mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 05:38:56 +00:00
cd8533d722
svn-id: r19259
2027 lines
44 KiB
C++
2027 lines
44 KiB
C++
/* ScummVM - Scumm Interpreter
|
|
* Copyright (C) 2001-2005 The ScummVM project
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $Header$
|
|
*
|
|
*/
|
|
|
|
// Video script opcodes for Simon1/Simon2
|
|
#include "common/stdafx.h"
|
|
#include "simon/simon.h"
|
|
#include "simon/intern.h"
|
|
#include "simon/vga.h"
|
|
|
|
#include "common/system.h"
|
|
|
|
namespace Simon {
|
|
|
|
typedef void (SimonEngine::*VgaOpcodeProc) ();
|
|
|
|
// Opcode tables
|
|
static const VgaOpcodeProc vga_opcode_table[] = {
|
|
NULL,
|
|
&SimonEngine::vc1_fadeOut,
|
|
&SimonEngine::vc2_call,
|
|
&SimonEngine::vc3_loadSprite,
|
|
&SimonEngine::vc4_fadeIn,
|
|
&SimonEngine::vc5_skip_if_neq,
|
|
&SimonEngine::vc6_skip_ifn_sib_with_a,
|
|
&SimonEngine::vc7_skip_if_sib_with_a,
|
|
&SimonEngine::vc8_skip_if_parent_is,
|
|
&SimonEngine::vc9_skip_if_unk3_is,
|
|
&SimonEngine::vc10_draw,
|
|
&SimonEngine::vc11_clearPathFinder,
|
|
&SimonEngine::vc12_delay,
|
|
&SimonEngine::vc13_addToSpriteX,
|
|
&SimonEngine::vc14_addToSpriteY,
|
|
&SimonEngine::vc15_wakeup_id,
|
|
&SimonEngine::vc16_sleep_on_id,
|
|
&SimonEngine::vc17_setPathfinderItem,
|
|
&SimonEngine::vc18_jump,
|
|
&SimonEngine::vc19_chain_to_script,
|
|
&SimonEngine::vc20_setRepeat,
|
|
&SimonEngine::vc21_endRepeat,
|
|
&SimonEngine::vc22_setSpritePalette,
|
|
&SimonEngine::vc23_setSpritePriority,
|
|
&SimonEngine::vc24_setSpriteXY,
|
|
&SimonEngine::vc25_halt_sprite,
|
|
&SimonEngine::vc26_setSubWindow,
|
|
&SimonEngine::vc27_resetSprite,
|
|
&SimonEngine::vc28_dummy_op,
|
|
&SimonEngine::vc29_stopAllSounds,
|
|
&SimonEngine::vc30_setFrameRate,
|
|
&SimonEngine::vc31_setWindow,
|
|
&SimonEngine::vc32_copyVar,
|
|
&SimonEngine::vc33_setMouseOn,
|
|
&SimonEngine::vc34_setMouseOff,
|
|
&SimonEngine::vc35_clearWindow,
|
|
&SimonEngine::vc36_setWindowImage,
|
|
&SimonEngine::vc37_addToSpriteY,
|
|
&SimonEngine::vc38_skipIfVarZero,
|
|
&SimonEngine::vc39_setVar,
|
|
&SimonEngine::vc40,
|
|
&SimonEngine::vc41,
|
|
&SimonEngine::vc42_delayIfNotEQ,
|
|
&SimonEngine::vc43_skipIfBitClear,
|
|
&SimonEngine::vc44_skipIfBitSet,
|
|
&SimonEngine::vc45_setSpriteX,
|
|
&SimonEngine::vc46_setSpriteY,
|
|
&SimonEngine::vc47_addToVar,
|
|
&SimonEngine::vc48_setPathFinder,
|
|
&SimonEngine::vc49_setBit,
|
|
&SimonEngine::vc50_clearBit,
|
|
&SimonEngine::vc51_clear_hitarea_bit_0x40,
|
|
&SimonEngine::vc52_playSound,
|
|
&SimonEngine::vc53_no_op,
|
|
&SimonEngine::vc54_no_op,
|
|
&SimonEngine::vc55_offset_hit_area,
|
|
&SimonEngine::vc56_delay,
|
|
&SimonEngine::vc57_no_op,
|
|
&SimonEngine::vc58,
|
|
&SimonEngine::vc59,
|
|
&SimonEngine::vc60_killSprite,
|
|
&SimonEngine::vc61_changeSprite,
|
|
&SimonEngine::vc62_fastFadeOut,
|
|
&SimonEngine::vc63_fastFadeIn,
|
|
&SimonEngine::vc64_skipIfSpeechEnded,
|
|
&SimonEngine::vc65_slowFadeIn,
|
|
&SimonEngine::vc66_skipIfNotEqual,
|
|
&SimonEngine::vc67_skipIfGE,
|
|
&SimonEngine::vc68_skipIfLE,
|
|
&SimonEngine::vc69_playTrack,
|
|
&SimonEngine::vc70_queueMusic,
|
|
&SimonEngine::vc71_checkMusicQueue,
|
|
&SimonEngine::vc72_play_track_2,
|
|
&SimonEngine::vc73_setMark,
|
|
&SimonEngine::vc74_clearMark,
|
|
&SimonEngine::vc75_setScale,
|
|
&SimonEngine::vc76_setScaleXOffs,
|
|
&SimonEngine::vc77_setScaleYOffs,
|
|
&SimonEngine::vc78_pathUnk1,
|
|
&SimonEngine::vc79_pathUnk2,
|
|
&SimonEngine::vc80_setOverlayImage,
|
|
&SimonEngine::vc81_setRandom,
|
|
&SimonEngine::vc82_pathUnk3,
|
|
&SimonEngine::vc83_playSoundLoop,
|
|
&SimonEngine::vc84_stopSoundLoop,
|
|
};
|
|
|
|
// Script parser
|
|
void SimonEngine::run_vga_script() {
|
|
for (;;) {
|
|
uint opcode;
|
|
|
|
if (_continousVgaScript) {
|
|
if (_vcPtr != (const byte *)&_vc_get_out_of_code) {
|
|
fprintf(_dumpFile, "%.5d %.5X: %5d %4d ", _vgaTickCounter, _vcPtr - _curVgaFile1, _vgaCurSpriteId, _vgaCurFileId);
|
|
dump_video_script(_vcPtr, true);
|
|
}
|
|
}
|
|
|
|
if (_game & GF_SIMON1) {
|
|
opcode = READ_BE_UINT16(_vcPtr);
|
|
_vcPtr += 2;
|
|
} else {
|
|
opcode = *_vcPtr++;
|
|
}
|
|
|
|
if (opcode >= NUM_VIDEO_OP_CODES)
|
|
error("Invalid VGA opcode '%d' encountered", opcode);
|
|
|
|
if (opcode == 0)
|
|
return;
|
|
|
|
(this->*vga_opcode_table[opcode]) ();
|
|
}
|
|
}
|
|
|
|
int SimonEngine::vc_read_var_or_word() {
|
|
int16 var = vc_read_next_word();
|
|
if (var < 0)
|
|
var = vc_read_var(-var);
|
|
return var;
|
|
}
|
|
|
|
uint SimonEngine::vc_read_next_word() {
|
|
uint a;
|
|
a = readUint16Wrapper(_vcPtr);
|
|
_vcPtr += 2;
|
|
return a;
|
|
}
|
|
|
|
uint SimonEngine::vc_read_next_byte() {
|
|
return *_vcPtr++;
|
|
}
|
|
|
|
void SimonEngine::vc_skip_next_instruction() {
|
|
static const byte opcode_param_len_simon1[] = {
|
|
0, 6, 2, 10, 6, 4, 2, 2,
|
|
4, 4, 10, 0, 2, 2, 2, 2,
|
|
2, 0, 2, 0, 4, 2, 4, 2,
|
|
8, 0, 10, 0, 8, 0, 2, 2,
|
|
4, 0, 0, 4, 4, 2, 2, 4,
|
|
4, 4, 4, 2, 2, 2, 2, 4,
|
|
0, 2, 2, 2, 2, 4, 6, 6,
|
|
0, 0, 0, 0, 2, 6, 0, 0,
|
|
};
|
|
|
|
static const byte opcode_param_len_simon2[] = {
|
|
0, 6, 2, 12, 6, 4, 2, 2,
|
|
4, 4, 9, 0, 1, 2, 2, 2,
|
|
2, 0, 2, 0, 4, 2, 4, 2,
|
|
7, 0, 10, 0, 8, 0, 2, 2,
|
|
4, 0, 0, 4, 4, 2, 2, 4,
|
|
4, 4, 4, 2, 2, 2, 2, 4,
|
|
0, 2, 2, 2, 2, 4, 6, 6,
|
|
2, 0, 6, 6, 4, 6, 0, 0,
|
|
0, 0, 4, 4, 4, 4, 4, 0,
|
|
4, 2, 2
|
|
};
|
|
|
|
static const byte opcode_param_len_feeblefiles[] = {
|
|
0, 6, 2, 12, 6, 4, 2, 2,
|
|
4, 4, 9, 0, 1, 2, 2, 2,
|
|
2, 0, 2, 0, 4, 2, 4, 2,
|
|
7, 0, 10, 0, 8, 0, 2, 2,
|
|
4, 0, 0, 4, 4, 2, 2, 4,
|
|
4, 4, 4, 2, 2, 2, 2, 4,
|
|
0, 2, 2, 2, 6, 6, 6, 6,
|
|
2, 0, 6, 6, 4, 6, 0, 0,
|
|
0, 0, 4, 4, 4, 4, 4, 0,
|
|
4, 2, 2, 4, 6, 6, 0, 0,
|
|
6, 4, 2, 6, 0
|
|
};
|
|
|
|
if (_game == GAME_FEEBLEFILES) {
|
|
uint opcode = vc_read_next_byte();
|
|
_vcPtr += opcode_param_len_feeblefiles[opcode];
|
|
} else if (_game & GF_SIMON2) {
|
|
uint opcode = vc_read_next_byte();
|
|
_vcPtr += opcode_param_len_simon2[opcode];
|
|
} else {
|
|
uint opcode = vc_read_next_word();
|
|
_vcPtr += opcode_param_len_simon1[opcode];
|
|
}
|
|
|
|
if (_continousVgaScript)
|
|
fprintf(_dumpFile, "; skipped\n");
|
|
}
|
|
|
|
void SimonEngine::o_read_vgares_23() {
|
|
// Simon1 Only
|
|
if (_vgaRes328Loaded == true) {
|
|
_vgaRes328Loaded = false;
|
|
_lockWord |= 0x8000;
|
|
read_vga_from_datfile_1(23);
|
|
_lockWord &= ~0x8000;
|
|
}
|
|
}
|
|
|
|
void SimonEngine::o_read_vgares_328() {
|
|
// Simon1 Only
|
|
if (_vgaRes328Loaded == false) {
|
|
_vgaRes328Loaded = true;
|
|
_lockWord |= 0x8000;
|
|
read_vga_from_datfile_1(328);
|
|
_lockWord &= ~0x8000;
|
|
}
|
|
}
|
|
|
|
// VGA Script commands
|
|
void SimonEngine::vc1_fadeOut() {
|
|
/* dummy opcode */
|
|
_vcPtr += 6;
|
|
}
|
|
|
|
void SimonEngine::vc2_call() {
|
|
VgaPointersEntry *vpe;
|
|
uint num;
|
|
uint res;
|
|
byte *old_file_1, *old_file_2;
|
|
byte *b, *bb;
|
|
const byte *vc_ptr_org;
|
|
|
|
num = vc_read_var_or_word();
|
|
|
|
old_file_1 = _curVgaFile1;
|
|
old_file_2 = _curVgaFile2;
|
|
|
|
for (;;) {
|
|
res = num / 100;
|
|
vpe = &_vgaBufferPointers[res];
|
|
|
|
_curVgaFile1 = vpe->vgaFile1;
|
|
_curVgaFile2 = vpe->vgaFile2;
|
|
if (vpe->vgaFile1 != NULL)
|
|
break;
|
|
if (_vgaCurFile2 != res)
|
|
_videoVar7 = _vgaCurFile2;
|
|
|
|
ensureVgaResLoaded(res);
|
|
_videoVar7 = 0xFFFF;
|
|
}
|
|
|
|
|
|
bb = _curVgaFile1;
|
|
if (_game == GAME_FEEBLEFILES) {
|
|
b = bb + READ_LE_UINT16(&((VgaFileHeader_Feeble *) bb)->hdr2_start);
|
|
b = bb + READ_LE_UINT16(&((VgaFileHeader2_Feeble *) b)->imageTable);
|
|
|
|
while (READ_LE_UINT16(&((ImageHeader_Feeble *) b)->id) != num)
|
|
b += sizeof(ImageHeader_Feeble);
|
|
} else {
|
|
b = bb + READ_BE_UINT16(&((VgaFileHeader_Simon *) bb)->hdr2_start);
|
|
b = bb + READ_BE_UINT16(&((VgaFileHeader2_Simon *) b)->imageTable);
|
|
|
|
while (READ_BE_UINT16(&((ImageHeader_Simon *) b)->id) != num)
|
|
b += sizeof(ImageHeader_Simon);
|
|
}
|
|
|
|
vc_ptr_org = _vcPtr;
|
|
|
|
if (_game == GAME_FEEBLEFILES) {
|
|
_vcPtr = _curVgaFile1 + READ_LE_UINT16(&((ImageHeader_Feeble *) b)->scriptOffs);
|
|
} else {
|
|
_vcPtr = _curVgaFile1 + READ_BE_UINT16(&((ImageHeader_Simon *) b)->scriptOffs);
|
|
}
|
|
|
|
//dump_vga_script(_vcPtr, res, num);
|
|
run_vga_script();
|
|
|
|
_curVgaFile1 = old_file_1;
|
|
_curVgaFile2 = old_file_2;
|
|
|
|
_vcPtr = vc_ptr_org;
|
|
}
|
|
|
|
void SimonEngine::vc3_loadSprite() {
|
|
uint16 windowNum, fileId, palette, x, y, vgaSpriteId;
|
|
uint16 res;
|
|
VgaSprite *vsp;
|
|
VgaPointersEntry *vpe;
|
|
byte *p, *pp;
|
|
byte *old_file_1;
|
|
|
|
windowNum = vc_read_next_word(); /* 0 */
|
|
|
|
if (_game & GF_SIMON2) {
|
|
fileId = vc_read_next_word(); /* 0 */
|
|
vgaSpriteId = vc_read_next_word(); /* 2 */
|
|
} else {
|
|
vgaSpriteId = vc_read_next_word(); /* 2 */
|
|
fileId = vgaSpriteId / 100;
|
|
}
|
|
|
|
x = vc_read_next_word(); /* 4 */
|
|
y = vc_read_next_word(); /* 6 */
|
|
palette = vc_read_next_word(); /* 8 */
|
|
|
|
/* 2nd param ignored with simon1 */
|
|
if (isSpriteLoaded(vgaSpriteId, fileId))
|
|
return;
|
|
|
|
vsp = _vgaSprites;
|
|
while (vsp->id)
|
|
vsp++;
|
|
|
|
vsp->palette = palette;
|
|
vsp->windowNum = windowNum;
|
|
vsp->priority = 0;
|
|
vsp->flags = 0;
|
|
vsp->image = 0;
|
|
vsp->x = x;
|
|
vsp->y = y;
|
|
vsp->id = vgaSpriteId;
|
|
vsp->fileId = res = fileId;
|
|
|
|
old_file_1 = _curVgaFile1;
|
|
for (;;) {
|
|
vpe = &_vgaBufferPointers[res];
|
|
_curVgaFile1 = vpe->vgaFile1;
|
|
|
|
if (vpe->vgaFile1 != NULL)
|
|
break;
|
|
if (_vgaCurFile2 != res)
|
|
_videoVar7 = _vgaCurFile2;
|
|
|
|
ensureVgaResLoaded(res);
|
|
_videoVar7 = 0xFFFF;
|
|
}
|
|
|
|
pp = _curVgaFile1;
|
|
if (_game == GAME_FEEBLEFILES) {
|
|
p = pp + READ_LE_UINT16(&((VgaFileHeader_Feeble *) pp)->hdr2_start);
|
|
p = pp + READ_LE_UINT16(&((VgaFileHeader2_Feeble *) p)->animationTable);
|
|
|
|
while (READ_LE_UINT16(&((AnimationHeader_Feeble *) p)->id) != vgaSpriteId)
|
|
p += sizeof(AnimationHeader_Feeble);
|
|
} else {
|
|
p = pp + READ_BE_UINT16(&((VgaFileHeader_Simon *) pp)->hdr2_start);
|
|
p = pp + READ_BE_UINT16(&((VgaFileHeader2_Simon *) p)->animationTable);
|
|
|
|
while (READ_BE_UINT16(&((AnimationHeader_Simon *) p)->id) != vgaSpriteId)
|
|
p += sizeof(AnimationHeader_Simon);
|
|
}
|
|
|
|
#ifdef DUMP_FILE_NR
|
|
{
|
|
static bool dumped = false;
|
|
if (res == DUMP_FILE_NR && !dumped) {
|
|
dumped = true;
|
|
dump_vga_file(_curVgaFile1);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef DUMP_BITMAPS_FILE_NR
|
|
{
|
|
static bool dumped = false;
|
|
if (res == DUMP_BITMAPS_FILE_NR && !dumped) {
|
|
dumped = true;
|
|
dump_vga_bitmaps(_curVgaFile2, _curVgaFile1, res);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (_startVgaScript) {
|
|
if (_game == GAME_FEEBLEFILES) {
|
|
dump_vga_script(_curVgaFile1 + READ_LE_UINT16(&((AnimationHeader_Feeble*)p)->scriptOffs), res, vgaSpriteId);
|
|
} else {
|
|
dump_vga_script(_curVgaFile1 + READ_BE_UINT16(&((AnimationHeader_Simon*)p)->scriptOffs), res, vgaSpriteId);
|
|
|
|
}
|
|
}
|
|
|
|
if (_game == GAME_FEEBLEFILES) {
|
|
add_vga_timer(VGA_DELAY_BASE, _curVgaFile1 + READ_LE_UINT16(&((AnimationHeader_Feeble *) p)->scriptOffs), vgaSpriteId, res);
|
|
} else {
|
|
add_vga_timer(VGA_DELAY_BASE, _curVgaFile1 + READ_BE_UINT16(&((AnimationHeader_Simon *) p)->scriptOffs), vgaSpriteId, res);
|
|
}
|
|
|
|
_curVgaFile1 = old_file_1;
|
|
}
|
|
|
|
void SimonEngine::vc4_fadeIn() {
|
|
/* dummy opcode */
|
|
_vcPtr += 6;
|
|
}
|
|
|
|
void SimonEngine::vc5_skip_if_neq() {
|
|
uint var = vc_read_next_word();
|
|
uint value = vc_read_next_word();
|
|
if (vc_read_var(var) != value)
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonEngine::vc6_skip_ifn_sib_with_a() {
|
|
if (!itemIsSiblingOf(vc_read_next_word()))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonEngine::vc7_skip_if_sib_with_a() {
|
|
if (itemIsSiblingOf(vc_read_next_word()))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonEngine::vc8_skip_if_parent_is() {
|
|
uint a = vc_read_next_word();
|
|
uint b = vc_read_next_word();
|
|
if (!itemIsParentOf(a, b))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonEngine::vc9_skip_if_unk3_is() {
|
|
uint a = vc_read_next_word();
|
|
uint b = vc_read_next_word();
|
|
if (!vc_maybe_skip_proc_1(a, b))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
byte *vc10_depack_column(VC10_state * vs) {
|
|
int8 a = vs->depack_cont;
|
|
const byte *src = vs->depack_src;
|
|
byte *dst = vs->depack_dest;
|
|
byte dh = vs->dh;
|
|
byte color;
|
|
|
|
if (a == -0x80)
|
|
a = *src++;
|
|
|
|
for (;;) {
|
|
if (a >= 0) {
|
|
color = *src++;
|
|
do {
|
|
*dst++ = color;
|
|
if (!--dh) {
|
|
if (--a < 0)
|
|
a = -0x80;
|
|
else
|
|
src--;
|
|
goto get_out;
|
|
}
|
|
} while (--a >= 0);
|
|
} else {
|
|
do {
|
|
*dst++ = *src++;
|
|
if (!--dh) {
|
|
if (++a == 0)
|
|
a = -0x80;
|
|
goto get_out;
|
|
}
|
|
} while (++a != 0);
|
|
}
|
|
a = *src++;
|
|
}
|
|
|
|
get_out:;
|
|
vs->depack_src = src;
|
|
vs->depack_cont = a;
|
|
return vs->depack_dest + vs->y_skip;
|
|
}
|
|
|
|
void vc10_skip_cols(VC10_state *vs) {
|
|
vs->depack_cont = -0x80;
|
|
while (vs->x_skip) {
|
|
vc10_depack_column(vs);
|
|
vs->x_skip--;
|
|
}
|
|
}
|
|
|
|
byte *SimonEngine::vc10_depack_swap(const byte *src, uint w, uint h) {
|
|
w <<= 3;
|
|
|
|
{
|
|
byte *dst_org = _videoBuf1 + w;
|
|
byte color;
|
|
int8 cur = -0x80;
|
|
uint w_cur = w;
|
|
|
|
do {
|
|
byte *dst = dst_org;
|
|
uint h_cur = h;
|
|
|
|
if (cur == -0x80)
|
|
cur = *src++;
|
|
|
|
for (;;) {
|
|
if (cur >= 0) {
|
|
/* rle_same */
|
|
color = *src++;
|
|
do {
|
|
*dst = color;
|
|
dst += w;
|
|
if (!--h_cur) {
|
|
if (--cur < 0)
|
|
cur = -0x80;
|
|
else
|
|
src--;
|
|
goto next_line;
|
|
}
|
|
} while (--cur >= 0);
|
|
} else {
|
|
/* rle_diff */
|
|
do {
|
|
*dst = *src++;
|
|
dst += w;
|
|
if (!--h_cur) {
|
|
if (++cur == 0)
|
|
cur = -0x80;
|
|
goto next_line;
|
|
}
|
|
} while (++cur != 0);
|
|
}
|
|
cur = *src++;
|
|
}
|
|
next_line:
|
|
dst_org++;
|
|
} while (--w_cur);
|
|
}
|
|
|
|
{
|
|
byte *dst_org, *src_org;
|
|
uint i;
|
|
|
|
src_org = dst_org = _videoBuf1 + w;
|
|
|
|
do {
|
|
byte *dst = dst_org;
|
|
for (i = 0; i != w; ++i) {
|
|
byte b = src_org[i];
|
|
b = (b >> 4) | (b << 4);
|
|
*--dst = b;
|
|
}
|
|
|
|
src_org += w;
|
|
dst_org += w;
|
|
} while (--h);
|
|
|
|
}
|
|
|
|
return _videoBuf1;
|
|
}
|
|
|
|
byte *SimonEngine::vc10_no_depack_swap(const byte *src, uint w, uint h) {
|
|
if (src == _vc10BasePtrOld)
|
|
return _videoBuf1;
|
|
|
|
_vc10BasePtrOld = src;
|
|
h *= 8;
|
|
byte *dst = _videoBuf1 + h - 1;
|
|
|
|
uint h_cur = h;
|
|
do {
|
|
do {
|
|
*dst = *src << 4;
|
|
(*dst--) |= (*src++) >> 4;
|
|
} while (--h_cur != 0);
|
|
h_cur = h;
|
|
dst += h * 2;
|
|
} while (--w != 0);
|
|
|
|
return _videoBuf1;
|
|
}
|
|
|
|
/* must not be const */
|
|
static uint16 _video_windows[128] = {
|
|
0, 0, 20, 200,
|
|
0, 0, 3, 136,
|
|
17, 0, 3, 136,
|
|
0, 0, 20, 200,
|
|
0, 0, 20, 134
|
|
};
|
|
|
|
/* simon2 specific */
|
|
void SimonEngine::decodeStripA(byte *dst, const byte *src, int height) {
|
|
const uint pitch = _dxSurfacePitch;
|
|
int8 reps = (int8)0x80;
|
|
byte color;
|
|
byte *dst_org = dst;
|
|
uint h = height, w = 8;
|
|
|
|
for (;;) {
|
|
reps = *src++;
|
|
if (reps >= 0) {
|
|
color = *src++;
|
|
|
|
do {
|
|
*dst = color;
|
|
dst += pitch;
|
|
|
|
/* reached bottom? */
|
|
if (--h == 0) {
|
|
/* reached right edge? */
|
|
if (--w == 0)
|
|
return;
|
|
dst = ++dst_org;
|
|
h = height;
|
|
}
|
|
} while (--reps >= 0);
|
|
} else {
|
|
|
|
do {
|
|
*dst = *src++;
|
|
dst += pitch;
|
|
|
|
/* reached bottom? */
|
|
if (--h == 0) {
|
|
/* reached right edge? */
|
|
if (--w == 0)
|
|
return;
|
|
dst = ++dst_org;
|
|
h = height;
|
|
}
|
|
} while (++reps != 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonEngine::vc10_draw() {
|
|
byte *p2;
|
|
uint width, height;
|
|
byte flags;
|
|
const uint16 *vlut;
|
|
VC10_state state;
|
|
|
|
int cur;
|
|
|
|
state.image = (int16)vc_read_next_word();
|
|
if (state.image == 0)
|
|
return;
|
|
|
|
state.palette = (_vcPtr[1] << 4);
|
|
_vcPtr += 2;
|
|
state.x = (int16)vc_read_next_word();
|
|
if (_game & GF_SIMON2) {
|
|
state.x -= _scrollX;
|
|
}
|
|
state.y = (int16)vc_read_next_word();
|
|
|
|
if (!(_game & GF_SIMON2)) {
|
|
state.flags = vc_read_next_word();
|
|
} else {
|
|
state.flags = vc_read_next_byte();
|
|
}
|
|
|
|
if (state.image < 0)
|
|
state.image = vc_read_var(-state.image);
|
|
|
|
p2 = _curVgaFile2 + state.image * 8;
|
|
state.depack_src = _curVgaFile2 + READ_BE_UINT32(p2);
|
|
|
|
if (_game == GAME_FEEBLEFILES) {
|
|
width = READ_LE_UINT16(p2 + 6);
|
|
} else {
|
|
width = READ_BE_UINT16(p2 + 6) >> 4;
|
|
}
|
|
|
|
height = p2[5];
|
|
flags = p2[4];
|
|
|
|
debug(1, "Width %d Height %d Flags 0x%x", width, height, flags);
|
|
|
|
if (height == 0 || width == 0)
|
|
return;
|
|
|
|
if (_dumpImages)
|
|
dump_single_bitmap(_vgaCurFileId, state.image, state.depack_src, width * 16, height,
|
|
state.palette);
|
|
// TODO::Add support for image scaling
|
|
if (_game == GAME_FEEBLEFILES)
|
|
return;
|
|
|
|
if (flags & 0x80 && !(state.flags & 0x10)) {
|
|
if (state.flags & 1) {
|
|
state.flags &= ~1;
|
|
state.flags |= 0x10;
|
|
} else {
|
|
state.flags |= 0x8;
|
|
}
|
|
}
|
|
|
|
uint maxWidth = (_game == GAME_FEEBLEFILES) ? 641 : 21;
|
|
if (_game & GF_SIMON2 && width >= maxWidth) {
|
|
const byte *src;
|
|
byte *dst;
|
|
uint w;
|
|
|
|
_scrollXMax = width * 2 - 40;
|
|
_scrollImage = state.depack_src;
|
|
_scrollHeight = height;
|
|
if (_variableArray[34] == -1)
|
|
state.x = _variableArray[251];
|
|
|
|
_scrollX = state.x;
|
|
|
|
vc_write_var(251, _scrollX);
|
|
|
|
dst = dx_lock_attached();
|
|
src = state.depack_src + _scrollX * 4;
|
|
|
|
for (w = 0; w < 40; w++) {
|
|
decodeStripA(dst, src + READ_BE_UINT32(src), height);
|
|
dst += 8;
|
|
src += 4;
|
|
}
|
|
|
|
dx_unlock_attached();
|
|
|
|
return;
|
|
}
|
|
|
|
if (state.flags & 0x10) {
|
|
state.depack_src = vc10_depack_swap(state.depack_src, width, height);
|
|
} else if (state.flags & 1) {
|
|
state.depack_src = vc10_no_depack_swap(state.depack_src, width, height);
|
|
}
|
|
|
|
vlut = &_video_windows[_windowNum * 4];
|
|
|
|
state.draw_width = width << 1; /* cl */
|
|
state.draw_height = height; /* ch */
|
|
|
|
state.x_skip = 0; /* colums to skip = bh */
|
|
state.y_skip = 0; /* rows to skip = bl */
|
|
|
|
cur = state.x;
|
|
if (cur < 0) {
|
|
do {
|
|
if (!--state.draw_width)
|
|
return;
|
|
state.x_skip++;
|
|
} while (++cur);
|
|
}
|
|
state.x = cur;
|
|
|
|
cur += state.draw_width - (vlut[2] << 1);
|
|
if (cur > 0) {
|
|
do {
|
|
if (!--state.draw_width)
|
|
return;
|
|
} while (--cur);
|
|
}
|
|
|
|
cur = state.y;
|
|
if (cur < 0) {
|
|
do {
|
|
if (!--state.draw_height)
|
|
return;
|
|
state.y_skip++;
|
|
} while (++cur);
|
|
}
|
|
state.y = cur;
|
|
|
|
cur += state.draw_height - vlut[3];
|
|
if (cur > 0) {
|
|
do {
|
|
if (!--state.draw_height)
|
|
return;
|
|
} while (--cur);
|
|
}
|
|
|
|
assert(state.draw_width != 0 && state.draw_height != 0);
|
|
|
|
state.draw_width <<= 2;
|
|
|
|
state.surf2_addr = dx_lock_2();
|
|
state.surf2_pitch = _dxSurfacePitch;
|
|
|
|
state.surf_addr = dx_lock_attached();
|
|
state.surf_pitch = _dxSurfacePitch;
|
|
|
|
{
|
|
uint offs, offs2;
|
|
// Allow one section of Simon the Sorcerer 1 introduction to be displayed
|
|
// in lower half of screen
|
|
if ((_game & GF_SIMON1) && _subroutine == 2926) {
|
|
offs = ((vlut[0]) * 2 + state.x) * 8;
|
|
offs2 = (vlut[1] + state.y);
|
|
} else {
|
|
offs = ((vlut[0] - _video_windows[16]) * 2 + state.x) * 8;
|
|
offs2 = (vlut[1] - _video_windows[17] + state.y);
|
|
}
|
|
|
|
state.surf2_addr += offs + offs2 * state.surf2_pitch;
|
|
state.surf_addr += offs + offs2 * state.surf_pitch;
|
|
}
|
|
|
|
if (state.flags & 0x20) {
|
|
byte *mask, *src, *dst;
|
|
byte h;
|
|
uint w;
|
|
|
|
state.x_skip <<= 2;
|
|
state.dl = width;
|
|
state.dh = height;
|
|
|
|
vc10_skip_cols(&state);
|
|
|
|
w = 0;
|
|
do {
|
|
mask = vc10_depack_column(&state); /* esi */
|
|
src = state.surf2_addr + w * 2; /* ebx */
|
|
dst = state.surf_addr + w * 2; /* edi */
|
|
|
|
h = state.draw_height;
|
|
if ((_game & GF_SIMON1) && vc_get_bit(88)) {
|
|
/* transparency */
|
|
do {
|
|
if (mask[0] & 0xF0) {
|
|
if ((dst[0] & 0x0F0) == 0x20)
|
|
dst[0] = src[0];
|
|
}
|
|
if (mask[0] & 0x0F) {
|
|
if ((dst[1] & 0x0F0) == 0x20)
|
|
dst[1] = src[1];
|
|
}
|
|
mask++;
|
|
dst += state.surf_pitch;
|
|
src += state.surf2_pitch;
|
|
} while (--h);
|
|
} else {
|
|
/* no transparency */
|
|
do {
|
|
if (mask[0] & 0xF0)
|
|
dst[0] = src[0];
|
|
if (mask[0] & 0x0F)
|
|
dst[1] = src[1];
|
|
mask++;
|
|
dst += state.surf_pitch;
|
|
src += state.surf2_pitch;
|
|
} while (--h);
|
|
}
|
|
} while (++w != state.draw_width);
|
|
|
|
/* vc10_helper_5 */
|
|
} else if (((_lockWord & 0x20) && state.palette == 0) || state.palette == 0xC0) {
|
|
const byte *src;
|
|
byte *dst;
|
|
uint h, i;
|
|
|
|
if (!(state.flags & 8)) {
|
|
src = state.depack_src + (width * state.y_skip << 4) + (state.x_skip << 3);
|
|
dst = state.surf_addr;
|
|
|
|
state.draw_width *= 2;
|
|
|
|
if (state.flags & 2) {
|
|
/* no transparency */
|
|
h = state.draw_height;
|
|
do {
|
|
memcpy(dst, src, state.draw_width);
|
|
dst += _screenWidth;
|
|
src += width * 16;
|
|
} while (--h);
|
|
} else {
|
|
/* transparency */
|
|
h = state.draw_height;
|
|
do {
|
|
for (i = 0; i != state.draw_width; i++)
|
|
if (src[i])
|
|
dst[i] = src[i];
|
|
dst += _screenWidth;
|
|
src += width * 16;
|
|
} while (--h);
|
|
}
|
|
|
|
} else {
|
|
byte *dst_org = state.surf_addr;
|
|
src = state.depack_src;
|
|
/* AAAAAAAA BBBBBBBB CCCCCCCC DDDDDDDD EEEEEEEE
|
|
* aaaaabbb bbcccccd ddddeeee efffffgg ggghhhhh
|
|
*/
|
|
|
|
if (state.flags & 2) {
|
|
/* no transparency */
|
|
do {
|
|
uint count = state.draw_width >> 2;
|
|
|
|
dst = dst_org;
|
|
do {
|
|
uint32 bits = (src[0] << 24) | (src[1] << 16) | (src[2] << 8) | (src[3]);
|
|
|
|
dst[0] = (byte)((bits >> (32 - 5)) & 31);
|
|
dst[1] = (byte)((bits >> (32 - 10)) & 31);
|
|
dst[2] = (byte)((bits >> (32 - 15)) & 31);
|
|
dst[3] = (byte)((bits >> (32 - 20)) & 31);
|
|
dst[4] = (byte)((bits >> (32 - 25)) & 31);
|
|
dst[5] = (byte)((bits >> (32 - 30)) & 31);
|
|
|
|
bits = (bits << 8) | src[4];
|
|
|
|
dst[6] = (byte)((bits >> (40 - 35)) & 31);
|
|
dst[7] = (byte)((bits) & 31);
|
|
|
|
dst += 8;
|
|
src += 5;
|
|
} while (--count);
|
|
dst_org += _screenWidth;
|
|
} while (--state.draw_height);
|
|
} else {
|
|
/* transparency */
|
|
do {
|
|
uint count = state.draw_width >> 2;
|
|
|
|
dst = dst_org;
|
|
do {
|
|
uint32 bits = (src[0] << 24) | (src[1] << 16) | (src[2] << 8) | (src[3]);
|
|
byte tmp;
|
|
|
|
tmp = (byte)((bits >> (32 - 5)) & 31);
|
|
if (tmp)
|
|
dst[0] = tmp;
|
|
tmp = (byte)((bits >> (32 - 10)) & 31);
|
|
if (tmp)
|
|
dst[1] = tmp;
|
|
tmp = (byte)((bits >> (32 - 15)) & 31);
|
|
if (tmp)
|
|
dst[2] = tmp;
|
|
tmp = (byte)((bits >> (32 - 20)) & 31);
|
|
if (tmp)
|
|
dst[3] = tmp;
|
|
tmp = (byte)((bits >> (32 - 25)) & 31);
|
|
if (tmp)
|
|
dst[4] = tmp;
|
|
tmp = (byte)((bits >> (32 - 30)) & 31);
|
|
if (tmp)
|
|
dst[5] = tmp;
|
|
|
|
bits = (bits << 8) | src[4];
|
|
|
|
tmp = (byte)((bits >> (40 - 35)) & 31);
|
|
if (tmp)
|
|
dst[6] = tmp;
|
|
tmp = (byte)((bits) & 31);
|
|
if (tmp)
|
|
dst[7] = tmp;
|
|
|
|
dst += 8;
|
|
src += 5;
|
|
} while (--count);
|
|
dst_org += _screenWidth;
|
|
} while (--state.draw_height);
|
|
}
|
|
}
|
|
/* vc10_helper_4 */
|
|
} else {
|
|
if (_game & GF_SIMON2 && state.flags & 0x4 && _bitArray[10] & 0x800) {
|
|
state.surf_addr = state.surf2_addr;
|
|
state.surf_pitch = state.surf2_pitch;
|
|
}
|
|
|
|
if (state.flags & 0x8) {
|
|
uint w, h;
|
|
byte *src, *dst, *dst_org;
|
|
|
|
state.x_skip <<= 2; /* reached */
|
|
state.dl = width;
|
|
state.dh = height;
|
|
|
|
vc10_skip_cols(&state);
|
|
|
|
if (state.flags & 2) {
|
|
dst_org = state.surf_addr;
|
|
w = 0;
|
|
do {
|
|
src = vc10_depack_column(&state);
|
|
dst = dst_org;
|
|
|
|
h = 0;
|
|
do {
|
|
dst[0] = (*src >> 4) | state.palette;
|
|
dst[1] = (*src & 15) | state.palette;
|
|
dst += _screenWidth;
|
|
src++;
|
|
} while (++h != state.draw_height);
|
|
dst_org += 2;
|
|
} while (++w != state.draw_width);
|
|
} else {
|
|
dst_org = state.surf_addr;
|
|
if (state.flags & 0x40) { /* reached */
|
|
dst_org += vc_read_var(252);
|
|
}
|
|
w = 0;
|
|
do {
|
|
byte color;
|
|
|
|
src = vc10_depack_column(&state);
|
|
dst = dst_org;
|
|
|
|
h = 0;
|
|
do {
|
|
color = (*src >> 4);
|
|
if (color)
|
|
dst[0] = color | state.palette;
|
|
color = (*src & 15);
|
|
if (color)
|
|
dst[1] = color | state.palette;
|
|
dst += _screenWidth;
|
|
src++;
|
|
} while (++h != state.draw_height);
|
|
dst_org += 2;
|
|
} while (++w != state.draw_width);
|
|
}
|
|
/* vc10_helper_6 */
|
|
} else {
|
|
const byte *src;
|
|
byte *dst;
|
|
uint count;
|
|
|
|
src = state.depack_src + (width * state.y_skip) * 8;
|
|
dst = state.surf_addr;
|
|
state.x_skip <<= 2;
|
|
if (state.flags & 2) {
|
|
do {
|
|
for (count = 0; count != state.draw_width; count++) {
|
|
dst[count * 2] = (src[count + state.x_skip] >> 4) | state.palette;
|
|
dst[count * 2 + 1] = (src[count + state.x_skip] & 15) | state.palette;
|
|
}
|
|
dst += _screenWidth;
|
|
src += width * 8;
|
|
} while (--state.draw_height);
|
|
} else {
|
|
do {
|
|
for (count = 0; count != state.draw_width; count++) {
|
|
byte color;
|
|
color = (src[count + state.x_skip] >> 4);
|
|
if (color)
|
|
dst[count * 2] = color | state.palette;
|
|
color = (src[count + state.x_skip] & 15);
|
|
if (color)
|
|
dst[count * 2 + 1] = color | state.palette;
|
|
}
|
|
dst += _screenWidth;
|
|
src += width * 8;
|
|
} while (--state.draw_height);
|
|
|
|
}
|
|
|
|
/* vc10_helper_7 */
|
|
}
|
|
}
|
|
|
|
dx_unlock_2();
|
|
dx_unlock_attached();
|
|
|
|
}
|
|
|
|
void SimonEngine::vc11_clearPathFinder() {
|
|
memset(&_pathFindArray, 0, sizeof(_pathFindArray));
|
|
}
|
|
|
|
void SimonEngine::vc12_delay() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
uint num;
|
|
|
|
if (_game & GF_SIMON1) {
|
|
num = vc_read_var_or_word();
|
|
} else {
|
|
num = vc_read_next_byte() * _frameRate;
|
|
}
|
|
|
|
// Work around to allow inventory arrows to be
|
|
// shown in some versions of Simon the Sorcerer 1
|
|
if ((_game & GF_SIMON1) && vsp->id == 0x80)
|
|
num = 0;
|
|
else
|
|
num += VGA_DELAY_BASE;
|
|
|
|
add_vga_timer(num, _vcPtr, _vgaCurSpriteId, _vgaCurFileId);
|
|
_vcPtr = (byte *)&_vc_get_out_of_code;
|
|
}
|
|
|
|
void SimonEngine::vc13_addToSpriteX() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
vsp->x += (int16)vc_read_next_word();
|
|
_vgaSpriteChanged++;
|
|
}
|
|
|
|
void SimonEngine::vc14_addToSpriteY() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
vsp->y += (int16)vc_read_next_word();
|
|
_vgaSpriteChanged++;
|
|
}
|
|
|
|
void SimonEngine::vc15_wakeup_id() {
|
|
VgaSleepStruct *vfs = _vgaSleepStructs, *vfs_tmp;
|
|
uint16 id = vc_read_next_word();
|
|
while (vfs->ident != 0) {
|
|
if (vfs->ident == id) {
|
|
add_vga_timer(VGA_DELAY_BASE, vfs->code_ptr, vfs->sprite_id, vfs->cur_vga_file);
|
|
vfs_tmp = vfs;
|
|
do {
|
|
memcpy(vfs_tmp, vfs_tmp + 1, sizeof(VgaSleepStruct));
|
|
vfs_tmp++;
|
|
} while (vfs_tmp->ident != 0);
|
|
} else {
|
|
vfs++;
|
|
}
|
|
}
|
|
|
|
/* clear a wait event */
|
|
if (id == _vgaWaitFor)
|
|
_vgaWaitFor = 0;
|
|
}
|
|
|
|
void SimonEngine::vc16_sleep_on_id() {
|
|
VgaSleepStruct *vfs = _vgaSleepStructs;
|
|
while (vfs->ident)
|
|
vfs++;
|
|
|
|
vfs->ident = vc_read_next_word();
|
|
vfs->code_ptr = _vcPtr;
|
|
vfs->sprite_id = _vgaCurSpriteId;
|
|
vfs->cur_vga_file = _vgaCurFileId;
|
|
|
|
_vcPtr = (byte *)&_vc_get_out_of_code;
|
|
}
|
|
|
|
void SimonEngine::vc17_setPathfinderItem() {
|
|
uint a = vc_read_next_word();
|
|
_pathFindArray[a - 1] = (const uint16 *)_vcPtr;
|
|
|
|
int end = (_game == GAME_FEEBLEFILES) ? 9999 : 999;
|
|
while (readUint16Wrapper(_vcPtr) != end)
|
|
_vcPtr += 4;
|
|
_vcPtr += 2;
|
|
}
|
|
|
|
void SimonEngine::vc18_jump() {
|
|
int16 offs = vc_read_next_word();
|
|
_vcPtr += offs;
|
|
}
|
|
|
|
/* chain to script? */
|
|
void SimonEngine::vc19_chain_to_script() {
|
|
/* unused */
|
|
error("vc19_chain_to_script: not implemented");
|
|
}
|
|
|
|
/* helper routines */
|
|
|
|
void SimonEngine::vc20_setRepeat() {
|
|
/* FIXME: This opcode is somewhat strange: it first reads a BE word from
|
|
* the script (advancing the script pointer in doing so); then it writes
|
|
* back the same word, this time as LE, into the script.
|
|
*/
|
|
uint16 a = vc_read_next_word();
|
|
WRITE_LE_UINT16(const_cast<byte *>(_vcPtr), a);
|
|
_vcPtr += 2;
|
|
}
|
|
|
|
void SimonEngine::vc21_endRepeat() {
|
|
int16 a = vc_read_next_word();
|
|
const byte *tmp = _vcPtr + a;
|
|
if (_game & GF_SIMON2)
|
|
tmp += 3;
|
|
else
|
|
tmp += 4;
|
|
|
|
uint16 val = READ_LE_UINT16(tmp);
|
|
if (val != 0) {
|
|
// Decrement counter
|
|
WRITE_LE_UINT16(const_cast<byte *>(tmp), val - 1);
|
|
_vcPtr = tmp + 2;
|
|
}
|
|
}
|
|
|
|
void SimonEngine::vc22_setSpritePalette() {
|
|
uint a = vc_read_next_word();
|
|
uint b = vc_read_next_word();
|
|
uint num = a == 0 ? 0x20 : 0x10;
|
|
byte *palptr, *src;
|
|
|
|
palptr = &_palette[(a << 6)];
|
|
|
|
src = _curVgaFile1 + 6 + b * 96;
|
|
|
|
do {
|
|
palptr[0] = src[0] << 2;
|
|
palptr[1] = src[1] << 2;
|
|
palptr[2] = src[2] << 2;
|
|
palptr[3] = 0;
|
|
|
|
palptr += 4;
|
|
src += 3;
|
|
} while (--num);
|
|
|
|
_videoVar9 = 2;
|
|
_vgaSpriteChanged++;
|
|
}
|
|
|
|
void SimonEngine::vc23_setSpritePriority() {
|
|
VgaSprite *vsp = find_cur_sprite(), *vus2;
|
|
uint16 pri = vc_read_next_word();
|
|
VgaSprite bak;
|
|
|
|
if (vsp->id == 0)
|
|
return;
|
|
|
|
memcpy(&bak, vsp, sizeof(bak));
|
|
bak.priority = pri;
|
|
bak.windowNum |= 0x8000;
|
|
|
|
vus2 = vsp;
|
|
|
|
if (vsp != _vgaSprites && pri < vsp[-1].priority) {
|
|
do {
|
|
vsp--;
|
|
} while (vsp != _vgaSprites && pri < vsp[-1].priority);
|
|
do {
|
|
memcpy(vus2, vus2 - 1, sizeof(VgaSprite));
|
|
} while (--vus2 != vsp);
|
|
memcpy(vus2, &bak, sizeof(VgaSprite));
|
|
} else if (vsp[1].id != 0 && pri >= vsp[1].priority) {
|
|
do {
|
|
vsp++;
|
|
} while (vsp[1].id != 0 && pri >= vsp[1].priority);
|
|
do {
|
|
memcpy(vus2, vus2 + 1, sizeof(VgaSprite));
|
|
} while (++vus2 != vsp);
|
|
memcpy(vus2, &bak, sizeof(VgaSprite));
|
|
} else {
|
|
vsp->priority = pri;
|
|
}
|
|
_vgaSpriteChanged++;
|
|
}
|
|
|
|
void SimonEngine::vc24_setSpriteXY() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
vsp->image = vc_read_var_or_word();
|
|
|
|
vsp->x += (int16)vc_read_next_word();
|
|
vsp->y += (int16)vc_read_next_word();
|
|
if (_game & GF_SIMON1) {
|
|
vsp->flags = vc_read_next_word();
|
|
} else {
|
|
vsp->flags = vc_read_next_byte();
|
|
}
|
|
|
|
_vgaSpriteChanged++;
|
|
}
|
|
|
|
void SimonEngine::vc25_halt_sprite() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
while (vsp->id != 0) {
|
|
memcpy(vsp, vsp + 1, sizeof(VgaSprite));
|
|
vsp++;
|
|
}
|
|
_vcPtr = (byte *)&_vc_get_out_of_code;
|
|
_vgaSpriteChanged++;
|
|
}
|
|
|
|
void SimonEngine::vc26_setSubWindow() {
|
|
uint16 *as = &_video_windows[vc_read_next_word() * 4]; // number
|
|
as[0] = vc_read_next_word(); // x
|
|
as[1] = vc_read_next_word(); // y
|
|
as[2] = vc_read_next_word(); // width
|
|
as[3] = vc_read_next_word(); // height
|
|
}
|
|
|
|
void SimonEngine::vc27_resetSprite() {
|
|
VgaSprite bak, *vsp;
|
|
VgaSleepStruct *vfs;
|
|
VgaTimerEntry *vte, *vte2;
|
|
|
|
_lockWord |= 8;
|
|
|
|
memset(&bak, 0, sizeof(bak));
|
|
|
|
vsp = _vgaSprites;
|
|
while (vsp->id) {
|
|
if ((_game & GF_SIMON1) && vsp->id == 0x80) {
|
|
memcpy(&bak, vsp, sizeof(VgaSprite));
|
|
}
|
|
vsp->id = 0;
|
|
vsp++;
|
|
}
|
|
|
|
if (bak.id != 0)
|
|
memcpy(_vgaSprites, &bak, sizeof(VgaSprite));
|
|
|
|
vfs = _vgaSleepStructs;
|
|
while (vfs->ident) {
|
|
vfs->ident = 0;
|
|
vfs++;
|
|
}
|
|
|
|
vte = _vgaTimerList;
|
|
while (vte->delay) {
|
|
if ((_game & GF_SIMON1) && vsp->id == 0x80) {
|
|
vte++;
|
|
} else {
|
|
vte2 = vte;
|
|
while (vte2->delay) {
|
|
memcpy(vte2, vte2 + 1, sizeof(VgaTimerEntry));
|
|
vte2++;
|
|
}
|
|
}
|
|
}
|
|
|
|
vc_write_var(0xFE, 0);
|
|
|
|
_lockWord &= ~8;
|
|
}
|
|
|
|
void SimonEngine::vc28_dummy_op() {
|
|
/* unused */
|
|
_vcPtr += 8;
|
|
}
|
|
|
|
void SimonEngine::vc29_stopAllSounds() {
|
|
_sound->stopAll();
|
|
}
|
|
|
|
void SimonEngine::vc30_setFrameRate() {
|
|
_frameRate = vc_read_next_word();
|
|
}
|
|
|
|
void SimonEngine::vc31_setWindow() {
|
|
_windowNum = vc_read_next_word();
|
|
}
|
|
|
|
uint SimonEngine::vc_read_var(uint var) {
|
|
assert(var < 255);
|
|
return (uint16)_variableArray[var];
|
|
}
|
|
|
|
void SimonEngine::vc_write_var(uint var, int16 value) {
|
|
_variableArray[var] = value;
|
|
}
|
|
|
|
void SimonEngine::vc32_copyVar() {
|
|
uint16 a = vc_read_var(vc_read_next_word());
|
|
vc_write_var(vc_read_next_word(), a);
|
|
}
|
|
|
|
void SimonEngine::vc33_setMouseOn() {
|
|
if (_lockCounter != 0) {
|
|
_lockCounter = 1;
|
|
unlock();
|
|
}
|
|
}
|
|
|
|
void SimonEngine::vc34_setMouseOff() {
|
|
lock();
|
|
_lockCounter = 200;
|
|
_leftButtonDown = 0;
|
|
}
|
|
|
|
void SimonEngine::vc35_clearWindow() {
|
|
/* unused */
|
|
_vcPtr += 4;
|
|
_vgaSpriteChanged++;
|
|
}
|
|
|
|
void SimonEngine::vc36_setWindowImage() {
|
|
_videoVar8 = false;
|
|
uint vga_res = vc_read_next_word();
|
|
uint windowNum = vc_read_next_word();
|
|
|
|
if (_game & GF_SIMON1) {
|
|
if (windowNum == 16) {
|
|
_copyPartialMode = 2;
|
|
} else {
|
|
set_video_mode_internal(windowNum, vga_res);
|
|
}
|
|
} else {
|
|
set_video_mode_internal(windowNum, vga_res);
|
|
}
|
|
}
|
|
|
|
void SimonEngine::vc37_addToSpriteY() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
vsp->y += vc_read_var(vc_read_next_word());
|
|
_vgaSpriteChanged++;
|
|
}
|
|
|
|
void SimonEngine::vc38_skipIfVarZero() {
|
|
uint var = vc_read_next_word();
|
|
if (vc_read_var(var) == 0)
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonEngine::vc39_setVar() {
|
|
uint var = vc_read_next_word();
|
|
int16 value = vc_read_next_word();
|
|
vc_write_var(var, value);
|
|
}
|
|
|
|
void SimonEngine::vc40() {
|
|
uint var = vc_read_next_word();
|
|
int16 value = vc_read_var(var) + vc_read_next_word();
|
|
|
|
if ((_game & GF_SIMON2) && var == 0xF && !(_bitArray[5] & 1)) {
|
|
int16 tmp;
|
|
|
|
if (_scrollCount != 0) {
|
|
if (_scrollCount >= 0)
|
|
goto no_scroll;
|
|
_scrollCount = 0;
|
|
} else {
|
|
if (_scrollFlag != 0)
|
|
goto no_scroll;
|
|
}
|
|
|
|
if (value - _scrollX >= 30) {
|
|
_scrollCount = 20;
|
|
tmp = _scrollXMax - _scrollX;
|
|
if (tmp < 20)
|
|
_scrollCount = tmp;
|
|
add_vga_timer(6, NULL, 0, 0); /* special timer */
|
|
}
|
|
}
|
|
no_scroll:;
|
|
|
|
vc_write_var(var, value);
|
|
}
|
|
|
|
void SimonEngine::vc41() {
|
|
uint var = vc_read_next_word();
|
|
int16 value = vc_read_var(var) - vc_read_next_word();
|
|
|
|
if ((_game & GF_SIMON2) && var == 0xF && !(_bitArray[5] & 1)) {
|
|
int16 tmp;
|
|
|
|
if (_scrollCount != 0) {
|
|
if (_scrollCount < 0)
|
|
goto no_scroll;
|
|
_scrollCount = 0;
|
|
} else {
|
|
if (_scrollFlag != 0)
|
|
goto no_scroll;
|
|
}
|
|
|
|
if ((uint16)(value - _scrollX) < 11) {
|
|
_scrollCount = -20;
|
|
tmp = _scrollXMax - _scrollX;
|
|
if (_scrollX < 20)
|
|
_scrollCount = -_scrollX;
|
|
add_vga_timer(6, NULL, 0, 0); /* special timer */
|
|
}
|
|
}
|
|
no_scroll:;
|
|
|
|
vc_write_var(var, value);
|
|
}
|
|
|
|
void SimonEngine::vc42_delayIfNotEQ() {
|
|
uint val = vc_read_var(vc_read_next_word());
|
|
if (val != vc_read_next_word()) {
|
|
|
|
add_vga_timer(_frameRate + 1, _vcPtr - 4, _vgaCurSpriteId, _vgaCurFileId);
|
|
_vcPtr = (byte *)&_vc_get_out_of_code;
|
|
}
|
|
}
|
|
|
|
void SimonEngine::vc43_skipIfBitClear() {
|
|
if (!vc_get_bit(vc_read_next_word())) {
|
|
vc_skip_next_instruction();
|
|
}
|
|
}
|
|
|
|
void SimonEngine::vc44_skipIfBitSet() {
|
|
if (vc_get_bit(vc_read_next_word())) {
|
|
vc_skip_next_instruction();
|
|
}
|
|
}
|
|
|
|
void SimonEngine::vc45_setSpriteX() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
vsp->x = vc_read_var(vc_read_next_word());
|
|
_vgaSpriteChanged++;
|
|
}
|
|
|
|
void SimonEngine::vc46_setSpriteY() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
vsp->y = vc_read_var(vc_read_next_word());
|
|
_vgaSpriteChanged++;
|
|
}
|
|
|
|
void SimonEngine::vc47_addToVar() {
|
|
uint var = vc_read_next_word();
|
|
vc_write_var(var, vc_read_var(var) + vc_read_var(vc_read_next_word()));
|
|
}
|
|
|
|
void SimonEngine::vc48_setPathFinder() {
|
|
uint a = (uint16)_variableArray[12];
|
|
uint b = (uint16)_variableArray[13];
|
|
int c = _variableArray[14];
|
|
const uint16 *p = _pathFindArray[a - 1];
|
|
int step;
|
|
int y1, y2;
|
|
int16 *vp;
|
|
|
|
p += b * 2 + 1;
|
|
|
|
step = 2;
|
|
if (c < 0) {
|
|
c = -c;
|
|
step = -2;
|
|
}
|
|
|
|
vp = &_variableArray[20];
|
|
|
|
do {
|
|
y2 = readUint16Wrapper(p);
|
|
p += step;
|
|
y1 = readUint16Wrapper(p) - y2;
|
|
|
|
vp[0] = y1 >> 1;
|
|
vp[1] = y1 - (y1 >> 1);
|
|
|
|
vp += 2;
|
|
} while (--c);
|
|
}
|
|
|
|
void SimonEngine::vc_set_bit_to(uint bit, bool value) {
|
|
uint16 *bits = &_bitArray[bit >> 4];
|
|
*bits = (*bits & ~(1 << (bit & 15))) | (value << (bit & 15));
|
|
}
|
|
|
|
bool SimonEngine::vc_get_bit(uint bit) {
|
|
uint16 *bits = &_bitArray[bit >> 4];
|
|
return (*bits & (1 << (bit & 15))) != 0;
|
|
}
|
|
|
|
void SimonEngine::vc49_setBit() {
|
|
vc_set_bit_to(vc_read_next_word(), true);
|
|
}
|
|
|
|
void SimonEngine::vc50_clearBit() {
|
|
vc_set_bit_to(vc_read_next_word(), false);
|
|
}
|
|
|
|
void SimonEngine::vc51_clear_hitarea_bit_0x40() {
|
|
clear_hitarea_bit_0x40(vc_read_next_word());
|
|
}
|
|
|
|
void SimonEngine::vc52_playSound() {
|
|
uint16 sound_id = vc_read_next_word();
|
|
|
|
if (_game == GAME_FEEBLEFILES) {
|
|
uint16 pan = vc_read_next_word();
|
|
uint16 vol = vc_read_next_word();
|
|
debug(0, "STUB: vc52_playSound: snd %d pan %d vol %d", sound_id, pan, vol);
|
|
} else if (_game & GF_SIMON2) {
|
|
if (sound_id >= 0x8000) {
|
|
sound_id = -sound_id;
|
|
_sound->playAmbient(sound_id);
|
|
} else {
|
|
_sound->playEffects(sound_id);
|
|
}
|
|
} else if (_game & GF_TALKIE) {
|
|
_sound->playEffects(sound_id);
|
|
} else {
|
|
playSting(sound_id);
|
|
}
|
|
}
|
|
|
|
void SimonEngine::vc53_no_op() {
|
|
// Start sound effect, panning it with the animation
|
|
int snd = vc_read_next_word();
|
|
int xoffs = vc_read_next_word();
|
|
int vol = vc_read_next_word();
|
|
debug(0, "STUB: vc53_no_op: snd %d xoffs %d vol %d", snd, xoffs, vol);
|
|
}
|
|
|
|
void SimonEngine::vc54_no_op() {
|
|
/* unused */
|
|
_vcPtr += 6;
|
|
}
|
|
|
|
void SimonEngine::vc55_offset_hit_area() {
|
|
HitArea *ha = _hitAreas;
|
|
uint count = ARRAYSIZE(_hitAreas);
|
|
uint16 id = vc_read_next_word();
|
|
int16 x = vc_read_next_word();
|
|
int16 y = vc_read_next_word();
|
|
|
|
for (;;) {
|
|
if (ha->id == id) {
|
|
ha->x += x;
|
|
ha->y += y;
|
|
break;
|
|
}
|
|
ha++;
|
|
if (!--count)
|
|
break;
|
|
}
|
|
|
|
_needHitAreaRecalc++;
|
|
}
|
|
|
|
void SimonEngine::vc56_delay() {
|
|
if (_game & GF_SIMON2) {
|
|
uint num = vc_read_var_or_word() * _frameRate;
|
|
|
|
add_vga_timer(num + VGA_DELAY_BASE, _vcPtr, _vgaCurSpriteId, _vgaCurFileId);
|
|
_vcPtr = (byte *)&_vc_get_out_of_code;
|
|
}
|
|
}
|
|
|
|
void SimonEngine::vc59() {
|
|
if (_game & GF_SIMON2) {
|
|
uint file = vc_read_next_word();
|
|
uint start = vc_read_next_word();
|
|
uint end = vc_read_next_word() + 1;
|
|
|
|
do {
|
|
vc_kill_sprite(file, start);
|
|
} while (++start != end);
|
|
} else {
|
|
if (!_sound->isVoiceActive())
|
|
vc_skip_next_instruction();
|
|
}
|
|
}
|
|
|
|
void SimonEngine::vc58() {
|
|
uint sprite = _vgaCurSpriteId;
|
|
uint file = _vgaCurFileId;
|
|
const byte *vc_ptr_org;
|
|
uint16 tmp;
|
|
|
|
_vgaCurFileId = vc_read_next_word();
|
|
_vgaCurSpriteId = vc_read_next_word();
|
|
|
|
tmp = TO_BE_16(vc_read_next_word());
|
|
|
|
vc_ptr_org = _vcPtr;
|
|
_vcPtr = (byte *)&tmp;
|
|
vc23_setSpritePriority();
|
|
|
|
_vcPtr = vc_ptr_org;
|
|
_vgaCurSpriteId = sprite;
|
|
_vgaCurFileId = file;
|
|
}
|
|
|
|
void SimonEngine::vc57_no_op() {
|
|
/* unused */
|
|
}
|
|
|
|
void SimonEngine::vc_kill_sprite(uint file, uint sprite) {
|
|
uint16 old_sprite_id, old_cur_file_id;
|
|
VgaSleepStruct *vfs;
|
|
VgaSprite *vsp;
|
|
VgaTimerEntry *vte;
|
|
const byte *vc_ptr_org;
|
|
|
|
old_sprite_id = _vgaCurSpriteId;
|
|
old_cur_file_id = _vgaCurFileId;
|
|
vc_ptr_org = _vcPtr;
|
|
|
|
_vgaCurFileId = file;
|
|
_vgaCurSpriteId = sprite;
|
|
|
|
vfs = _vgaSleepStructs;
|
|
while (vfs->ident != 0) {
|
|
if (vfs->sprite_id == _vgaCurSpriteId && ((_game & GF_SIMON1) || vfs->cur_vga_file == _vgaCurFileId)) {
|
|
while (vfs->ident != 0) {
|
|
memcpy(vfs, vfs + 1, sizeof(VgaSleepStruct));
|
|
vfs++;
|
|
}
|
|
break;
|
|
}
|
|
vfs++;
|
|
}
|
|
|
|
vsp = find_cur_sprite();
|
|
if (vsp->id) {
|
|
vc25_halt_sprite();
|
|
|
|
vte = _vgaTimerList;
|
|
while (vte->delay != 0) {
|
|
if (vte->sprite_id == _vgaCurSpriteId && ((_game & GF_SIMON1) || vte->cur_vga_file == _vgaCurFileId)) {
|
|
delete_vga_timer(vte);
|
|
break;
|
|
}
|
|
vte++;
|
|
}
|
|
}
|
|
|
|
_vgaCurFileId = old_cur_file_id;
|
|
_vgaCurSpriteId = old_sprite_id;
|
|
_vcPtr = vc_ptr_org;
|
|
}
|
|
|
|
void SimonEngine::vc60_killSprite() {
|
|
uint file;
|
|
|
|
if (_game & GF_SIMON2) {
|
|
file = vc_read_next_word();
|
|
} else {
|
|
file = _vgaCurFileId;
|
|
}
|
|
uint sprite = vc_read_next_word();
|
|
vc_kill_sprite(file, sprite);
|
|
}
|
|
|
|
void SimonEngine::vc61_changeSprite() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
|
|
vsp->image = vc_read_var_or_word();
|
|
|
|
vsp->x += vc_read_next_word();
|
|
vsp->y += vc_read_next_word();
|
|
vsp->flags = 0x24;
|
|
|
|
_vgaSpriteChanged++;
|
|
}
|
|
|
|
void SimonEngine::vc62_fastFadeOut() {
|
|
uint i;
|
|
|
|
vc29_stopAllSounds();
|
|
|
|
if (!_videoVar3) {
|
|
_videoVar3 = true;
|
|
|
|
_videoNumPalColors = 256;
|
|
if (_windowNum == 4)
|
|
_videoNumPalColors = 208;
|
|
|
|
memcpy(_videoBuf1, _paletteBackup, _videoNumPalColors * sizeof(uint32));
|
|
for (i = NUM_PALETTE_FADEOUT; i != 0; --i) {
|
|
palette_fadeout((uint32 *)_videoBuf1, _videoNumPalColors);
|
|
_system->setPalette(_videoBuf1, 0, _videoNumPalColors);
|
|
if (_fade)
|
|
_system->updateScreen();
|
|
delay(5);
|
|
}
|
|
|
|
if (_game & GF_SIMON1) {
|
|
uint16 params[5]; /* parameters to vc10_draw */
|
|
VgaSprite *vsp;
|
|
VgaPointersEntry *vpe;
|
|
const byte *vc_ptr_org = _vcPtr;
|
|
|
|
vsp = _vgaSprites;
|
|
while (vsp->id != 0) {
|
|
if (vsp->id == 0x80) {
|
|
byte *old_file_1 = _curVgaFile1;
|
|
byte *old_file_2 = _curVgaFile2;
|
|
uint palmode = _windowNum;
|
|
|
|
vpe = &_vgaBufferPointers[vsp->fileId];
|
|
_curVgaFile1 = vpe->vgaFile1;
|
|
_curVgaFile2 = vpe->vgaFile2;
|
|
_windowNum = vsp->windowNum;
|
|
|
|
params[0] = READ_BE_UINT16(&vsp->image);
|
|
params[1] = READ_BE_UINT16(&vsp->palette);
|
|
params[2] = READ_BE_UINT16(&vsp->x);
|
|
params[3] = READ_BE_UINT16(&vsp->y);
|
|
params[4] = READ_BE_UINT16(&vsp->flags);
|
|
_vcPtr = (byte *)params;
|
|
vc10_draw();
|
|
|
|
_windowNum = palmode;
|
|
_curVgaFile1 = old_file_1;
|
|
_curVgaFile2 = old_file_2;
|
|
break;
|
|
}
|
|
vsp++;
|
|
}
|
|
_vcPtr = vc_ptr_org;
|
|
}
|
|
|
|
// Allow one section of Simon the Sorcerer 1 introduction to be displayed
|
|
// in lower half of screen
|
|
if ((_game & GF_SIMON1) && (_subroutine == 2923 || _subroutine == 2926))
|
|
dx_clear_surfaces(200);
|
|
else
|
|
dx_clear_surfaces(_windowNum == 4 ? 134 : 200);
|
|
}
|
|
if (_game & GF_SIMON2) {
|
|
if (_nextMusicToPlay != -1)
|
|
loadMusic(_nextMusicToPlay);
|
|
}
|
|
|
|
}
|
|
|
|
void SimonEngine::vc63_fastFadeIn() {
|
|
_paletteColorCount = 208;
|
|
if (_windowNum != 4) {
|
|
_paletteColorCount = 256;
|
|
}
|
|
_videoVar3 = false;
|
|
}
|
|
|
|
void SimonEngine::vc64_skipIfSpeechEnded() {
|
|
// Simon2
|
|
if (!_sound->isVoiceActive() || (_subtitles && _language != 20))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonEngine::vc65_slowFadeIn() {
|
|
// Simon2
|
|
_paletteColorCount = 624;
|
|
_videoNumPalColors = 208;
|
|
if (_windowNum != 4) {
|
|
_paletteColorCount = 768;
|
|
_videoNumPalColors = 256;
|
|
}
|
|
_paletteColorCount |= 0x8000;
|
|
_videoVar3 = false;
|
|
}
|
|
|
|
void SimonEngine::vc66_skipIfNotEqual() {
|
|
// Simon2
|
|
uint a = vc_read_next_word();
|
|
uint b = vc_read_next_word();
|
|
|
|
if (vc_read_var(a) != vc_read_var(b))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonEngine::vc67_skipIfGE() {
|
|
// Simon2
|
|
uint a = vc_read_next_word();
|
|
uint b = vc_read_next_word();
|
|
|
|
if (vc_read_var(a) >= vc_read_var(b))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonEngine::vc68_skipIfLE() {
|
|
// Simon2
|
|
uint a = vc_read_next_word();
|
|
uint b = vc_read_next_word();
|
|
|
|
if (vc_read_var(a) <= vc_read_var(b))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonEngine::vc69_playTrack() {
|
|
// Simon2
|
|
int16 track = vc_read_next_word();
|
|
int16 loop = vc_read_next_word();
|
|
|
|
// Jamieson630:
|
|
// This is a "play track". The original
|
|
// design stored the track to play if one was
|
|
// already in progress, so that the next time a
|
|
// "fill MIDI stream" event occured, the MIDI
|
|
// player would find the change and switch
|
|
// tracks. We use a different architecture that
|
|
// allows for an immediate response here, but
|
|
// we'll simulate the variable changes so other
|
|
// scripts don't get thrown off.
|
|
// NOTE: This opcode looks very similar in function
|
|
// to vc72(), except that vc72() may allow for
|
|
// specifying a non-valid track number (999 or -1)
|
|
// as a means of stopping what music is currently
|
|
// playing.
|
|
midi.setLoop(loop != 0);
|
|
midi.startTrack(track);
|
|
}
|
|
|
|
void SimonEngine::vc70_queueMusic() {
|
|
// Simon2
|
|
uint16 track = vc_read_next_word();
|
|
uint16 loop = vc_read_next_word();
|
|
|
|
// Jamieson630:
|
|
// This sets the "on end of track" action.
|
|
// It specifies whether to loop the current
|
|
// track and, if not, whether to switch to
|
|
// a different track upon completion.
|
|
if (track != 0xFFFF && track != 999)
|
|
midi.queueTrack(track, loop != 0);
|
|
else
|
|
midi.setLoop(loop != 0);
|
|
}
|
|
|
|
void SimonEngine::vc71_checkMusicQueue() {
|
|
// Simon2
|
|
// Jamieson630:
|
|
// This command skips the next instruction
|
|
// unless (1) there is a track playing, AND
|
|
// (2) there is a track queued to play after it.
|
|
if (!midi.isPlaying (true))
|
|
vc_skip_next_instruction();
|
|
}
|
|
|
|
void SimonEngine::vc72_play_track_2() {
|
|
// Simon2
|
|
// Jamieson630:
|
|
// This is a "play or stop track". Note that
|
|
// this opcode looks very similar in function
|
|
// to vc69(), except that this opcode may allow
|
|
// for specifying a track of 999 or -1 in order to
|
|
// stop the music. We'll code it that way for now.
|
|
|
|
// NOTE: It's possible that when "stopping" a track,
|
|
// we're supposed to just go on to the next queued
|
|
// track, if any. Must find out if there is ANY
|
|
// case where this is used to stop a track in the
|
|
// first place.
|
|
|
|
int16 track = vc_read_next_word();
|
|
int16 loop = vc_read_next_word();
|
|
|
|
if (track == -1 || track == 999) {
|
|
midi.stop();
|
|
} else {
|
|
midi.setLoop (loop != 0);
|
|
midi.startTrack (track);
|
|
}
|
|
}
|
|
|
|
void SimonEngine::vc73_setMark() {
|
|
// Simon2
|
|
vc_read_next_byte();
|
|
_marks |= 1 << vc_read_next_byte();
|
|
}
|
|
|
|
void SimonEngine::vc74_clearMark() {
|
|
// Simon2
|
|
vc_read_next_byte();
|
|
_marks &= ~(1 << vc_read_next_byte());
|
|
}
|
|
|
|
void SimonEngine::vc75_setScale() {
|
|
// Set scale
|
|
int baseY = vc_read_next_word();
|
|
int scale = vc_read_next_word();
|
|
debug(0, "STUB: vc75_setScale: baseY %d scale %d", baseY, scale);
|
|
}
|
|
|
|
void SimonEngine::vc76_setScaleXOffs() {
|
|
// Scale X related
|
|
int image = vc_read_next_word();
|
|
int xoffs = vc_read_next_word();
|
|
int var = vc_read_next_word();
|
|
debug(0, "STUB: vc76_setScaleXOffs: image %d xoffs %d flag %d", image, xoffs, var);
|
|
}
|
|
|
|
void SimonEngine::vc77_setScaleYOffs() {
|
|
// Scale Y related
|
|
int image = vc_read_next_word();
|
|
int yoffs = vc_read_next_word();
|
|
int var = vc_read_next_word();
|
|
debug(0, "STUB: vc77_setScaleYOffs: image %d yoffs %d flag %d", image, yoffs, var);
|
|
}
|
|
|
|
void SimonEngine::vc78_pathUnk1() {
|
|
// Pathfinder related
|
|
debug(0, "STUB: vc78_pathUnk1");
|
|
}
|
|
|
|
void SimonEngine::vc79_pathUnk2() {
|
|
// Pathfinder related
|
|
debug(0, "STUB: vc79_pathUnk2");
|
|
}
|
|
|
|
void SimonEngine::vc80_setOverlayImage() {
|
|
VgaSprite *vsp = find_cur_sprite();
|
|
|
|
vsp->image = vc_read_var_or_word();
|
|
|
|
vsp->x += vc_read_next_word();
|
|
vsp->y += vc_read_next_word();
|
|
vsp->flags = 0x10;
|
|
|
|
_vgaSpriteChanged++;
|
|
}
|
|
|
|
void SimonEngine::vc81_setRandom() {
|
|
uint var = vc_read_next_word();
|
|
uint value = vc_read_next_word();
|
|
writeVariable(var, _rnd.getRandomNumber(value - 1));
|
|
}
|
|
|
|
void SimonEngine::vc82_pathUnk3() {
|
|
// Set var to path position
|
|
int var = vc_read_next_word();
|
|
debug(0, "STUB: vc82_pathUnk3: var %d", var);
|
|
}
|
|
|
|
void SimonEngine::vc83_playSoundLoop() {
|
|
// Start looping sound effect
|
|
int snd = vc_read_next_word();
|
|
int vol = vc_read_next_word();
|
|
int pan = vc_read_next_word();
|
|
debug(0, "STUB: vc83_playSoundLoop: snd %d vol %d pan %d", snd, vol, pan);
|
|
}
|
|
|
|
void SimonEngine::vc84_stopSoundLoop() {
|
|
// Stop looping sound effect
|
|
debug(0, "STUB: vc84_stopSoundLoop");
|
|
}
|
|
|
|
} // End of namespace Simon
|