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// set it.
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// if (!_fsFactory)
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// error("Backend failed to instantiate fs factory");
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_backendInitialized = true;
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}
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void OSystem::destroy() {
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_backendInitialized = false;
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Common::String::releaseMemoryPoolMutex();
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delete this;
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}
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bool OSystem::setGraphicsMode(const char *name) {
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if (!name)
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return false;
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// Special case for the 'default' filter
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if (!scumm_stricmp(name, "normal") || !scumm_stricmp(name, "default")) {
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return setGraphicsMode(getDefaultGraphicsMode());
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}
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const GraphicsMode *gm = getSupportedGraphicsModes();
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while (gm->name) {
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if (!scumm_stricmp(gm->name, name)) {
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return setGraphicsMode(gm->id);
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}
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gm++;
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}
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return false;
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}
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bool OSystem::setShader(const char *name) {
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if (!name)
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return false;
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// Special case for the 'default' filter
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if (!scumm_stricmp(name, "default")) {
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return setShader(getDefaultShader());
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}
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const GraphicsMode *sm = getSupportedShaders();
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while (sm->name) {
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if (!scumm_stricmp(sm->name, name)) {
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return setShader(sm->id);
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}
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sm++;
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}
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return false;
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}
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bool OSystem::setStretchMode(const char *name) {
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if (!name)
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return false;
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// Special case for the 'default' filter
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if (!scumm_stricmp(name, "default")) {
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return setStretchMode(getDefaultStretchMode());
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}
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const GraphicsMode *sm = getSupportedStretchModes();
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while (sm->name) {
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if (!scumm_stricmp(sm->name, name)) {
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return setStretchMode(sm->id);
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}
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sm++;
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}
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return false;
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}
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void OSystem::fatalError() {
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quit();
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exit(1);
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}
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FilesystemFactory *OSystem::getFilesystemFactory() {
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assert(_fsFactory);
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return _fsFactory;
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}
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Common::SeekableReadStream *OSystem::createConfigReadStream() {
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Common::FSNode file(getDefaultConfigFileName());
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return file.createReadStream();
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}
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Common::WriteStream *OSystem::createConfigWriteStream() {
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#ifdef __DC__
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return nullptr;
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#else
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Common::FSNode file(getDefaultConfigFileName());
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return file.createWriteStream();
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#endif
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}
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Common::String OSystem::getDefaultConfigFileName() {
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return "scummvm.ini";
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}
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Common::String OSystem::getSystemLanguage() const {
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return "en_US";
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}
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bool OSystem::isConnectionLimited() {
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warning("OSystem::isConnectionLimited(): not limited by default");
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return false;
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}
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Common::TimerManager *OSystem::getTimerManager() {
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return _timerManager;
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}
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Common::SaveFileManager *OSystem::getSavefileManager() {
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return _savefileManager;
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}
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