scummvm/engines/cine
Eugene Sandulenko cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
..
anim.cpp Fix bug #1599267: "FW: Ungraceful exit from copy protection screen" 2006-11-23 06:43:18 +00:00
anim.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
bg_list.cpp Fix crashes with new BG incrustation code. 2006-11-08 21:50:15 +00:00
bg_list.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
bg.cpp Add proper game detection to CinE engine. 2006-10-15 01:06:44 +00:00
bg.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
cine.cpp Support loading saves from command line. 2006-11-25 09:28:00 +00:00
cine.h Support loading saves from command line. 2006-11-25 09:28:00 +00:00
detection.cpp First phase of detection-related plugins interface improvements. Now plugins 2007-01-20 21:27:57 +00:00
gfx.cpp et up cursor palette. This fixes Amiga/Atari versions and makes cursor more 2006-11-23 06:45:21 +00:00
gfx.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
main_loop.cpp Support loading saves from command line. 2006-11-25 09:28:00 +00:00
main_loop.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
module.mk Improve international support in CINE engine. 2006-11-11 15:37:03 +00:00
msg.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
msg.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
object.cpp Fixed serious bug in removeOverlayElement() that would cause it to fail. This 2006-04-12 11:27:45 +00:00
object.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
pal.cpp uint8 -> byte 2006-03-23 03:45:52 +00:00
pal.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
part.cpp Dump global scripts too. 2006-11-23 06:47:41 +00:00
part.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
prc.cpp Fix Amiga/Atari-specific copy protection. 2006-11-23 06:49:23 +00:00
prc.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
rel.cpp Fix script dumping 2006-04-12 03:45:54 +00:00
rel.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
resource.cpp Add proper game detection to CinE engine. 2006-10-15 01:06:44 +00:00
resource.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
script.cpp Let F10 work in all expected cases. 2006-11-24 20:25:55 +00:00
script.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
sfx_player.cpp Add proper game detection to CinE engine. 2006-10-15 01:06:44 +00:00
sfx_player.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
sound_driver.cpp We don't need to convert mono data to stereo: Simply tell the mixer that we're 2006-04-06 18:55:39 +00:00
sound_driver.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
texte.cpp Fix warning about a const cast 2006-12-19 12:24:41 +00:00
texte.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
unpack.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
unpack.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00
various.cpp Support loading saves from command line. 2006-11-25 09:28:00 +00:00
various.h Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I 2006-12-03 18:29:58 +00:00