scummvm/engines/sky
Eugene Sandulenko cd8a5f3a98 First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great
flexibility.

Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.

svn-id: r25134
2007-01-20 21:27:57 +00:00
..
music commit "fixed regression in BASS adlib music." from 0-9-0 branch to trunk 2006-10-08 12:31:05 +00:00
autoroute.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
autoroute.h
compact.cpp Since our debug() adds an exclamation mark at the message end, remove 2006-04-04 22:04:51 +00:00
compact.h
control.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
control.h Added support for mouse wheel scrolling in save/restore dialog. 2006-03-26 06:22:41 +00:00
debug.cpp Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
debug.h Overhaul of the debugger code 2006-09-16 16:58:27 +00:00
disk.cpp It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise 2006-05-01 22:27:56 +00:00
disk.h It's wrong to assume a given file is located in gameDataPath, so do not use that to print out warnings that pretend otherwise 2006-05-01 22:27:56 +00:00
grid.cpp
grid.h
hufftext.cpp
intro.cpp More whitespace changes. 2006-07-14 13:33:58 +00:00
intro.h
logic.cpp Added OSystem::setFocusRectangle (first part of Nintendo DS patch) 2006-07-09 09:40:44 +00:00
logic.h
module.mk * Renamed config.mak to config.mk 2006-06-24 08:48:11 +00:00
mouse.cpp Match the original behaviour more closely when examining inventory items. The 2006-06-21 15:05:12 +00:00
mouse.h Match the original behaviour more closely when examining inventory items. The 2006-06-21 15:05:12 +00:00
rnc_deco.cpp Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling. 2006-03-29 15:59:37 +00:00
rnc_deco.h
screen.cpp Added OSystem::setFocusRectangle (first part of Nintendo DS patch) 2006-07-09 09:40:44 +00:00
screen.h Added OSystem::setFocusRectangle (first part of Nintendo DS patch) 2006-07-09 09:40:44 +00:00
sky.cpp First phase of detection-related plugins interface improvements. Now plugins 2007-01-20 21:27:57 +00:00
sky.h Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00
skydefs.h
sound.cpp Added some more const keywords 2006-10-15 02:15:38 +00:00
sound.h Add eriktorbjorn's patch for bug #1507757 - BASS: Odd press sound at beginning 2006-06-21 11:33:40 +00:00
struc.h Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
text.cpp Apply patch #1534805 ("BASS: Linc font too wide in version 303") 2006-08-16 20:01:58 +00:00
text.h